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Mind makes his own third, and mines Shuttle's main mineral line with sneaky vults. A fresh observer is on call to knock them out. Shuttle's unsaturated third has a pylon wall on the south entrance, but Vultures come through the other way, laying mines along the way. In the end they only damage a Pylon as the obsgoons come and knock them out. Mind adding two more barracks, his third at 9:00 is nominal. Mind's vultures are the only fielded units. Two stargates and a fleet beacon as teh Citadel of Adun goes up. It's a goddamn carrier switch!
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Starport going up at Mind's 3rd. 9 Goons sit at Shuttle's bridge. He adds more stargates. His core is spinning to give the interceptors 1 extra damage.
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Double armory is nominal for Mind. His forces sit behind his bridge, and push out, tracked by an observer!, the observer evacuates as marines pull in to snipe it! Crunch happening soon! the bunkered rines and goliaths are scrambled and hunt the observer before backing off. The combined push forces move and a horde of speedlots join the fray. Five carriers. This is a "weak" carrier switch. The Terran push force assaults Shuttle's third, but Mind's third is being attacked by carriers and he's got goons to deal with at Shuttle's base! He sends his push force across the map to deal with the assault on 9, but the CC is destroyed, and Shuttle goes straight for the jugular! Carriers raid the main, and are met with a goliath mass on the bridge. Vultures raid Shuttle's natural and destroy it! Shuttle retreats to crush the terran push at his third. Two speedlots harass the attack on Mind. The carrier floats over Mind's natural and hits the 6:00 with full force. Mind's forces are in position to get the killing blow on the nexus, and the one goliath that got there ahead of time finishes it off anyway! The Terran push force heads north, and two tanks alone shell the 12:00! The Nexus at 3:00 is going back up. Shuttle is losing carriers - he's got 6 left! Mind's goliaths are many and very powerful! How is Mind ahead? Oh yeah, he expanded early.
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The constant rebuilding is taking its toll. The terran push is now shelling Shuttle's main. The Goliath component retreats, and now the rest do. Mind has decided to contest the attack on his base. The carrier mass snipes the armories and uses the mess of supply centers to its advantage in outmaneuvering the goliaths in Mind's main! This is the turning point for Shuttle, who is on only one mining base to Mind's two.
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That mining base is being protected by a DT. The carrier mass is still over Mind's main, and still dealing heavy damage. Terran is distance mining from the 6:00, his 7:00 completely exhausted. This is a low econ game right now, and both players have almost nothing to defend their expansions. Mind sets up two tanks and a goliath, but DTs clean them up before the big push sweeps in. Goliaths arrive, but Shuttle's carriers have switched to defense, happy with their performance. This is a DT/Carrier build now! So many DTs from Shuttle! And so many wasted scans!
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Croatia9461 Posts
HOLY SHIT
what a tense game
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The carriers sweep across the ramp and defend! Mind's forces are so sparse, and he's pulled back to his only mining base! The carriers harass, but are forced to leave. Neither palyer dares take another base, but Vultures are tormenting Shuttle's only mining base! He needs to put his soul into those carriers - no need! A combined goon/carrier force overwhelms the remaining mech and Mind, left with only two vultures and a saturated 6:00 base in the shadow of a carrier stack, GGs! Game 2, the second game played on Fighting Spirit, and the series 2-0, belong to Eyewater[WHITE]!
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That was definitely game of the night, including the main event. Mind couldn't compete with the mobility of the carriers and despite all the permanent damage he dealt and the economic advantage he held Shuttle won with awesome decision-making, and neither player could afford to attempt an expansion. Hold on, what's this? Mind against another Protoss, ToHolic! Who is that?
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It's Tyson! And they're back to Fighting Spirit for whatever number of games. Mind vs Tyson. Mind at bottom right, Tyson at bottom left. Near spawns.
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Tyson elects not to scout, focusing on full economy. Mind scouts at 13/14. One gate tech from Tyson.
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Tyson finally scouts, with a fucking Dragoon, in the right direction. Mind's SCV, after going the extreme wrong way around the map, gets a gander at Tyson's main. Tyson's "scouting" dragoon is chased off by 5 marines and the first tank. Tyson's got two gates and his first expansion. First blood on a dragoon! This push is huge! I don't think Tyson will be able to stop two tanks, a vulture, and many rines! He is forced back to his main, with mines in the path to the tanks.
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The mech force enters Tyson's base, and he's still trying hard. The Nexus goes down, and this push sufficiently sets Tyson back. He's got robotech and a Templar Archives nearly done, so that's something. A DT drop is not out of the question. Tyson's Shuttle is out and waiting for the DTs! A long lull in the action, and the Nexus rebuilds as the shuttle goes out. Academy nearing completion for mind!
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Tyson searching for a vulnerable spot without a missile turret, but Mind was a step ahead! This DT drop isn't about to happen.
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Mines contain Tyson pretty nicely. The DT drop is at last annihilated. Mind adds his fifth factory and sits on his own bridge, in a comfortable economic lead.
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Tyson's dragoons clear his third of mines without detection. The big push is here, and Mind has more tanks alone than Tyson has goons. Tyson finally GGs.
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Game 1 on Fighting Spirit goes to Mind. "ToHolic" selects Match Point for game 2!
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Game 2 on Match Point is a go. Mind sits at 7:00, Tyson at 11:00.
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Mind's SCV goes on a paranoid tour of Mind's base before he chooses to play standard. We've got a 12 Nexus from Tyson. Is it just me or is Tyson characteristically heavy-handed?
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the 12 nexus is scouted. Tyson's second gateway is added after the core and gas. Mind's barracks floats north for the wall, and Mind makes up for lost time building his own expansion.
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Tyson's scouting probe is denied, and the first vulture kills two probes at Tyson's fast nat. But he's safe until tanks.
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