• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:28
CEST 23:28
KST 06:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
IntoTheTV X SOOP SC2 League : Weekly & Monthly4Clem: "I don't have that much hope in Blizzard"2ZeroSpace Early Access is Now Live!28Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)94
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) How would you feel about frequent/monthly balance patches for SC2? Reynor: GSL Loss Wasn't About Preparation Format What's the best tug of war? Clem: "I don't have that much hope in Blizzard"
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event PIG STY FESTIVAL 8.0! (13 - 23 August) IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN Master Swan Open (Global Bronze-Master 2)
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance Mutation # 534 Burning Evacuation
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Recent recommended BW games screpdb: new Starcraft reporting tool ASL22 General Discussion
Tourneys
[Megathread] Daily Proleagues Star Con San Diego 2026 BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS Escore Tournament - Season 3
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
ZeroSpace Early Access is Now Live! General RTS Discussion Thread Nintendo Switch Thread Path of Exile Diablo IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread European Politico-economics QA Mega-thread How to buy a book - shipping from Korea to Europe
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread 2026-27 Football Thread placeholder TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Games, Hormones, and "Dark" …
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8659 users

Is Starcraft 2 fun? Why? - Page 2

Blogs > Esoterikk
Post a Reply
Prev 1 2 All
Finganforn
Profile Joined October 2012
Sweden77 Posts
November 29 2013 17:06 GMT
#21
SC2 is fun in the arcade and single player modes. The ladder isn't fun.

But playing competitively isn't supposed to be fun, it's about excitement and trying to win.
Not everything needs to be fun to be "good", there are other qualities to a good game (or book or movie or anything, Citizen Kane isn't a "fun" movie but still considered a masterpiece.).

I'm not a competitive minded person, so I've stopped playing SC2 ladder, and when I played WoW I preferred raiding over PvP. For competitive minded people, I am sure the ladder is engaging and fulfilling (and rage-inducing when you lose).
cutler
Profile Joined March 2010
Germany609 Posts
November 29 2013 17:24 GMT
#22
for me sc2 is fun cause after every game i want to "fix" my mistake i did last game. It pushes me...
SupplyBlockedTV
Profile Blog Joined September 2011
Belgium313 Posts
Last Edited: 2013-11-29 17:35:21
November 29 2013 17:34 GMT
#23
Starcraft made me a better person. Its fun if you want to push your capabilities. Its like training for a marathon, slowly improving yourself, climbing up the ladder. :D


(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)
PEW PEW PEW
LockeTazeline
Profile Blog Joined June 2012
2390 Posts
November 29 2013 18:48 GMT
#24
Most fun part for me is playing with friends of course and just doing random crazy strats. Of course, the same could be said of almost any game. Being with people can make pretty much anything fun (and we probably end up playing more Arcade than actual SC2 games).

But I much prefer playing Starcraft solo as opposed to say League of Legends. In both cases, they're intensely skilled matches that I view more as a competition than a fun game, but I much prefer Starcraft's 1v1 to League's soloQ. The simple reason for this is that in LoL, you have to play with other people, and this can hinder my experience in 2 major ways:
1)When I play bad (not uncommon haha), it negatively affects my team. This makes losing feel awful
2)One of my teammates could be a jerk (not uncommon). I don't mind if my opponent is BM, but when it's my ally, it's not a cool experience.

In SC2 laddering, there's nothing like that that really detracts from the game.
TelecoM
Profile Blog Joined January 2010
United States10801 Posts
November 29 2013 21:38 GMT
#25
On November 29 2013 17:51 ninazerg wrote:
I really don't know why people play SC2. I guess there are a lot of masochistic people who are into gaming.


lol Nina, this is one of the best / and most true post's that I have ever seen on this website........
AKA: TelecoM[WHITE] Protoss fighting
Fliparoni
Profile Joined February 2012
205 Posts
Last Edited: 2013-11-29 23:07:41
November 29 2013 23:06 GMT
#26
It combines twich/mechanics of FPS games with strategy. Best of both worlds in my opinion and that's what makes it fun for me. I like the 1v1 competitive aspect. Also, I find it incredibly fun analyzing and trying to improve my play by going over replays and seeing what mistakes I or my opponent did, optimizing build orders, working on macro and mirco etc etc etc and all that good stuff. Believe it or not, I find all this incredibly fun.

When I want to have some "mindless" fun or "easier" fun, I play games like Diablo 3, Skyrim, Path of Exile or Counterstrike GO.
Bleak
Profile Blog Joined September 2010
Turkey3059 Posts
November 29 2013 23:24 GMT
#27
No it is not fun for me anymore, for more than two years. The game is just too stressfull and you feel lonely.
"I am a beacon of knowledge blazing out across a black sea of ignorance. "
Scarecrow
Profile Blog Joined July 2009
Korea (South)9175 Posts
November 30 2013 01:15 GMT
#28
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.
Yhamm is the god of predictions
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
November 30 2013 10:15 GMT
#29
On November 30 2013 10:15 Scarecrow wrote:
Show nested quote +
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.


Nah, SBT is actually right, and insulting him doesn't make you right.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
xuanzue
Profile Joined October 2010
Colombia1747 Posts
November 30 2013 17:30 GMT
#30
tbh i felt the times playing aoe2 were more fun to me. maybe because i played it with my friends of the university in a pc bang, so the atmosphere was better.
Dominions 4: "Thrones of Ascension".
Scarecrow
Profile Blog Joined July 2009
Korea (South)9175 Posts
December 01 2013 11:42 GMT
#31
On November 30 2013 19:15 ninazerg wrote:
Show nested quote +
On November 30 2013 10:15 Scarecrow wrote:
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.


Nah, SBT is actually right, and insulting him doesn't make you right.

Nope, reading his post and applying logic makes me right, the insult was superfluous. Surprised anyone tried to defend a post that stupid.
Yhamm is the god of predictions
virpi
Profile Blog Joined August 2009
Germany3599 Posts
Last Edited: 2013-12-01 16:06:17
December 01 2013 16:05 GMT
#32
Quite simple: I love 1v1. I love competition. I love using my brain. I can move my fingers quickly.
Other reasons: Team games suck, MOBAs are boring and the weather is always shitty in Germany.
first we make expand, then we defense it.
SupplyBlockedTV
Profile Blog Joined September 2011
Belgium313 Posts
Last Edited: 2013-12-01 17:36:25
December 01 2013 16:10 GMT
#33
On December 01 2013 20:42 Scarecrow wrote:
Show nested quote +
On November 30 2013 19:15 ninazerg wrote:
On November 30 2013 10:15 Scarecrow wrote:
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.


Nah, SBT is actually right, and insulting him doesn't make you right.

Nope, reading his post and applying logic makes me right, the insult was superfluous. Surprised anyone tried to defend a post that stupid.


I played starcraft for a big deal in the past before i quit. I got to high masters and even beaten high GM players in tournaments.
In a strategy game you are supposed to have options, blizzard took them away, its not about strategy anymore, its how well you can multitask for 15 minutes to decide the game in one big clusterfuck. I really dont care whether you insult my intelligence or not man, i guess after all this is the internet, where little people suddenly become big men. Enjoy your day.

(If you want to start an agrument, do it without the insults)
PEW PEW PEW
seequeue
Profile Joined March 2007
United States47 Posts
December 01 2013 17:02 GMT
#34
I can think of quite a few games that are more fun than starcraft 2

there are also games that are both more fun and also have a similarly high skill curve. Unless you're really fascinated by the idea of RTS games or are seriously trying to make money playing video games, I think there's a lot better options for gaming.
Scarecrow
Profile Blog Joined July 2009
Korea (South)9175 Posts
Last Edited: 2013-12-01 17:49:49
December 01 2013 17:45 GMT
#35
On December 02 2013 01:10 SupplyBlockedTV wrote:
Show nested quote +
On December 01 2013 20:42 Scarecrow wrote:
On November 30 2013 19:15 ninazerg wrote:
On November 30 2013 10:15 Scarecrow wrote:
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.


Nah, SBT is actually right, and insulting him doesn't make you right.

Nope, reading his post and applying logic makes me right, the insult was superfluous. Surprised anyone tried to defend a post that stupid.


I played starcraft for a big deal in the past before i quit. I got to high masters and even beaten high GM players in tournaments. I really dont care whether you insult my intelligence or not man, i guess after all this is the internet, where little people suddenly become big men. Enjoy your day.

(If you want to start an agrument, do it without the insults)

On November 30 2013 02:34 SupplyBlockedTV wrote:can only win a game playing safe

well that's just simply not true, there are plenty of ways to win by being aggressive

You also said winning takes:
On November 30 2013 02:34 SupplyBlockedTV wrote:a lucky clusterfuck in the late game

Taeja must be so lucky to win all those tourneys. How the hell was Rain's late game PvP so good? He must be just really lucky too.... Seriously, late game is the culmination of everything either player has done leading up to it and winning it requires better control, scouting, composition, decisionmaking or positional play. Luck or randomness is hardly a significant factor in late game.

On November 30 2013 02:34 SupplyBlockedTV wrote:bye bye strategy

By this I assume you mean there is no strategy in late game (or the game in general)

hmmm... no strategy in late game SC... maybe there's less of the 'special tactics' variety but to say it's gone once late game comes around defies logic.

I'm also masters, so what, your rank doesn't automatically make your posts valid. I wasn't looking for an argument, I was just irritated to see a post so out of touch with reality. If you can defend any of the 3 statements above I'd be stunned. It just seems like you're bitter and developed this warped view of the game to justify your quitting.
Yhamm is the god of predictions
SupplyBlockedTV
Profile Blog Joined September 2011
Belgium313 Posts
Last Edited: 2013-12-01 22:59:51
December 01 2013 18:21 GMT
#36
On December 02 2013 02:45 Scarecrow wrote:
Show nested quote +
On December 02 2013 01:10 SupplyBlockedTV wrote:
On December 01 2013 20:42 Scarecrow wrote:
On November 30 2013 19:15 ninazerg wrote:
On November 30 2013 10:15 Scarecrow wrote:
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.


Nah, SBT is actually right, and insulting him doesn't make you right.

Nope, reading his post and applying logic makes me right, the insult was superfluous. Surprised anyone tried to defend a post that stupid.


I played starcraft for a big deal in the past before i quit. I got to high masters and even beaten high GM players in tournaments. I really dont care whether you insult my intelligence or not man, i guess after all this is the internet, where little people suddenly become big men. Enjoy your day.

(If you want to start an agrument, do it without the insults)

Show nested quote +
On November 30 2013 02:34 SupplyBlockedTV wrote:can only win a game playing safe

well that's just simply not true, there are plenty of ways to win by being aggressive

You also said winning takes:
Show nested quote +
On November 30 2013 02:34 SupplyBlockedTV wrote:a lucky clusterfuck in the late game

Taeja must be so lucky to win all those tourneys. How the hell was Rain's late game PvP so good? He must be just really lucky too.... Seriously, late game is the culmination of everything either player has done leading up to it and winning it requires better control, scouting, composition, decisionmaking or positional play. Luck or randomness is hardly a significant factor in late game.

Show nested quote +
On November 30 2013 02:34 SupplyBlockedTV wrote:bye bye strategy

By this I assume you mean there is no strategy in late game (or the game in general)

hmmm... no strategy in late game SC... maybe there's less of the 'special tactics' variety but to say it's gone once late game comes around defies logic.

I'm also masters, so what, your rank doesn't automatically make your posts valid. I wasn't looking for an argument, I was just irritated to see a post so out of touch with reality. If you can defend any of the 3 statements above I'd be stunned. It just seems like you're bitter and developed this warped view of the game to justify your quitting.


Ok. now we can talk.

Yea i will not disagree that the winner of the game is the one who makes the least mistakes.

Its the fact that the game must be taken to the lategame that annoys me. Yea you can be aggresive early and midgame, but it will all be to have a winning edge in the late game. In chess, if your opponent isnt careful you can finish the game straight away after a few moves, thats strategy. You can agrue that you can do the same in starcraft, which you can if your opponent makes big mistakes (but it would need to be a major screw up).

Fact is simply that an attacking player in the early and mid stages of the game has to commit more resources into units and give up more economy then the defending player to do anything meaningful. They made it really easy to sit back and macro all day long. I dont find that intresting. Basic logic should dictate that if i put more resources in an attack then my opponent that i should win, but that rarely happens because of units like the mothershipcore etc. Hey lets spawn a cheap unit while i macro and spawn no units to stop an attack thats worth 10 times my units.

This used to be a very unforgiving game that could be decided in the first few minutes, i liked that about starcraft, but its not that same game anymore. I still respect the game because its a hard one, and it has a high skill ceiling, but strategy wise it feels dumbed down, it still is a very complex game, but its not the unforgiving game anymore....its an accumulation of mistakes that make you lose a game, not just 1 mistake (if people make mistakes its their fault, game shouldnt be so forgiving).

And i dont need to justify my quitting, i simply dont have time to play any games at all anymore these days.


PEW PEW PEW
Scarecrow
Profile Blog Joined July 2009
Korea (South)9175 Posts
December 02 2013 00:08 GMT
#37
On December 02 2013 03:21 SupplyBlockedTV wrote:
Show nested quote +
On December 02 2013 02:45 Scarecrow wrote:
On December 02 2013 01:10 SupplyBlockedTV wrote:
On December 01 2013 20:42 Scarecrow wrote:
On November 30 2013 19:15 ninazerg wrote:
On November 30 2013 10:15 Scarecrow wrote:
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.


Nah, SBT is actually right, and insulting him doesn't make you right.

Nope, reading his post and applying logic makes me right, the insult was superfluous. Surprised anyone tried to defend a post that stupid.


I played starcraft for a big deal in the past before i quit. I got to high masters and even beaten high GM players in tournaments. I really dont care whether you insult my intelligence or not man, i guess after all this is the internet, where little people suddenly become big men. Enjoy your day.

(If you want to start an agrument, do it without the insults)

On November 30 2013 02:34 SupplyBlockedTV wrote:can only win a game playing safe

well that's just simply not true, there are plenty of ways to win by being aggressive

You also said winning takes:
On November 30 2013 02:34 SupplyBlockedTV wrote:a lucky clusterfuck in the late game

Taeja must be so lucky to win all those tourneys. How the hell was Rain's late game PvP so good? He must be just really lucky too.... Seriously, late game is the culmination of everything either player has done leading up to it and winning it requires better control, scouting, composition, decisionmaking or positional play. Luck or randomness is hardly a significant factor in late game.

On November 30 2013 02:34 SupplyBlockedTV wrote:bye bye strategy

By this I assume you mean there is no strategy in late game (or the game in general)

hmmm... no strategy in late game SC... maybe there's less of the 'special tactics' variety but to say it's gone once late game comes around defies logic.

I'm also masters, so what, your rank doesn't automatically make your posts valid. I wasn't looking for an argument, I was just irritated to see a post so out of touch with reality. If you can defend any of the 3 statements above I'd be stunned. It just seems like you're bitter and developed this warped view of the game to justify your quitting.


Ok. now we can talk.

Yea i will not disagree that the winner of the game is the one who makes the least mistakes.

Its the fact that the game must be taken to the lategame that annoys me. Yea you can be aggresive early and midgame, but it will all be to have a winning edge in the late game. In chess, if your opponent isnt careful you can finish the game straight away after a few moves, thats strategy. You can agrue that you can do the same in starcraft, which you can if your opponent makes big mistakes (but it would need to be a major screw up).

Fact is simply that an attacking player in the early and mid stages of the game has to commit more resources into units and give up more economy then the defending player to do anything meaningful. They made it really easy to sit back and macro all day long. I dont find that intresting. Basic logic should dictate that if i put more resources in an attack then my opponent that i should win, but that rarely happens because of units like the mothershipcore etc. Hey lets spawn a cheap unit while i macro and spawn no units to stop an attack thats worth 10 times my units.

This used to be a very unforgiving game that could be decided in the first few minutes, i liked that about starcraft, but its not that same game anymore. I still respect the game because its a hard one, and it has a high skill ceiling, but strategy wise it feels dumbed down, it still is a very complex game, but its not the unforgiving game anymore....its an accumulation of mistakes that make you lose a game, not just 1 mistake (if people make mistakes its their fault, game shouldnt be so forgiving).

And i dont need to justify my quitting, i simply dont have time to play any games at all anymore these days.

I can see what you're saying but surely making games last longer actually leaves more room for strategy? You have to have follow-ups and anticipate each other's next moves after doing damage rather than simply killing them in early WoL. The game was far simpler strategically when if you missed a forcefield you die... now you get behind but you can fight back. The game used to have so many 1 base all-ins that were very successful because of small maps, limited scouting and less defender's advantage. That made for short games decided by one fuck up with little opportunity for players to show off strategies like sOs and Naniwa do today. Basic logic might dictate that more resources in an attack should beat less resources defending but that makes for a shitty rts where you can get a slight build order/scouting edge and snowball it into a win. MSC can't hold 10 times as much stuff (you seem to like hyperbole) and becomes far less relevant after the early game whilst allowing for some tech/greed that makes the game more complex.

Basically, a game based on the accumulation of mistakes (rather than one) allows for more comebacks and back and forth with less lucky insta-wins. One of the things that made BW so great is that it was very hard to outright kill someone, and better players could almost always fight back due to long rally distances, pathing and high ground advantage. I agree that the mocore has made SC2 a little too passive in the early game but players are finding ways to work around it and it has vastly improved the quality of PvP.
Yhamm is the god of predictions
SupplyBlockedTV
Profile Blog Joined September 2011
Belgium313 Posts
Last Edited: 2013-12-02 03:53:37
December 02 2013 01:25 GMT
#38
On December 02 2013 09:08 Scarecrow wrote:
Show nested quote +
On December 02 2013 03:21 SupplyBlockedTV wrote:
On December 02 2013 02:45 Scarecrow wrote:
On December 02 2013 01:10 SupplyBlockedTV wrote:
On December 01 2013 20:42 Scarecrow wrote:
On November 30 2013 19:15 ninazerg wrote:
On November 30 2013 10:15 Scarecrow wrote:
On November 30 2013 02:34 SupplyBlockedTV wrote:
(but blizzard ruined it....hey lets nerf stuff so people can only win a game playing safe and getting a lucky clusterfuck in the lategame, bye bye strategy)

lol... such a retarded attitude. Luck doesn't play much of a role in late game (the better player usually wins). SC2 is far less luck based now than early WoL and there's plenty of strategy. Though I guess you can keep calling it a no strategy, coinflip clusterfuck so you don't feel bad about sucking.


Nah, SBT is actually right, and insulting him doesn't make you right.

Nope, reading his post and applying logic makes me right, the insult was superfluous. Surprised anyone tried to defend a post that stupid.


I played starcraft for a big deal in the past before i quit. I got to high masters and even beaten high GM players in tournaments. I really dont care whether you insult my intelligence or not man, i guess after all this is the internet, where little people suddenly become big men. Enjoy your day.

(If you want to start an agrument, do it without the insults)

On November 30 2013 02:34 SupplyBlockedTV wrote:can only win a game playing safe

well that's just simply not true, there are plenty of ways to win by being aggressive

You also said winning takes:
On November 30 2013 02:34 SupplyBlockedTV wrote:a lucky clusterfuck in the late game

Taeja must be so lucky to win all those tourneys. How the hell was Rain's late game PvP so good? He must be just really lucky too.... Seriously, late game is the culmination of everything either player has done leading up to it and winning it requires better control, scouting, composition, decisionmaking or positional play. Luck or randomness is hardly a significant factor in late game.

On November 30 2013 02:34 SupplyBlockedTV wrote:bye bye strategy

By this I assume you mean there is no strategy in late game (or the game in general)

hmmm... no strategy in late game SC... maybe there's less of the 'special tactics' variety but to say it's gone once late game comes around defies logic.

I'm also masters, so what, your rank doesn't automatically make your posts valid. I wasn't looking for an argument, I was just irritated to see a post so out of touch with reality. If you can defend any of the 3 statements above I'd be stunned. It just seems like you're bitter and developed this warped view of the game to justify your quitting.


Ok. now we can talk.

Yea i will not disagree that the winner of the game is the one who makes the least mistakes.

Its the fact that the game must be taken to the lategame that annoys me. Yea you can be aggresive early and midgame, but it will all be to have a winning edge in the late game. In chess, if your opponent isnt careful you can finish the game straight away after a few moves, thats strategy. You can agrue that you can do the same in starcraft, which you can if your opponent makes big mistakes (but it would need to be a major screw up).

Fact is simply that an attacking player in the early and mid stages of the game has to commit more resources into units and give up more economy then the defending player to do anything meaningful. They made it really easy to sit back and macro all day long. I dont find that intresting. Basic logic should dictate that if i put more resources in an attack then my opponent that i should win, but that rarely happens because of units like the mothershipcore etc. Hey lets spawn a cheap unit while i macro and spawn no units to stop an attack thats worth 10 times my units.

This used to be a very unforgiving game that could be decided in the first few minutes, i liked that about starcraft, but its not that same game anymore. I still respect the game because its a hard one, and it has a high skill ceiling, but strategy wise it feels dumbed down, it still is a very complex game, but its not the unforgiving game anymore....its an accumulation of mistakes that make you lose a game, not just 1 mistake (if people make mistakes its their fault, game shouldnt be so forgiving).

And i dont need to justify my quitting, i simply dont have time to play any games at all anymore these days.

I can see what you're saying but surely making games last longer actually leaves more room for strategy? You have to have follow-ups and anticipate each other's next moves after doing damage rather than simply killing them in early WoL. The game was far simpler strategically when if you missed a forcefield you die... now you get behind but you can fight back. The game used to have so many 1 base all-ins that were very successful because of small maps, limited scouting and less defender's advantage. That made for short games decided by one fuck up with little opportunity for players to show off strategies like sOs and Naniwa do today. Basic logic might dictate that more resources in an attack should beat less resources defending but that makes for a shitty rts where you can get a slight build order/scouting edge and snowball it into a win. MSC can't hold 10 times as much stuff (you seem to like hyperbole) and becomes far less relevant after the early game whilst allowing for some tech/greed that makes the game more complex.

Basically, a game based on the accumulation of mistakes (rather than one) allows for more comebacks and back and forth with less lucky insta-wins. One of the things that made BW so great is that it was very hard to outright kill someone, and better players could almost always fight back due to long rally distances, pathing and high ground advantage. I agree that the mocore has made SC2 a little too passive in the early game but players are finding ways to work around it and it has vastly improved the quality of PvP.



I guess it depends on how you like to play. I know i would rather watch a short 8 minute game then a long macro game. When starcraft just got released it was amazing to see some of the wonky early game stuff being done, but it was this wonky stuff that made the game really fun to watch, to see players winning or losing a game with awesome unit control and crazy tactics in the first few minutes of the game....for me, that is starcraft. I know people dont like cheese and allins, but its that which makes starcraft interesting for me. Late game engagements are not only boring to watch, but unless you are a pro with 300 apm your not going to make alot of difference with your unit control when an engagement goes down. That doesnt mean pros dont do amazing stuff, and i respect the multitasking they are able to do at such high speed, but most games are just 15minutes of simcity with some harassment going on and subtleties that the average starcraft player doesnt even understand. For me its boring to watch and boring to play. But then again, i was the kind of player that would spent alot of time trying to figure out the perfect build order for the perfect 2-base allin, how i could make the strongest possible attack while still playing reactive to their build order. That was fun, and maybe thats the only reason why i managed to take some games from profesional players, because i did wonky stuff...but for me, thats the starcraft i grew up with and learned to love.
PEW PEW PEW
thezanursic
Profile Blog Joined July 2011
5500 Posts
December 03 2013 08:42 GMT
#39
I'll tell you what doesn't keep me playing... the arcade or it didn't I know that I haven't logged on to battle.net for a while, but I assume that the arcade is just as bad as it used to be.
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
woreyour
Profile Blog Joined December 2010
582 Posts
Last Edited: 2013-12-03 14:08:15
December 03 2013 14:06 GMT
#40
for me what makes it fun is when i start to beat my friends - fun and competitive.

Also another way to have fun is when you watch your replay and start to enjoy how bad or good you were after a long hectic game. I do that after a break. I really like it when the game goes to epic 30, 45 to an hour games.

Also last but the best of my reasons, is the BM some players produce. iI is really fun for me. I dont know about yall but when I see the rage I imagine their faces. With that you could check out the BM thread to see how entertaining BMs can be. More if you were the one's BMed. Unlike in dota its more of whining saying you are bad etc but in SC2 it is pure rage because they cant blame others but themselves
I am so sexy.. I sometimes romance myself..
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 13h 32m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ZombieGrub145
ProTech91
StarCraft: Brood War
Free 71
Shine 24
yabsab 18
NaDa 10
firebathero 0
League of Legends
Doublelift4700
JimRising 410
Counter-Strike
fl0m2403
minikerr70
Heroes of the Storm
Khaldor318
Other Games
gofns11943
Grubby3447
Beastyqt703
Mlord462
C9.Mang0209
ROOTCatZ159
ArmadaUGS126
Livibee90
Mew2King39
SteadfastSC24
Organizations
Other Games
gamesdonequick1730
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• musti20045 32
• RyuSc2 30
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• blackmanpl 20
• FirePhoenix17
• Pr0nogo 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2669
League of Legends
• Shiphtur485
Upcoming Events
WardiTV Weekly
13h 32m
Sparkling Tuna Cup
1d 12h
INu's Battles
1d 13h
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
2 days
The PondCast
2 days
Kung Fu Cup
2 days
Patches Events
2 days
Replay Cast
3 days
CrankTV Team League
3 days
OSC
3 days
[ Show More ]
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
Afreeca Starleague
5 days
RSL Revival
5 days
ByuN vs SHIN
Solar vs Lambo
WardiTV Summer Champion…
5 days
Afreeca Starleague
6 days
RSL Revival
6 days
Clem vs Serral
herO vs Rogue
WardiTV Summer Champion…
6 days
Liquipedia Results

Completed

ASL S22 SEASON OPEN Day 2
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Proleague 2026-07-26
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Eternal Conflict S2 Finale
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
Acropolis #5
CSLAN 4
ASL Season 22
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Light Tournament 2026
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.