• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:15
CEST 07:15
KST 14:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun0[ASL21] Ro8 Preview Pt1: Inheritors15[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers24Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
Strengthen Your B2B Outreach with a Verified VP of ASL21 General Discussion Leta's ASL S21 Ro.16 review [ASL21] Ro8 Preview Pt1: Inheritors BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro8 Day 2 [ASL21] Ro8 Day 1 [Megathread] Daily Proleagues [ASL21] Ro16 Group D
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Diablo IV Nintendo Switch Thread Total Annihilation Server - TAForever
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2101 users

Map to the community

Blogs > lilodot
Post a Reply
lilodot
Profile Blog Joined April 2010
United States32 Posts
August 03 2011 17:34 GMT
#1
So lately I've been trying to figure out a way I could contribute to the SC2 community and be a part of it in a meaningful way. Up until last night, I thought there were only 2 ways in which I could really do this: Play hard and become a tournament level player so that I could deliver exciting matches and/or lessons -or- Try my hand at casting/commentary.
The problem I run into is that I don't really have the time to commit to becoming such a high caliber player, and probably lack the talent as my ladder rating would tell you
When it comes to casting, I don't feel I have the voice for it and there's already so many great casters.

Anyways, it hit me last night that there's also the map making side of things. There's been a few threads popping up lately about blizzards new map pool and even some complaints about the never changing tournament line-ups. Now when I'm watching a tournament this is the last thing on my mind but we all know there's one or two maps that no one wants to see or play on.
My goal is to make a map that is viable for the highest levels of play.
Acceptable victory will be to get the map into a regular map pool like Blizzard Ladder or maybe for an event like IPL or Go4SC2.
Ultimate victory will to have the map widely accepted as the best map ever made! lol

Right now I'm just in the planning stages. Just brainstorming ideas and reading up on all the mapping threads I can find.
As I make progress I'll make a new blog entry and when I feel it is ready for public play I will make the appropriate forum thread.

As of this moment, the one thing I'm really set on is it being a four player map where close spawn positions do not need to be disabled.


For anyone that reads this and is even slightly interested. I'd love to hear your advice, suggestions, design ideas, etc. I promise that I won't stop working on this until my goal is reached

Intelligence is the new minority
RedJustice
Profile Blog Joined February 2011
United States1004 Posts
August 03 2011 17:45 GMT
#2
Map making is hard. Gl.
omgbambi
Profile Blog Joined December 2010
Sweden54 Posts
August 03 2011 18:05 GMT
#3
Check out Map of the Month, great team, great maps. Maybe u could use theirs for inspiration, GL!
Meh meh?
iGrok
Profile Blog Joined October 2010
United States5142 Posts
August 03 2011 18:57 GMT
#4
On August 04 2011 03:05 omgbambi wrote:
Check out Map of the Month, great team, great maps. Maybe u could use theirs for inspiration, GL!

Thanks for the shoutout, though Map of the Month isn't a team!

I would look through all of the resource guides in the subforum, and then just try to make a map! It takes a lot of time and patience to get a map up to the absurdly high caliber you see from the top mappers. Your first few maps aren't going to be good - thats okay, expect heavy criticism, take it and use it when creating your next map. Its all constructive criticism.

If you've got any questions, feel free to ask me or Barrin, the maps banling.

Looking forward to seeing what you can come up with!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
LunaSaint
Profile Blog Joined April 2011
United Kingdom620 Posts
August 03 2011 19:04 GMT
#5
Mapping is a slow, meticulous process of finding problems and solving them - it can get frustrating and tedious at the worst times and really fun in the best. I'd suggest:

1 - spending a lot of time just playing with the editor and seeing how everything works.

2 - Check out the previous MotMs for a good idea of what works, doesn't, what looks good, and so on. It's full of great inspiration.

3 - A map is only good if each race equally thinks it is biased against them.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
August 03 2011 19:06 GMT
#6
On August 04 2011 04:04 LunaSaint wrote:
3 - A map is only good if each race equally thinks it is biased against them.


Theres a really good quote, "You know a map is balanced when Zergs are angry, Terrans are sad, and Protoss are confused"
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
tofucake
Profile Blog Joined October 2009
Hyrule19208 Posts
August 03 2011 20:39 GMT
#7
You can also always edit Liquipedia

I'd like to see something funky. Like a main where there's an area for just the CC/Nexus/Hatch, a choke to the production area, and then another choke out into the wide world.
Liquipediaasante sana squash banana
TheGiz
Profile Blog Joined October 2010
Canada708 Posts
Last Edited: 2011-08-04 13:13:10
August 04 2011 13:02 GMT
#8
Map making is difficult. I made a 4 player sized map called Overship (check it out on Battle.net), and for all my planning it still had many flaws.

The other thing is decoration. It is one thing to lay out a map; it's another thing entirely to decorate it and make it look nice. This is where I failed at making my map.
+ Show Spoiler [Features of Overship] +
  • Elevated base with small ramp to natural.
  • Easy forward natural with wide ramp.
  • Back attack paths to natural.
  • Wide open donut-shaped middle area.
  • Out-of-the-way 3rd and/or 4th bases.
  • Mineral-only gold bases.
  • Terrazine-only central base, meant to be a major late-game control point.
  • Easy Reaper/Colossus/Blink Stalker movement.
Life is not about making due with what you have; it's about finding out just how much you can achieve. Never settle for anything less than the best. - - - Read my blog!
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
PiGosaur Cup #68
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 131
ProTech124
StarCraft: Brood War
GuemChi 5223
scan(afreeca) 22
ajuk12(nOOB) 14
soO 11
Icarus 10
Bale 9
ZergMaN 9
Dewaltoss 2
Dota 2
NeuroSwarm233
League of Legends
JimRising 788
Counter-Strike
Coldzera 1768
m0e_tv309
Heroes of the Storm
Khaldor99
Other Games
summit1g8518
C9.Mang0577
WinterStarcraft375
PiGStarcraft166
-ZergGirl105
kaitlyn15
minikerr3
Organizations
Other Games
gamesdonequick676
Dota 2
PGL Dota 2 - Main Stream205
Other Games
BasetradeTV159
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH274
• practicex 38
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki37
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1200
• Lourlo1123
• Stunt360
Upcoming Events
Replay Cast
3h 45m
Afreeca Starleague
4h 45m
Leta vs YSC
Kung Fu Cup
5h 45m
GSL
1d 4h
Rogue vs Percival
Zoun vs Solar
Replay Cast
1d 18h
GSL
2 days
Cure vs TriGGeR
ByuN vs Bunny
The PondCast
2 days
KCM Race Survival
2 days
Replay Cast
2 days
Replay Cast
3 days
[ Show More ]
Escore
3 days
OSC
3 days
Replay Cast
3 days
Replay Cast
4 days
IPSL
4 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
4 days
Replay Cast
4 days
uThermal 2v2 Circuit
5 days
BSL
5 days
IPSL
5 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
6 days
Wardi Open
6 days
Afreeca Starleague
6 days
Jaedong vs Light
Monday Night Weeklies
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W4
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.