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StarCraft: Remastered Developer Update 3 - Page 8

Forum Index > BW General
146 CommentsPost a Reply
Prev 1 6 7 8 All
Alpha-NP-
Profile Blog Joined September 2008
United States1242 Posts
January 10 2018 22:59 GMT
#141
Why don't they patch pathfinding to make old maps work better?

I'd also love a random map from folder feature.
Qikz
Profile Blog Joined November 2009
United Kingdom12023 Posts
January 10 2018 23:18 GMT
#142
On January 11 2018 07:59 Alpha-NP- wrote:
Why don't they patch pathfinding to make old maps work better?

I'd also love a random map from folder feature.


Fixing pathfinding would literally change the balance of the game. It's hard to believe, but it would change everything.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Alpha-NP-
Profile Blog Joined September 2008
United States1242 Posts
January 11 2018 00:28 GMT
#143
I don't think it would have a big effect. Unit attack animation yes (like the scarab).
errol1001
Profile Joined April 2008
454 Posts
January 11 2018 05:45 GMT
#144
pathfinding is a pretty large topic. Starcraft2 deathballs are because of super good pathfinding, for example. I don't think anyone would argue that wouldn't have a big effect on balance.
AdelSC123
Profile Joined March 2010
France362 Posts
January 11 2018 06:49 GMT
#145
On January 11 2018 09:28 Alpha-NP- wrote:
I don't think

That´s the issue

User was warned for this post
thezanursic
Profile Blog Joined July 2011
5497 Posts
January 11 2018 13:17 GMT
#146
It would be cool if Blizzard could implement more features into mapmaking, things that have been used, but can only be done with certain restrictions, like 0 visibility ground or maybe no flight blockers maybe play with how map sizes work, etc
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
thezanursic
Profile Blog Joined July 2011
5497 Posts
January 11 2018 13:19 GMT
#147
On January 11 2018 09:28 Alpha-NP- wrote:
I don't think it would have a big effect. Unit attack animation yes (like the scarab).

It would probably break the game, the game wasn't balanced around it
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
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