Some time ago, I asked for your help on naming the game. I posted the poll on various sites (polycount, reddit, 89decibeles, etc) and waited patiently for the overall winner. Teamliquid chose Kolormondo (http://www.teamliquid.net/blogs/467618-help-me-name-my-game) as the winner! However, on the other sites, Color Guardians came in first, while names like Kolormondo came in close to last
Then, I made the poll internally in the company, and Color Guardians also was chosen as the favorite (out of 52 people that voted, 59% voted Color Guardians, while only an 8% of the people chose Kolormondo).
Even though Color Guardians came up 3rd on TL poll, I really wanted to say thank you teamliquid for your opinions and sharing all your thoughts. TL has always been really supportive of my projects, and this was no different. To be honest, I feel somewhat ashamed that we didnt choose TL's decision, but we had take all votes into account.
Playstation Experience I wanted to share the great news that we are about to go show the game in Las Vegas for a Sony event called Playstation Experience and are SUPER hyped about it! The show will be the 6 and 7th of December, and it will be the first big show we attend with our game! SUPER excited about this! I'll be there if anyone here is going, so maybe we can meet up
Im also really excited to share with you 2 things: a WIP trailer and the Color Guardians BETA!
Trailer
DISCLAIMER: This is work in progress! some scenes are being changed, a bit of timing, and missing some audio!
Beta
We are going to launch a Beta Monday or Tuesday night for those subscribed at http://www.colorguardians.com, so please be sure to subscribe this weekend if you want to test the game! We will distribute the build on PC/Mac, and controller is prefered.
This looks so cool! I really dig the animations and graphics (reminds me of Rayman!), and the game seems like a standard sidescroller that lovers of Super Mario Bros. and Donkey Kong Country could really get into.
ZeroCartins help and inspiration over the many years is probably the single biggest contributing factor in my continual progression of skills and abilities as an artist.
On November 23 2014 16:59 TBO wrote: Is there a Co-Op mode in the game?
Nope, but might be on DLC
On November 23 2014 22:41 figq wrote: What programming languages and frameworks are used to make this? (if that's not a secret)
We are using C# and Unity
On November 24 2014 02:56 never_Nal wrote: Looks great, already singedup for the beta, Hope i get this :D
MAS LE VALE XD
On November 24 2014 03:51 Coagulation wrote: ZeroCartins help and inspiration over the many years is probably the single biggest contributing factor in my continual progression of skills and abilities as an artist.
You are way too kind. Thank you
Thank you all for your nice comments! We will begin a raffle for Playstation Experience tickets on Las Vegas soon, so be sure to like the FB page :D https://www.facebook.com/colorguardians
Just saw this now... I couldn't get it from the pictures/video: Is this a "normal" Jump'n'Run or an autoscroller similar to Bit.Trip.Runner? Anyway I'm a big fan of both and it looks nice! So I signed up and crossing fingers
We are giving away tickets to participate in the Playstation Experience event in Las Vegas! https://www.facebook.com/colorguardians Just share the post on Facebook and tag one or more friends to participate. It does not include plane ticket or acommodations.