• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:37
CET 05:37
KST 13:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.171Evil Geniuses - shutting down16ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League82
StarCraft 2
General
Weekly Cups (October 19-25): Clem triples first in 5.0.17 REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
[BW] Looking for Clan Thread! [ASL22] Finals Preview: Sweet Victory! Recent recommended BW games [Megathread] Daily Funny Videos Hands of Pluto
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues [ASL22] Grand Finals [BSL23] RO24 Group C
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10349 users

Is Starcraft 2 fun? Why? - Page 2

Blogs > Esoterikk
Post a Reply
Prev 1 2 All
Finganforn
Profile Joined October 2012
Sweden77 Posts
November 29 2013 17:06 GMT
#21
SC2 is fun in the arcade and single player modes. The ladder isn't fun.

But playing competitively isn't supposed to be fun, it's about excitement and trying to win.
Not everything needs to be fun to be "good", there are other qualities to a good game (or book or movie or anything, Citizen Kane isn't a "fun" movie but still considered a masterpiece.).

I'm not a competitive minded person, so I've stopped playing SC2 ladder, and when I played WoW I preferred raiding over PvP. For competitive minded people, I am sure the ladder is engaging and fulfilling (and rage-inducing when you lose).
cutler
Profile Joined March 2010
Germany609 Posts
November 29 2013 17:24 GMT
#22
for me sc2 is fun cause after every game i want to "fix" my mistake i did last game. It pushes me...
SupplyBlockedTV
Profile Blog Joined September 2011
Belgium313 Posts
Last Edited: 2013-11-29 17:35:21
November 29 2013 17:34 GMT
#23
Starcraft made me a better person. Its fun if you want to push your capabilities. Its like training for a marathon, slowly improving yourself, climbing up the ladder. :D


(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)
PEW PEW PEW
LockeTazeline
Profile Blog Joined June 2012
2390 Posts
November 29 2013 18:48 GMT
#24
Most fun part for me is playing with friends of course and just doing random crazy strats. Of course, the same could be said of almost any game. Being with people can make pretty much anything fun (and we probably end up playing more Arcade than actual SC2 games).

But I much prefer playing Starcraft solo as opposed to say League of Legends. In both cases, they're intensely skilled matches that I view more as a competition than a fun game, but I much prefer Starcraft's 1v1 to League's soloQ. The simple reason for this is that in LoL, you have to play with other people, and this can hinder my experience in 2 major ways:
1)When I play bad (not uncommon haha), it negatively affects my team. This makes losing feel awful
2)One of my teammates could be a jerk (not uncommon). I don't mind if my opponent is BM, but when it's my ally, it's not a cool experience.

In SC2 laddering, there's nothing like that that really detracts from the game.
TelecoM
Profile Blog Joined January 2010
United States10890 Posts
November 29 2013 21:38 GMT
#25
On November 29 2013 17:51 ninazerg wrote:
I really don't know why people play SC2. I guess there are a lot of masochistic people who are into gaming.


lol Nina, this is one of the best / and most true post's that I have ever seen on this website........
AKA: TelecoM[WHITE] Protoss fighting
Fliparoni
Profile Joined February 2012
205 Posts
Last Edited: 2013-11-29 23:07:41
November 29 2013 23:06 GMT
#26
It combines twich/mechanics of FPS games with strategy. Best of both worlds in my opinion and that's what makes it fun for me. I like the 1v1 competitive aspect. Also, I find it incredibly fun analyzing and trying to improve my play by going over replays and seeing what mistakes I or my opponent did, optimizing build orders, working on macro and mirco etc etc etc and all that good stuff. Believe it or not, I find all this incredibly fun.

When I want to have some "mindless" fun or "easier" fun, I play games like Diablo 3, Skyrim, Path of Exile or Counterstrike GO.
Bleak
Profile Blog Joined September 2010
Turkey3059 Posts
November 29 2013 23:24 GMT
#27
No it is not fun for me anymore, for more than two years. The game is just too stressfull and you feel lonely.
"I am a beacon of knowledge blazing out across a black sea of ignorance. "
Scarecrow
Profile Blog Joined July 2009
Korea (South)9175 Posts
November 30 2013 01:15 GMT
#28
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.
Yhamm is the god of predictions
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
November 30 2013 10:15 GMT
#29
On November 30 2013 10:15 Scarecrow wrote:
Show nested quote +
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.


Nah, SBT is actually right, and insulting him doesn't make you right.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
xuanzue
Profile Joined October 2010
Colombia1747 Posts
November 30 2013 17:30 GMT
#30
tbh i felt the times playing aoe2 were more fun to me. maybe because i played it with my friends of the university in a pc bang, so the atmosphere was better.
Dominions 4: "Thrones of Ascension".
Scarecrow
Profile Blog Joined July 2009
Korea (South)9175 Posts
December 01 2013 11:42 GMT
#31
On November 30 2013 19:15 ninazerg wrote:
Show nested quote +
On November 30 2013 10:15 Scarecrow wrote:
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.


Nah, SBT is actually right, and insulting him doesn't make you right.

Nope, reading his post and applying logic makes me right, the insult was superfluous. Surprised anyone tried to defend a post that stupid.
Yhamm is the god of predictions
virpi
Profile Blog Joined August 2009
Germany3599 Posts
Last Edited: 2013-12-01 16:06:17
December 01 2013 16:05 GMT
#32
Quite simple: I love 1v1. I love competition. I love using my brain. I can move my fingers quickly.
Other reasons: Team games suck, MOBAs are boring and the weather is always shitty in Germany.
first we make expand, then we defense it.
SupplyBlockedTV
Profile Blog Joined September 2011
Belgium313 Posts
Last Edited: 2013-12-01 17:36:25
December 01 2013 16:10 GMT
#33
On December 01 2013 20:42 Scarecrow wrote:
Show nested quote +
On November 30 2013 19:15 ninazerg wrote:
On November 30 2013 10:15 Scarecrow wrote:
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.


Nah, SBT is actually right, and insulting him doesn't make you right.

Nope, reading his post and applying logic makes me right, the insult was superfluous. Surprised anyone tried to defend a post that stupid.


I played starcraft for a big deal in the past before i quit. I got to high masters and even beaten high GM players in tournaments.
In a strategy game you are supposed to have options, blizzard took them away, its not about strategy anymore, its how well you can multitask for 15 minutes to decide the game in one big clusterfuck. I really dont care whether you insult my intelligence or not man, i guess after all this is the internet, where little people suddenly become big men. Enjoy your day.

(If you want to start an agrument, do it without the insults)
PEW PEW PEW
seequeue
Profile Joined March 2007
United States47 Posts
December 01 2013 17:02 GMT
#34
I can think of quite a few games that are more fun than starcraft 2

there are also games that are both more fun and also have a similarly high skill curve. Unless you're really fascinated by the idea of RTS games or are seriously trying to make money playing video games, I think there's a lot better options for gaming.
Scarecrow
Profile Blog Joined July 2009
Korea (South)9175 Posts
Last Edited: 2013-12-01 17:49:49
December 01 2013 17:45 GMT
#35
On December 02 2013 01:10 SupplyBlockedTV wrote:
Show nested quote +
On December 01 2013 20:42 Scarecrow wrote:
On November 30 2013 19:15 ninazerg wrote:
On November 30 2013 10:15 Scarecrow wrote:
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.


Nah, SBT is actually right, and insulting him doesn't make you right.

Nope, reading his post and applying logic makes me right, the insult was superfluous. Surprised anyone tried to defend a post that stupid.


I played starcraft for a big deal in the past before i quit. I got to high masters and even beaten high GM players in tournaments. I really dont care whether you insult my intelligence or not man, i guess after all this is the internet, where little people suddenly become big men. Enjoy your day.

(If you want to start an agrument, do it without the insults)

On November 30 2013 02:34 SupplyBlockedTV wrote:can only win a game playing safe

well that's just simply not true, there are plenty of ways to win by being aggressive

You also said winning takes:
On November 30 2013 02:34 SupplyBlockedTV wrote:a lucky clusterfuck in the late game

Taeja must be so lucky to win all those tourneys. How the hell was Rain's late game PvP so good? He must be just really lucky too.... Seriously, late game is the culmination of everything either player has done leading up to it and winning it requires better control, scouting, composition, decisionmaking or positional play. Luck or randomness is hardly a significant factor in late game.

On November 30 2013 02:34 SupplyBlockedTV wrote:bye bye strategy

By this I assume you mean there is no strategy in late game (or the game in general)

hmmm... no strategy in late game SC... maybe there's less of the 'special tactics' variety but to say it's gone once late game comes around defies logic.

I'm also masters, so what, your rank doesn't automatically make your posts valid. I wasn't looking for an argument, I was just irritated to see a post so out of touch with reality. If you can defend any of the 3 statements above I'd be stunned. It just seems like you're bitter and developed this warped view of the game to justify your quitting.
Yhamm is the god of predictions
SupplyBlockedTV
Profile Blog Joined September 2011
Belgium313 Posts
Last Edited: 2013-12-01 22:59:51
December 01 2013 18:21 GMT
#36
On December 02 2013 02:45 Scarecrow wrote:
Show nested quote +
On December 02 2013 01:10 SupplyBlockedTV wrote:
On December 01 2013 20:42 Scarecrow wrote:
On November 30 2013 19:15 ninazerg wrote:
On November 30 2013 10:15 Scarecrow wrote:
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.


Nah, SBT is actually right, and insulting him doesn't make you right.

Nope, reading his post and applying logic makes me right, the insult was superfluous. Surprised anyone tried to defend a post that stupid.


I played starcraft for a big deal in the past before i quit. I got to high masters and even beaten high GM players in tournaments. I really dont care whether you insult my intelligence or not man, i guess after all this is the internet, where little people suddenly become big men. Enjoy your day.

(If you want to start an agrument, do it without the insults)

Show nested quote +
On November 30 2013 02:34 SupplyBlockedTV wrote:can only win a game playing safe

well that's just simply not true, there are plenty of ways to win by being aggressive

You also said winning takes:
Show nested quote +
On November 30 2013 02:34 SupplyBlockedTV wrote:a lucky clusterfuck in the late game

Taeja must be so lucky to win all those tourneys. How the hell was Rain's late game PvP so good? He must be just really lucky too.... Seriously, late game is the culmination of everything either player has done leading up to it and winning it requires better control, scouting, composition, decisionmaking or positional play. Luck or randomness is hardly a significant factor in late game.

Show nested quote +
On November 30 2013 02:34 SupplyBlockedTV wrote:bye bye strategy

By this I assume you mean there is no strategy in late game (or the game in general)

hmmm... no strategy in late game SC... maybe there's less of the 'special tactics' variety but to say it's gone once late game comes around defies logic.

I'm also masters, so what, your rank doesn't automatically make your posts valid. I wasn't looking for an argument, I was just irritated to see a post so out of touch with reality. If you can defend any of the 3 statements above I'd be stunned. It just seems like you're bitter and developed this warped view of the game to justify your quitting.


Ok. now we can talk.

Yea i will not disagree that the winner of the game is the one who makes the least mistakes.

Its the fact that the game must be taken to the lategame that annoys me. Yea you can be aggresive early and midgame, but it will all be to have a winning edge in the late game. In chess, if your opponent isnt careful you can finish the game straight away after a few moves, thats strategy. You can agrue that you can do the same in starcraft, which you can if your opponent makes big mistakes (but it would need to be a major screw up).

Fact is simply that an attacking player in the early and mid stages of the game has to commit more resources into units and give up more economy then the defending player to do anything meaningful. They made it really easy to sit back and macro all day long. I dont find that intresting. Basic logic should dictate that if i put more resources in an attack then my opponent that i should win, but that rarely happens because of units like the mothershipcore etc. Hey lets spawn a cheap unit while i macro and spawn no units to stop an attack thats worth 10 times my units.

This used to be a very unforgiving game that could be decided in the first few minutes, i liked that about starcraft, but its not that same game anymore. I still respect the game because its a hard one, and it has a high skill ceiling, but strategy wise it feels dumbed down, it still is a very complex game, but its not the unforgiving game anymore....its an accumulation of mistakes that make you lose a game, not just 1 mistake (if people make mistakes its their fault, game shouldnt be so forgiving).

And i dont need to justify my quitting, i simply dont have time to play any games at all anymore these days.


PEW PEW PEW
Scarecrow
Profile Blog Joined July 2009
Korea (South)9175 Posts
December 02 2013 00:08 GMT
#37
On December 02 2013 03:21 SupplyBlockedTV wrote:
Show nested quote +
On December 02 2013 02:45 Scarecrow wrote:
On December 02 2013 01:10 SupplyBlockedTV wrote:
On December 01 2013 20:42 Scarecrow wrote:
On November 30 2013 19:15 ninazerg wrote:
On November 30 2013 10:15 Scarecrow wrote:
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.


Nah, SBT is actually right, and insulting him doesn't make you right.

Nope, reading his post and applying logic makes me right, the insult was superfluous. Surprised anyone tried to defend a post that stupid.


I played starcraft for a big deal in the past before i quit. I got to high masters and even beaten high GM players in tournaments. I really dont care whether you insult my intelligence or not man, i guess after all this is the internet, where little people suddenly become big men. Enjoy your day.

(If you want to start an agrument, do it without the insults)

On November 30 2013 02:34 SupplyBlockedTV wrote:can only win a game playing safe

well that's just simply not true, there are plenty of ways to win by being aggressive

You also said winning takes:
On November 30 2013 02:34 SupplyBlockedTV wrote:a lucky clusterfuck in the late game

Taeja must be so lucky to win all those tourneys. How the hell was Rain's late game PvP so good? He must be just really lucky too.... Seriously, late game is the culmination of everything either player has done leading up to it and winning it requires better control, scouting, composition, decisionmaking or positional play. Luck or randomness is hardly a significant factor in late game.

On November 30 2013 02:34 SupplyBlockedTV wrote:bye bye strategy

By this I assume you mean there is no strategy in late game (or the game in general)

hmmm... no strategy in late game SC... maybe there's less of the 'special tactics' variety but to say it's gone once late game comes around defies logic.

I'm also masters, so what, your rank doesn't automatically make your posts valid. I wasn't looking for an argument, I was just irritated to see a post so out of touch with reality. If you can defend any of the 3 statements above I'd be stunned. It just seems like you're bitter and developed this warped view of the game to justify your quitting.


Ok. now we can talk.

Yea i will not disagree that the winner of the game is the one who makes the least mistakes.

Its the fact that the game must be taken to the lategame that annoys me. Yea you can be aggresive early and midgame, but it will all be to have a winning edge in the late game. In chess, if your opponent isnt careful you can finish the game straight away after a few moves, thats strategy. You can agrue that you can do the same in starcraft, which you can if your opponent makes big mistakes (but it would need to be a major screw up).

Fact is simply that an attacking player in the early and mid stages of the game has to commit more resources into units and give up more economy then the defending player to do anything meaningful. They made it really easy to sit back and macro all day long. I dont find that intresting. Basic logic should dictate that if i put more resources in an attack then my opponent that i should win, but that rarely happens because of units like the mothershipcore etc. Hey lets spawn a cheap unit while i macro and spawn no units to stop an attack thats worth 10 times my units.

This used to be a very unforgiving game that could be decided in the first few minutes, i liked that about starcraft, but its not that same game anymore. I still respect the game because its a hard one, and it has a high skill ceiling, but strategy wise it feels dumbed down, it still is a very complex game, but its not the unforgiving game anymore....its an accumulation of mistakes that make you lose a game, not just 1 mistake (if people make mistakes its their fault, game shouldnt be so forgiving).

And i dont need to justify my quitting, i simply dont have time to play any games at all anymore these days.

I can see what you're saying but surely making games last longer actually leaves more room for strategy? You have to have follow-ups and anticipate each other's next moves after doing damage rather than simply killing them in early WoL. The game was far simpler strategically when if you missed a forcefield you die... now you get behind but you can fight back. The game used to have so many 1 base all-ins that were very successful because of small maps, limited scouting and less defender's advantage. That made for short games decided by one fuck up with little opportunity for players to show off strategies like sOs and Naniwa do today. Basic logic might dictate that more resources in an attack should beat less resources defending but that makes for a shitty rts where you can get a slight build order/scouting edge and snowball it into a win. MSC can't hold 10 times as much stuff (you seem to like hyperbole) and becomes far less relevant after the early game whilst allowing for some tech/greed that makes the game more complex.

Basically, a game based on the accumulation of mistakes (rather than one) allows for more comebacks and back and forth with less lucky insta-wins. One of the things that made BW so great is that it was very hard to outright kill someone, and better players could almost always fight back due to long rally distances, pathing and high ground advantage. I agree that the mocore has made SC2 a little too passive in the early game but players are finding ways to work around it and it has vastly improved the quality of PvP.
Yhamm is the god of predictions
SupplyBlockedTV
Profile Blog Joined September 2011
Belgium313 Posts
Last Edited: 2013-12-02 03:53:37
December 02 2013 01:25 GMT
#38
On December 02 2013 09:08 Scarecrow wrote:
Show nested quote +
On December 02 2013 03:21 SupplyBlockedTV wrote:
On December 02 2013 02:45 Scarecrow wrote:
On December 02 2013 01:10 SupplyBlockedTV wrote:
On December 01 2013 20:42 Scarecrow wrote:
On November 30 2013 19:15 ninazerg wrote:
On November 30 2013 10:15 Scarecrow wrote:
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.


Nah, SBT is actually right, and insulting him doesn't make you right.

Nope, reading his post and applying logic makes me right, the insult was superfluous. Surprised anyone tried to defend a post that stupid.


I played starcraft for a big deal in the past before i quit. I got to high masters and even beaten high GM players in tournaments. I really dont care whether you insult my intelligence or not man, i guess after all this is the internet, where little people suddenly become big men. Enjoy your day.

(If you want to start an agrument, do it without the insults)

On November 30 2013 02:34 SupplyBlockedTV wrote:can only win a game playing safe

well that's just simply not true, there are plenty of ways to win by being aggressive

You also said winning takes:
On November 30 2013 02:34 SupplyBlockedTV wrote:a lucky clusterfuck in the late game

Taeja must be so lucky to win all those tourneys. How the hell was Rain's late game PvP so good? He must be just really lucky too.... Seriously, late game is the culmination of everything either player has done leading up to it and winning it requires better control, scouting, composition, decisionmaking or positional play. Luck or randomness is hardly a significant factor in late game.

On November 30 2013 02:34 SupplyBlockedTV wrote:bye bye strategy

By this I assume you mean there is no strategy in late game (or the game in general)

hmmm... no strategy in late game SC... maybe there's less of the 'special tactics' variety but to say it's gone once late game comes around defies logic.

I'm also masters, so what, your rank doesn't automatically make your posts valid. I wasn't looking for an argument, I was just irritated to see a post so out of touch with reality. If you can defend any of the 3 statements above I'd be stunned. It just seems like you're bitter and developed this warped view of the game to justify your quitting.


Ok. now we can talk.

Yea i will not disagree that the winner of the game is the one who makes the least mistakes.

Its the fact that the game must be taken to the lategame that annoys me. Yea you can be aggresive early and midgame, but it will all be to have a winning edge in the late game. In chess, if your opponent isnt careful you can finish the game straight away after a few moves, thats strategy. You can agrue that you can do the same in starcraft, which you can if your opponent makes big mistakes (but it would need to be a major screw up).

Fact is simply that an attacking player in the early and mid stages of the game has to commit more resources into units and give up more economy then the defending player to do anything meaningful. They made it really easy to sit back and macro all day long. I dont find that intresting. Basic logic should dictate that if i put more resources in an attack then my opponent that i should win, but that rarely happens because of units like the mothershipcore etc. Hey lets spawn a cheap unit while i macro and spawn no units to stop an attack thats worth 10 times my units.

This used to be a very unforgiving game that could be decided in the first few minutes, i liked that about starcraft, but its not that same game anymore. I still respect the game because its a hard one, and it has a high skill ceiling, but strategy wise it feels dumbed down, it still is a very complex game, but its not the unforgiving game anymore....its an accumulation of mistakes that make you lose a game, not just 1 mistake (if people make mistakes its their fault, game shouldnt be so forgiving).

And i dont need to justify my quitting, i simply dont have time to play any games at all anymore these days.

I can see what you're saying but surely making games last longer actually leaves more room for strategy? You have to have follow-ups and anticipate each other's next moves after doing damage rather than simply killing them in early WoL. The game was far simpler strategically when if you missed a forcefield you die... now you get behind but you can fight back. The game used to have so many 1 base all-ins that were very successful because of small maps, limited scouting and less defender's advantage. That made for short games decided by one fuck up with little opportunity for players to show off strategies like sOs and Naniwa do today. Basic logic might dictate that more resources in an attack should beat less resources defending but that makes for a shitty rts where you can get a slight build order/scouting edge and snowball it into a win. MSC can't hold 10 times as much stuff (you seem to like hyperbole) and becomes far less relevant after the early game whilst allowing for some tech/greed that makes the game more complex.

Basically, a game based on the accumulation of mistakes (rather than one) allows for more comebacks and back and forth with less lucky insta-wins. One of the things that made BW so great is that it was very hard to outright kill someone, and better players could almost always fight back due to long rally distances, pathing and high ground advantage. I agree that the mocore has made SC2 a little too passive in the early game but players are finding ways to work around it and it has vastly improved the quality of PvP.



I guess it depends on how you like to play. I know i would rather watch a short 8 minute game then a long macro game. When starcraft just got released it was amazing to see some of the wonky early game stuff being done, but it was this wonky stuff that made the game really fun to watch, to see players winning or losing a game with awesome unit control and crazy tactics in the first few minutes of the game....for me, that is starcraft. I know people dont like cheese and allins, but its that which makes starcraft interesting for me. Late game engagements are not only boring to watch, but unless you are a pro with 300 apm your not going to make alot of difference with your unit control when an engagement goes down. That doesnt mean pros dont do amazing stuff, and i respect the multitasking they are able to do at such high speed, but most games are just 15minutes of simcity with some harassment going on and subtleties that the average starcraft player doesnt even understand. For me its boring to watch and boring to play. But then again, i was the kind of player that would spent alot of time trying to figure out the perfect build order for the perfect 2-base allin, how i could make the strongest possible attack while still playing reactive to their build order. That was fun, and maybe thats the only reason why i managed to take some games from profesional players, because i did wonky stuff...but for me, thats the starcraft i grew up with and learned to love.
PEW PEW PEW
thezanursic
Profile Blog Joined July 2011
5504 Posts
December 03 2013 08:42 GMT
#39
I'll tell you what doesn't keep me playing... the arcade or it didn't I know that I haven't logged on to battle.net for a while, but I assume that the arcade is just as bad as it used to be.
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
woreyour
Profile Blog Joined December 2010
582 Posts
Last Edited: 2013-12-03 14:08:15
December 03 2013 14:06 GMT
#40
for me what makes it fun is when i start to beat my friends - fun and competitive.

Also another way to have fun is when you watch your replay and start to enjoy how bad or good you were after a long hectic game. I do that after a break. I really like it when the game goes to epic 30, 45 to an hour games.

Also last but the best of my reasons, is the BM some players produce. iI is really fun for me. I dont know about yall but when I see the rage I imagine their faces. With that you could check out the BM thread to see how entertaining BMs can be. More if you were the one's BMed. Unlike in dota its more of whining saying you are bad etc but in SC2 it is pure rage because they cant blame others but themselves
I am so sexy.. I sometimes romance myself..
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
IntoTheTV X SOOP
11:00
Replaycast Group C
PiGosaur Cup
09:30
#105
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Rain 4188
GuemChi 1520
Leta 930
Mong 58
910 52
Noble 30
Icarus 7
Creator 4
Dota 2
LuMiX1
League of Legends
Doublelift5285
Counter-Strike
Coldzera 1346
Other Games
summit1g10807
WinterStarcraft386
C9.Mang0282
ViBE110
Organizations
Other Games
gamesdonequick1303
[ Show 14 non-featured ]
StarCraft 2
• practicex 32
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki123
• Pr0nogo 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush800
• Stunt405
Other Games
• Shiphtur389
Upcoming Events
The PondCast
5h 23m
Kung Fu Cup
6h 23m
IntoTheTV X SOOP
1d 6h
SHIN vs GuMiho
Clem vs Classic
OSC
1d 17h
WardiTV Invitational
2 days
GSL
2 days
Epic.LAN
2 days
Replay Cast
2 days
Sparkling Tuna Cup
3 days
Epic.LAN
3 days
[ Show More ]
AI Arena Tournament
3 days
Yamato Cup
4 days
Map Test Tournament
4 days
WardiTV Weekly
5 days
Replay Cast
5 days
Rogue vs Classic
Patches Events
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-27
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.