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Crazy Strategies I want to pull off - Page 2

Blogs > Leath
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littlechava
Profile Blog Joined March 2004
United States7221 Posts
November 23 2008 05:38 GMT
#21
pvz dragoon/reaver combo is easy. the zvt one isn't as easy but i'll do that too
post reps tomorrow hopefully
Entusman #12
shavingcream66
Profile Blog Joined February 2008
United States1219 Posts
November 23 2008 08:31 GMT
#22
-go for FE
-pump probes from both nexuses
-go to timing push with around 40 probes
-easy win
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
November 23 2008 12:49 GMT
#23
medic wall easily broken. Medic just DIES. xD
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Leath
Profile Blog Joined July 2006
Canada1724 Posts
November 23 2008 16:37 GMT
#24
On November 23 2008 14:34 Grobyc wrote:
Doesn't it take 3 hits for a tank to kill a marine and not 2? Dragoons/Siege tanks only do half damage to small units, goons do 10 damage to rines, and I believe tanks do half was well(15 dmg, so 3 hits to kill a 40hp marine).
Anyway back on topic, good luck with those accomplishments


Yes, for tanks to kill marines 3 hits.
Tanks in Siege mode that kills marine in 2 hits.

That is when I think you wanna charge a Terran wall, it should be handy, since they cost less than half a Goliath. Of course, marines' low attack range makes them useless in large Terran fights.


On November 23 2008 14:23 Ozarugold wrote:
ZvT Double Stop Lurker (Surprisingly Easy)

Proceed to do Stop Lurker (Batch 1). Then do Stop Lurker again at the expected retreat path for Terran (Batch 2). Unleash first Batch 1 when the M&M runs over. The surviving M&M blob retreats and Batch 2 is unleashed. Rape your opponent's mind...twice...

Stop Lurker on Mineral Line (Also Easy)

Bring some Lurkers near a currently unoccupied mineral line. Stop Lurker. Wait for Probes or SCVs to arrive. Wait. Destroy all other Nexii and CCs forcing your opponent to bring all their peons to your hungry Lurkers. Destroy enemy economy.

Infested Terrans (Easy-ish)

Obtain Infested Terran then explode, laugh, and repeat.

In theory these are pretty easy...in theory...for me...


The Stop lurker is really nice :D
I saw sAviOr attempting it on a game on Peak vs Nal_rA, but he burried too close to the cannons. T_T
Must be soooooo nice if you can get the probes stacked haha.

Double stop stack sounds awesome too. I wanna try that =)
http://www.kongregate.com/?referrer=Sagess
Wurzelbrumpft
Profile Blog Joined July 2008
Germany471 Posts
November 23 2008 17:58 GMT
#25
[B]On November 23 2008 13:46 t_co wrote

I'm thinking of writing a TvP AI that does this... he would not have any APM restrictions, lol.


and no micro, lol.
beam me up scotty, this planet suxX
Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
November 23 2008 19:35 GMT
#26
On November 23 2008 14:38 littlechava wrote:
pvz dragoon/reaver combo is easy.


Dragoon/reaver/shuttle is quite easy, but without the shuttle it's a lot harder. You can't harass and since you're not getting corsair: if the zerg stops and thinks for just 2 seconds they'll realise building mutas is a more obvious counter than using paper against rock.

I like trying crazy 1-base strategies against D level players. Such as 1 base carrier, arbiter rush, mass shuttle drop PvT. Double/triple robotics PvP. 4gate zeal/goon PvZ.
No I'm never serious.
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