• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:06
CET 22:06
KST 06:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival12TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
2025 RSL Offline Finals Dates + Ticket Sales!8BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams6Merivale 8 Open - LAN - Stellar Fest3Chinese SC2 server to reopen; live all-star event in Hangzhou22
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Could we add "Avoid Matchup" Feature for rankgame Smart servos says it affects liberators as well Chinese SC2 server to reopen; live all-star event in Hangzhou The New Patch Killed Mech!
Tourneys
2025 RSL Offline Finals Dates + Ticket Sales! Crank Gathers Season 2: SC II Pro Teams Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
[ASL20] Finals Preview: Arrival BSL Season 21 BSL Team A vs Koreans - Sat-Sun 16:00 CET ASL20 Pre-season Tier List ranking! ASL Runner-Up Race Stats
Tourneys
[ASL20] Grand Finals BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION ASL final tickets help [ASL20] Semifinal A
Strategy
Current Meta Soma's 9 hatch build from ASL Game 2 Simple Questions, Simple Answers Roaring Currents ASL final
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile General RTS Discussion Thread Nintendo Switch Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Korean Music Discussion Series you have seen recently... Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Benefits Of Limited Comm…
TrAiDoS
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1502 users

The 4 Elements of Scouting, Revised Version

Blogs > Blasterion
Post a Reply
Blasterion
Profile Blog Joined October 2010
China10272 Posts
June 14 2011 19:42 GMT
#1
Bored at work, might as well rewrite something


Suntzu (author of Art of War) once said "know your enemy and yourself, and you'll fight a thousand battles with no losses" what he really means is that you really need to scout

This was something that was taught to me by a friend during the SC2 beta, he no longer plays SC2 really. But this is something that has helped me alot during my days getting myself from Copper to now Gold. (back then there was a Copper League)

Now what is scouting?
Scouting is a burst of information.
What is Monitoring?
monitoring is different from scouting as it is a steady stream of information rather than a sudden burst of intel.
eg. overlords, observers, xel'naga towers, sensor towers.

the main out look for monitoring is movement. Monitoring is used exclusively for tracking movement. Movement include tech movement, production movement, army movement and Economy movement.

Is he expanding, is he moving out, is he teching, what is he producing. These aspects are movements that make up game changing decisions.
Monitoring is that much scarier than scouting. Because it's the same as being scouted every single second.

Back to scouting.
There are 4 stages to scouting
A-To See
You can't scout what you can't see. You can assume, but you can always be wrong.
B-To Recognize
You see something, now you take what you see, and you recognize what it is
C-To Interpret
You take what you just saw and you add it to what you already know
D-React
You make a decision based on the updated information

So it happens like this.
I see a proxy pylon.
I recognize this is an aggressive maneuver from the opponent
I interpret that it is a 4 gate timing attack based on this and my previous scouting.
I react by dropping 2 bunkers

Now to scouting there's more to it than what it seems, Breaking it down, It's called the 4 elements of scouting

What is the 4 Elements of scouting?
Econ
Army
Position
Intel

These 4 dictates pretty much all decision making in any given game
Econ-How many bases is the opponent on? am I ahead, behind, or even?
Army-What's his composition, tech, and number of units? his production etc.
Location-Where is his army? this dictates whether you can catch him off guard with harassment or a push.
Intel-What does the opponent know about me? does the opponent know my econ army and position?

Now to put these intel into use

Econ-He has more bases than me- Should I attack?
He has less econ than me- is he cutting workers?
If he is cutting workers where is he spending the money?

Army-He has more units than me-is a push coming?
He has less units than me-can I attack him?
Does he really have less units? could he be concealing his numbers?

Position-He is pushing towards me-What can I do to defend.
-He is out of position-Can I deal Econ damage? or harass?

Intel-He knows I have more econ- is he going to harass/attack me?
-He knows I have more econ-is he going to expo soon?
-He knows my army is weak-is a push coming?
-He knows my army is here what can he do to take an advantage of my position.



Normally a decision is made by having at least 2 elements of scouting known to you. For example. He has alot Zealot Stalkers no sentries, He is on one base. => He will push me soon.
or He knows I have my expo up, He's on one base => He will push me soon
or He has Zealot and Stalkers, his army is in his natural=> He is going to take an expansion, thus, I can take another expo.

Scouting is easy, you move your units around and you see stuff. but what's hard is taking what you see and putting the puzzle together.
Econ Scouting Examples
Pylon below the ramp => he'll expo soon
A town hall structure in construction => Expo
A lot of drone count on 1 of the bases => He's building an expo somewhere

Army Scouting Examples
I see early Council, get detection. DTs inc
I see chrono boosted cyber core with 1 gate 1 gas => 4 gate incoming
Barracks Factory Starport=> Expect Banshee.

Position Scouting examples
this is self explanatory really, where is his army. does he have 1 large army or 2 small army? Harassment scouting fall under this, as well as proxies.

Intel scouting
Really you should deny as much intel as possible. But, as the game goes on, Your opponent will
A-know what your econ is like
B-Know what your army is like
C-Know where your army is
D-Probably have an idea of what you know about him.

A good example is your opponent scouts your banshee rush. You know that he has confirmed
1-Your econ, because you're probably on one base
2-your army, Banshee and some marines.
3-You know that he has scouted your banshee.

Now the opponent knows you're rushing banshee, the response? engi + turrets, of course you can continue the banshee rush or not, that's up to you. but Now you know what the opponent knows about you. So you totally could cancel go siege tank,viking or something. but whatever decision you just made is a intel scouting decision.

Now when you do scouting, you naturally interpret the information that you have seen. Interpreting intel is to put what new information you gained and add it it to what you already know.
What do you already know?
You know at the very start of the game, what your opponent is playing (save for random.) Now that you know their race. You have a list of possibility that comes up
For example, your opponent is Protoss
You know that he might 4 gate
or 1/2/3 gate expo
or he might FFE
or He might 3 gate robo.

what he can't do obviously is a stim timing push (lol)

Now you take what you already know and you scout for the possibilities.

I see 3 gates, and a Expo, with alot of sentries (econ+army scouting) there for he has no robo yet.
He has alot of sentries, there for It's hard for me to engage. But he won't have a robo. thus, no observers. There for cloak will be tremendously powerful.

You have just created new information. And based on this new information you react,

By making ghosts/banshee because they can cloak.

BUT, before you do, what does he know about you? What will he react? Will he be able to react in time? How much damage can you do before he reacts properly.

This more or less a break down of scouting mentality. And These are just some example of usages of scouting and the basic aspects of scouting.
Information is power, so don't ever forget to scout.


-Credits to Gifted for teaching me this

What's your scouting mentality like?

*
[TLNY]Mahjong Club Thread
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
Open Cup
RotterdaM984
TKL 557
IndyStarCraft 280
ZombieGrub274
SteadfastSC267
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 984
TKL 557
IndyStarCraft 280
ZombieGrub274
SteadfastSC 259
MaxPax 199
UpATreeSC 118
ProTech101
StarCraft: Brood War
Britney 13926
Sea 531
Bonyth 80
NaDa 13
Dota 2
XaKoH 153
capcasts10
Counter-Strike
Foxcn193
PGG 91
Heroes of the Storm
Liquid`Hasu393
Other Games
Grubby2680
FrodaN1993
fl0m1112
Beastyqt736
shahzam460
C9.Mang0130
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• kabyraGe 129
• Hupsaiya 58
• StrangeGG 45
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• blackmanpl 40
• Michael_bg 3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2987
League of Legends
• TFBlade876
Other Games
• imaqtpie1474
• Shiphtur172
Upcoming Events
BSL 21
3h 54m
Replay Cast
12h 54m
Streamerzone vs Shopify Rebellion
Streamerzone vs Team Vitality
Shopify Rebellion vs Team Vitality
WardiTV Invitational
14h 54m
CrankTV Team League
15h 54m
BASILISK vs TBD
Team Liquid vs Team Falcon
BSL 21
1d 3h
Replay Cast
1d 12h
BASILISK vs TBD
Team Liquid vs Team Falcon
OSC
1d 14h
CrankTV Team League
1d 15h
Replay Cast
2 days
The PondCast
2 days
[ Show More ]
CrankTV Team League
2 days
Replay Cast
3 days
WardiTV Invitational
3 days
CrankTV Team League
3 days
Replay Cast
4 days
BSL Team A[vengers]
4 days
Dewalt vs Shine
UltrA vs ZeLoT
BSL 21
4 days
Sparkling Tuna Cup
5 days
BSL Team A[vengers]
5 days
Cross vs Motive
Sziky vs HiyA
BSL 21
5 days
Wardi Open
6 days
Liquipedia Results

Completed

ASL Season 20
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
CSL 2025 AUTUMN (S18)
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.