• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:01
CET 07:01
KST 15:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier6Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League92
StarCraft 2
General
SC2 Power Rank: epic29 No more SC2 streamers on team liquid? Weekly Cups (October 19-25): Clem triples first in 5.0.17 How do you feel about the mass reverts in the 5.0.17 PTR? Evil Geniuses - shutting down
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL 2026 Offline Finals LCQ Sign-Ups Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Bot on ladder SCHNAIL now supports Remastered Rollback Netcode in Brood War BW General Discussion [Megathread] Daily Funny Videos
Tourneys
[Megathread] Daily Proleagues [Women's StarCraft] MonstarZ vs BA 2026-10-30 Star Con San Diego 2026 Small VOD Thread 2.0
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Trading/Investing Thread European Politico-economics QA Mega-thread US Politics Mega-thread R I P Patrick Stewart
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10840 users

Ruby sucks, a poem

Blogs > Alzadar
Post a Reply
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
January 31 2014 17:29 GMT
#1
def ruby_is_the_ugliest_language(why_use_it_ever)
all_the_clutter_of_scheme(but,none,of,the,elegance)
duck = get_thing # is this real
duck = get_banana # why would you do this to me
duck = get_firetruck # fuck I give up
mystery = is_this_a_method_or_a_variable
did_I_mention_the_ugly_naming_standard = true
ruby_annoys_me.each do |day|
get_mildly_convenient_loop_syntax
unless is_it_worth_it?
ruby_sucks
end
end
Thread.new {
multithreading_is_a_joke = true
}
end
end
end
end


****
I am the Town Medic.
MysteryMeat1
Profile Blog Joined June 2011
United States3292 Posts
January 31 2014 19:14 GMT
#2
mystery is a method.
"Cause ya know, Style before victory." -The greatest mafia player alive
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
January 31 2014 19:19 GMT
#3
On February 01 2014 04:14 MysteryMeat1 wrote:
mystery is a method.


Maybe, maybe not. You can't know without seeing more. Even if you saw the method definition you wouldn't know for sure.

Consider:

mystery = 4

def mystery
return 2
end

puts mystery


This won't even complain about the ambiguity, it just outputs 4. This is why Ruby sucks.
I am the Town Medic.
rafaliusz
Profile Joined December 2009
Poland482 Posts
January 31 2014 19:33 GMT
#4
Does that code actually work?
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
Last Edited: 2014-01-31 19:49:35
January 31 2014 19:48 GMT
#5
On February 01 2014 04:33 rafaliusz wrote:
Does that code actually work?


It's correct syntax (other than the three superfluous end statements at the bottom), yes.
I am the Town Medic.
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
January 31 2014 19:50 GMT
#6
Ah Ruby, I hated it so much.
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
January 31 2014 20:01 GMT
#7
On February 01 2014 04:50 Chairman Ray wrote:
Ah Ruby, I hated it so much.


Seriously though, duck typing may be fine for a teaching language or a small personal project, but when you're digging through and debugging huge files and/or trying to use big libraries, it's like, what the FUCK does this method return? What kind of shit is this variable holding? What asshole named this method to_m?

end

Also Ruby can't multithread for shit, all you end up doing is context switching on a single core and making everything take 3x as long.
I am the Town Medic.
hp.Shell
Profile Blog Joined April 2010
United States2527 Posts
January 31 2014 20:39 GMT
#8
On February 01 2014 04:14 MysteryMeat1 wrote:
mystery is a method.

lol, +1, high five sir.
Please PM me with any songs you like that you think I haven't heard before!
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2014-01-31 22:25:12
January 31 2014 22:24 GMT
#9
On February 01 2014 05:01 Alzadar wrote:
Show nested quote +
On February 01 2014 04:50 Chairman Ray wrote:
Ah Ruby, I hated it so much.


Seriously though, duck typing may be fine for a teaching language or a small personal project, but when you're digging through and debugging huge files and/or trying to use big libraries, it's like, what the FUCK does this method return? What kind of shit is this variable holding? What asshole named this method to_m?

end

Also Ruby can't multithread for shit, all you end up doing is context switching on a single core and making everything take 3x as long.


Ehhh depends on your developers. If people are good about not being terrible, duck typing can save you a ton of code and still remain workable on large projects. Less so for primitives where it's annoying, but it's nice for some functions that aren't distinct enough to create an object hierarchy for (say load and unload if you're dealing with some sort of widget type things).

Plus it avoids an equally annoying bloat you see in large projects where you have someone doing:
addNumbers(int i, int j)
addNumbers(string i, string j)
addNumbers(int i, string j)
addNumbers(string i, int j)
addNumbers(float i, float j)
... and on and on...
Logo
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
January 31 2014 22:39 GMT
#10
On February 01 2014 07:24 Logo wrote:
Show nested quote +
On February 01 2014 05:01 Alzadar wrote:
On February 01 2014 04:50 Chairman Ray wrote:
Ah Ruby, I hated it so much.


Seriously though, duck typing may be fine for a teaching language or a small personal project, but when you're digging through and debugging huge files and/or trying to use big libraries, it's like, what the FUCK does this method return? What kind of shit is this variable holding? What asshole named this method to_m?

end

Also Ruby can't multithread for shit, all you end up doing is context switching on a single core and making everything take 3x as long.


Ehhh depends on your developers. If people are good about not being terrible, duck typing can save you a ton of code and still remain workable on large projects. Less so for primitives where it's annoying, but it's nice for some functions that aren't distinct enough to create an object hierarchy for (say load and unload if you're dealing with some sort of widget type things).

Plus it avoids an equally annoying bloat you see in large projects where you have someone doing:
addNumbers(int i, int j)
addNumbers(string i, string j)
addNumbers(int i, string j)
addNumbers(string i, int j)
addNumbers(float i, float j)
... and on and on...


You could achieve a similar thing via regular polymorphism, although that takes a decent amount of foresight and would be hard to implement retroactively.
I am the Town Medic.
docvoc
Profile Blog Joined July 2011
United States5491 Posts
January 31 2014 23:19 GMT
#11
I was so sure this was gonna be about pokemon and I was about to get in here and defend that game to death lol.
User was warned for too many mimes.
Tufas
Profile Blog Joined April 2010
Austria2259 Posts
January 31 2014 23:24 GMT
#12
On February 01 2014 08:19 docvoc wrote:
I was so sure this was gonna be about pokemon and I was about to get in here and defend that game to death lol.


Same thought, but I just wanted to see TL burn.
Where is my ACE flair
Otolia
Profile Blog Joined July 2011
France5805 Posts
February 01 2014 10:28 GMT
#13
Had to dev a FTP in ruby and when I realized there was no high-level storage from ruby-objects to yaml in ruby I cried. Still there is far worse than Ruby.

*shrugs* FORTRAN *shrugs*
Chef
Profile Blog Joined August 2005
10810 Posts
February 01 2014 13:57 GMT
#14
Rails is excellent for quickly developing web-applications. Choose the right tool for the right job. Of course there's certain annoying things about Ruby and the asset pipeline can be frustrating.
LEGEND!! LEGEND!!
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
GSL CK 6
Liquipedia
OSC
07:00
Masters Cup #151: Group D
Liquipedia
The PiG Daily
05:30
Best Games of SC
herO vs Rogue
GuMiho vs ShoWTimE
Clem vs herO
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 66
StarCraft: Brood War
Rain 3660
scan(afreeca) 184
Sexy 76
Dota 2
PGG 329
NeuroSwarm169
LuMiX0
League of Legends
JimRising 705
Other Games
summit1g11208
WinterStarcraft347
XaKoH 341
C9.Mang0212
RuFF_SC290
Organizations
Other Games
gamesdonequick864
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2139
Other Games
• Scarra761
Upcoming Events
Sparkling Tuna Cup
4h
WardiTV Invitational
6h
Epic.LAN
7h
IPSL
10h
eOnzErG vs McRibbed
LancerX vs StRyKeR
AI Arena Tournament
11h
OSC
1d 8h
Yamato Cup
1d 9h
IPSL
1d 11h
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
1d 17h
WardiTV Weekly
2 days
[ Show More ]
Ultimate Battle
2 days
Rush vs BeSt
Replay Cast
2 days
Rogue vs Classic
Patches Events
3 days
PiGosaur Cup
3 days
Kung Fu Cup
4 days
The PondCast
5 days
KCM Race Survival
5 days
Liquipedia Results

Completed

Proleague 2026-10-30
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.