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Active: 2850 users

SC2 is a chunky beast

Blogs > Azera
Post a Reply
1 2 Next All
Azera
Profile Blog Joined December 2010
3800 Posts
Last Edited: 2012-11-02 06:37:21
June 22 2012 09:31 GMT
#1


**
Check out some great music made by TLers - http://bit.ly/QXYhdb , by intrigue. http://bit.ly/RTjpOR , by ohsea.toc.
ArcticMuse
Profile Blog Joined December 2010
Australia93 Posts
June 22 2012 09:46 GMT
#2
Nope. Unit commands are responsive, pathing is near perfect and models are pretty slick. Maybe you're experiencing some lag issues, especially if you're playing on SEA.
Azera
Profile Blog Joined December 2010
3800 Posts
June 22 2012 10:06 GMT
#3
On June 22 2012 18:46 ArcticMuse wrote:
Nope. Unit commands are responsive, pathing is near perfect and models are pretty slick. Maybe you're experiencing some lag issues, especially if you're playing on SEA.


Nope, not lag
Check out some great music made by TLers - http://bit.ly/QXYhdb , by intrigue. http://bit.ly/RTjpOR , by ohsea.toc.
bgx
Profile Joined August 2010
Poland6595 Posts
Last Edited: 2012-06-22 10:30:07
June 22 2012 10:28 GMT
#4
Increased resolution, higher dpi requirement and smaller units.

Also there is more frames in unit movement behavior so you need to watch out more and its harder to distinguish whats happening.

Stork[gm]
drooL
Profile Blog Joined May 2010
United Kingdom2108 Posts
June 22 2012 10:29 GMT
#5
Then I really don't know why you feel that way. SC2 is super slick.
@nowSimon
Azera
Profile Blog Joined December 2010
3800 Posts
June 22 2012 10:30 GMT
#6
On June 22 2012 19:28 bgx wrote:
Increased resolution, higher dpi requirement and smaller units.

Also there is more frames in unit movement behavior so you need to watch out more and its harder to distinguish whats happening.



Yup, I guess so.
Check out some great music made by TLers - http://bit.ly/QXYhdb , by intrigue. http://bit.ly/RTjpOR , by ohsea.toc.
bgx
Profile Joined August 2010
Poland6595 Posts
June 22 2012 10:33 GMT
#7
But it could also be some sort of "lag". I noticed that after format boxing units and general responsive felt more slick.
Stork[gm]
John Madden
Profile Blog Joined October 2010
American Samoa894 Posts
June 22 2012 10:36 GMT
#8
You have got to be titting me mate
FOOTBALL
bGr.MetHiX
Profile Joined February 2011
Bulgaria511 Posts
June 22 2012 10:44 GMT
#9
how is this a blog?
Top50 GM EU Protoss from Bulgaria. Streaming with commentary : www.twitch.tv/hwbgmethix
Azera
Profile Blog Joined December 2010
3800 Posts
Last Edited: 2012-11-02 06:37:34
June 22 2012 10:45 GMT
#10
Check out some great music made by TLers - http://bit.ly/QXYhdb , by intrigue. http://bit.ly/RTjpOR , by ohsea.toc.
bGr.MetHiX
Profile Joined February 2011
Bulgaria511 Posts
June 22 2012 10:48 GMT
#11
o_O moving on.unsuccessful troll is unsuccessful.making a BLOG about your STREAM then telling me im "passively agressive"? Im ACTIVELY AGRESSIVE against unsuccessful trolls
Top50 GM EU Protoss from Bulgaria. Streaming with commentary : www.twitch.tv/hwbgmethix
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
June 22 2012 10:49 GMT
#12
On June 22 2012 19:44 bGr.MetHiX wrote:
how is this a blog?


It looks more like self-advertising to me.

Anyways, UI wise there is no difference between BW and SC2 UI though since BW usually uses LAN latency while SC2 uses a unified 200ms latency to prevent lag from influencing the game, it might feel different for the unit control.
Azera
Profile Blog Joined December 2010
3800 Posts
June 22 2012 11:01 GMT
#13
On June 22 2012 19:48 bGr.MetHiX wrote:
o_O moving on.unsuccessful troll is unsuccessful.making a BLOG about your STREAM then telling me im "passively agressive"? Im ACTIVELY AGRESSIVE against unsuccessful trolls


In any case, this isn't even trolling.Who am I trolling? TL browsers? If anything, it's self-advertising at worse.

So what's your point?
Check out some great music made by TLers - http://bit.ly/QXYhdb , by intrigue. http://bit.ly/RTjpOR , by ohsea.toc.
Psychobabas
Profile Blog Joined March 2006
2531 Posts
Last Edited: 2012-06-22 11:40:52
June 22 2012 11:39 GMT
#14
I cant agree with you OP.

SC2's gameplay is way smoother than Brood War's. Also like somebody already mentioned, the pathfinding is almost perfect.

They have admittedly done an excellent job with the 3d engine, used in a game that runs best on a 2D engine.

My only gripe about the feel of SC2: It's sometimes hard to judge air unit distances from certain angles. Also, enemy cloaked units are almost impossible to see, unlike Brood War where you saw a quite distinct blur.
corumjhaelen
Profile Blog Joined October 2009
France6884 Posts
June 22 2012 11:43 GMT
#15
I definitely know what you're talking about =)
I think it's the forced latency.
‎numquam se plus agere quam nihil cum ageret, numquam minus solum esse quam cum solus esset
radscorpion9
Profile Blog Joined March 2011
Canada2252 Posts
Last Edited: 2012-06-22 12:31:18
June 22 2012 12:30 GMT
#16
Azera that default picture on your stream is freaking me out a bit. Uhmm...you wouldn't mind changing it would you ? Maybe to a nice pretty flower or something?? That guy's head is so huge, and the way he's riding a miniature rocket while he bites his lip, I don't know its just kind of unsettling.
Azera
Profile Blog Joined December 2010
3800 Posts
Last Edited: 2012-06-22 12:34:35
June 22 2012 12:32 GMT
#17
On June 22 2012 21:30 radscorpion9 wrote:
Azera that default picture on your stream is freaking me out a bit. Uhmm...you wouldn't mind changing it would you ? Maybe to a nice pretty flower or something?? That guy's head is so huge, and the way he's riding a miniature rocket while he bites his lip, I don't know its just kind of unsettling.


Aww you don't like Cartoon Sagan?

[image loading]

Changed it to the Orion Nebula, anyway :D
Check out some great music made by TLers - http://bit.ly/QXYhdb , by intrigue. http://bit.ly/RTjpOR , by ohsea.toc.
Demonhunter04
Profile Joined July 2011
1530 Posts
June 22 2012 14:22 GMT
#18
The ping delay is what does it. Play a game vs a bot in singleplayer and see if you still feel the same. The delay feels really long to me in multiplayer :/
"If you don't drop sweat today, you will drop tears tomorrow" - SlayerSMMA
TheButtonmen
Profile Joined December 2010
Canada1403 Posts
June 22 2012 16:31 GMT
#19
Self advertising yay.

But to respond to the fluff part have you tried dropping all the graphics to lowest to remove the visual clutter / textures? I find that between that and setting a steady FPS I was able to follow everything that was going on much smoother.
Battleaxe
Profile Blog Joined August 2010
United States843 Posts
June 22 2012 17:22 GMT
#20
On June 23 2012 01:31 TheButtonmen wrote:
Self advertising yay.

But to respond to the fluff part have you tried dropping all the graphics to lowest to remove the visual clutter / textures? I find that between that and setting a steady FPS I was able to follow everything that was going on much smoother.


^This. Sounds like you need to turn the shiny off
Without a community, we're all just a bunch of geeks.
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