btw he loses a Shuttle

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mnesthes
5433 Posts
btw he loses a Shuttle ![]() | ||
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Zona
40426 Posts
oops stork with arbiter attacking towards 3 - most of really's forces not positioned there and almost no vultures buffering either but really has the high ground and stork backs off to force the CC at 3 to lift really leapfrogging tanks south to re-establish control of 3 and the few goons left there are finished off really drops mines around ONE goon and unnecessarily loses a bunch of vultures really adding a bunch of factories, couldn't get a count stork moving units up the ramp to really's nat, really's forces aren't there! | ||
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Ciryandor
United States3735 Posts
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Emon_
3925 Posts
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Ciryandor
United States3735 Posts
On February 12 2011 15:17 mnesthes wrote: I wonder why Stork is not gearing for a Carrier switch already... btw he loses a Shuttle ![]() He went Arbs 1st. | ||
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Zona
40426 Posts
stork adding 2 gates to his 5th at 9 really starting to mine/turret up the west of his main, here comes an arbiter, recalls into a few mines in the south of the main but very little damage taken | ||
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ComusLoM
Norway3547 Posts
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Zona
40426 Posts
facility lost! but overall I don't think really took that much damage really drops a few mines at 9 and loses more vultures, but at least he knows stork doesn't have a base there | ||
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Zona
40426 Posts
still one zealot taking down depots in really's main floating rax found and destroyed really re-adding his rax and facility dropship heading to stork's 5th - 2 tanks dropped, one in cannon range again (oops) | ||
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Zona
40426 Posts
here comes another arbiter into really's main why did really have 3 tanks sieged in such a vulnerable position there this recall will probably do a lot of damage... or not? wtf is stork doing with his recalled forces? single tank dropped at stork's 5th still surviving and dealing a lot of damage and a lot of vultures following up! | ||
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Zona
40426 Posts
stork losing 2 goons to mines in his 5th stork clears out his 5th and starts mining again stork's obs sees a totally empty main in really and recalls there 3 depots, academy and armory within easy reach | ||
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Zona
40426 Posts
sending more forces to attack stork's 5th stork not even focusing on really's armories but the 2nd one falls really falling apart... | ||
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Zona
40426 Posts
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mnesthes
5433 Posts
lol @ glitched mines | ||
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c3rberUs
Japan11286 Posts
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Crunchums
United States11144 Posts
cmon stork, you can do it! | ||
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ComusLoM
Norway3547 Posts
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Jeremy Reimer
Canada1113 Posts
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CCa1ss1e
Canada3231 Posts
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Zona
40426 Posts
really floats his CC from his 3rd towardswhere his 4th was arbiter emp'd as it attacks towards 3 but it probably doesn't matter really's tanks too spread out for his rear tanks to support his forward ones but stork overextending himself, attacking into really's main tank mass with pure goon or not? really doesn't have enough army! | ||
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