• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:49
CEST 02:49
KST 09:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection1Code S Season 2 (2026) - RO8 Preview4[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
StarCraft II 5.0.16 PTR Patch Notes may 26th103Weekly Cups (May 18-25): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League4Weekly Cups (May 11-17): Classic wins double1Code S Season 1 (2026) - RO8 Results2
StarCraft 2
General
The death of cheese, from a professional cheeser. Changing from 12 to 8 is just asking for StarCraft StarCraft II 5.0.16 PTR Patch Notes may 26th TL Poll: How do you feel about the 5.0.16 PTR balance changes? Weekly Cups (May 11-17): Classic wins double
Tourneys
GSL Code S Season 2 (2026) Maestros of The Game 2 announcement and schedule ! RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
FlaShFTW vs A.Alm Grudge Match Event BGH Auto Balance -> http://bghmmr.eu/ VPN experiences Soma's ASL Finals Review OGN to release AI-upscaled StarLeague from Feb 24
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [BSL22] WB Final & LB Semis - Saturday 21:00 CEST
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread Trading/Investing Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Dating: How's your luck?
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4137 users

Calculus Help!!

Blogs > mousey.rr
Post a Reply
mousey.rr
Profile Blog Joined October 2007
United States103 Posts
April 18 2008 05:16 GMT
#1
I'm stuck on a few Calculus problems...I thought maybe some of the math whizzes at tl.net could help. Any help would be much appreciated!


1) Find the derivative of y with respect to x or t as appropriate.

y = 8xe^x - 8e^x


2) A ball is dropped from the top of a building has a height of s = 400 -162t^2 meters after t seconds. How long does it take the ball to reach the ground? What is the ball's velocity at the moment of impact?

time = ?
velocity = ?

3) Find the derivative.

p = sec q + csc q / csc q



4) Find an equation for the line tangent to the curve at the point defined by the given value of t.

x = 4 sin t, y = 4 cos t, t = 3pi/4



paper
Profile Blog Joined September 2004
13196 Posts
Last Edited: 2008-04-18 05:28:47
April 18 2008 05:24 GMT
#2
!!

totally forgot all my calc :}

1. (xe^x)' = e^x + xe^x ; figure the rest out on your own ; )

2. finding the derivative of s will give you the velocity at time t, which can be found with s = 0

3. just some manipulation of the trig functions will give you a simpler eqn i'm sure which will be easy to derive
Hates Fun🤔
gwho
Profile Blog Joined January 2008
United States632 Posts
Last Edited: 2008-04-18 05:27:27
April 18 2008 05:26 GMT
#3
#1 is just two product rules.

df * g + f * dg for the first term, and the 2nd term is really just e^x with an 8 attached to it. constants don't turn into anything. they're constant. so you have
dy/dx = 8e^x + 8xe^x -8e^x

this is a very basic and easy problem, and i'm hoping you live half way around the world from america, where the school schedule is not the same.


#3 i believe the derivative of secant sec*tan the second term simplifies to 1. so you have
dp/dq = sec(q) * tan(q)

ya, these seem very basic, so ill leave the other two to u.
Centric
Profile Blog Joined March 2008
United States1989 Posts
Last Edited: 2008-04-18 05:55:55
April 18 2008 05:53 GMT
#4
1) Actually it's only one real product rule, since the derivative of a constant times the function is just the derivative of the function multiplied by the constant...

y = 8xe^x - 8e^x
dy/dx = 8xe^x + 8e^x - 8e^x

Simplify on your own.

2) Basically, you're required to know that velocity is the derivative of distance; that is, ds/dt = v. From there, it's pretty easy...

s = 400 - 162t^2
0 = 400 - 162t^2
t = ?

Quadratic equation, should be easy. To determine the velocity, basically you're looking at ds/dt when s = 0, so using the time that you just figured out...

ds/dt = -324t

Again, easy.

3) I think you mean p = (sec q + csc q) / csc q...because otherwise this question would be retarded. In that case, it would simplify to...

p = (sec q / csc q) + (csc q / csc q)
p = (sec q / csc q) + 1

Do it yourself from there.

4) Basically, you're dealing with parametrics. When looking at a line, all you need is a slope and a point. How do we find the slope? The derivative of course. But we're presented with a problem, since the derivative of parametrics gives us dx/dt and dy/dt, not dy/dx. Well thanks to that genius Leibniz, we can use them as fractions...

dy/dx = (dy/dt)/(dx/dt)

So yeah, do the derivatives, plug in 3pi/4, and you have your slope. To find the point, it's even easier. Just plug in 3pi/4 into both functions and you're good to go.

I hope this helped (and also I also hope that I didn't just do your homework for you). Just ask if you have any more questions.
Super serious.
Purind
Profile Blog Joined April 2004
Canada3562 Posts
April 18 2008 06:41 GMT
#5
One thing I don't think has been mentioned yet is for #1), if you wanna do the derivative wrt t, you need to do chain rule, and a bunch of dx/dt's will fall out.

ie. d/dt (e^x) = e^x dx/dt
Trucy Wright is hot
Please log in or register to reply.
Live Events Refresh
OSC
00:00
OSC Elite Rising Star #19
CranKy Ducklings83
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 1734
ROOTCatZ 55
Ketroc 33
StarCraft: Brood War
GuemChi 5277
Artosis 784
NaDa 35
Dota 2
monkeys_forever639
League of Legends
Doublelift8037
JimRising 237
Counter-Strike
Fnx 1360
Super Smash Bros
Mew2King48
Other Games
summit1g16560
Liquid`RaSZi1945
hungrybox541
Maynarde142
JuggernautJason129
UpATreeSC17
fpsfer 3
Organizations
Other Games
gamesdonequick1413
Counter-Strike
PGL116
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 94
• CranKy Ducklings SOOP76
• davetesta24
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Wardi Open
11h 11m
Monday Night Weeklies
15h 11m
Replay Cast
23h 11m
Sparkling Tuna Cup
1d 9h
WardiTV Spring Champion…
1d 10h
Maestros of the Game
1d 14h
The PondCast
2 days
Kung Fu Cup
2 days
uThermal 2v2 Circuit
2 days
Maestros of the Game
2 days
[ Show More ]
Replay Cast
2 days
Replay Cast
3 days
WardiTV Spring Champion…
3 days
Maestros of the Game
3 days
Replay Cast
4 days
uThermal 2v2 Circuit
4 days
Maestros of the Game
4 days
Replay Cast
5 days
Solar vs Classic
uThermal 2v2 Circuit
5 days
GSL
6 days
uThermal 2v2 Circuit
6 days
BSL
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
2026 GSL S2
Murky Cup 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.