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APMAlert (New BWL Plugin) - Page 8

Forum Index > BW General
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Armathai
Profile Joined October 2007
1023 Posts
October 26 2007 10:11 GMT
#141
Sounds good! I wonder however if you need to expand for example, and are collecting resources for that, to get there to be some sort of "time to expand" factor. So that the alarm wouldn't go off if it makes sense timing wise to expand, that might depend 2much on gameplay though. I dunno what I'm blabbering about :S
Looking for ArcticCerebrate formerly from @USEast
TurboMaN
Profile Joined October 2005
Germany925 Posts
October 26 2007 20:48 GMT
#142
If I use it with the Iccup Plugin it says that the Antihack is offline (on Iccup).
Can you fix this pls?
tec27
Profile Blog Joined June 2004
United States3716 Posts
October 26 2007 20:56 GMT
#143
On October 27 2007 05:48 TurboMaN wrote:
If I use it with the Iccup Plugin it says that the Antihack is offline (on Iccup).
Can you fix this pls?

Well, the only way to fix it would probably be to have it integrated into ICCup's launcher, I'll work on that
Can you jam with the console cowboys in cyberspace?
tec27
Profile Blog Joined June 2004
United States3716 Posts
October 27 2007 03:58 GMT
#144
Just finished the update for LiveME, BWL should update to the new version next time you check for updates. If you want a new copy of the readme (has the added LiveME commands) just download the zip file in the original post.

Figuring out a proper way to do an alert system for ME is gonna take some work, but I'm sure I/we can figure something out

Screenshots of the new version, first one in standard config, second in a more customized usage:
[image loading]


[image loading]
Can you jam with the console cowboys in cyberspace?
afdagfhds3gdg2
Profile Joined May 2007
United States77 Posts
Last Edited: 2008-10-25 20:52:08
November 06 2007 12:17 GMT
#145
--- Nuked ---
][-][eretic
Profile Joined March 2004
Canada395 Posts
November 06 2007 13:56 GMT
#146
I think you should just play the "Nuclear Launch Detected" .wav file for ME. Even if you aren't playing vs a Terran opponent, I think that would throw a lot of people off.... hahahaha
Hi :)
aao)420
Profile Joined November 2007
Ireland5 Posts
November 06 2007 15:17 GMT
#147
im having the same error:5 for vista problem i see yinyang69 fixed it by running administrator how is this done pls?
We are who we are, for me? we'll see....
tec27
Profile Blog Joined June 2004
United States3716 Posts
November 06 2007 15:27 GMT
#148
On November 06 2007 21:17 wliu2385 wrote:
Is it possible to use this with bwai? http://www.entropyzero.org/BroodwarAI.html

Not really sure how BWAI works. If it runs from its own exe file, you could perhaps get BWLauncher to run that, but otherwise, there's not too much I can do to make my plugin work with it.

On November 07 2007 00:17 aao)420 wrote:
im having the same error:5 for vista problem i see yinyang69 fixed it by running administrator how is this done pls?

You can either run it from an account that has administrator privileges (IE: is set to be an admin) or, I believe, you can right-click your BWLauncher shortcut, click properties, and then set it to run under admin privileges there.
Can you jam with the console cowboys in cyberspace?
aao)420
Profile Joined November 2007
Ireland5 Posts
November 06 2007 15:34 GMT
#149
wow thank u so much, u really know your stuff gj on all of it
We are who we are, for me? we'll see....
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
November 06 2007 18:44 GMT
#150
How do you calculate your APM? Looks like exponential decay, but with what interval?
LiquipediaOne eye to kill. Two eyes to live.
tec27
Profile Blog Joined June 2004
United States3716 Posts
November 06 2007 19:53 GMT
#151
On November 07 2007 03:44 MasterOfChaos wrote:
How do you calculate your APM? Looks like exponential decay, but with what interval?

Its calculated directly based on actions and game time. When the game starts, I save the current time, and each action performed increments an action counter. Then you just divide by the number of minutes passed to get the APM.
Can you jam with the console cowboys in cyberspace?
ScvRushGGNoRe
Profile Joined November 2007
13 Posts
November 06 2007 20:20 GMT
#152
OMFG this is so nice. Now I may finally achieve 400 APM after 5 years of amateur gaming.
FamousRobot
Profile Joined August 2007
United States28 Posts
November 06 2007 20:28 GMT
#153
Can you add a clock option? It'd help getting timing right and such.
tec27
Profile Blog Joined June 2004
United States3716 Posts
November 07 2007 06:04 GMT
#154
On November 07 2007 05:28 FamousRobot wrote:
Can you add a clock option? It'd help getting timing right and such.

Well, I'm kind of against this idea (I think its sorta bad competition-wise) but I guess if there's enough demand, I'll implement it in the next update.
Can you jam with the console cowboys in cyberspace?
LML
Profile Blog Joined March 2007
Germany1796 Posts
November 07 2007 12:35 GMT
#155
you should add this for the iccup launcher, instead of the BWL, since iccup launcher is more used, thx to anti-hack;o
LML
tec27
Profile Blog Joined June 2004
United States3716 Posts
November 07 2007 13:57 GMT
#156
On November 07 2007 21:35 LML wrote:
you should add this for the iccup launcher, instead of the BWL, since iccup launcher is more used, thx to anti-hack;o

Unfortunately, I've been told my plugin is incompatible with ICCup's launcher because I modify offsets ingame. There's really no way to get around that on my part, since if I don't modify offsets, then we'll just be back to the original, inaccurate version of this that didn't even have an APM display.
Can you jam with the console cowboys in cyberspace?
LML
Profile Blog Joined March 2007
Germany1796 Posts
November 07 2007 17:54 GMT
#157
ok, then I just won't use it.
LML
Armathai
Profile Joined October 2007
1023 Posts
November 12 2007 20:09 GMT
#158
Too bad that the ICCup can't work with it, silly people should just check your plugin and then let it in ;(
Looking for ArcticCerebrate formerly from @USEast
Yoruichi.ReV
Profile Joined December 2007
Norway8 Posts
December 17 2007 13:19 GMT
#159
"Could not find ScWnd.hdl!" is the error msg i get when i try starting with the launcher. adn when i close it i still get in bw, but in game i see no apm live stuff. even thou i press F8 or type /apmlive or w/e. anyone know whats wrong? i use win exp pro.
tec27
Profile Blog Joined June 2004
United States3716 Posts
December 17 2007 13:22 GMT
#160
On December 17 2007 22:19 Yoruichi.ReV wrote:
"Could not find ScWnd.hdl!" is the error msg i get when i try starting with the launcher. adn when i close it i still get in bw, but in game i see no apm live stuff. even thou i press F8 or type /apmlive or w/e. anyone know whats wrong? i use win exp pro.

Make sure you have the plugin enabled, and you may want to redownload it. The ScWnd error is from the DxWnd plugin, not APMAlert, so you probably want to check if the options you have set in BWLauncher are correct.
Can you jam with the console cowboys in cyberspace?
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