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How has SC helped your professional career?

Blogs > namkraft
Post a Reply
namkraft
Profile Blog Joined December 2021
560 Posts
Last Edited: 2022-07-10 09:26:48
July 10 2022 09:25 GMT
#1
We have read many stories of SC / BW players becoming good poker players, or some even becoming successful entrepreneurs. But are these more exceptions than the norm?

So I wanna ask the TL community: how has SC or BW REALLY helped your professional work? Or reversely, maybe your work went down the hill because of this game?

For myself I am always very time-conscious during work. If I am discussing with somebody and I feel he/she is not to the point, I would often cut him or her off. I love multi-tasking and often open multiple files at once, switching to another file if the first one is busy, etc.

But on the other hand i do feel that i lack confidence and communication skills precisely because of sc. i tend to get stuck in the details and become obsessed with building things my own way.

I also find it difficult to tackle open-ended problems. This is something new for SC players, who are used to a limited set of pre-existing problems to solve.
What about u guys?

Broodwar Forever
_fool
Profile Joined February 2011
Netherlands682 Posts
July 10 2022 17:54 GMT
#2
I insist on using a mechanical keyboard at work. That would have never happened if I hadn't come across the BW/SC2 scene
"News is to the mind what sugar is to the body"
Akio
Profile Blog Joined January 2019
Finland1838 Posts
July 11 2022 20:16 GMT
#3
On July 11 2022 02:54 _fool wrote:
I insist on using a mechanical keyboard at work. That would have never happened if I hadn't come across the BW/SC2 scene

This is interesting, because I cannot use anything other than a membrane specifically because of playing BW and SC2 on a QSENN.
Mine gas, build tanks.
yB.TeH
Profile Blog Joined November 2008
Germany419 Posts
July 13 2022 15:20 GMT
#4
it didn't
lmao
micronesia
Profile Blog Joined July 2006
United States24777 Posts
Last Edited: 2022-07-14 23:26:57
July 14 2022 23:26 GMT
#5
Back in ~2007 I put my high school students in their place in broodwar and they chilled the *** out after that.
ModeratorThere are animal crackers for people and there are people crackers for animals.
xsnac
Profile Blog Joined August 2011
Barbados1365 Posts
Last Edited: 2022-07-15 07:00:58
July 15 2022 06:24 GMT
#6
so for me it did, in a lot of ways, things I learned that I could have never learned with any other game.
with * I marked things that apply in life. (it has helped me to never look at keyboard while typing and to have insane mouse accuracy but those can be acquired on any game).

1) MMR ladder is made such that unless you are top top or bottom bottom your winrate is 50% -> if you spam games you will lose half, therefore, there is no reason to rage, be calm
1*) Be calm. Emotions are for animals. Reason first.

2) If you win or loss a game of starcraft it is because of you, it is a 1v1 game, there is no responsibility shift. The alternative is to be a victim of the system and thats leading nowhere.
2*)Always blame yourself.

3) If you do the same thing on and on it won't help, you have to improve. timings 5 seconds faster? 1 more apm today than the last month? those all add up, every tiny tiny edge matters and every tiny thing has to be improved constantly, relentlessly.
3*) seek to improve everything, every small margin every estimation, every plan/strategy goal task, improve improve improve. never stop.

4) how to make plans, ofc time management wasan't a thing in sc2 because 30 minutes games are not eqivalent to 24 hours day.
4*) how to make plans for my goals, they never work the first time, but keep refining.

5) hard work pays off, the more games you spam the better you get.
5*) if you outwork your competition, you will beat everyone, as simple as that, you put in 10 hours? I put in 20, and unless I put those hours in a very stupid way and I get fried, I will always always always beat you, no matter your skills.

6) it made me believe there is not such a thing as talent, I played vs pro gamers beat them and I saw first hand that they can't do more than what the game allows.
6*) talent does not exist, if you think that dude has talent he probably has more hours under his belt than you can imagine practicing what you think was effortless for him. you see some1 do something easy? he sucked at it for thousands of hours probably. he just never gave up, kept on improving, and worked really hard.

What I wish that sc2 would tell me but I am glad it did not at the time I was playing full time:
Never Give Up.
Now you see, if I developed this character trait when I was playing sc2 now I would have probably be a sc2 pro player now maybe top10 in the world but I am so much happier with how life turned out for me.
Also, learn when to give up is good too, never give up unless you get in a meaningless channel with fiends that can waste their life just proving you wrong on meaningless matters.

tldr: be cool headed, always blame yourself, improve by iteration, make plans, talent does not exist, *never give up*.

probably there are more things but I can't remember now.

p.s.s. maybe I should say that after quitting sc2 I returned to finish my high school and with my back then "newly acquired skills/traits" I was able to finish high school, finish a BA with almost perfect score and managed to almost finish (one I miss 2 courses, other is in progress e.g. I will start second year this fall) 2 masters in physics.
I was able to get instantly hired and worked as a soft dev. in automotive for 1 year too writing embedded code for electrical cars. All in all sc2 turned a dropout in a scientist. so yeah that's that.
1/4 \pi \epsilon_0
BisuDagger
Profile Blog Joined October 2009
Bisutopia19366 Posts
July 15 2022 14:41 GMT
#7
I got my first job because the hiring manager was super into SC2 as it had just been released. He liked that I was close with TL too. Being part of StarCraft has been very helpful in connecting with people throughout my 10 year professional life.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
XenOsky
Profile Blog Joined March 2008
Chile2356 Posts
July 16 2022 22:09 GMT
#8
I was gosu multitasking windows on a pc, while chatting with 300+ customers a day.

No other person could do that, they had to hire 2 persons when I left the company to do what I did alone.

^^
ἡ τῆς Νεμέσεως τάξις
namkraft
Profile Blog Joined December 2021
560 Posts
July 17 2022 08:47 GMT
#9
On July 17 2022 07:09 XenOsky wrote:
I was gosu multitasking windows on a pc, while chatting with 300+ customers a day.

No other person could do that, they had to hire 2 persons when I left the company to do what I did alone.

^^


Lol that sounds very Starcrafty )
Broodwar Forever
ffswowsucks
Profile Blog Joined August 2005
Greece2298 Posts
July 17 2022 14:48 GMT
#10
I dont think StarCraft but video games in general (which is the reason I mostly used PC back in the day) has helped me alot with neuromonitoring, able to fix a windows problem and have knowledge of how programms work in general has helped me out.
Terran in particular is a notoriously strong race for a no brain skillhand bot style.
Kantuva
Profile Joined April 2010
Uruguay211 Posts
July 21 2022 00:51 GMT
#11
On July 11 2022 02:54 _fool wrote:
I insist on using a mechanical keyboard at work. That would have never happened if I hadn't come across the BW/SC2 scene

Maybe I am hijacking the thread a little bit, but since I bought an HyperX Alloy FPS with brown switches, which died on me a year afterwards, maybe year and a half, I actually havent bothered to buy a new mechanical board since... 2 years? maybe 3? Right now I am literally just using a throwaway cheapo rubber dome board, mind that it is a quite soft rubber domes, rather high quality, reminds me of that hearsay of the high quality korean rubberdomes which we used to buy by the bulk here on TL so many years ago

But yeah, after having used my cherry browns board and enjoyed it thoroughly, I actually felt that spending 150usd again on a mechanical keyboard just wasnt worth the ROI on the risk that it might just stop working again

Also, note, I am a very hands on "fix things" type dude, so, that keyboard in specific wasnt easily fixable either unless you desoldered the wholeee thing, and doing that for a single non-working G key switch.... is not a tempting prospect


Anyhow, I am an 3D Environment Artist, GameDeveloper and TechArtist, I studied in Uni Astronomy/ComputerScience/History/International Relations, didnt finish any and hilariously ended up doing gamedevelopment after all these years that I did (and still sorta do; tho more administrative side things) SC2 Melee Mapmaking... quite a curious situation
@Kantuva | Mapmaker | TLMC Volunteer Admin | Join us on: https://mapcave.net/discord
namkraft
Profile Blog Joined December 2021
560 Posts
July 21 2022 11:27 GMT
#12
On July 21 2022 09:51 Kantuva wrote:
Show nested quote +
On July 11 2022 02:54 _fool wrote:
I insist on using a mechanical keyboard at work. That would have never happened if I hadn't come across the BW/SC2 scene

Maybe I am hijacking the thread a little bit, but since I bought an HyperX Alloy FPS with brown switches, which died on me a year afterwards, maybe year and a half, I actually havent bothered to buy a new mechanical board since... 2 years? maybe 3? Right now I am literally just using a throwaway cheapo rubber dome board, mind that it is a quite soft rubber domes, rather high quality, reminds me of that hearsay of the high quality korean rubberdomes which we used to buy by the bulk here on TL so many years ago

But yeah, after having used my cherry browns board and enjoyed it thoroughly, I actually felt that spending 150usd again on a mechanical keyboard just wasnt worth the ROI on the risk that it might just stop working again

Also, note, I am a very hands on "fix things" type dude, so, that keyboard in specific wasnt easily fixable either unless you desoldered the wholeee thing, and doing that for a single non-working G key switch.... is not a tempting prospect


Anyhow, I am an 3D Environment Artist, GameDeveloper and TechArtist, I studied in Uni Astronomy/ComputerScience/History/International Relations, didnt finish any and hilariously ended up doing gamedevelopment after all these years that I did (and still sorta do; tho more administrative side things) SC2 Melee Mapmaking... quite a curious situation



So...did SC help your artistry and game development skills?
Broodwar Forever
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