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[SPL] STX SouL vs. Woongjin Stars - Page 7

Forum Index > Brood War Tournaments
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moopie
Profile Joined July 2009
12605 Posts
November 16 2010 09:35 GMT
#121
Really going cc after rax.

SCV finally finds calm, but is blocked by lings from going up the ramp. SCV manages to squeeze around them just barely, and sees most of Calm's base before dying.

Calm getting an in-base 3rd hatch.
I'm going to sleep, let me get some of that carpet.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21247 Posts
November 16 2010 09:35 GMT
#122
On November 16 2010 18:29 ArvickHero wrote:
Show nested quote +
On November 16 2010 18:25 Carnivorous Sheep wrote:
On November 16 2010 18:25 ArvickHero wrote:
bad idea to morph the High Templars lol, I'm pretty sure storm would've fended that off easily


He didn't have Storm. He was getting Reavers.

to sacrifice all your Zealots like that and skip storm sounds pretty meh to me -_-


The point of the strategy was to pressure the third with Zealots, force lings/Sunkens, kill Overlords with Corsairs and harass heavily with 2 DTs while switching to Reaver + potentially drops to defend the trhid. Kal got an extremely early second gas and probably still only had barley enough to do all that. It was a very precise game plan, but it got blind countered by Zero's earlier-than-usual Hydra/Overlord speed timing. There was definitely no time for Storm.
TranslatorBaa!
iNoobSoWhat
Profile Joined October 2010
Russian Federation370 Posts
November 16 2010 09:35 GMT
#123
On November 16 2010 18:33 moopie wrote:
Calm sending a drone scout relatively early, going across the map.

Cuz terrans start often go 14cc, it's was pretty standart scout on 9 dron.
mustaju
Profile Blog Joined May 2010
Estonia4505 Posts
November 16 2010 09:36 GMT
#124
Really adding 2 rax. Calm puts up spire and a single colony.
WriterBrows somewhat high. https://www.youtube.com/watch?v=ndFysO2JunE
moopie
Profile Joined July 2009
12605 Posts
November 16 2010 09:36 GMT
#125
2nd rax starting, academy building as well.

Spire starts as well, 1 creep colony done in the nat.

Really moving out a bit with 9 marines, lings back off, marines return to the nat.

Scouting scv dies before it can get to Calm's nat.
I'm going to sleep, let me get some of that carpet.
mustaju
Profile Blog Joined May 2010
Estonia4505 Posts
November 16 2010 09:37 GMT
#126
Ling backstab scouted.
WriterBrows somewhat high. https://www.youtube.com/watch?v=ndFysO2JunE
moopie
Profile Joined July 2009
12605 Posts
November 16 2010 09:37 GMT
#127
4 raxes up and going right now.

Spire done.

Really moving out with 4 medics and a fair bit of marines, stim done as well.

Calm expoing at 7.5

Mutas out. Really getting turrets.
I'm going to sleep, let me get some of that carpet.
mustaju
Profile Blog Joined May 2010
Estonia4505 Posts
November 16 2010 09:38 GMT
#128
Mutalisks get lots of damage.
WriterBrows somewhat high. https://www.youtube.com/watch?v=ndFysO2JunE
moopie
Profile Joined July 2009
12605 Posts
November 16 2010 09:39 GMT
#129
Mutas engage Really's bio outisde of his nat, both players reinforcing.

Hydra den done, queen's nest building.

A bit of mismicro leads to some mutas taking more hits than they need to.

Lings move in to attack with the mutas but die quickly.

Really's bio heading to 7.5, attacking the hatch. Mutas on their way to defend.
I'm going to sleep, let me get some of that carpet.
mustaju
Profile Blog Joined May 2010
Estonia4505 Posts
November 16 2010 09:39 GMT
#130
Hatchery at 7 goes down!
WriterBrows somewhat high. https://www.youtube.com/watch?v=ndFysO2JunE
Hyde
Profile Blog Joined November 2007
Australia14568 Posts
November 16 2010 09:40 GMT
#131
He could have saved that hatchery had he attacking with those lings and mutas at the same time
Because when you left, Brood War was all spotlights and titans. Now, with the death of the big leagues, Brood War has moved to the basements and carparks. Now, Brood War is unlicensed brawls, lost teeth, and bloody fights for fistfulls of money - SirJolt
mustaju
Profile Blog Joined May 2010
Estonia4505 Posts
November 16 2010 09:40 GMT
#132
A lot of lings out for Calm now.
WriterBrows somewhat high. https://www.youtube.com/watch?v=ndFysO2JunE
moopie
Profile Joined July 2009
12605 Posts
November 16 2010 09:40 GMT
#133
Mutas and lings doing their best but kill Really's forces too late, hatch was sniped. New hatch starting almost immediately.

Science facility done.

Hive morphing.

Mech transition for Really, 2 tanks done so far.
I'm going to sleep, let me get some of that carpet.
mustaju
Profile Blog Joined May 2010
Estonia4505 Posts
November 16 2010 09:40 GMT
#134
Excellent Lurker trap!
WriterBrows somewhat high. https://www.youtube.com/watch?v=ndFysO2JunE
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
November 16 2010 09:40 GMT
#135
Oh Really, what the shit was that?
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
o[twist]
Profile Joined May 2008
United States4903 Posts
November 16 2010 09:41 GMT
#136
wow big micro mistakes from really
Xstatic
Profile Blog Joined August 2008
United States765 Posts
November 16 2010 09:41 GMT
#137
Wow mismicro from Really costs him about 8 rines dying to Lurkers. And he had a pincer from both sides too ..
Snow - Protoss the way it was meant to be, one mindgame at a time ^^
moopie
Profile Joined July 2009
12605 Posts
November 16 2010 09:41 GMT
#138
Really scans the lurkers outside his bridge and flanks them from both sides. Mutas help the lurkers though and a handful of marines die. Really's forces back off.

Siege done, vessel out. The lurkers back off a bit.

Defiler mound done.

Really pushing out with his forces, chasing Calm's troops a bit and heading towards the nat.
I'm going to sleep, let me get some of that carpet.
iNoobSoWhat
Profile Joined October 2010
Russian Federation370 Posts
November 16 2010 09:42 GMT
#139
Excellent muta harass defence + timing atack on 3-rd hatch before lurks out. Really play very good,
moopie
Profile Joined July 2009
12605 Posts
November 16 2010 09:42 GMT
#140
Really sieging under the nat, attacking the spire on the highground.

Calm needs to buy time for consume to finish.

Consume done!

Calm attacking, swarm going up.

Really retreating.

Dropship out.
I'm going to sleep, let me get some of that carpet.
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