New OSL Map - Dreamliner - Page 13
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Melancholia
United States717 Posts
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dogabutila
United States1437 Posts
On June 17 2010 06:40 Melancholia wrote: Is it not a problem to have one main's mineral line backed up against the edge of the map and the other's just against a cliff? It seems that Muta harassing will be much easier on the bottom main. I hadn't noticed that at first. Now that you point it out it does look like placement could play a significant factor in the game. On June 17 2010 06:27 tru_power22 wrote: I think this is going to be zerg favoured. Always expand away form you opponent. I think it would be zerg favored if the 3rd wasnt mineral only. | ||
snowdrift
France2061 Posts
Dreamliner -- the Rorschach test of maps. | ||
tomatriedes
New Zealand5356 Posts
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ArvickHero
10387 Posts
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supernovamaniac
United States3046 Posts
I downloaded this map, yet obs version says: This scenario file is invalid help? | ||
InTheFade
United States1721 Posts
On June 17 2010 23:14 ArvickHero wrote: Is the Nexus/Hatchery/CC at the top island supposed to be tankable? Because it is and I see no point in taking it against a Terran. Yes, it is tankable (saw it in Canata vs Free). | ||
JL_GG
Canada249 Posts
download link of this map from mapdori.com | ||
Raiznhell
Canada786 Posts
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TheMute
United States458 Posts
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slowmanrunning
Canada285 Posts
On June 14 2010 14:19 Carnivorous Sheep wrote: 5 Pool x infinity pls. nah, longer than dest from the looks of it | ||
BLinD-RawR
ALLEYCAT BLUES49044 Posts
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