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What was that Moment in StarCraft for You?

Blogs > TheAmazombie
Post a Reply
1 2 Next All
TheAmazombie
Profile Blog Joined September 2010
United States3714 Posts
June 30 2011 05:15 GMT
#1
What I mean by the title here is simple. When I first got StarCraft 1 when it came out I was so excited. I learned about it from a good friend that was up on video games at the time. I was into console games a ton, but never that much into computer games. He made me get StarCraft to play with him. I was blown away at how much fun we had with online play and the campaigns and everything.

Anyway, after playing for awhile we started to learn little tricks and tactics and each one opened a small door to the complexity of this game along with another avenue for fun play. What I mean by the moment though is what did you learn in game that made you realize this was more than a simple computer game, whether it be from SC1/BW or from SC2?

For me it was the moment when I learned that trick of placing the supply depots in front of your bunkers, choking off your main on Hunters and stopping early rushes. I remember my friend telling me heard about this, we talked about, I was like, "but if they attack, I will lose my depot" My friend was like, "Yeah, but you could kill the lings or zealots from the bunker, or even if they break through you did enough damage to justify the depot and you are safe at the beginning."

BRILLIANT! OMG! Why had I not thought of this!

It is so silly thinking back now, but in my youth it was amazing to me. I want to hear about those moments or things that you learned that all of a sudden clicked this game on for you.

*
We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness. Without these qualities, life will be violent and all will be lost. -Charlie Chaplin
EchOne
Profile Blog Joined January 2008
United States2906 Posts
June 30 2011 05:21 GMT
#2
I'd been playing FMP for a while on B.net just dicking around and making lots of production structures with no idea that there was a Korean pro-scene. By a while I mean for years on and off since BW came out. Somewhere along the line my friend showed me a replay of Reach vs Chojja on Azalea wherein Reach goes Sair/Reaver and my mind is fucking blown. I realized then that SC:BW was no ordinary game.
面白くない世の中, 面白くすればいいさ
Binky1842
Profile Blog Joined July 2004
United States2599 Posts
June 30 2011 05:30 GMT
#3
not an ingame "light switch", but
in boy scouts some of the guys in the troop had it. one backpacking trip all we talked about was SC. we theorycrafted the shit out of the game, and what would happen if the zerg came at us in on the trail.

after that trip i was completely hooked
"The zoo could not confirm that Binky was the attacker, but only Binky had blood on his face following the incident"
Osorojo
Profile Blog Joined May 2011
United States46 Posts
June 30 2011 05:35 GMT
#4
I was in computer science class and everyone had brood war downloaded on to flash drives and we essentially had lan parties every class, most of the time on Fastest but a couple of us got bored of that. We started to play on regular maps and once I realized that no matter what the games went to "who could mass carriers or BCs/goliaths the fastest" I tried to change it, and eventually I googled strategies and I discovered this new completely undiscovered world of Starcraft

since then I haven't stopped with the game, only minor breaks that I eventually come back from even more into it
Almost dead yesterday, maybe dead tomorrow, but alive, gloriously alive, today.
Mayor
Profile Blog Joined February 2011
United States472 Posts
June 30 2011 06:14 GMT
#5
Pretty much for me it was when I first came to Teamliquid, and just went 'holy shit' and began to take this game more as a sport than a game.
"You can be creative but I will crush it under the iron fist of my conservative play." - Liquid`Tyler
Gak2
Profile Joined September 2010
Canada418 Posts
June 30 2011 06:25 GMT
#6
I think for me, it was around 2006-7 when my uncle from the states came over who casually played starcraft. I rarely played the game at this point, and I only ever played UMS/Fastest/BGH games, but he introduced me to low money maps (aka Lost Temple).
I didn't want to suck when playing against him so I looked at WCG videos, and I'd see the korean players and I was like WTF THEY ARE SO GOOD. Then began my klazart/diggity/moletrap phase and I was completely awed at the korean scene.
djbhINDI
Profile Joined June 2011
United States372 Posts
July 06 2011 19:06 GMT
#7
For me, it was pretty quick. I had, of course, heard of StarCraft but didn't know anything about it - I had never even seen gameplay. When SC2 hype started, myself being quite the gamer, I decided to go check out this sequel to the 'masterpiece'. Went on youtube, saw TLO play. Nuff said there - I was hooked to SC2 pro scene for a while, then saw a Boxer game from Broodwar. Shit was amazing, I searched Boxer, Liquipedia came up in the search results, shit was done.
You can't emphasize enough how much you need to be a paradigm shifter. - Savior
ComaDose
Profile Blog Joined December 2009
Canada10357 Posts
July 06 2011 19:13 GMT
#8
I had several of these break troughs before i realized how amazing bw really is.
One big one (not the first or the last) was when I was playing fastest map and pretty good at it (lol i kno) and my friend who was much better than me was like dood your a newb. and i was like i can do everything you can do just faster.
Then he stomped me ten times in a row.
Then i started playing ICCUP and got stomped another 30 times in a row.
BW pros training sc2 is like kiss making a dub step album.
Welmu
Profile Blog Joined November 2009
Finland3295 Posts
July 06 2011 19:15 GMT
#9
When I saw my first game of starcraft from youtube (Jaehoon vs ???, Jaehoon proxy gating the opponent, back then when Jaehoon had white hair) I right away realized that Starcraft isn't just some easy computer game
Progamertwitter.com/welmu1 | twitch.com/Welmu1
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
July 06 2011 19:34 GMT
#10
Haha, I had the same revelation.

Some guy was like...yo if you wall your tanks off with supply depots at your choke, they won't get owned by zeals or lings.


holy fuck. Mind = blown. Something so simple yet so...next level
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
kainzero
Profile Blog Joined January 2009
United States5211 Posts
July 06 2011 19:38 GMT
#11
When I got Starcraft, I'd play with my friend. I'd call his computer up on the modem and we'd connect and play.

We didn't know anything about the game or whatever. We were pretty bad players at pretty much everything, although I think my friend's brother was actually extremely good at the original SF2.

Anyway, one game we were playing a TvP, I was Terran. So I'd build SCVs, get supply blocked, and then build a supply depot, then when I had money I'd build a barracks, etc. I'm building my barracks and all of a sudden a zealot comes crashing into my base. What the hell man, that was like super fast. I didn't even get my barracks up.

His streaming zealots from 1 gateway defeated my paltry SCV force (you can ATTACK with them?) and my marines would die when they popped out.

I think after that, all of our games turned into PvP proxy gateway zealot rush battles.

---

My real adventure into true Starcraft was when one of my friends from Half Life DM decided to teach me how to play Sauron Zerg in 2002. I don't think I ever really understood it, but I learned about 3 hatch build orders, a little bit of sim citying, fast expoing, etc. etc. It didn't matter to me at the moment because I'd just go and play 3v3 BGH after.
ironchef
Profile Blog Joined August 2004
Canada1350 Posts
July 06 2011 20:56 GMT
#12
Around the time replays were came out. Before that, we had some kind of sense and scale of "skill" in our minds from ladder and people we knew. A good player is like this, a bad one like that. Plus or minus here and there, and you get the entire spectrum, right? But after seeing replays for the first time: how many goddam scvs the pros had, or seeing boxer's dropship micro, marine vs lurkers, 200+ apm , FPVods etc... mind blown. There was a game beneath the game- it was a total paradigm shift.

I think since it happened at a pretty young age in such a personal fashion, it left a pretty big impression on me. Whenever I try new activities, in the back of my mind I'm thinking "Ok, that's how it 'seems' to work, but what's the gosu way of doing this?" :D Since then I just appreciate people being excellent at things, even if its stacking plastic cups lol.

“Because your own strength is unequal to the task, do not assume that it is beyond the powers of man; but if anything is within the powers and province of man, believe that it is within your own compass also.” - Marcus Aurelius
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
July 06 2011 20:59 GMT
#13
Starcraft 1.

my friend said: You need like 20 workers, preferabbly much more per base.

Mind=blown(used to have ~10 workers).
WriterXiao8~~
TheAmazombie
Profile Blog Joined September 2010
United States3714 Posts
July 06 2011 21:03 GMT
#14
On July 07 2011 05:59 Kipsate wrote:
Starcraft 1.

my friend said: You need like 20 workers, preferabbly much more per base.

Mind=blown(used to have ~10 workers).


I know, right?! I remember that time as well.
We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness. Without these qualities, life will be violent and all will be lost. -Charlie Chaplin
Pengu1n
Profile Blog Joined October 2004
United States552 Posts
Last Edited: 2011-07-06 21:44:56
July 06 2011 21:44 GMT
#15
Playing FPM against my friend PVP we both made at least 100 cannons at our chokes and proceeded to mass dragoons off about 10 gateways (back then this was THE build to do). Once i realized there was no way of getting passed his choke i came up with a GENIUS plan. I made a stargate and produced about 10 scouts and flew in behind his minerals and started chipping away at his base while our dragoons engaged.

After i won i ran to my dad and started bragging about my awsome "flank" with the scouts. It was the first time i ever used a "tactic" besides mass cannons and sit till 200/200
TheAmazombie
Profile Blog Joined September 2010
United States3714 Posts
July 07 2011 01:46 GMT
#16
On July 07 2011 06:44 Pengu1n wrote:
Playing FPM against my friend PVP we both made at least 100 cannons at our chokes and proceeded to mass dragoons off about 10 gateways (back then this was THE build to do). Once i realized there was no way of getting passed his choke i came up with a GENIUS plan. I made a stargate and produced about 10 scouts and flew in behind his minerals and started chipping away at his base while our dragoons engaged.

After i won i ran to my dad and started bragging about my awsome "flank" with the scouts. It was the first time i ever used a "tactic" besides mass cannons and sit till 200/200


Hell yeah! I love those moments that are so silly when we think back, but at the time you were BRILLIANT!
We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness. Without these qualities, life will be violent and all will be lost. -Charlie Chaplin
shawster
Profile Blog Joined May 2010
Canada2485 Posts
Last Edited: 2011-07-07 02:11:38
July 07 2011 02:11 GMT
#17
it started for me when i played sc2 beta and i was like eh cool. i played wc3 before this is slightly reminiscent. then i learned that you can beat the opponent just by having superior mechanics.

the thought of playing perfectly, winning with macro and defense was really appealing. i could beat him with mechanics alone!

that was my omfg moment

i believe like slush in tsl open 1 where he beat cauthonluck by just playing solid d.
masami.sc
Profile Blog Joined January 2008
United States445 Posts
July 07 2011 02:21 GMT
#18
The first time I saw Boxer play. My mind was blown into the next dimension... I didn't know you could control units like that. His play was so unorthodox and unique, it really made me see the complexity of the game.
mmmmm...
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
July 07 2011 02:42 GMT
#19
12:3 PvP on LT
Both 2gate rush.
Both do the exact same build. He did it better and won decisively by having an extra wave of zealots even despite traveling time between bases.
I was always slightly behind starting with the first pylon and it spiraled out of control there.
Must've watched that replay like ten times just shaking my head watching the snowball form starting with being 2 seconds late on the first pylon.
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
TheAmazombie
Profile Blog Joined September 2010
United States3714 Posts
July 07 2011 02:44 GMT
#20
On July 07 2011 11:21 masami.sc wrote:
The first time I saw Boxer play. My mind was blown into the next dimension... I didn't know you could control units like that. His play was so unorthodox and unique, it really made me see the complexity of the game.


Awesome. See, I played SC1 and BW, but I was never really aware of the tourney scene until SC2. Even after I realized this was an amazing game, I never thought there was anything more than little LANs and all that. When I got into the scene with SC2, I was amazed. Also, since I was a SC1 player, it has been nice because I know BW really well, so I can still watch it now and be excited. When I first saw Boxer micro builds last year I was blown away. I am a Boxer fan to this day and I will always root for him in SC2. I know he is no longer the best, but he can still be very exciting to watch, like in the GSL vs. Nada that first time. He was not the greatest terran, but still pulls stuff out that no one else was doing at the time. Fun stuff!
We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness. Without these qualities, life will be violent and all will be lost. -Charlie Chaplin
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