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I believe the building doesn't do anything but make your workers travel in a more straight line. It also helps a little bit for stacking workers so they don't wrap around the geyser they all go to the corner. It seems to sometime make a worker pop out on the side of the geyser but it doesn't seem to slow the collection rate down.
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Hong Kong20321 Posts
now im getting sorta confused
can someone confirm if whether making buildings to adjust worker mine pathing actually imrpoves the speed, doesnt do anythign, or actually fucks it up even more?
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From my understanding, placing a building, as you can clearly see (if placed correctly, lol) forces workers to take a more straight path, but it is not in the center of the gas building and the cc or w/e, and they move slower. Now, you can make it incredibly slower by placing the building on the wrong side, forcing them to take a longer path. If you don't make them take a longer path, you don't make them take a shorter path. So there's no reason to think that they are mining faster. Also, if you note, there is still the delay where the miner in the gas will be on his way to the cc, and the next one in line will be busy decelerating before the gas rather than run into it, obviously creating delay.
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on luna i noticed, as terran the SW position is best 3 scvs are able to do the job and good mineral placement, NW gas works well with 3 too but the minerals are a bit slower even if you do optimize the left patches with depot, well and the eastern positions you need 4 scvs but minerals are fine
dont know about the other races just for p NW is worst you absolutely need 4 probes in the gas and have to deal with the sucky minerals
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Calgary25940 Posts
Yes, placing a building absolutely speeds up gas mining at certain positions and maps.
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