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Help me name our next game! - Page 2

Blogs > 0x64
Post a Reply
Prev 1 2 All
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
June 18 2013 05:16 GMT
#21
Andromeda Blue definitely. Alpha Sky sounds trivial, probably the name of half the space-related games ever made.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
Aerisky
Profile Blog Joined May 2012
United States12129 Posts
June 18 2013 05:33 GMT
#22
Andromeda Blue rolls well off the tongue, and definitely seems like the kind of thing you guys should go for, yeah :D

Alpha sky sounds way too common, boring, and forgettable in my opinion. Speaking as someone whose username is comprised of a not-really-phoneme that begins with "a", and "sky", it's a bad name hehe~
Jim while Johnny had had had had had had had; had had had had the better effect on the teacher.
0x64
Profile Blog Joined September 2002
Finland4615 Posts
June 18 2013 06:46 GMT
#23
Andromeda Blue it is!
Thanks everyone
Dump of assembler code from 0xffffffec to 0x64: End of assembler dump.
woreyour
Profile Blog Joined December 2010
582 Posts
Last Edited: 2013-06-18 10:05:59
June 18 2013 10:00 GMT
#24
Andromeda blue looks like an advanced crayola crayon or a gay ass color
Some word twist:
Blue-sky andromeda: somes like battlestar galactica
Andromeda skies / andromedan skies: sounds like a tv show
Blue Andromeda: Probably the next sci fi action film staring Mila J.
Blue andromedan skies: New hipster song

additional stuff:
Blue-Sky Andromeda: Alpha - 1st installalment
Alpha Andromeda: sounds good, can be known as AA
Blue Alpha Andromeda: Catchy name for the in game ship thus the title
Andromeda Alpha: Planets name thus the game



I am so sexy.. I sometimes romance myself..
0x64
Profile Blog Joined September 2002
Finland4615 Posts
July 02 2013 11:30 GMT
#25
Here is the logo
What do you think?

[image loading]
Dump of assembler code from 0xffffffec to 0x64: End of assembler dump.
Sir.Phalanx
Profile Blog Joined April 2012
Japan195 Posts
July 02 2013 11:38 GMT
#26
o.O I have no idea what your game is about, but it looks awesome just from that wallpaper...

also that logo looks pretty sweet IMO, although I'm no professional at graphics design.
Go to school - Laddder - Sleep - repeat. Who needs a social life anyways.
3FFA
Profile Blog Joined February 2010
United States3931 Posts
July 02 2013 16:27 GMT
#27
Interesting logo. Looks cool and high-tech but I still haven't really been told what this game is even about. It is kinda like being told that you want help with the name and logo of a game but for all we know you could end up being teenage alien ninja turtles flying in planes over dinosaurs on Earth. =/
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
0x64
Profile Blog Joined September 2002
Finland4615 Posts
July 02 2013 16:57 GMT
#28
Thanks, we are aiming to make a challenging multiplayer long running strategy game.
The players will battle in 2 teams for a longer period of time over the control of the territory.

Basically you fly around, collect resources, build your base and try to conquer new area before the other team does (Getting one area back is a bigger challenge).

The game is aimed at a broad audience and I think a video of game play, when it will be time to release one, will talk more than anything I can say here, but that will be in a month or two.
Dump of assembler code from 0xffffffec to 0x64: End of assembler dump.
3FFA
Profile Blog Joined February 2010
United States3931 Posts
July 02 2013 20:37 GMT
#29
Understood. You may find this useful for when you eventually start teasers and what not.
http://www.pentadact.com/2012-03-17-gdc-talk-how-to-explain-your-game-to-an-asshole/
Thanks for explaining the general idea to me and good luck to your team!
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
0x64
Profile Blog Joined September 2002
Finland4615 Posts
July 03 2013 08:59 GMT
#30
On July 03 2013 05:37 3FFA wrote:
Understood. You may find this useful for when you eventually start teasers and what not.
http://www.pentadact.com/2012-03-17-gdc-talk-how-to-explain-your-game-to-an-asshole/
Thanks for explaining the general idea to me and good luck to your team!


Thanks!
This is the only place where this is content is actually public, we are still preparing the communication.
I don't want to try to start this kind of fake hype and being mysterious and shit.

Want to communicated about the development process and design decisions.
Dump of assembler code from 0xffffffec to 0x64: End of assembler dump.
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
Last Edited: 2013-07-03 11:04:02
July 03 2013 11:01 GMT
#31
I think the logo might be even better without the bottom part (I'll call it feet...) , would make for a better , more clean look. At least thats my personal opinion. Really liking the font of it, though!

Like this

[image loading]
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
3FFA
Profile Blog Joined February 2010
United States3931 Posts
July 03 2013 19:52 GMT
#32
On July 03 2013 17:59 0x64 wrote:
Show nested quote +
On July 03 2013 05:37 3FFA wrote:
Understood. You may find this useful for when you eventually start teasers and what not.
http://www.pentadact.com/2012-03-17-gdc-talk-how-to-explain-your-game-to-an-asshole/
Thanks for explaining the general idea to me and good luck to your team!


Thanks!
This is the only place where this is content is actually public, we are still preparing the communication.
I don't want to try to start this kind of fake hype and being mysterious and shit.

Want to communicated about the development process and design decisions.

Fully understood.

@Above I agree with this. Although personally instead of feat I would call it the 'tail'
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
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