• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:50
CET 02:50
KST 10:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC211[BSL23] RO16 Group Stage19Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
Dark completes military service, returns to SC2 Greetings.. No more SC2 streamers on team liquid? Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Dark returns! GSL CK #7 4v4 Team Battle (Nov 19) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
Korean players' earnings Hit New All-Time High! SOOP Hosts SC1 & SC2 Event Tournament: Kevin Scrim BW General Discussion Recommended BW Settings for Mouse and Video List of top players active on ShieldBattery
Tourneys
[BSL23] Ro16 Group A - Saturday 21:00 CET [$1250] International ShieldBattery League [Megathread] Daily Proleagues Bisu's Team vs Shuttle's Team 2026-11-14
Strategy
Pluto's TvP 5Marine 2Medic Push Simple Questions, Simple Answers Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Free Space RTS Game, optimised f. Phone/Tablet etc List of Game Threads The PlayStation 5
Dota 2
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Trading/Investing Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12439 users

The 4 Elements of Scouting, Revised Version

Blogs > Blasterion
Post a Reply
Blasterion
Profile Blog Joined October 2010
China10272 Posts
June 14 2011 19:42 GMT
#1
Bored at work, might as well rewrite something


Suntzu (author of Art of War) once said "know your enemy and yourself, and you'll fight a thousand battles with no losses" what he really means is that you really need to scout

This was something that was taught to me by a friend during the SC2 beta, he no longer plays SC2 really. But this is something that has helped me alot during my days getting myself from Copper to now Gold. (back then there was a Copper League)

Now what is scouting?
Scouting is a burst of information.
What is Monitoring?
monitoring is different from scouting as it is a steady stream of information rather than a sudden burst of intel.
eg. overlords, observers, xel'naga towers, sensor towers.

the main out look for monitoring is movement. Monitoring is used exclusively for tracking movement. Movement include tech movement, production movement, army movement and Economy movement.

Is he expanding, is he moving out, is he teching, what is he producing. These aspects are movements that make up game changing decisions.
Monitoring is that much scarier than scouting. Because it's the same as being scouted every single second.

Back to scouting.
There are 4 stages to scouting
A-To See
You can't scout what you can't see. You can assume, but you can always be wrong.
B-To Recognize
You see something, now you take what you see, and you recognize what it is
C-To Interpret
You take what you just saw and you add it to what you already know
D-React
You make a decision based on the updated information

So it happens like this.
I see a proxy pylon.
I recognize this is an aggressive maneuver from the opponent
I interpret that it is a 4 gate timing attack based on this and my previous scouting.
I react by dropping 2 bunkers

Now to scouting there's more to it than what it seems, Breaking it down, It's called the 4 elements of scouting

What is the 4 Elements of scouting?
Econ
Army
Position
Intel

These 4 dictates pretty much all decision making in any given game
Econ-How many bases is the opponent on? am I ahead, behind, or even?
Army-What's his composition, tech, and number of units? his production etc.
Location-Where is his army? this dictates whether you can catch him off guard with harassment or a push.
Intel-What does the opponent know about me? does the opponent know my econ army and position?

Now to put these intel into use

Econ-He has more bases than me- Should I attack?
He has less econ than me- is he cutting workers?
If he is cutting workers where is he spending the money?

Army-He has more units than me-is a push coming?
He has less units than me-can I attack him?
Does he really have less units? could he be concealing his numbers?

Position-He is pushing towards me-What can I do to defend.
-He is out of position-Can I deal Econ damage? or harass?

Intel-He knows I have more econ- is he going to harass/attack me?
-He knows I have more econ-is he going to expo soon?
-He knows my army is weak-is a push coming?
-He knows my army is here what can he do to take an advantage of my position.



Normally a decision is made by having at least 2 elements of scouting known to you. For example. He has alot Zealot Stalkers no sentries, He is on one base. => He will push me soon.
or He knows I have my expo up, He's on one base => He will push me soon
or He has Zealot and Stalkers, his army is in his natural=> He is going to take an expansion, thus, I can take another expo.

Scouting is easy, you move your units around and you see stuff. but what's hard is taking what you see and putting the puzzle together.
Econ Scouting Examples
Pylon below the ramp => he'll expo soon
A town hall structure in construction => Expo
A lot of drone count on 1 of the bases => He's building an expo somewhere

Army Scouting Examples
I see early Council, get detection. DTs inc
I see chrono boosted cyber core with 1 gate 1 gas => 4 gate incoming
Barracks Factory Starport=> Expect Banshee.

Position Scouting examples
this is self explanatory really, where is his army. does he have 1 large army or 2 small army? Harassment scouting fall under this, as well as proxies.

Intel scouting
Really you should deny as much intel as possible. But, as the game goes on, Your opponent will
A-know what your econ is like
B-Know what your army is like
C-Know where your army is
D-Probably have an idea of what you know about him.

A good example is your opponent scouts your banshee rush. You know that he has confirmed
1-Your econ, because you're probably on one base
2-your army, Banshee and some marines.
3-You know that he has scouted your banshee.

Now the opponent knows you're rushing banshee, the response? engi + turrets, of course you can continue the banshee rush or not, that's up to you. but Now you know what the opponent knows about you. So you totally could cancel go siege tank,viking or something. but whatever decision you just made is a intel scouting decision.

Now when you do scouting, you naturally interpret the information that you have seen. Interpreting intel is to put what new information you gained and add it it to what you already know.
What do you already know?
You know at the very start of the game, what your opponent is playing (save for random.) Now that you know their race. You have a list of possibility that comes up
For example, your opponent is Protoss
You know that he might 4 gate
or 1/2/3 gate expo
or he might FFE
or He might 3 gate robo.

what he can't do obviously is a stim timing push (lol)

Now you take what you already know and you scout for the possibilities.

I see 3 gates, and a Expo, with alot of sentries (econ+army scouting) there for he has no robo yet.
He has alot of sentries, there for It's hard for me to engage. But he won't have a robo. thus, no observers. There for cloak will be tremendously powerful.

You have just created new information. And based on this new information you react,

By making ghosts/banshee because they can cloak.

BUT, before you do, what does he know about you? What will he react? Will he be able to react in time? How much damage can you do before he reacts properly.

This more or less a break down of scouting mentality. And These are just some example of usages of scouting and the basic aspects of scouting.
Information is power, so don't ever forget to scout.


-Credits to Gifted for teaching me this

What's your scouting mentality like?

*
[TLNY]Mahjong Club Thread
Please log in or register to reply.
Live Events Refresh
Next event in 8h 10m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
MaD[AoV]12
Dota 2
NeuroSwarm168
League of Legends
JimRising 749
Heroes of the Storm
Khaldor175
Other Games
summit1g9075
Organizations
Other Games
gamesdonequick2302
[ Show 11 non-featured ]
StarCraft 2
• Hupsaiya 65
• musti20045 27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 33
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Sparkling Tuna Cup
8h 10m
WardiTV Invitational
10h 10m
IPSL
15h 10m
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
18h 10m
Artosis vs Dewalt
Ret vs Tech
SOOP
1d 8h
soO vs FanTaSy
WardiTV Weekly
1d 10h
Monday Night Weeklies
2 days
PiGosaur Cup
2 days
The PondCast
3 days
GSL
4 days
[ Show More ]
Replay Cast
4 days
KCM Race Survival
5 days
RSL Revival
6 days
BSL
6 days
eOnzErG vs StRyKeR
Cross vs JDConan
Liquipedia Results

Completed

Proleague 2026-11-14
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
Underdog Cup 2026 Div 2-3
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
IEM Kraków 2027
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.