• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:45
CEST 01:45
KST 08:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)21Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) StarCraft open world shooter announced at BlizzCon Weekly Cups (Sept 21-27): herO and ByuN double Recent Patches and the Future Stellar Fest 1 Replay Pack
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Grand Finals SC2 INu's Battles#21 [ 3-Days tournament ] ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Bot on ladder a Announcement on the JEDI Ringing Where can I find Flash replays that work? Official StarCraft website teases new content ahead of BlizzCon? BW General Discussion
Tourneys
[ASL22] Ro8 Day 4 [Megathread] Daily Proleagues [ASL22] Ro8 Day 3 [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero Nintendo Switch Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread All you football fans (soccer)! Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9844 users

Math: Odds of Blogs Sidebar Being Diagonal

Blogs > micronesia
Post a Reply
micronesia
Profile Blog Joined July 2006
United States24801 Posts
August 29 2011 04:28 GMT
#1
Every once in a while I notice the blogs section in the sidebar has an interesting look to it: the usernames of the five most recent posters are arranged in ascending or descending length order. I was just wondering what the odds are of that happening so... here goes!

In the first slot we need either the shortest or longest name (let's assume no two names are the same length). This means we have 2 out of 5 odds. The next slot has to be the next longest (or shortest) name, so the odds are 1 in 4. The next slot has odds of 1 in 3, then the next 1 in 2. The last doesn't matter.

So the odds are:

+ Show Spoiler +
2/5 * 1/4 * 1/3 * 1/2 = 2/120 = 1/60.


Not too difficult, but seems like a reasonable answer given the fact that I notice this phenomenon from time to time, but not often.

Another interesting thing that came up... when I first did this a minute ago I typed it into MS calculator and got an answer of 0.01666...

I recognized that that was probably a fraction but couldn't figure out how to convert it offhand without using a calculator's answer->fraction function. According to someone I just spoke to:

In general, if a decimal eventually repeats with period n, you can multiply by 10^n-1 to get a terminating one.


So 9*0.01666... = 0.15 = 15/100. So 0.0166666 = 15/900 = 1/60.

An interesting trick/rule I had no idea about.

****
ModeratorThere are animal crackers for people and there are people crackers for animals.
Ingenol
Profile Blog Joined November 2008
United States1328 Posts
August 29 2011 04:32 GMT
#2
Hmmmm that's a pretty neat trick.
infinitestory
Profile Blog Joined April 2010
United States4053 Posts
August 29 2011 04:32 GMT
#3
Alternatively, you could replace the usernames by their ordinal length (i.e. numbers 1-5, based on length). Then, the only arrangements that will look "diagonal" are 12345 and 54321, so 2/(5!) = 1/60.
Translator:3
micronesia
Profile Blog Joined July 2006
United States24801 Posts
August 29 2011 04:34 GMT
#4
Yeah that's the shortcut infinitestory :p

ty for pointing it out
ModeratorThere are animal crackers for people and there are people crackers for animals.
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
August 29 2011 04:53 GMT
#5
re: the whole repeating decimal thing
another way to look at it:

how to create any repeating decimal you want:
let's say you're pro and you wanna repeat 31337
so 0.313373133731337....

x=0.3133731337...
100000x = 31337.31337....
subtract the 2
99999x = 31337

so the fraction that makes the original x is 31337/99999 (which is sadly irreducible. sometimes you get cool fractions though).

same for the 0.0166...

x=0.0166..
100x=1.66...
1000x=16.66....
900x = 15

it's pretty cute
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
nitdkim
Profile Blog Joined March 2010
1264 Posts
August 29 2011 04:54 GMT
#6
Short thread title attract eyes of mods. Those threads are usually instalocked.
PM me if you want random korean images translated.
Ingenol
Profile Blog Joined November 2008
United States1328 Posts
August 29 2011 04:59 GMT
#7
On August 29 2011 13:53 JeeJee wrote:
re: the whole repeating decimal thing
another way to look at it:

how to create any repeating decimal you want:
let's say you're pro and you wanna repeat 31337
so 0.313373133731337....

x=0.3133731337...
100000x = 31337.31337....
subtract the 2
99999x = 31337

so the fraction that makes the original x is 31337/99999 (which is sadly irreducible. sometimes you get cool fractions though).

same for the 0.0166...

x=0.0166..
100x=1.66...
1000x=16.66....
900x = 15

it's pretty cute

Ah yes, that reminds me of learning 0.99999999...=1. That blew my mind in 9th grade.
Clerseri
Profile Joined June 2010
Australia150 Posts
August 29 2011 05:07 GMT
#8
If you wanted to be picky, there's a chance that names are of equal length. Which means one of three thigns -

either equal names are always unacceptable, in which case diagonal becomes significantly less likely.

Or they are always acceptable, in which case it becomes much MORE likely, because you now have two chances to hit the right name at that point.

Or they are sometimes acceptable (two names of equal length still makes it look diagonal, but 5 names of equal length don't) in which case you're on your own
Fantasy will be the next big thing in SC2.
micronesia
Profile Blog Joined July 2006
United States24801 Posts
August 29 2011 05:13 GMT
#9
On August 29 2011 14:07 Clerseri wrote:
If you wanted to be picky, there's a chance that names are of equal length. Which means one of three thigns -

either equal names are always unacceptable, in which case diagonal becomes significantly less likely.

Or they are always acceptable, in which case it becomes much MORE likely, because you now have two chances to hit the right name at that point.

Or they are sometimes acceptable (two names of equal length still makes it look diagonal, but 5 names of equal length don't) in which case you're on your own

Yeah. The cases I can think of I think there were none of equal length amazingly!
ModeratorThere are animal crackers for people and there are people crackers for animals.
Yurie
Profile Blog Joined August 2010
12174 Posts
August 29 2011 05:17 GMT
#10
I thought this thread would have used the database over blog posters to get length of posters nicks and the frequency of them posting to calculate it. This is nice as well though.
Primadog
Profile Blog Joined April 2010
United States4411 Posts
August 29 2011 05:47 GMT
#11
On August 29 2011 14:17 Yurie wrote:
I thought this thread would have used the database over blog posters to get length of posters nicks and the frequency of them posting to calculate it. This is nice as well though.


This is an interesting question. I wonder how hard is it to pull TL username length distribution from the database?

If we have the probability curve (actually a histogram), we can use an analysis similar to above, multiply by the probability that none of the five recent blog names have the same length, to get an even more precise answer.

And if we want to take it one step further, we can dig the database for the probability curve for TL bloggers only, skimmed using the full set of blog and blog counts.

Thank God and gunrun.
micronesia
Profile Blog Joined July 2006
United States24801 Posts
August 29 2011 05:55 GMT
#12
On August 29 2011 14:47 Primadog wrote:
Show nested quote +
On August 29 2011 14:17 Yurie wrote:
I thought this thread would have used the database over blog posters to get length of posters nicks and the frequency of them posting to calculate it. This is nice as well though.


This is an interesting question. I wonder how hard is it to pull TL username length distribution from the database?

If we have the probability curve (actually a histogram), we can use an analysis similar to above, multiply by the probability that none of the five recent blog names have the same length, to get an even more precise answer.

And if we want to take it one step further, we can dig the database for the probability curve for TL bloggers only, skimmed using the full set of blog and blog counts.


There's 10 pages of bloggers (slightly less than 800 total bloggers); putting the data into a spreadsheet is actually pretty easy. The tricky part is accounting for active vs inactive bloggers :p
ModeratorThere are animal crackers for people and there are people crackers for animals.
Primadog
Profile Blog Joined April 2010
United States4411 Posts
Last Edited: 2011-08-29 08:17:17
August 29 2011 06:00 GMT
#13
Oh ya, we can use the blogger ladder to estimate that data set, good thinking.

Here's what I got so far:

Let's suppose
Pn = the probability the next blogger post's username is length n
ie P1 + P2 + P3.... = 1 (anyone know what's the length limit for TL usernames?)

For an arbitrary set of 5 recent blog posts, let the username lengths be:
a, b, c, d, e

then the probability that none of the usernames have equal length for this set are
1(1-Pa)(1-Pa-Pb)(1-Pa-Pb-Pc)(1-Pa-Pb-Pc-Pd)

then we apply the magic of combinatrix in this step, but this where I got stuck.
Thank God and gunrun.
slmw
Profile Blog Joined October 2010
Finland233 Posts
Last Edited: 2011-08-29 08:54:38
August 29 2011 08:37 GMT
#14
I had a little spare time at work, so here it goes.

First, let's parse the poster names from blogs written in August:
Perl:
+ Show Spoiler +

#!/usr/bin/perl -w
require LWP::UserAgent;
my $net = LWP::UserAgent->new;
$net->agent("Mozilla");
$url="http://www.teamliquid.net/forum/index.php?viewdays=30&show_part=18&currentpage=";
for($i=34;$i>=1;$i--) {
$_=$net->get("$url"."$i");
$_=$_->content;
while(s/href="\/blogs[^>]+>([^<]+)<[^\n]+\n<td [^>]+>([^<]+)<//) {
$lengths[length($2)]++;
}
}
for($i=1;$i<20;$i++) {
print $i.": ".$lengths[$i]."\n";
}


The program outputs the following results:
+ Show Spoiler +

1: 0
2: 13
3: 28
4: 68
5: 103
6: 188
7: 131
8: 179
9: 115
10: 121
11: 77
12: 64
13: 46
14: 28
15: 25
16: 4
17: 0
18: 0
19: 0


By using these results, we can count the number of ways of getting a strictly monotonically increasing set of 5 posters. I used a simple dynamic programming algorithm.
C++:
+ Show Spoiler +

#include<iostream>
#include "stdint.h"
using namespace std;
int64_t counts[] = {13,28,68,103,188,131,179,115,121,77,64,46,28,25,4};
int64_t ways[5][15];

int64_t num_of_ways(int pos, int num) {
if(pos==0) return counts[num];
if(ways[pos][num]>=0) return ways[pos][num];
int64_t sum=0;
for(int i=0;i<num;i++) sum+=num_of_ways(pos-1,i);
sum*=counts[num];
ways[pos][num] = sum;
return sum;
}

int main() {
for(int i=0;i<5;i++) for(int j=0;j<15;j++) {
ways[i][j]=-1;
}
int64_t ans=0;
for(int i=0;i<15;i++) {
ans+=num_of_ways(4,i);
}
cout<<ans<<endl;

}

The output is 6385086626728.

We can select the set of 5 posters in 2366359177588560 different ways [sum*(sum-1)*..(sum-4)], but only 2*6385086626728 of them are strictly monotonic.

2*6385086626728/2366359177588560 = 0.00539654899999984538

The probability of a diagonal list is then 0.54%.

+ Show Spoiler +
I have no idea if this is correct, but I just wasted 20 minutes of my life doing this.



Edit: Fixed an error in the number of all sets. The results appears to be approximately the same as in a monte carlo simulation, so this is probably correct. Hurray.
Primadog
Profile Blog Joined April 2010
United States4411 Posts
Last Edited: 2011-08-29 09:32:26
August 29 2011 09:27 GMT
#15
Programmers ruin the fun and games with probability The answer is lower than the probability by micronesia, so it passes the smell test and feels in the ball park.

edit: great work, btw.

editedit: who is the 2 letter name guy? 3 letter name guy? Can't think of a regular blogger with such a short name.
Thank God and gunrun.
slmw
Profile Blog Joined October 2010
Finland233 Posts
August 29 2011 09:49 GMT
#16
User NB made several blog posts in August.
The other bloggers of length 2-3 are:
+ Show Spoiler +

BG1
ckw
cz
DNB
DnX
giX
GTR
hnQ
JFO
Jh
JWD
LML
MiB
Noe
PH
qxc
Qzy
rei
Ryo
VIB
W2
Yew


See.Blue
Profile Blog Joined October 2008
United States2673 Posts
August 29 2011 15:07 GMT
#17
Was about to post what infinitestory said. Cool blog!
Khenra
Profile Blog Joined January 2009
Netherlands885 Posts
Last Edited: 2011-08-29 15:50:50
August 29 2011 15:47 GMT
#18
EDIT: Nevermind, I misinterpreted. I thought you wanted every next username to be longer/shorter (> or <), while you meant same size or longer/shorter (>= or <=).

---

You missed one thing: the probability of two names being the same length.

So the odds are smaller than what you suggested, since you have to take out all the cases in which two names are the same length. However, there is no way to calculate these odds exactly.
This signature is ruining eSports.
XXGeneration
Profile Blog Joined November 2010
United States625 Posts
August 29 2011 15:49 GMT
#19
We also have to realize that more characters does not necessarily represent a longer name.

Example from the above list:

W2
rei

"I was so surprised when I first played StarCraft 2. I couldn't believe that such an easy game exists... I guess the best way to attract people these days is to make things easy and simple." -Midas
Zona
Profile Blog Joined May 2007
40426 Posts
September 01 2011 04:08 GMT
#20
On August 29 2011 14:55 micronesia wrote:
Show nested quote +
On August 29 2011 14:47 Primadog wrote:
On August 29 2011 14:17 Yurie wrote:
I thought this thread would have used the database over blog posters to get length of posters nicks and the frequency of them posting to calculate it. This is nice as well though.


This is an interesting question. I wonder how hard is it to pull TL username length distribution from the database?

If we have the probability curve (actually a histogram), we can use an analysis similar to above, multiply by the probability that none of the five recent blog names have the same length, to get an even more precise answer.

And if we want to take it one step further, we can dig the database for the probability curve for TL bloggers only, skimmed using the full set of blog and blog counts.


There's 10 pages of bloggers (slightly less than 800 total bloggers); putting the data into a spreadsheet is actually pretty easy. The tricky part is accounting for active vs inactive bloggers :p

There's probably way more than 800 bloggers - your blog drops off the list if you haven't posted a new blog in awhile. The inactive bloggers are already culled from the list.
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Please log in or register to reply.
Live Events Refresh
Next event in 10h 15m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 53
StarCraft: Brood War
Britney 12571
Artosis 619
Rain 346
White-Ra 205
ToSsGirL 39
Dota 2
monkeys_forever503
NeuroSwarm149
League of Legends
Doublelift4304
Super Smash Bros
hungrybox1309
Heroes of the Storm
Khaldor1884
Other Games
summit1g8935
Grubby2701
ArmadaUGS762
shahzam580
JimRising 465
Day[9].tv443
C9.Mang0329
ViBE137
Maynarde96
Trikslyr55
Organizations
Other Games
gamesdonequick708
BasetradeTV240
Dota 2
PGL Dota 2 - Main Stream125
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 93
• davetesta33
• musti20045 28
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra1412
• Day9tv443
• Shiphtur270
Upcoming Events
The PondCast
10h 15m
OSC
13h 15m
Stellar Fest
13h 15m
OSC
1d
Stellar Fest
1d 13h
CranKy Ducklings
2 days
Online Event
2 days
FEL
2 days
AI Arena Tournament
2 days
BSL: Ladder Tournament
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
INu's Battles
3 days
herO vs Classic
Percival vs Rogue
BSL Open Qualifier
3 days
BSL Open Qualifier
3 days
Replay Cast
4 days
WardiTV Weekly
4 days
Replay Cast
5 days
INu's Battles
5 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
6 days
Liquipedia Results

Completed

Proleague 2026-09-27
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.