• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:35
CEST 02:35
KST 09:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8[ASL21] Finals Preview: Two Legacies21
Community News
ZeroSpace at Steam NextFest - Last free demo16Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th Daily SC2 Player Grid - feedback wanted J188 – Nhà Cái Cá Cược Trực Tuyến Đẳng Cấp Châu Á Code S Season 2 (2026) - RO8 Preview TL Poll: How do you feel about the 5.0.16 PTR balance changes?
Tourneys
GSL CK #4 20-21th June Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Crank Gathers Season 4: BW vs SC2 Team League Douyu Cup 2026: $20,000 Legends Event (June 26-28)
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Battle cruiser feet vs Carrier fleet Fact based Zerg Upgrade Tier List vespene.gg — BW replays in browser Data needed
Tourneys
CSLAN 4 is Coming! [Megathread] Daily Proleagues Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia {D-2} Late to making 20.06.2026 memorable [p]94718
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 27398 users

Enjoying the Grind

Blogs > AsmodeusXI
Post a Reply
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
June 11 2014 21:02 GMT
#1
The RPG is one of my favorite video game genres (right up there with MOBAs and adventures). From Final Fantasy to Persona to Pokemon, RPGs captivate me again and again with their stories, scope, settings, and systems. While the genre tends to be acclaimed for the first three, RPG gameplay is rarely considered innovative or even interesting. Most RPGs eschew gameplay depth and difficulty in favor of flavor and opt instead for straightforward (and often boring) mechanics. Such mechanics include many well-worn tropes of the genre, including turn-based battles, a job/class system, and experience-based progression. Although some games (like those in the Persona series) stray a bit from this formula, the elements that would theoretically make an RPG exciting are often relocated to sub genres, such as the fast paces of action RPGs and the demanding tactics of strategy RPGs.

One controversial staple of RPG gameplay is the grind. "Grinding" in games (but especially RPGs) refers to the practice of continually killing enemies or completing quests to level up your characters or get them better gear. Depending on the game, one can spend anywhere from hours to months grinding to gain enough strength to fight bosses, explore post-game content, or take on other players. Some games may even require you to grind, which some players resent because it can be time-consuming and boring. Despite this, the grind can also be far more than just a button-mashing monotony. To me, grinding can make a game even more fun.

Grinding is often essential for gaming completionists. A lot of RPGs contain an aspect that is not especially difficult but extremely time-consuming, such as completing the National Dex in Pokemon X/Y. There are a few challenges in catching them all (like the annoying version-specific Pokemon), but, for the most part, it’s only about time and dedication. As someone who loves collecting a whole set of anything, I love grinding to complete large game goals. I was recently asked why I wanted to play through Bravely Default even though its story and characters are so-so at best. My answer is simply that I want to unlock every job and get them all to max level if for no other reason than to see the job wheel filled out. This will take me a ton of time (and has already… I’m 20 hours into the game and only on the second chapter), but it’s rewarding to see all the amazing powers I gain by discovering and leveling all the classes. I’m more than willing to grind if it means I see a side of a game reserved for the dedicated few.

I also the grind as a means to invest in a big gaming payoff. Sometimes it can be frustrating to make very little progress in a game over a long time, but I find that the achievement feels greater for every minute you spend. It may take months of work to reach the Second Binding Coil of Bahamut in Final Fantasy XIV, but once you are capable of surviving that dungeon, it’s going to feel awesome. Even non-RPG games have hard-to-reach goals that essentially require grinding. Maybe you’re really looking forward to that one golden card in Hearthstone or your 500th ladder win in Starcraft 2. It might feel like you’re beating your head against the wall to finally grab the prize you desire, even if you do enjoy the challenge. It’s an amazing feeling to reach that goal and that's partially because of the grind it took to get there.

Yet the best part of grinding is the state of blissful mindlessness it can put you in. There are plenty of games that demand your full attention. Counter Strike, Transistor, and League of Legends, for example, all require constant attention for a rewarding experience (though for very different reasons). While that can be really fun, it can also be exhausting and make the game less relaxing than you want. Sometimes you need to sit back and play something that you don’t have to think about at all. This is where a grind is absolutely perfect. If you’re just leveling a character up for a few hours, you don’t really have to focus on it. Instead you simply walk back and forth and mindlessly press buttons while you do whatever else you want. I love being able to watch TV while breeding Pokemon, or spectate a DotA2 match while leveling up in Final Fantasy XIV, or think about my next blog post while hunting for better gear in Diablo 3. Running around and searching for mobs to hit eventually puts you in a kind of meditative state, allowing you to contemplate whatever you like while still enjoying your game. I love to zone out and think about whatever I need to while floating in a gameplay grind.

The next time you look at a boss or an achievement or an epic dungeon and think “Damn… grinding for that is going to take forever,” remember that the grind can work for you as much as you work for it. Every once in a while you’ll still run into one that’s a painful slog, but if you look at grinding differently, that’ll be rare (and exclusive to truly bad games). You might even find that you prefer the freedom and relaxation of the meditative grind.


You can read this strange perspective and a few more on the N3rd Dimension.

**
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
McRatyn
Profile Joined January 2013
Poland901 Posts
Last Edited: 2014-06-12 15:47:07
June 11 2014 21:12 GMT
#2
For me grinding is very rarely something that I enjoy as for me the gameplay itself is more of a means to an end, which is mostly some action that pushes the story forward. I play all my games in such incremental steps from one story point to another, and I would like to do this as quick as possible so grinding kinda comes in the way.
One "grind" that I fairly enjoyed (and I'm using the term kinda loosely) was getting the Lion Heart, Squall's final weapon on CD1 in FF8. It was extremely enjoyable to melt bosses on CD 2 with Renzokuken + Lion Heart <3
GERMasta
Profile Joined October 2010
Germany212 Posts
June 12 2014 15:44 GMT
#3
The point of your post is that 1. grinding is more than just a button-mashing monotony and that 2. grinding can add to the fun of a game, but the two arguments you give don't really establish that.

Your first argument claims that it is rewarding to see and get everything there is in the game, especially if those rewards are specifically there for the 'dedicated few', and that 'an amazing feeling' accompanies reaching a hard goal. However, you identify the fun (or pleasure) here as coming from exactly those things, namely reaching a hard goal and completing a game in its entirety, and not from the grind that came before that; it just doesn't follow from your argument that the grind adds to the fun of a game because what you identify as fun are the completion of a game and reaching a hard goal, and specifically, those don't require grind for their existence (they only require challenge and a vast world, neither of which necessitates grind). The only thing you can argue here is that focusing on reaching a hard goal etc might take your mind off the fact that what you are doing right now, namely grinding, is a complete waste of your time. This argument also does not relate to point 1 either.

Your second argument claims that it is fun to 'simply walk back and forth and mindlessly press buttons while you do whatever else you want.' Question aside whether that really can be fun to anyone or not, your point is that grinding allows you to relax and relaxation is fun. That's really stretching the notion of fun that we're usually associating with games, namely one that is based on excitement, but even if we grant the word 'fun' here, your argument does not establish either point 1 or 2.

In point 1 you claim that grinding is more than just button-mashing monotony, but here you claim that it is exactly this kind of mindlessness that is so valuable because it helps you relax. Be it as it may, this does not deny the monotony, but rather reinforces the fact that grind is nothing but this kind of button-mashing monotony.

In point 2 you claim that grinding can add to the fun of a game, but here you say that this kind of meditative relaxation is exactly the thing that is fun with games that require you to grind, so much so that if your goal were to relax, you wouldn't be picking up a game that was not grindy. Again, be it as it may, this does not establish that grinding -adds- to the fun, it rather -is- the only thing that can lead to fun if all you're looking for in a game is relaxation. It's not that the game is fun because it has an engaging storyline, requires finger dexterity or some hard thinking to solve puzzles -AND- is also fun because of the grind that helps you relax - the last one precludes the others, insofar as if your goal is to relax, the storyline, dexterity and hard thinking will -not- be fun (as you admit), while grinding might be (in the relaxing sense of fun), but if your goal is anything other than relaxation, the monotony of grind will -not- be fun (in the relaxing sense, since you're not out to relax), while the other aspects might be.

I like your style of writing though.
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
June 12 2014 19:34 GMT
#4
anybody remember the pre bigbang maplestory?

that could have been in the dictionary next to the word grinding. yet it was so fun
The harder it becomes, the more you should focus on the basics.
PassionFruit
Profile Blog Joined April 2012
294 Posts
Last Edited: 2014-06-13 05:12:29
June 13 2014 05:01 GMT
#5
On June 13 2014 04:34 sabas123 wrote:
anybody remember the pre bigbang maplestory?

that could have been in the dictionary next to the word grinding. yet it was so fun


Oh dear Maplestory. I'm old school in that game. Only played the beta with my buddies during highschool. First, last, and only mmorpg I actually played (I don't really like MMORPGs but for some reason ms...). The music was awesome. The animation was great. I remember grinding near the blue (or was it green?) shrooms near Ellinia (I still remember the fucking name!?) when another player killed my monster that dropped a panlid. He couldn't pick it up because I did more damage. I walked over picked it up, F2 and walked away. The dude followed me forever, lol. Then some noob sold me a dagger scroll for 15k when they were going for like 200k back in the day. Oh man that game was gold.

Then they broke my heart when the lied about our accounts being transferred post-beta. All they gave us was a fucking doo-rag with a red leaf on top. Fuck those guys.

But damn that was a lot of fun.

Edit: I can still hum the tune to the login screen. Da da da dum dum duuuum. Da da da dum dum duuuum. Fuck me.

Edit 2: To respond to OP. I don't enjoy MMORPGs for the exact reasons you put in favor of grinding. The sense of accomplishment is an illusion since all it takes is time, so reaping any reward is empty to me. And the mindlessness of grinding must be a personal thing because for me it's just tedious. (Maplestory excepted for some odd reason. It must've been the music and animation. Everything is so fucking cute in that game. No joke. I feel like a total bitch thinking about it now. oh well.)
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
GSL CK #4 - Day 1
CranKy Ducklings67
EnkiAlexander 40
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 0
Dota 2
LuMiX1
League of Legends
Doublelift6097
Counter-Strike
summit1g11259
Other Games
PiGStarcraft614
JimRising 468
ViBE106
Livibee92
Trikslyr65
Nina21
Organizations
Other Games
gamesdonequick1343
StarCraft: Brood War
lovetv 18
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 117
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Pr0nogo 8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1851
• Scarra1073
• Shiphtur318
Upcoming Events
WardiTV Spring Champion…
10h 25m
GSL
11h 25m
Maru vs Reynor
Lambo vs Solar
IPSL
15h 25m
Hawk vs Julia
Patches Events
16h 25m
BSL22 NKC (BSL vs China)
18h 25m
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
23h 25m
WardiTV Weekly
1d 10h
Monday Night Weeklies
1d 15h
Sparkling Tuna Cup
2 days
The PondCast
3 days
[ Show More ]
Douyu Cup 2020
4 days
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
Douyu Cup 2020
5 days
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Douyu Cup 2020
6 days
Maestros of the Game
6 days
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
6 days
Liquipedia Results

Completed

Proleague 2026-06-19
uThermal 2v2 2026 Main Event
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Light HT
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.