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The SC2 Notepad, What to 'note'?

Blogs > uberxD
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uberxD
Profile Blog Joined September 2012
412 Posts
May 13 2013 15:42 GMT
#1
So I've bought a small notepad in which I want to write notes of my SC2 matches and lectures, so I can check them later without being on my PC, since I share it.

But before opening the notepad something came to my mind, and it was a blackout.
It's funny, I want to become a better SC2 player since I enjoy the learning process, but I'm totally unable to write down some notes (as you do in school/college) about my replays or lectures.

So, open question, if you had a note pad to write down SC2 stuff... what would you write in it?

<-- occasionally in English - @uberdota
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
May 13 2013 15:46 GMT
#2
Notes about players cos i'm super forgetful
MysteryMeat1
Profile Blog Joined June 2011
United States3292 Posts
May 13 2013 15:47 GMT
#3
Ah thats pretty easy as i used to do the same thing myself. First off while your watching note down his general opening and timings. Look at what he sees and see how he reacts to it. Remember pro players are not looking at were there cursor is but at the minimap about 90% of the time.
"Cause ya know, Style before victory." -The greatest mafia player alive
micronesia
Profile Blog Joined July 2006
United States24799 Posts
May 13 2013 15:50 GMT
#4
I'm curious what you mean by SC2 lectures.... could you explain that?
ModeratorThere are animal crackers for people and there are people crackers for animals.
ReignSupreme.
Profile Blog Joined September 2012
Australia4123 Posts
May 13 2013 15:55 GMT
#5
On May 14 2013 00:50 micronesia wrote:
I'm curious what you mean by SC2 lectures.... could you explain that?


I think he was referring to School/University lectures.
HaRuHi
Profile Blog Joined November 2010
1220 Posts
May 13 2013 15:59 GMT
#6
When I used to play random I noted what to do in each of the 10(-12) match ups and special builds for special maps, so I always had a gameplan. Worst thing, starting a game and not being sure what to actually go for.

Also when I start to wonder about things, like, what happens when I neural a mothership core and want to recall, how many banelings kill a mine etc...I would note that down and later, when I have the chance to play, test it on the unit test map. But I pretty much think I know all the weird situations now that could occur.

Also I stopped playing protoss, so the rest I can handle in my head :d ... no need for notepad for me anymore.
uberxD
Profile Blog Joined September 2012
412 Posts
May 13 2013 16:08 GMT
#7
On May 14 2013 00:50 micronesia wrote:
I'm curious what you mean by SC2 lectures.... could you explain that?


Oh please forgive me, sometimes my english is horrible.
This translator... sometimes I use it for help and it end up fucking me...

What I mean is when I read a guide/article/forum, about a match or strategy.
<-- occasionally in English - @uberdota
hoby2000
Profile Blog Joined April 2010
United States918 Posts
May 13 2013 16:09 GMT
#8
When I played, I used my notebook to write down certain math equations I wanted to know. Like how many minerals a second per worker you gained. Or the cost of X amount of units, then find what income I needed.I also used it to remind me to do certain things, like don't transfer workers below 16, go for add-ons first, etc. I also wrote down questions I had while playing, such as anything I've mentioned above (how many workers to gain X amount of mineral? Why add-ons first? What's the cost of add-ons vs my tech?)

Right now I use my notebook for SF4, and I still do the same thing. I have combos written down, with how much damage, along with other ideas or questions I have while practicing.
A lesson without pain is meaningless for nothing can be gained without giving something in return.
FliceR
Profile Blog Joined November 2012
Austria72 Posts
Last Edited: 2013-05-13 18:07:46
May 13 2013 16:24 GMT
#9
I write down the Match-Up, my BO and the main things i made wrong. I have every Match-Up sorted and so I see on the first view what i have to make better in the next games.

If you want to make something with more Information, I normaly write down Match-Up, my BO, his BO, some Facts of, Did i scout? What have i seen? How did i react? What was my folow-up; How was his gamestyle; Did he scouted me, What he saw, His reaction, The reason for Win or for my Lose.


Edit: If i watch games, I make the same like above. Note everything down what you think is important for you.
Peter
@peterflicer hit me up on Twitter ;)
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
May 13 2013 16:30 GMT
#10
timings like the following:
- oracle arrives at my base at 5:30 at the earliest
- speed should be done 110 seconds after he mines 100 gas (if not, then possibly roach allin)
- stalker pops out at 4:20 normally
- medivacs normally come into play at the 9:30-10:30 mark PvT, watch for drops.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
May 13 2013 16:31 GMT
#11
On May 14 2013 01:30 Grobyc wrote:
timings like the following:
- oracle arrives at my base at 5:30 at the earliest
- speed should be done 110 seconds after he mines 100 gas (if not, then possibly roach allin)
- stalker pops out at 4:20 normally
- medivacs normally come into play at the 9:30-10:30 mark PvT, watch for drops.

Oracles can arrive at 5:10 if the toss goes stargate before stalker (and yes, it is actually done by pros).
just sayin
FliceR
Profile Blog Joined November 2012
Austria72 Posts
May 13 2013 16:43 GMT
#12
On May 14 2013 01:31 kollin wrote:
Show nested quote +
On May 14 2013 01:30 Grobyc wrote:
timings like the following:
- oracle arrives at my base at 5:30 at the earliest
- speed should be done 110 seconds after he mines 100 gas (if not, then possibly roach allin)
- stalker pops out at 4:20 normally
- medivacs normally come into play at the 9:30-10:30 mark PvT, watch for drops.

Oracles can arrive at 5:10 if the toss goes stargate before stalker (and yes, it is actually done by pros).
just sayin


OWNED! :D
@peterflicer hit me up on Twitter ;)
netherh
Profile Blog Joined November 2011
United Kingdom333 Posts
May 13 2013 16:53 GMT
#13
I use OneNote for SC2 stuff (inspired by Spanishiwa). I have notes on scouting + timings, things to improve in each match-up, a whole bunch of build orders (ranging from basic buildings to build times / actions / scouting reactions / transitions etc.). Most of it is old stuff relating to WoL though. I also have a section like Flicer describes, making notes for major mistakes etc.
FluffyBinLaden
Profile Blog Joined December 2010
United States527 Posts
May 13 2013 21:14 GMT
#14
I have a notebook right here with things like key timings, my goals for the game I'm playing (Also sticky notes all over my desk for those), memorable matches, players, casts, guides, etc...

It's useful.
Riddles in the Dark. Answers in the Light.
DenTenker
Profile Blog Joined March 2013
United States606 Posts
May 13 2013 23:23 GMT
#15
I tried to start a notebook but never actually put the time into it. For me, I was going to put in different builds for each matchup, some benchmarks that I should be hitting (X drones at X time), and just some game facts (void rays can't be out until X time).
If your all in didn't work, you didn't pull the workers.
Salivanth
Profile Blog Joined October 2010
Australia1071 Posts
Last Edited: 2013-05-14 01:50:20
May 14 2013 01:48 GMT
#16
If you don't know what to put in a notebook, don't make a notebook. The point of having a notebook isn't to "have a notebook", it's to have access to certain information. If you don't know what that information should be, what's the point of having one? It reminds me of what Day9 said once, about players mimicking the LOOK of scouting, but not looking at their scouting worker so the scout was pointless.

Once you have enough information you want written down that it's worth organising in some way, THEN you need a notebook. A notebook shouldn't arise from "I should make a notebook, now what do I put in it?", it should arise from "I have a bunch of SC2 stuff written down already, how should I organise it?" And if you don't feel the need to write down that bunch of SC2 stuff to begin with, you don't need a notebook. I still don't have one, since I only have one page of useful stuff written down.
<@Wikt> so you are one of those nega-fans <@Wikt> that hates the company that makes a game and everything they stand for <@Wikt> but still plays the game <@Wikt> (like roughly 30% of blizzard's player base, maybe much more...)
Fojod
Profile Joined May 2013
United States28 Posts
May 14 2013 03:16 GMT
#17
When I first started playing sc2, I wrote down really exact instructions for how to play each match up. More that just a build order, it had things like what buildings to worker harass and where to put the camera. I didn't know what I was doing so they weren't the best instructions, but writing them down helped me to increase my apm because I remembered more things to do.
I am the Fojod
boon2537
Profile Blog Joined October 2010
United States905 Posts
May 14 2013 04:16 GMT
#18
Build orders, of course. And some common timings too (not that important in lower level play).
Kashll
Profile Blog Joined May 2008
United States1117 Posts
Last Edited: 2013-05-14 05:12:10
May 14 2013 05:11 GMT
#19
I started an SC2/gaming journal when I got serious about the game (despite not being much of a note-taker throughout school).

Initially I would write in there after each game I played with what I thought was salient analysis of why I won/lost the match and anything notable to improve on.

Turns out that just got turned into noise and I never read it. So now I more write down key points or insights to improve which is much more concise and useful.
"After silence, that which comes nearest to expressing the inexpressible is music." - Aldous Huxley
MysteryMeat1
Profile Blog Joined June 2011
United States3292 Posts
May 14 2013 05:59 GMT
#20
I also have a sticky note on my desktop reminding me of one key thing to do. Such as always trying to control the xel naga towers in key locations.
"Cause ya know, Style before victory." -The greatest mafia player alive
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
May 14 2013 06:44 GMT
#21
On May 14 2013 01:43 FliceR wrote:
Show nested quote +
On May 14 2013 01:31 kollin wrote:
On May 14 2013 01:30 Grobyc wrote:
timings like the following:
- oracle arrives at my base at 5:30 at the earliest
- speed should be done 110 seconds after he mines 100 gas (if not, then possibly roach allin)
- stalker pops out at 4:20 normally
- medivacs normally come into play at the 9:30-10:30 mark PvT, watch for drops.

Oracles can arrive at 5:10 if the toss goes stargate before stalker (and yes, it is actually done by pros).
just sayin


OWNED! :D

wat... ?

hmm I always thought oracle came out at like 5:10-15 at the earliest and arrived at 5:25-:30 (assuming proxied outside your base). perhaps not then. anyways, that wasn't really the point.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
iFailbot
Profile Joined May 2013
Australia23 Posts
May 14 2013 12:44 GMT
#22
..Build workers whilst engaging armies x ∞
Build orders, possible transitions, timings and the like.
https://www.facebook.com/groups/hearthsoc/
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