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[MAP]Midnight Flight

Forum Index > BW General
Post a Reply
MuShu
Profile Joined March 2005
United States3223 Posts
Last Edited: 2005-06-18 15:06:41
June 18 2005 15:06 GMT
#1
Well, this is a map I made because I wanted to enter into the TL Custom Map Contest. Any suggestions on improving this map are welcomed and if you spot a big flaw, please let me know. When it's balanced, I'll pretty it up a bit/ add doodads and submit it.

[image loading]


Download
ihatett
Profile Joined January 2005
United States2289 Posts
Last Edited: 2005-06-18 15:12:48
June 18 2005 15:10 GMT
#2
It's a pretty map, which pisses me off because I am trying to make a twighlight map and I suck at decorating.

At first look, the second gas nat is much farther away from the main for the top base.
I love Protoss because it is tough and straight. Protoss is the race for men.
useLess
Profile Blog Joined January 2004
United States4781 Posts
June 18 2005 15:37 GMT
#3
Feels like reds main is bigger, and as a result, blues bottom expos are slightly farther apart, while the expos above blues main are slightly closer than those of reds.
Moonlight Shadow
MuShu
Profile Joined March 2005
United States3223 Posts
Last Edited: 2005-06-18 16:00:19
June 18 2005 15:53 GMT
#4
Ok, fixed the size of Red's base and moved mineral lines a bit so they're more symmetrical.

[image loading]


Any more suggestions are welcomed.
Lt.Nike
Profile Joined June 2005
United States5 Posts
June 18 2005 16:21 GMT
#5
hmm... thats cool... yeah; very good... i hate you if the resources have anything less than 50,000 per field/geyser. everyone loves 50,000 resources... :D
You called down the thunder... Now reep the whirlwind!
Chill
Profile Blog Joined January 2005
Calgary26004 Posts
June 18 2005 17:48 GMT
#6
Do you think that you should be able to wall your 3rd base so much? This maps to lend itself to the type of play where aggression would not pay off. In PvZ you would have a P massively Cannoning that and macroing.

Basically I think with that walloff area you would create boring games.
Moderator
MuShu
Profile Joined March 2005
United States3223 Posts
Last Edited: 2005-06-18 18:13:59
June 18 2005 18:11 GMT
#7
Ok, took ur advice, Chill, and made it less "wallable".

[image loading]
hefty
Profile Joined January 2005
Denmark555 Posts
Last Edited: 2005-06-18 21:01:12
June 18 2005 20:59 GMT
#8
The mains are quite slim. I fear that it is very hard to outlay your base in a way that doesn't allow siege tanks to hit it from beneath the plateau. This shouldn't be possible.

EDIT: I realize that it is water that is placed around the mains. This might be enough to prevent the siege danger.
jtan
Profile Blog Joined April 2003
Sweden5891 Posts
June 18 2005 21:03 GMT
#9
Seems like a macromap. A little boring maybe, but it's ok to me
Enter a Uh
orzhady
Profile Joined March 2004
Sweden180 Posts
June 18 2005 21:25 GMT
#10
with the gas like that @ bottom natural all units will get stuck. try to make the area around that expansion larger, only a nexus will make units stall there
zergc1
Profile Joined October 2004
Zimbabwe961 Posts
June 18 2005 23:39 GMT
#11
unballance because of b2 gaz position
MuShu
Profile Joined March 2005
United States3223 Posts
Last Edited: 2005-06-19 04:07:54
June 19 2005 04:00 GMT
#12
I'll fix the gas after I get home. I'm going to a family B.B.Q. for father's day.

Seems like a macromap. A little boring maybe, but it's ok to me


Doh, I would've liked to make a more micro oriented map, but all my maps turn out the way they do. I'll try harder next time.
ihatett
Profile Joined January 2005
United States2289 Posts
June 19 2005 04:08 GMT
#13
The second gas nat is still much farther away from the top main. In case you aren't sure what I am talking about, they're the expos at the ends of the center mud.
I love Protoss because it is tough and straight. Protoss is the race for men.
trcc
Profile Joined May 2005
Canada298 Posts
Last Edited: 2005-06-19 06:41:37
June 19 2005 06:41 GMT
#14
Here's what i think you should change or try to fix ! Good map by the way

[image loading]
MuShu
Profile Joined March 2005
United States3223 Posts
Last Edited: 2005-06-20 10:53:02
June 20 2005 09:55 GMT
#15
Ok, I tweaked it and fixed those balance issues and such. Here's the final ver.:

[image loading]


Download here:

http://www.staredit.net/index.php?showtopic=16794

Any last minute changes before I post it for the contest?

Addition: Obs ver added.
Tuy
Profile Joined January 2004
United States55 Posts
June 20 2005 11:51 GMT
#16
On June 19 2005 06:03 jtan wrote:
Seems like a macromap. A little boring maybe, but it's ok to me

I'm sorry if I'm hijacking the thread, but what is a macromap?

You're map looks nice btw, I can't think of any additional changes you can make. I think I'll try it out tonight.
MuShu
Profile Joined March 2005
United States3223 Posts
June 20 2005 12:10 GMT
#17
I think it's a map where it's more focused on getting expansions and the one with the better economy usually wins, whereas a micro map is where it it focused on microing and less on your economy, ala BoxeR.
Chill
Profile Blog Joined January 2005
Calgary26004 Posts
June 20 2005 21:28 GMT
#18
Some good changes were made. I don't see any glaring errors at a glance.
Moderator
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