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Active: 4117 users

Bot API #9: Crowdfunding video + perks explained

Blogs > LetaBot
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LetaBot
Profile Blog Joined June 2014
Netherlands557 Posts
Last Edited: 2016-11-11 00:40:22
November 05 2016 20:04 GMT
#1
Dota 2 Bot API #9: Crowdfunding video + perks explained

After the verification step is done, I will launch the Dota 2 Bot API crowdfunding campaign. If all goes well, the indiegogo page should be live next week.

This blog entry is about a more detailed explanation for the perks you get for funding the indiegogo campaign.

You can find the perks on the draft page:

https://www.indiegogo.com/project/preview/f607f206#/

And here is the first video for the crowdfunding campaign, showing a simple bot (created with the Bot API) in action,along with some extra information:




I will be creating some better and more in depth videos as the API progresses.



Crowdfunding perks:

If you go for a perk, you will get all the perks that cost less as well (so the €500 will give you all the perks)

€5 Your name in the credits

Besides the .lua and other code files, there will also be a credits.txt which will contain the name of all the people who backed this project.
Your username will be added to this file as a token of gratitude.


€10 (User)name on screen

At the start of the game, your username will be displayed on the screen.

€20 Play a game with the developer

You get to play against one of the bots created for the framework together with me.
You can bring any friends along. During this game you can ask me questions related to Dota 2 Bots if you want.

€50 Design a skill heuristic

This perk is for those who want to train against a specific skill used by a hero.
For example, an Omniknight that uses purification very offensively in lane.
Or maybe a Bounty Hunter that uses his shadow walk to constantly harass you.

Basically you can ask me to put just about any kind of strategy involving a specific skill into the practice bot(s).

€100 Design an item build

This perk is for when you want to have a bot follow a specific (exotic) item build.
You will only have to give me a rough outline, including when to get situational items (for example, rush BKB when against certain hero compositions)

I will translate the description of the item build so that you don't have to add all the conditionals yourself.


€200 Programming coach

I will give you a 1 hour session (can be purely through text/chat , while playing in-game or however you want) on some tips/tricks for creating your own Dota 2 bot. This will be available for every programming skill. So if you can't program but you want to learn in order to create Dota 2 bots, I will guide you through the tutorials/resources to help you get started.

It is also possible to use this to learn how to create your own item build for the practice bots (mainly on how to program the situational items using conditional statements).

If you are not interested in any of this, then you can use this perk for 1 extra item build and skill heuristic (on top of the item build and skill heuristic you would already get when you get this perk)

€500 Decide on which hero to focus

Because of the large roster of heroes, there won't be some specific algorithms/heuristics for all heroes for quite a while. With this perk you get to decide which hero should get some more complex decision making first.


If you cannot win with 100 apm, win with 100 cpm.
Piledriver
Profile Blog Joined August 2010
United States1697 Posts
Last Edited: 2016-11-07 18:13:21
November 07 2016 18:12 GMT
#2
This might come off sounding harsh, but IMHO if you expect your crowdfunding to succeed , you need to crowd fund the actual bots themselves, instead of the API. Currently, your actual target audience is not dota players, but bot developers, meaning you are probably targetting perhaps 0.01% (or less) of the entire playerbase, and reducing your chances of getting funded.

People will respond and pay money for actual bots because they can directly benefit by playing vs bots. An API still requires someone to do the legwork of building the actual bots.

Also I don't think indiegogo/kickstarter is the right way to go about this kind of crowdfunding. A patreon/subscription model might be more useful.

My $0.02.
Envy fan since NTH.
LetaBot
Profile Blog Joined June 2014
Netherlands557 Posts
November 08 2016 02:50 GMT
#3
On November 08 2016 03:12 Piledriver wrote:
This might come off sounding harsh, but IMHO if you expect your crowdfunding to succeed , you need to crowd fund the actual bots themselves, instead of the API. Currently, your actual target audience is not dota players, but bot developers, meaning you are probably targetting perhaps 0.01% (or less) of the entire playerbase, and reducing your chances of getting funded.

People will respond and pay money for actual bots because they can directly benefit by playing vs bots. An API still requires someone to do the legwork of building the actual bots.

Also I don't think indiegogo/kickstarter is the right way to go about this kind of crowdfunding. A patreon/subscription model might be more useful.

My $0.02.


That is the idea, crowdfund a bot and an API that is easy to install for the average Dota 2 player. After all, the perks are mostly about the Practice Bot that I am creating.

But good suggestion to make that more clear in the indiegogo page.
If you cannot win with 100 apm, win with 100 cpm.
LetaBot
Profile Blog Joined June 2014
Netherlands557 Posts
November 11 2016 13:08 GMT
#4
Crowdfunding campaign is now live at:

https://igg.me/at/dota2ai
If you cannot win with 100 apm, win with 100 cpm.
Please log in or register to reply.
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