• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:19
CEST 18:19
KST 01:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)56Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? SC4ALL: II SC2 Complete Invited Player Lineup StarCraft open world shooter announced at BlizzCon Weekly Cups (Sept 21-27): herO and ByuN double
Tourneys
2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) Stellar Fest TWO the Moon (Dec 16-20) SC2 INu's Battles#21 [ 3-Days tournament ] ScienceCraft (October 24-25) - Live Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
BW General Discussion Bot on ladder JaeDong's ASL S22 Ro. 8 Review Fantasy returning? ASL22 General Discussion
Tourneys
[ASL22] Ro8 Day 4 [Megathread] Daily Proleagues [ASL22] Ro8 Day 3 [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7600 users

Map to the community

Blogs > lilodot
Post a Reply
lilodot
Profile Blog Joined April 2010
United States32 Posts
August 03 2011 17:34 GMT
#1
So lately I've been trying to figure out a way I could contribute to the SC2 community and be a part of it in a meaningful way. Up until last night, I thought there were only 2 ways in which I could really do this: Play hard and become a tournament level player so that I could deliver exciting matches and/or lessons -or- Try my hand at casting/commentary.
The problem I run into is that I don't really have the time to commit to becoming such a high caliber player, and probably lack the talent as my ladder rating would tell you
When it comes to casting, I don't feel I have the voice for it and there's already so many great casters.

Anyways, it hit me last night that there's also the map making side of things. There's been a few threads popping up lately about blizzards new map pool and even some complaints about the never changing tournament line-ups. Now when I'm watching a tournament this is the last thing on my mind but we all know there's one or two maps that no one wants to see or play on.
My goal is to make a map that is viable for the highest levels of play.
Acceptable victory will be to get the map into a regular map pool like Blizzard Ladder or maybe for an event like IPL or Go4SC2.
Ultimate victory will to have the map widely accepted as the best map ever made! lol

Right now I'm just in the planning stages. Just brainstorming ideas and reading up on all the mapping threads I can find.
As I make progress I'll make a new blog entry and when I feel it is ready for public play I will make the appropriate forum thread.

As of this moment, the one thing I'm really set on is it being a four player map where close spawn positions do not need to be disabled.


For anyone that reads this and is even slightly interested. I'd love to hear your advice, suggestions, design ideas, etc. I promise that I won't stop working on this until my goal is reached

Intelligence is the new minority
RedJustice
Profile Blog Joined February 2011
United States1004 Posts
August 03 2011 17:45 GMT
#2
Map making is hard. Gl.
omgbambi
Profile Blog Joined December 2010
Sweden54 Posts
August 03 2011 18:05 GMT
#3
Check out Map of the Month, great team, great maps. Maybe u could use theirs for inspiration, GL!
Meh meh?
iGrok
Profile Blog Joined October 2010
United States5142 Posts
August 03 2011 18:57 GMT
#4
On August 04 2011 03:05 omgbambi wrote:
Check out Map of the Month, great team, great maps. Maybe u could use theirs for inspiration, GL!

Thanks for the shoutout, though Map of the Month isn't a team!

I would look through all of the resource guides in the subforum, and then just try to make a map! It takes a lot of time and patience to get a map up to the absurdly high caliber you see from the top mappers. Your first few maps aren't going to be good - thats okay, expect heavy criticism, take it and use it when creating your next map. Its all constructive criticism.

If you've got any questions, feel free to ask me or Barrin, the maps banling.

Looking forward to seeing what you can come up with!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
LunaSaint
Profile Blog Joined April 2011
United Kingdom620 Posts
August 03 2011 19:04 GMT
#5
Mapping is a slow, meticulous process of finding problems and solving them - it can get frustrating and tedious at the worst times and really fun in the best. I'd suggest:

1 - spending a lot of time just playing with the editor and seeing how everything works.

2 - Check out the previous MotMs for a good idea of what works, doesn't, what looks good, and so on. It's full of great inspiration.

3 - A map is only good if each race equally thinks it is biased against them.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
August 03 2011 19:06 GMT
#6
On August 04 2011 04:04 LunaSaint wrote:
3 - A map is only good if each race equally thinks it is biased against them.


Theres a really good quote, "You know a map is balanced when Zergs are angry, Terrans are sad, and Protoss are confused"
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
tofucake
Profile Blog Joined October 2009
Hyrule19259 Posts
August 03 2011 20:39 GMT
#7
You can also always edit Liquipedia

I'd like to see something funky. Like a main where there's an area for just the CC/Nexus/Hatch, a choke to the production area, and then another choke out into the wide world.
Liquipediaasante sana squash banana
TheGiz
Profile Blog Joined October 2010
Canada708 Posts
Last Edited: 2011-08-04 13:13:10
August 04 2011 13:02 GMT
#8
Map making is difficult. I made a 4 player sized map called Overship (check it out on Battle.net), and for all my planning it still had many flaws.

The other thing is decoration. It is one thing to lay out a map; it's another thing entirely to decorate it and make it look nice. This is where I failed at making my map.
+ Show Spoiler [Features of Overship] +
  • Elevated base with small ramp to natural.
  • Easy forward natural with wide ramp.
  • Back attack paths to natural.
  • Wide open donut-shaped middle area.
  • Out-of-the-way 3rd and/or 4th bases.
  • Mineral-only gold bases.
  • Terrazine-only central base, meant to be a major late-game control point.
  • Easy Reaper/Colossus/Blink Stalker movement.
Life is not about making due with what you have; it's about finding out just how much you can achieve. Never settle for anything less than the best. - - - Read my blog!
Please log in or register to reply.
Live Events Refresh
Stellar Fest
13:00
Stellar Fest 2 The Moon: Qualifier Day 3
IntoTheiNu 1239
ComeBackTV 1000
SteadfastSC847
TaKeTV 545
IndyStarCraft 196
Rex141
EnkiAlexander 81
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 847
IndyStarCraft 196
Rex 141
ProTech124
BRAT_OK 37
MindelVK 13
StarCraft: Brood War
Britney 43012
Bisu 2384
EffOrt 945
Shuttle 603
Soma 481
BeSt 477
Mini 398
Larva 344
Light 333
Rush 209
[ Show more ]
ZerO 200
Hyuk 128
firebathero 77
Mong 73
Snow 52
Pusan 52
Sexy 43
ToSsGirL 33
Terrorterran 26
Trap 25
JYJ 21
Bale 18
yabsab 14
Rock 14
Shine 14
Sacsri 10
ajuk12(nOOB) 10
Dewaltoss 5
Dota 2
Gorgc9311
qojqva1377
Counter-Strike
fl0m1056
Fnx 803
Heroes of the Storm
crisheroes1547
Khaldor1192
Other Games
singsing2208
hiko1409
FrodaN457
DeMusliM408
Livibee199
Hui .177
ArmadaUGS163
XaKoH 113
KnowMe113
QueenE90
Mew2King83
ZerO(Twitch)13
CosmosSc2 9
Organizations
Other Games
BasetradeTV229
Dota 2
PGL Dota 2 - Main Stream77
StarCraft: Brood War
lovetv 8
[ Show 17 non-featured ]
StarCraft 2
• poizon28 45
• StrangeGG 36
• Hinosc 13
• Gemini_19 10
• Kozan
• Migwel
• AfreecaTV YouTube
• intothetv
• IndyKCrew
StarCraft: Brood War
• HerbMon 43
• Michael_bg 11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis3683
• TFBlade594
Other Games
• Shiphtur349
Upcoming Events
OSC
5h 41m
CranKy Ducklings
17h 41m
Online Event
18h 41m
FEL
23h 41m
AI Arena Tournament
1d
BSL: Ladder Tournament
1d 2h
Sparkling Tuna Cup
1d 17h
INu's Battles
1d 19h
herO vs Classic
Percival vs Rogue
BSL Open Qualifier
2 days
BSL Open Qualifier
2 days
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
2 days
Rush vs Light
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Replay Cast
3 days
Afreeca Starleague
3 days
Soma vs Soulkey
INu's Battles
3 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
4 days
The PondCast
5 days
INu's Battles
5 days
Liquipedia Results

Completed

Proleague 2026-09-30
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.