• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:35
CEST 19:35
KST 02:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
SC4ALL: II SC2 Complete Invited Player Lineup9StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)72Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2316
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) SC4ALL: II SC2 Complete Invited Player Lineup How do you feel about the mass reverts in the 5.0.17 PTR? Back to SC2 after 14 years - Protoss CTRL groups? October World Ranking: herO stays #1, ByuN returns
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
20-year-old Valorant player starting StarCraft Sagi.gg Launcher Released Fantasy returning? Bot on ladder [ASL22] Ro4 Preview: Mirror Mirror
Tourneys
[ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8208 users

Broodwar AI project Update

Forum Index > BW General
Post a Reply
1 2 3 Next All
Physician *
Profile Blog Joined January 2004
United States4146 Posts
May 06 2004 01:43 GMT
#1
4 month work, 5000 plus lines of code. 2 main programers and the New AI 1.11 is finally out. It still can not beat a decent player but it rapes newbies and any AI out there. Just sharing it with the community plus I want to add a challenge do any gamer out there that likes AI script coding. It rapes the original computer without the give_money comand. We have added it though to compensate for the shitty computer micro we are now working to change.

Our AI versus any other. (for this challenge give_money command can not be used ~ yes we will remove ours for this challenge)

http://www.starcraftgamers.com/nyheter.php?i=n&id=950

Anyways Enjoy.

Message to flamers and those who undoubtly will post "I beat it easy - it sucks" ~ remember the programers spent time, and whoo hoo u beat a comp - ur gosu! Take a hike.

Message to those who give constructive cirtisism and words of encouragement; Our next version will be even better. THanks!

Support questions: negativegene@yahoo.com (not here pleaseee)
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
Anal_Ripper
Profile Joined December 2002
Russian Federation1233 Posts
Last Edited: 2004-05-06 02:06:50
May 06 2004 02:02 GMT
#2
I dunno if it's your script or computer standard reaction - to go after a scouting peon with all his peons, but i think it should be corrected if possible as it can ruin the game for comp if abused by a player
Better to fast than eat of every meat, better to live alone than mate with all
GroT
Profile Blog Joined January 2004
Belgium3003 Posts
May 06 2004 02:04 GMT
#3
cool, i'll give it a try

how can i program in an already existing thing?
DANCE ALL DAY
FreeZEternal
Profile Joined January 2003
Korea (South)3396 Posts
May 06 2004 02:13 GMT
#4
so if i wanna play it with a friend i need him to dl this too?
Physician *
Profile Blog Joined January 2004
United States4146 Posts
May 06 2004 02:16 GMT
#5
Thats the dumb micro AI. We can not change that for now. To enjoy it chose your weakest race and don't use tricks that we all know screw the comps. Anyone want to join our project send us a mail.
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
Physician *
Profile Blog Joined January 2004
United States4146 Posts
May 06 2004 02:16 GMT
#6
Ya friend needs to download too.
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
May 06 2004 02:20 GMT
#7
I used to love trying to program the perfect War2 AI. Ironically, now that I've given up on that interest, I actually have people against whom I could battle AI scripts (which is also something that I loved to do) =P.
Ebenol
Profile Joined May 2003
Sweden1983 Posts
Last Edited: 2004-05-06 02:43:08
May 06 2004 02:41 GMT
#8
Uhh they're really passive. I just did a quick ZvT and it turtled in it's base for a really long time, and moved out when it had like 7 tanks and a bunch of m&m.. It did this as a response to triple hatch before pool. I think this is kind of a bug since a normal comp would've attacked far earlier.
GroT
Profile Blog Joined January 2004
Belgium3003 Posts
May 06 2004 02:46 GMT
#9
i'd love to make my own AI and compete, but I don't know how to to it technicly, i just want t oteach my comp to own urs :D
DANCE ALL DAY
GroT
Profile Blog Joined January 2004
Belgium3003 Posts
May 06 2004 02:52 GMT
#10
that's not seriously meant btw, too time consuming i think

btw i love the whole idea but giving it extra money is just lame, especially 2000/2000 in the first 4 minutes, that's just ridiculous
DANCE ALL DAY
Breeze
Profile Joined October 2002
Bulgaria989 Posts
May 06 2004 02:53 GMT
#11
Very nice project, that's good for people who don't have internet for long periods of time and want to play some bw even if it's vs a comp
micro soft, macro hard
TvP On Guillo
Profile Joined April 2004
Denmark646 Posts
Last Edited: 2004-05-06 02:56:55
May 06 2004 02:56 GMT
#12
ERROR
"Invalid data file version number rez\CDversion.txt
Program version: 17
Datafile version: 17"


Deeply earnest and thoughtful people stand on shaky footing with the public - Johann Wolfgang von Goethe
Amnesty
Profile Joined April 2003
United States2054 Posts
May 06 2004 03:02 GMT
#13
Hope you get the micro thing worked out. Im in the process of writing a RTS game. Not a game per se, but i need a test bed to try to program some AI. I would like to create a learning AI.
The sky just is, and goes on and on; and we play all our BW games beneath it.
stenole
Profile Blog Joined April 2004
Norway869 Posts
May 06 2004 03:07 GMT
#14
I agree with GroT about the the free 2000/2000 resources in the beginning. Ideally, it shouldn't be given.

But I think it's a nice project and a big step beyond the original AI. Praise goes to the programmers!
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
May 06 2004 03:43 GMT
#15
tons of common builds rape comp, the comp builds are just incredibly unfit
longer_23
Profile Joined April 2004
China299 Posts
May 06 2004 05:49 GMT
#16
I like AI packs Tried a game against T. I didnt feel it significantly stronger than the previous AI. But i must say the new AI's overall value takes a huge leap forward. i mean it now runs on any map selection, allows rep saving, and it gets rid of that civilian walking at the start of the game. all in all it now feels like an integrated part of the orignal game. i guess it can totally replace the original AI without any side-effect.

A couple 'bugs' i noticed though: first what's with the endless cash flow for the AI towards the end of the game? when the cpu's down and almost out it really changes nothing but prolonging the garbage time for about 5-6 minutes, somehow annoying. sec the dropships look completely clueless in the game: when i'was sieging the AI's main it for some reason transported 3 shiploads of tanks and goliahs to an empty island, and then left them their to rot. throughout the game i saw about 5-6 ships flying around but they did no damage to me whatsoever.
Physician *
Profile Blog Joined January 2004
United States4146 Posts
May 06 2004 07:12 GMT
#17
On guillo mail the BSW_rama he can help you with that.
"I have beheld the births of negative-suns and borne witness to the entropy of entire realities...."
itzme_petey
Profile Blog Joined February 2004
United States1400 Posts
May 06 2004 07:17 GMT
#18
I didnt see really any difference in the TvZ version. Is there still trouble with a 2base Z? Since the creep colonies stay that way forever. Also, is there any way you guys can make all the carriers work togeather in TvP? When i play it the carriers are split apart and weakens the whole attack.
"Last night, I played a game.. as I recall it was a strategy game.. Peeked around and what did I see, a girl playing starcraft better than me.. and I jizzed in my pants.."
dt
Profile Joined October 2003
Germany126 Posts
May 06 2004 07:30 GMT
#19
If you seriously want to achieve something with your project, you have to move to hacking the game on the assembler code level. Imagine the amazing micro routines that could be implemented, since the computer could control every unit individually.
Wirthi
Profile Joined January 2003
Germany395 Posts
May 06 2004 07:55 GMT
#20
On May 06 2004 16:30 dt wrote:
If you seriously want to achieve something with your project, you have to move to hacking the game on the assembler code level. Imagine the amazing micro routines that could be implemented, since the computer could control every unit individually.


Why assembler ?
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
01:00
#66
TKL 2411
RotterdaM729
TaKeTV 290
IndyStarCraft 183
BRAT_OK 87
ZombieGrub7
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 2411
RotterdaM 729
ByuN 339
IndyStarCraft 183
MaxPax 125
BRAT_OK 87
UpATreeSC 55
MindelVK 15
ZombieGrub7
RuFF_SC2 4
StarCraft: Brood War
Calm 3455
Shuttle 838
Mini 469
EffOrt 402
Rush 177
Dewaltoss 148
Mind 96
Shinee 78
910 75
Zeus 70
[ Show more ]
hero 59
HiyA 55
Bale 26
sorry 24
JYJ 22
ToSsGirL 19
Sexy 14
zelot 8
Sacsri 7
scan(afreeca) 7
Dota 2
Gorgc5619
qojqva2809
Counter-Strike
fl0m4894
pashabiceps849
Fnx 721
Heroes of the Storm
Grubby2513
Other Games
singsing2169
ceh9673
Beastyqt654
Hui .200
mouzStarbuck189
XaKoH 128
QueenE66
Trikslyr60
C9.Mang039
Organizations
Other Games
BasetradeTV199
Dota 2
PGL Dota 2 - Main Stream17
[ Show 15 non-featured ]
StarCraft 2
• kabyraGe 102
• StrangeGG 30
• Reevou 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 25
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV110
Other Games
• imaqtpie434
• Shiphtur270
Upcoming Events
Replay Cast
5h 25m
Afreeca Starleague
16h 25m
Soma vs Soulkey
INu's Battles
17h 25m
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
1d 6h
Patches Events
1d 22h
The PondCast
2 days
INu's Battles
2 days
Percival vs TBD
TBD vs herO
OSC
3 days
Replay Cast
3 days
OSC
4 days
[ Show More ]
BSL: Ladder Tournament
5 days
Sparkling Tuna Cup
5 days
Patches Events
5 days
BSL Open Qualifier
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.