• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:29
CET 15:29
KST 23:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier6Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League92
StarCraft 2
General
Weekly Cups (October 19-25): Clem triples first in 5.0.17 No more SC2 streamers on team liquid? How do you feel about the mass reverts in the 5.0.17 PTR? Evil Geniuses - shutting down REPORT: StarCraft 2: Remastered In Development
Tourneys
ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL 2026 Offline Finals LCQ Sign-Ups Sparkling Tuna Cup - Weekly Open Tournament 2026 KungFu Cup Announcement
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Rollback Netcode in Brood War BW General Discussion SCHNAIL now supports Remastered [Megathread] Daily Funny Videos SC4ALL II Brood War Complete Invited Player Lineup
Tourneys
[Megathread] Daily Proleagues [Women's StarCraft] MonstarZ vs BA 2026-10-30 Star Con San Diego 2026 Small VOD Thread 2.0
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread R I P Patrick Stewart Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8865 users

The 4 Elements of Scouting, Revised Version

Blogs > Blasterion
Post a Reply
Blasterion
Profile Blog Joined October 2010
China10272 Posts
June 14 2011 19:42 GMT
#1
Bored at work, might as well rewrite something


Suntzu (author of Art of War) once said "know your enemy and yourself, and you'll fight a thousand battles with no losses" what he really means is that you really need to scout

This was something that was taught to me by a friend during the SC2 beta, he no longer plays SC2 really. But this is something that has helped me alot during my days getting myself from Copper to now Gold. (back then there was a Copper League)

Now what is scouting?
Scouting is a burst of information.
What is Monitoring?
monitoring is different from scouting as it is a steady stream of information rather than a sudden burst of intel.
eg. overlords, observers, xel'naga towers, sensor towers.

the main out look for monitoring is movement. Monitoring is used exclusively for tracking movement. Movement include tech movement, production movement, army movement and Economy movement.

Is he expanding, is he moving out, is he teching, what is he producing. These aspects are movements that make up game changing decisions.
Monitoring is that much scarier than scouting. Because it's the same as being scouted every single second.

Back to scouting.
There are 4 stages to scouting
A-To See
You can't scout what you can't see. You can assume, but you can always be wrong.
B-To Recognize
You see something, now you take what you see, and you recognize what it is
C-To Interpret
You take what you just saw and you add it to what you already know
D-React
You make a decision based on the updated information

So it happens like this.
I see a proxy pylon.
I recognize this is an aggressive maneuver from the opponent
I interpret that it is a 4 gate timing attack based on this and my previous scouting.
I react by dropping 2 bunkers

Now to scouting there's more to it than what it seems, Breaking it down, It's called the 4 elements of scouting

What is the 4 Elements of scouting?
Econ
Army
Position
Intel

These 4 dictates pretty much all decision making in any given game
Econ-How many bases is the opponent on? am I ahead, behind, or even?
Army-What's his composition, tech, and number of units? his production etc.
Location-Where is his army? this dictates whether you can catch him off guard with harassment or a push.
Intel-What does the opponent know about me? does the opponent know my econ army and position?

Now to put these intel into use

Econ-He has more bases than me- Should I attack?
He has less econ than me- is he cutting workers?
If he is cutting workers where is he spending the money?

Army-He has more units than me-is a push coming?
He has less units than me-can I attack him?
Does he really have less units? could he be concealing his numbers?

Position-He is pushing towards me-What can I do to defend.
-He is out of position-Can I deal Econ damage? or harass?

Intel-He knows I have more econ- is he going to harass/attack me?
-He knows I have more econ-is he going to expo soon?
-He knows my army is weak-is a push coming?
-He knows my army is here what can he do to take an advantage of my position.



Normally a decision is made by having at least 2 elements of scouting known to you. For example. He has alot Zealot Stalkers no sentries, He is on one base. => He will push me soon.
or He knows I have my expo up, He's on one base => He will push me soon
or He has Zealot and Stalkers, his army is in his natural=> He is going to take an expansion, thus, I can take another expo.

Scouting is easy, you move your units around and you see stuff. but what's hard is taking what you see and putting the puzzle together.
Econ Scouting Examples
Pylon below the ramp => he'll expo soon
A town hall structure in construction => Expo
A lot of drone count on 1 of the bases => He's building an expo somewhere

Army Scouting Examples
I see early Council, get detection. DTs inc
I see chrono boosted cyber core with 1 gate 1 gas => 4 gate incoming
Barracks Factory Starport=> Expect Banshee.

Position Scouting examples
this is self explanatory really, where is his army. does he have 1 large army or 2 small army? Harassment scouting fall under this, as well as proxies.

Intel scouting
Really you should deny as much intel as possible. But, as the game goes on, Your opponent will
A-know what your econ is like
B-Know what your army is like
C-Know where your army is
D-Probably have an idea of what you know about him.

A good example is your opponent scouts your banshee rush. You know that he has confirmed
1-Your econ, because you're probably on one base
2-your army, Banshee and some marines.
3-You know that he has scouted your banshee.

Now the opponent knows you're rushing banshee, the response? engi + turrets, of course you can continue the banshee rush or not, that's up to you. but Now you know what the opponent knows about you. So you totally could cancel go siege tank,viking or something. but whatever decision you just made is a intel scouting decision.

Now when you do scouting, you naturally interpret the information that you have seen. Interpreting intel is to put what new information you gained and add it it to what you already know.
What do you already know?
You know at the very start of the game, what your opponent is playing (save for random.) Now that you know their race. You have a list of possibility that comes up
For example, your opponent is Protoss
You know that he might 4 gate
or 1/2/3 gate expo
or he might FFE
or He might 3 gate robo.

what he can't do obviously is a stim timing push (lol)

Now you take what you already know and you scout for the possibilities.

I see 3 gates, and a Expo, with alot of sentries (econ+army scouting) there for he has no robo yet.
He has alot of sentries, there for It's hard for me to engage. But he won't have a robo. thus, no observers. There for cloak will be tremendously powerful.

You have just created new information. And based on this new information you react,

By making ghosts/banshee because they can cloak.

BUT, before you do, what does he know about you? What will he react? Will he be able to react in time? How much damage can you do before he reacts properly.

This more or less a break down of scouting mentality. And These are just some example of usages of scouting and the basic aspects of scouting.
Information is power, so don't ever forget to scout.


-Credits to Gifted for teaching me this

What's your scouting mentality like?

*
[TLNY]Mahjong Club Thread
Please log in or register to reply.
Live Events Refresh
Epic.LAN
22:00
Epic.LAN 49 Group Stage
Liquipedia
GSL
21:00
GSL CK 6
IntoTheiNu 909
SHIN 123
CranKy Ducklings SOOP76
Maru 70
Zoun (SOOP) 61
herO (SOOP) 47
Solar (SOOP)44
ByuN (SOOP) 31
Rogue 26
Rex22
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko489
LamboSC2 203
MaxPax 167
SHIN 123
Maru 70
Zoun (SOOP) 61
herO (SOOP) 47
Solar (SOOP) 44
ByuN (SOOP) 31
Rogue 26
Rex 22
StarCraft: Brood War
Jaedong 2106
Horang2 970
EffOrt 715
Light 607
BeSt 418
FanTaSy 404
Soma 334
Snow 291
ggaemo 289
Mini 271
[ Show more ]
Rush 222
actioN 198
ZerO 171
Hyuk 160
Mind 119
Barracks 82
hero 79
Hyun 78
Classic 54
Mong 43
Yoon 42
ToSsGirL 38
sSak 36
910 31
Shinee 30
Aegong 29
HiyA 26
Terrorterran 26
Sharp 22
soO 21
Rock 16
Bishop 16
JYJ 15
Creator 13
Trap 13
zelot 13
Noble 12
Icarus 5
Dota 2
Gorgc21255
qojqva772
syndereN317
Fuzer 177
League of Legends
Reynor79
Counter-Strike
kRYSTAL_395
Other Games
singsing1899
olofmeister1232
B2W.Neo1206
hiko981
Mlord471
Liquid`RaSZi393
crisheroes252
DeMusliM244
ArmadaUGS102
Liquid`VortiX90
KnowMe83
Hui .69
QueenE36
XaKoH 29
ZerO(Twitch)14
Organizations
Counter-Strike
PGL18365
StarCraft: Brood War
lovetv 7
[ Show 10 non-featured ]
StarCraft 2
• StrangeGG 51
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 21
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Big Brain Bouts
2h 31m
OSC
7h 31m
Replay Cast
8h 31m
Sparkling Tuna Cup
19h 31m
WardiTV Invitational
21h 31m
Epic.LAN
22h 31m
IPSL
1d 1h
eOnzErG vs McRibbed
LancerX vs StRyKeR
AI Arena Tournament
1d 3h
OSC
1d 23h
Yamato Cup
2 days
[ Show More ]
IPSL
2 days
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
2 days
WardiTV Weekly
2 days
Ultimate Battle
2 days
Rush vs BeSt
Replay Cast
3 days
Rogue vs Classic
Patches Events
3 days
PiGosaur Cup
4 days
Kung Fu Cup
4 days
The PondCast
5 days
KCM Race Survival
5 days
Liquipedia Results

Completed

Proleague 2026-10-28
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.