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On January 31 2015 21:04 Barbarne wrote:Show nested quote +On January 31 2015 20:37 ShloobeR wrote: im still shaking my head at zero
why zero why
you would never do that on stream I tink people are giving zero too much shit over that game. It was an incredibly well thought out strategy from Mong where he abused every single stretegic aspect of the map and dictated the whole game from the start (like starting up wraiths forcing zero to go hydra, then stopping wraith production and switching to mnm drops and tanks). I don't think any current zerg who has not come up against a similar strategy on this map would have won against mong in this situation.
er you can easily see this strat occasionally used by terrans in fish server tho, zero knows what hes up against but hes failure to deal effectively with the drop + poor engagement during terran final push where he also carelessly throws aways lurkers did him in.
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is the ksl on kor tv as well?
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On January 31 2015 21:10 reminisce12 wrote: is the ksl on kor tv as well? I think it's only on Afreeca. But I might be wrong.
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On January 31 2015 21:08 Probemicro wrote:Show nested quote +On January 31 2015 21:04 Barbarne wrote:On January 31 2015 20:37 ShloobeR wrote: im still shaking my head at zero
why zero why
you would never do that on stream I tink people are giving zero too much shit over that game. It was an incredibly well thought out strategy from Mong where he abused every single stretegic aspect of the map and dictated the whole game from the start (like starting up wraiths forcing zero to go hydra, then stopping wraith production and switching to mnm drops and tanks). I don't think any current zerg who has not come up against a similar strategy on this map would have won against mong in this situation. er you can easily see this strat occasionally used by terrans in fish server tho, zero knows what hes up against but hes failure to deal effectively with the drop + poor engagement during terran final push where he also carelessly throws aways lurkers did him in.
Perhaps, but since almost everyone plays on FS, you are not used to having av vulture sneak through from behind or being back door dropped, and at the same time having trouble scouting wether terran has expanded to his back door or not. Sure zero could have done a better job, but I'd say that mong deserves praise rather than zero recieving too much blame for the result.
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On January 31 2015 21:17 Barbarne wrote:Show nested quote +On January 31 2015 21:08 Probemicro wrote:On January 31 2015 21:04 Barbarne wrote:On January 31 2015 20:37 ShloobeR wrote: im still shaking my head at zero
why zero why
you would never do that on stream I tink people are giving zero too much shit over that game. It was an incredibly well thought out strategy from Mong where he abused every single stretegic aspect of the map and dictated the whole game from the start (like starting up wraiths forcing zero to go hydra, then stopping wraith production and switching to mnm drops and tanks). I don't think any current zerg who has not come up against a similar strategy on this map would have won against mong in this situation. er you can easily see this strat occasionally used by terrans in fish server tho, zero knows what hes up against but hes failure to deal effectively with the drop + poor engagement during terran final push where he also carelessly throws aways lurkers did him in. Perhaps, but since almost everyone plays on FS, you are not used to having av vulture sneak through from behind or being back door dropped, and at the same time having trouble scouting wether terran has expanded to his back door or not. Sure zero could have done a better job, but I'd say that mong deserves praise rather than zero recieving too much blame for the result.
the problem is zero lost because of that absolutely horrendous lurker play at the end
75% of his lurker burrowed out of range of anything
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On January 31 2015 21:22 ShloobeR wrote:Show nested quote +On January 31 2015 21:17 Barbarne wrote:On January 31 2015 21:08 Probemicro wrote:On January 31 2015 21:04 Barbarne wrote:On January 31 2015 20:37 ShloobeR wrote: im still shaking my head at zero
why zero why
you would never do that on stream I tink people are giving zero too much shit over that game. It was an incredibly well thought out strategy from Mong where he abused every single stretegic aspect of the map and dictated the whole game from the start (like starting up wraiths forcing zero to go hydra, then stopping wraith production and switching to mnm drops and tanks). I don't think any current zerg who has not come up against a similar strategy on this map would have won against mong in this situation. er you can easily see this strat occasionally used by terrans in fish server tho, zero knows what hes up against but hes failure to deal effectively with the drop + poor engagement during terran final push where he also carelessly throws aways lurkers did him in. Perhaps, but since almost everyone plays on FS, you are not used to having av vulture sneak through from behind or being back door dropped, and at the same time having trouble scouting wether terran has expanded to his back door or not. Sure zero could have done a better job, but I'd say that mong deserves praise rather than zero recieving too much blame for the result. the problem is zero lost because of that absolutely horrendous lurker play at the end 75% of his lurker burrowed out of range of anything
In my opinion he looked dead as soon as mong pushed out with his 4-5 tanks, I don't think any kind of control would have saved zero by then, hydralurker simply isn't that strong unless you have a bigger advantage in army size. Mong would have had to screw up bad since he had probably the perfect composition to kill a hydralurker army.
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On January 31 2015 21:29 Barbarne wrote:Show nested quote +On January 31 2015 21:22 ShloobeR wrote:On January 31 2015 21:17 Barbarne wrote:On January 31 2015 21:08 Probemicro wrote:On January 31 2015 21:04 Barbarne wrote:On January 31 2015 20:37 ShloobeR wrote: im still shaking my head at zero
why zero why
you would never do that on stream I tink people are giving zero too much shit over that game. It was an incredibly well thought out strategy from Mong where he abused every single stretegic aspect of the map and dictated the whole game from the start (like starting up wraiths forcing zero to go hydra, then stopping wraith production and switching to mnm drops and tanks). I don't think any current zerg who has not come up against a similar strategy on this map would have won against mong in this situation. er you can easily see this strat occasionally used by terrans in fish server tho, zero knows what hes up against but hes failure to deal effectively with the drop + poor engagement during terran final push where he also carelessly throws aways lurkers did him in. Perhaps, but since almost everyone plays on FS, you are not used to having av vulture sneak through from behind or being back door dropped, and at the same time having trouble scouting wether terran has expanded to his back door or not. Sure zero could have done a better job, but I'd say that mong deserves praise rather than zero recieving too much blame for the result. the problem is zero lost because of that absolutely horrendous lurker play at the end 75% of his lurker burrowed out of range of anything In my opinion he looked dead as soon as mong pushed out with his 4-5 tanks, I don't think any kind of control would have saved zero by then, hydralurker simply isn't that strong unless you have a bigger advantage in army size. Mong would have had to screw up bad since he had probably the perfect composition to kill a hydralurker army.
If anything, Mong looked pretty dead when he pushed out...
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How was Mong dead? He was one-basing against a harassed zerg who was trying to reclaim his third. ZerO would've needed some godlike engagements to stand any chance in the game. If Mong didn't cancel his base then ZerO's gamble could've worked out but like this there was only very little he could've done.
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On January 31 2015 21:29 Barbarne wrote:Show nested quote +On January 31 2015 21:22 ShloobeR wrote:On January 31 2015 21:17 Barbarne wrote:On January 31 2015 21:08 Probemicro wrote:On January 31 2015 21:04 Barbarne wrote:On January 31 2015 20:37 ShloobeR wrote: im still shaking my head at zero
why zero why
you would never do that on stream I tink people are giving zero too much shit over that game. It was an incredibly well thought out strategy from Mong where he abused every single stretegic aspect of the map and dictated the whole game from the start (like starting up wraiths forcing zero to go hydra, then stopping wraith production and switching to mnm drops and tanks). I don't think any current zerg who has not come up against a similar strategy on this map would have won against mong in this situation. er you can easily see this strat occasionally used by terrans in fish server tho, zero knows what hes up against but hes failure to deal effectively with the drop + poor engagement during terran final push where he also carelessly throws aways lurkers did him in. Perhaps, but since almost everyone plays on FS, you are not used to having av vulture sneak through from behind or being back door dropped, and at the same time having trouble scouting wether terran has expanded to his back door or not. Sure zero could have done a better job, but I'd say that mong deserves praise rather than zero recieving too much blame for the result. the problem is zero lost because of that absolutely horrendous lurker play at the end 75% of his lurker burrowed out of range of anything In my opinion he looked dead as soon as mong pushed out with his 4-5 tanks, I don't think any kind of control would have saved zero by then, hydralurker simply isn't that strong unless you have a bigger advantage in army size. Mong would have had to screw up bad since he had probably the perfect composition to kill a hydralurker army.
he had so many lurkers, at that point you cant be cute and layer the burrows you just have to run into the terran army and force his tanks to shoot or die
what he did was burrow most of them out of range then mong just targetted the neraby ones
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Zero's army was wastly superior. He just funneled it through a choke and burrowed most of his lurkers outside of range and lost because of that. If he would have flanked he would have won easily.
free vs hero is pretty good. I mean free is pretty dead but hero is playing insanely well and free is holding his ground for way longer than I expected.
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free had some fantasy gg timing
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On January 31 2015 21:44 pencil-leads wrote: free had some fantasy gg timing
Fantasy GG's rather fast in comparison to that
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Thanks for casting bisudagger !
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On January 31 2015 21:43 Miragee wrote: Zero's army was wastly superior. He just funneled it through a choke and burrowed most of his lurkers outside of range and lost because of that. If he would have flanked he would have won easily.
I'll have to rewatch that but from what I've seen ZerO's army was vastly shit against Mong's composition. Nothing against the vessel and a good mnm count to support tanks for Mong. The extra lurkers were too late and by that time Zero had the natural simcity working against him. I'll rewatch that though.
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Bisutopia19142 Posts
On January 31 2015 21:48 Stratos wrote:Show nested quote +On January 31 2015 21:43 Miragee wrote: Zero's army was wastly superior. He just funneled it through a choke and burrowed most of his lurkers outside of range and lost because of that. If he would have flanked he would have won easily.
I'll have to rewatch that but from what I've seen ZerO's army was vastly shit against Mong's composition. Nothing against the vessel and a good mnm count to support tanks for Mong. The extra lurkers were too late and by that time Zero had the natural simcity working against him. I'll rewatch that though. He had no scourge for vessels and the tanks were too protected against lurker engagments on a very open map. It was a nightmare scenario for Zero. I think more speedlings would have helped.
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On January 31 2015 21:50 BisuDagger wrote:Show nested quote +On January 31 2015 21:48 Stratos wrote:On January 31 2015 21:43 Miragee wrote: Zero's army was wastly superior. He just funneled it through a choke and burrowed most of his lurkers outside of range and lost because of that. If he would have flanked he would have won easily.
I'll have to rewatch that but from what I've seen ZerO's army was vastly shit against Mong's composition. Nothing against the vessel and a good mnm count to support tanks for Mong. The extra lurkers were too late and by that time Zero had the natural simcity working against him. I'll rewatch that though. He had no scourge for vessels and the tanks were too protected against lurker engagments on a very open map. It was a nightmare scenario for Zero. I think more speedlings would have helped.
I was thinking wether he should have gone mutalisk at some point, however I'm not sure that would have helped either. The biggest fault from zero was that he took his back door expo I think, it was only a liability the whole game.
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great, scrolling down to check for vods only to see the results
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Japan11285 Posts
On January 31 2015 23:40 Bakuryu wrote: great, scrolling down to check for vods only to see the results I just realized this too, lol. Prech spoiler them!
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Russian Federation27 Posts
hello,where i can find VODs?
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