• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:19
CEST 12:19
KST 19:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy4Code S RO8 Preview: herO, Zoun, Bunny, Classic7Code S RO8 Preview: Rogue, GuMiho, Solar, Maru3BGE Stara Zagora 2025: Info & Preview27
Community News
Classic & herO RO8 Interviews: "I think it’s time to teach [Rogue] a lesson."2Rogue & GuMiho RO8 interviews: "Lifting that trophy would be a testament to all I’ve had to overcome over the years and how far I’ve come on this journey.7Code S RO8 Results + RO4 Bracket (2025 Season 2)14BGE Stara Zagora 2025 - Replay Pack2Weekly Cups (June 2-8): herO doubles down1
StarCraft 2
General
Jim claims he and Firefly were involved in match-fixing Code S RO8 Results + RO4 Bracket (2025 Season 2) Rogue & GuMiho RO8 interviews: "Lifting that trophy would be a testament to all I’ve had to overcome over the years and how far I’ve come on this journey. Classic & herO RO8 Interviews: "I think it’s time to teach [Rogue] a lesson." Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho
Tourneys
[GSL 2025] Code S: Season 2 - Semi Finals & Finals Sparkling Tuna Cup - Weekly Open Tournament $3,500 WardiTV European League 2025 Sea Duckling Open (Global, Bronze-Diamond) SOOPer7s Showmatches 2025
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 477 Slow and Steady Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance
Brood War
General
BW General Discussion ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/ Recent recommended BW games FlaSh Witnesses SCV Pull Off the Impossible vs Shu
Tourneys
[Megathread] Daily Proleagues [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET Small VOD Thread 2.0 [BSL20] ProLeague Bracket Stage - Day 4
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason What do you want from future RTS games?
Dota 2
Best crypto recovery experts in the world Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread Russo-Ukrainian War Thread Vape Nation Thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
A Better Routine For Progame…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 34091 users

Is Starcraft 2 fun? Why? - Page 2

Blogs > Esoterikk
Post a Reply
Prev 1 2 All
Finganforn
Profile Joined October 2012
Sweden77 Posts
November 29 2013 17:06 GMT
#21
SC2 is fun in the arcade and single player modes. The ladder isn't fun.

But playing competitively isn't supposed to be fun, it's about excitement and trying to win.
Not everything needs to be fun to be "good", there are other qualities to a good game (or book or movie or anything, Citizen Kane isn't a "fun" movie but still considered a masterpiece.).

I'm not a competitive minded person, so I've stopped playing SC2 ladder, and when I played WoW I preferred raiding over PvP. For competitive minded people, I am sure the ladder is engaging and fulfilling (and rage-inducing when you lose).
cutler
Profile Joined March 2010
Germany609 Posts
November 29 2013 17:24 GMT
#22
for me sc2 is fun cause after every game i want to "fix" my mistake i did last game. It pushes me...
SupplyBlockedTV
Profile Blog Joined September 2011
Belgium313 Posts
Last Edited: 2013-11-29 17:35:21
November 29 2013 17:34 GMT
#23
Starcraft made me a better person. Its fun if you want to push your capabilities. Its like training for a marathon, slowly improving yourself, climbing up the ladder. :D


(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)
PEW PEW PEW
LockeTazeline
Profile Blog Joined June 2012
2390 Posts
November 29 2013 18:48 GMT
#24
Most fun part for me is playing with friends of course and just doing random crazy strats. Of course, the same could be said of almost any game. Being with people can make pretty much anything fun (and we probably end up playing more Arcade than actual SC2 games).

But I much prefer playing Starcraft solo as opposed to say League of Legends. In both cases, they're intensely skilled matches that I view more as a competition than a fun game, but I much prefer Starcraft's 1v1 to League's soloQ. The simple reason for this is that in LoL, you have to play with other people, and this can hinder my experience in 2 major ways:
1)When I play bad (not uncommon haha), it negatively affects my team. This makes losing feel awful
2)One of my teammates could be a jerk (not uncommon). I don't mind if my opponent is BM, but when it's my ally, it's not a cool experience.

In SC2 laddering, there's nothing like that that really detracts from the game.
TelecoM
Profile Blog Joined January 2010
United States10668 Posts
November 29 2013 21:38 GMT
#25
On November 29 2013 17:51 ninazerg wrote:
I really don't know why people play SC2. I guess there are a lot of masochistic people who are into gaming.


lol Nina, this is one of the best / and most true post's that I have ever seen on this website........
AKA: TelecoM[WHITE] Protoss fighting
Fliparoni
Profile Joined February 2012
205 Posts
Last Edited: 2013-11-29 23:07:41
November 29 2013 23:06 GMT
#26
It combines twich/mechanics of FPS games with strategy. Best of both worlds in my opinion and that's what makes it fun for me. I like the 1v1 competitive aspect. Also, I find it incredibly fun analyzing and trying to improve my play by going over replays and seeing what mistakes I or my opponent did, optimizing build orders, working on macro and mirco etc etc etc and all that good stuff. Believe it or not, I find all this incredibly fun.

When I want to have some "mindless" fun or "easier" fun, I play games like Diablo 3, Skyrim, Path of Exile or Counterstrike GO.
Bleak
Profile Blog Joined September 2010
Turkey3059 Posts
November 29 2013 23:24 GMT
#27
No it is not fun for me anymore, for more than two years. The game is just too stressfull and you feel lonely.
"I am a beacon of knowledge blazing out across a black sea of ignorance. "
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
November 30 2013 01:15 GMT
#28
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.
Yhamm is the god of predictions
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
November 30 2013 10:15 GMT
#29
On November 30 2013 10:15 Scarecrow wrote:
Show nested quote +
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.


Nah, SBT is actually right, and insulting him doesn't make you right.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
xuanzue
Profile Joined October 2010
Colombia1747 Posts
November 30 2013 17:30 GMT
#30
tbh i felt the times playing aoe2 were more fun to me. maybe because i played it with my friends of the university in a pc bang, so the atmosphere was better.
Dominions 4: "Thrones of Ascension".
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
December 01 2013 11:42 GMT
#31
On November 30 2013 19:15 ninazerg wrote:
Show nested quote +
On November 30 2013 10:15 Scarecrow wrote:
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.


Nah, SBT is actually right, and insulting him doesn't make you right.

Nope, reading his post and applying logic makes me right, the insult was superfluous. Surprised anyone tried to defend a post that stupid.
Yhamm is the god of predictions
virpi
Profile Blog Joined August 2009
Germany3598 Posts
Last Edited: 2013-12-01 16:06:17
December 01 2013 16:05 GMT
#32
Quite simple: I love 1v1. I love competition. I love using my brain. I can move my fingers quickly.
Other reasons: Team games suck, MOBAs are boring and the weather is always shitty in Germany.
first we make expand, then we defense it.
SupplyBlockedTV
Profile Blog Joined September 2011
Belgium313 Posts
Last Edited: 2013-12-01 17:36:25
December 01 2013 16:10 GMT
#33
On December 01 2013 20:42 Scarecrow wrote:
Show nested quote +
On November 30 2013 19:15 ninazerg wrote:
On November 30 2013 10:15 Scarecrow wrote:
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.


Nah, SBT is actually right, and insulting him doesn't make you right.

Nope, reading his post and applying logic makes me right, the insult was superfluous. Surprised anyone tried to defend a post that stupid.


I played starcraft for a big deal in the past before i quit. I got to high masters and even beaten high GM players in tournaments.
In a strategy game you are supposed to have options, blizzard took them away, its not about strategy anymore, its how well you can multitask for 15 minutes to decide the game in one big clusterfuck. I really dont care whether you insult my intelligence or not man, i guess after all this is the internet, where little people suddenly become big men. Enjoy your day.

(If you want to start an agrument, do it without the insults)
PEW PEW PEW
seequeue
Profile Joined March 2007
United States47 Posts
December 01 2013 17:02 GMT
#34
I can think of quite a few games that are more fun than starcraft 2

there are also games that are both more fun and also have a similarly high skill curve. Unless you're really fascinated by the idea of RTS games or are seriously trying to make money playing video games, I think there's a lot better options for gaming.
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
Last Edited: 2013-12-01 17:49:49
December 01 2013 17:45 GMT
#35
On December 02 2013 01:10 SupplyBlockedTV wrote:
Show nested quote +
On December 01 2013 20:42 Scarecrow wrote:
On November 30 2013 19:15 ninazerg wrote:
On November 30 2013 10:15 Scarecrow wrote:
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.


Nah, SBT is actually right, and insulting him doesn't make you right.

Nope, reading his post and applying logic makes me right, the insult was superfluous. Surprised anyone tried to defend a post that stupid.


I played starcraft for a big deal in the past before i quit. I got to high masters and even beaten high GM players in tournaments. I really dont care whether you insult my intelligence or not man, i guess after all this is the internet, where little people suddenly become big men. Enjoy your day.

(If you want to start an agrument, do it without the insults)

On November 30 2013 02:34 SupplyBlockedTV wrote:can only win a game playing safe

well that's just simply not true, there are plenty of ways to win by being aggressive

You also said winning takes:
On November 30 2013 02:34 SupplyBlockedTV wrote:a lucky clusterfuck in the late game

Taeja must be so lucky to win all those tourneys. How the hell was Rain's late game PvP so good? He must be just really lucky too.... Seriously, late game is the culmination of everything either player has done leading up to it and winning it requires better control, scouting, composition, decisionmaking or positional play. Luck or randomness is hardly a significant factor in late game.

On November 30 2013 02:34 SupplyBlockedTV wrote:bye bye strategy

By this I assume you mean there is no strategy in late game (or the game in general)

hmmm... no strategy in late game SC... maybe there's less of the 'special tactics' variety but to say it's gone once late game comes around defies logic.

I'm also masters, so what, your rank doesn't automatically make your posts valid. I wasn't looking for an argument, I was just irritated to see a post so out of touch with reality. If you can defend any of the 3 statements above I'd be stunned. It just seems like you're bitter and developed this warped view of the game to justify your quitting.
Yhamm is the god of predictions
SupplyBlockedTV
Profile Blog Joined September 2011
Belgium313 Posts
Last Edited: 2013-12-01 22:59:51
December 01 2013 18:21 GMT
#36
On December 02 2013 02:45 Scarecrow wrote:
Show nested quote +
On December 02 2013 01:10 SupplyBlockedTV wrote:
On December 01 2013 20:42 Scarecrow wrote:
On November 30 2013 19:15 ninazerg wrote:
On November 30 2013 10:15 Scarecrow wrote:
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.


Nah, SBT is actually right, and insulting him doesn't make you right.

Nope, reading his post and applying logic makes me right, the insult was superfluous. Surprised anyone tried to defend a post that stupid.


I played starcraft for a big deal in the past before i quit. I got to high masters and even beaten high GM players in tournaments. I really dont care whether you insult my intelligence or not man, i guess after all this is the internet, where little people suddenly become big men. Enjoy your day.

(If you want to start an agrument, do it without the insults)

Show nested quote +
On November 30 2013 02:34 SupplyBlockedTV wrote:can only win a game playing safe

well that's just simply not true, there are plenty of ways to win by being aggressive

You also said winning takes:
Show nested quote +
On November 30 2013 02:34 SupplyBlockedTV wrote:a lucky clusterfuck in the late game

Taeja must be so lucky to win all those tourneys. How the hell was Rain's late game PvP so good? He must be just really lucky too.... Seriously, late game is the culmination of everything either player has done leading up to it and winning it requires better control, scouting, composition, decisionmaking or positional play. Luck or randomness is hardly a significant factor in late game.

Show nested quote +
On November 30 2013 02:34 SupplyBlockedTV wrote:bye bye strategy

By this I assume you mean there is no strategy in late game (or the game in general)

hmmm... no strategy in late game SC... maybe there's less of the 'special tactics' variety but to say it's gone once late game comes around defies logic.

I'm also masters, so what, your rank doesn't automatically make your posts valid. I wasn't looking for an argument, I was just irritated to see a post so out of touch with reality. If you can defend any of the 3 statements above I'd be stunned. It just seems like you're bitter and developed this warped view of the game to justify your quitting.


Ok. now we can talk.

Yea i will not disagree that the winner of the game is the one who makes the least mistakes.

Its the fact that the game must be taken to the lategame that annoys me. Yea you can be aggresive early and midgame, but it will all be to have a winning edge in the late game. In chess, if your opponent isnt careful you can finish the game straight away after a few moves, thats strategy. You can agrue that you can do the same in starcraft, which you can if your opponent makes big mistakes (but it would need to be a major screw up).

Fact is simply that an attacking player in the early and mid stages of the game has to commit more resources into units and give up more economy then the defending player to do anything meaningful. They made it really easy to sit back and macro all day long. I dont find that intresting. Basic logic should dictate that if i put more resources in an attack then my opponent that i should win, but that rarely happens because of units like the mothershipcore etc. Hey lets spawn a cheap unit while i macro and spawn no units to stop an attack thats worth 10 times my units.

This used to be a very unforgiving game that could be decided in the first few minutes, i liked that about starcraft, but its not that same game anymore. I still respect the game because its a hard one, and it has a high skill ceiling, but strategy wise it feels dumbed down, it still is a very complex game, but its not the unforgiving game anymore....its an accumulation of mistakes that make you lose a game, not just 1 mistake (if people make mistakes its their fault, game shouldnt be so forgiving).

And i dont need to justify my quitting, i simply dont have time to play any games at all anymore these days.


PEW PEW PEW
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
December 02 2013 00:08 GMT
#37
On December 02 2013 03:21 SupplyBlockedTV wrote:
Show nested quote +
On December 02 2013 02:45 Scarecrow wrote:
On December 02 2013 01:10 SupplyBlockedTV wrote:
On December 01 2013 20:42 Scarecrow wrote:
On November 30 2013 19:15 ninazerg wrote:
On November 30 2013 10:15 Scarecrow wrote:
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.


Nah, SBT is actually right, and insulting him doesn't make you right.

Nope, reading his post and applying logic makes me right, the insult was superfluous. Surprised anyone tried to defend a post that stupid.


I played starcraft for a big deal in the past before i quit. I got to high masters and even beaten high GM players in tournaments. I really dont care whether you insult my intelligence or not man, i guess after all this is the internet, where little people suddenly become big men. Enjoy your day.

(If you want to start an agrument, do it without the insults)

On November 30 2013 02:34 SupplyBlockedTV wrote:can only win a game playing safe

well that's just simply not true, there are plenty of ways to win by being aggressive

You also said winning takes:
On November 30 2013 02:34 SupplyBlockedTV wrote:a lucky clusterfuck in the late game

Taeja must be so lucky to win all those tourneys. How the hell was Rain's late game PvP so good? He must be just really lucky too.... Seriously, late game is the culmination of everything either player has done leading up to it and winning it requires better control, scouting, composition, decisionmaking or positional play. Luck or randomness is hardly a significant factor in late game.

On November 30 2013 02:34 SupplyBlockedTV wrote:bye bye strategy

By this I assume you mean there is no strategy in late game (or the game in general)

hmmm... no strategy in late game SC... maybe there's less of the 'special tactics' variety but to say it's gone once late game comes around defies logic.

I'm also masters, so what, your rank doesn't automatically make your posts valid. I wasn't looking for an argument, I was just irritated to see a post so out of touch with reality. If you can defend any of the 3 statements above I'd be stunned. It just seems like you're bitter and developed this warped view of the game to justify your quitting.


Ok. now we can talk.

Yea i will not disagree that the winner of the game is the one who makes the least mistakes.

Its the fact that the game must be taken to the lategame that annoys me. Yea you can be aggresive early and midgame, but it will all be to have a winning edge in the late game. In chess, if your opponent isnt careful you can finish the game straight away after a few moves, thats strategy. You can agrue that you can do the same in starcraft, which you can if your opponent makes big mistakes (but it would need to be a major screw up).

Fact is simply that an attacking player in the early and mid stages of the game has to commit more resources into units and give up more economy then the defending player to do anything meaningful. They made it really easy to sit back and macro all day long. I dont find that intresting. Basic logic should dictate that if i put more resources in an attack then my opponent that i should win, but that rarely happens because of units like the mothershipcore etc. Hey lets spawn a cheap unit while i macro and spawn no units to stop an attack thats worth 10 times my units.

This used to be a very unforgiving game that could be decided in the first few minutes, i liked that about starcraft, but its not that same game anymore. I still respect the game because its a hard one, and it has a high skill ceiling, but strategy wise it feels dumbed down, it still is a very complex game, but its not the unforgiving game anymore....its an accumulation of mistakes that make you lose a game, not just 1 mistake (if people make mistakes its their fault, game shouldnt be so forgiving).

And i dont need to justify my quitting, i simply dont have time to play any games at all anymore these days.

I can see what you're saying but surely making games last longer actually leaves more room for strategy? You have to have follow-ups and anticipate each other's next moves after doing damage rather than simply killing them in early WoL. The game was far simpler strategically when if you missed a forcefield you die... now you get behind but you can fight back. The game used to have so many 1 base all-ins that were very successful because of small maps, limited scouting and less defender's advantage. That made for short games decided by one fuck up with little opportunity for players to show off strategies like sOs and Naniwa do today. Basic logic might dictate that more resources in an attack should beat less resources defending but that makes for a shitty rts where you can get a slight build order/scouting edge and snowball it into a win. MSC can't hold 10 times as much stuff (you seem to like hyperbole) and becomes far less relevant after the early game whilst allowing for some tech/greed that makes the game more complex.

Basically, a game based on the accumulation of mistakes (rather than one) allows for more comebacks and back and forth with less lucky insta-wins. One of the things that made BW so great is that it was very hard to outright kill someone, and better players could almost always fight back due to long rally distances, pathing and high ground advantage. I agree that the mocore has made SC2 a little too passive in the early game but players are finding ways to work around it and it has vastly improved the quality of PvP.
Yhamm is the god of predictions
SupplyBlockedTV
Profile Blog Joined September 2011
Belgium313 Posts
Last Edited: 2013-12-02 03:53:37
December 02 2013 01:25 GMT
#38
On December 02 2013 09:08 Scarecrow wrote:
Show nested quote +
On December 02 2013 03:21 SupplyBlockedTV wrote:
On December 02 2013 02:45 Scarecrow wrote:
On December 02 2013 01:10 SupplyBlockedTV wrote:
On December 01 2013 20:42 Scarecrow wrote:
On November 30 2013 19:15 ninazerg wrote:
On November 30 2013 10:15 Scarecrow wrote:
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.


Nah, SBT is actually right, and insulting him doesn't make you right.

Nope, reading his post and applying logic makes me right, the insult was superfluous. Surprised anyone tried to defend a post that stupid.


I played starcraft for a big deal in the past before i quit. I got to high masters and even beaten high GM players in tournaments. I really dont care whether you insult my intelligence or not man, i guess after all this is the internet, where little people suddenly become big men. Enjoy your day.

(If you want to start an agrument, do it without the insults)

On November 30 2013 02:34 SupplyBlockedTV wrote:can only win a game playing safe

well that's just simply not true, there are plenty of ways to win by being aggressive

You also said winning takes:
On November 30 2013 02:34 SupplyBlockedTV wrote:a lucky clusterfuck in the late game

Taeja must be so lucky to win all those tourneys. How the hell was Rain's late game PvP so good? He must be just really lucky too.... Seriously, late game is the culmination of everything either player has done leading up to it and winning it requires better control, scouting, composition, decisionmaking or positional play. Luck or randomness is hardly a significant factor in late game.

On November 30 2013 02:34 SupplyBlockedTV wrote:bye bye strategy

By this I assume you mean there is no strategy in late game (or the game in general)

hmmm... no strategy in late game SC... maybe there's less of the 'special tactics' variety but to say it's gone once late game comes around defies logic.

I'm also masters, so what, your rank doesn't automatically make your posts valid. I wasn't looking for an argument, I was just irritated to see a post so out of touch with reality. If you can defend any of the 3 statements above I'd be stunned. It just seems like you're bitter and developed this warped view of the game to justify your quitting.


Ok. now we can talk.

Yea i will not disagree that the winner of the game is the one who makes the least mistakes.

Its the fact that the game must be taken to the lategame that annoys me. Yea you can be aggresive early and midgame, but it will all be to have a winning edge in the late game. In chess, if your opponent isnt careful you can finish the game straight away after a few moves, thats strategy. You can agrue that you can do the same in starcraft, which you can if your opponent makes big mistakes (but it would need to be a major screw up).

Fact is simply that an attacking player in the early and mid stages of the game has to commit more resources into units and give up more economy then the defending player to do anything meaningful. They made it really easy to sit back and macro all day long. I dont find that intresting. Basic logic should dictate that if i put more resources in an attack then my opponent that i should win, but that rarely happens because of units like the mothershipcore etc. Hey lets spawn a cheap unit while i macro and spawn no units to stop an attack thats worth 10 times my units.

This used to be a very unforgiving game that could be decided in the first few minutes, i liked that about starcraft, but its not that same game anymore. I still respect the game because its a hard one, and it has a high skill ceiling, but strategy wise it feels dumbed down, it still is a very complex game, but its not the unforgiving game anymore....its an accumulation of mistakes that make you lose a game, not just 1 mistake (if people make mistakes its their fault, game shouldnt be so forgiving).

And i dont need to justify my quitting, i simply dont have time to play any games at all anymore these days.

I can see what you're saying but surely making games last longer actually leaves more room for strategy? You have to have follow-ups and anticipate each other's next moves after doing damage rather than simply killing them in early WoL. The game was far simpler strategically when if you missed a forcefield you die... now you get behind but you can fight back. The game used to have so many 1 base all-ins that were very successful because of small maps, limited scouting and less defender's advantage. That made for short games decided by one fuck up with little opportunity for players to show off strategies like sOs and Naniwa do today. Basic logic might dictate that more resources in an attack should beat less resources defending but that makes for a shitty rts where you can get a slight build order/scouting edge and snowball it into a win. MSC can't hold 10 times as much stuff (you seem to like hyperbole) and becomes far less relevant after the early game whilst allowing for some tech/greed that makes the game more complex.

Basically, a game based on the accumulation of mistakes (rather than one) allows for more comebacks and back and forth with less lucky insta-wins. One of the things that made BW so great is that it was very hard to outright kill someone, and better players could almost always fight back due to long rally distances, pathing and high ground advantage. I agree that the mocore has made SC2 a little too passive in the early game but players are finding ways to work around it and it has vastly improved the quality of PvP.



I guess it depends on how you like to play. I know i would rather watch a short 8 minute game then a long macro game. When starcraft just got released it was amazing to see some of the wonky early game stuff being done, but it was this wonky stuff that made the game really fun to watch, to see players winning or losing a game with awesome unit control and crazy tactics in the first few minutes of the game....for me, that is starcraft. I know people dont like cheese and allins, but its that which makes starcraft interesting for me. Late game engagements are not only boring to watch, but unless you are a pro with 300 apm your not going to make alot of difference with your unit control when an engagement goes down. That doesnt mean pros dont do amazing stuff, and i respect the multitasking they are able to do at such high speed, but most games are just 15minutes of simcity with some harassment going on and subtleties that the average starcraft player doesnt even understand. For me its boring to watch and boring to play. But then again, i was the kind of player that would spent alot of time trying to figure out the perfect build order for the perfect 2-base allin, how i could make the strongest possible attack while still playing reactive to their build order. That was fun, and maybe thats the only reason why i managed to take some games from profesional players, because i did wonky stuff...but for me, thats the starcraft i grew up with and learned to love.
PEW PEW PEW
thezanursic
Profile Blog Joined July 2011
5478 Posts
December 03 2013 08:42 GMT
#39
I'll tell you what doesn't keep me playing... the arcade or it didn't I know that I haven't logged on to battle.net for a while, but I assume that the arcade is just as bad as it used to be.
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
woreyour
Profile Blog Joined December 2010
582 Posts
Last Edited: 2013-12-03 14:08:15
December 03 2013 14:06 GMT
#40
for me what makes it fun is when i start to beat my friends - fun and competitive.

Also another way to have fun is when you watch your replay and start to enjoy how bad or good you were after a long hectic game. I do that after a break. I really like it when the game goes to epic 30, 45 to an hour games.

Also last but the best of my reasons, is the BM some players produce. iI is really fun for me. I dont know about yall but when I see the rage I imagine their faces. With that you could check out the BM thread to see how entertaining BMs can be. More if you were the one's BMed. Unlike in dota its more of whining saying you are bad etc but in SC2 it is pure rage because they cant blame others but themselves
I am so sexy.. I sometimes romance myself..
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
10:00
Weekly #94
CranKy Ducklings82
LiquipediaDiscussion
GSL Code S
08:00
Semi-Finals & Finals
Rogue vs Classic
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .140
Rex 7
StarCraft: Brood War
Rain 3904
Calm 3763
Bisu 1522
Horang2 810
Larva 677
Pusan 620
BeSt 275
Mini 234
Killer 132
Leta 127
[ Show more ]
hero 117
Hyun 106
EffOrt 92
Soulkey 80
Last 59
ToSsGirL 53
sSak 48
Aegong 39
Barracks 33
Shinee 29
JulyZerg 16
HiyA 14
ZerO 14
Stork 14
Movie 13
Hm[arnc] 8
Noble 7
ivOry 7
SilentControl 5
eros_byul 1
Dota 2
XaKoH 593
XcaliburYe515
Fuzer 159
Pyrionflax65
Counter-Strike
Stewie2K1024
flusha476
edward103
Super Smash Bros
C9.Mang0433
Mew2King102
Westballz93
Heroes of the Storm
Khaldor268
Other Games
singsing1438
ZerO(Twitch)5
Organizations
Dota 2
PGL Dota 2 - Main Stream14170
PGL Dota 2 - Secondary Stream5617
Other Games
gamesdonequick621
StarCraft: Brood War
lovetv 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Adnapsc2 61
• LUISG 41
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2147
League of Legends
• Stunt638
Upcoming Events
WardiTV Qualifier
5h 41m
BSL: ProLeague
7h 41m
Bonyth vs Dewalt
Cross vs Doodle
MadiNho vs Dragon
Replay Cast
13h 41m
Wardi Open
1d
Replay Cast
1d 13h
Replay Cast
1d 23h
RSL Revival
1d 23h
Cure vs Percival
ByuN vs Spirit
RSL Revival
2 days
herO vs sOs
Zoun vs Clem
Replay Cast
3 days
The PondCast
3 days
[ Show More ]
RSL Revival
3 days
Serral vs SHIN
Solar vs Cham
Replay Cast
4 days
RSL Revival
4 days
Reynor vs Scarlett
ShoWTimE vs Classic
uThermal 2v2 Circuit
5 days
SC Evo League
6 days
Circuito Brasileiro de…
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2025-06-11
BGE Stara Zagora 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL 17: 2025 SUMMER
2025 GSL S2
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025

Upcoming

Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
BLAST Open Fall 2025
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.