• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:54
CEST 17:54
KST 00:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8[ASL21] Finals Preview: Two Legacies21
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)37ZeroSpace at Steam NextFest - Last free demo23Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
?Bug in new patch 5.0.16 patch for SC2 goes live (8 worker start) Daily SC2 Player Grid - feedback wanted SC2 Planner - The StarCraft II Build Planner [TLMC] Summer 2026 Ladder Map Rotation
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June Douyu Cup 2026: $20,000 Legends Event (June 26-28) Master Swan Open (Global Bronze-Master 2)
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
Fact based Zerg Upgrade Tier List BGH Auto Balance -> http://bghmmr.eu/ STARCRAFT MOVIE - Last Night at the Command center BW General Discussion Battle cruiser feet vs Carrier fleet
Tourneys
[Megathread] Daily Proleagues CSLAN 4 is Coming! Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Why doesn't anyone use restoration? Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds
Other Games
General Games
Stormgate/Frost Giant Megathread ZeroSpace at Steam NextFest - Last free demo Beyond All Reason Nintendo Switch Thread Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks The Games Industry And ATVI
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10538 users

Looking at La Mancha

Blogs > Musoeun
Post a Reply
Musoeun
Profile Blog Joined March 2009
United States4324 Posts
January 08 2011 02:06 GMT
#1
With just a few hours until WL kicks off, I thought I'd take a quick look and see if I can add anything to the discussion of La Mancha.

[image loading]


(1) is the main; (2) is the natural.
(3) and (4) are possible 3rd base locations (I'll get to this).
(5) is the easiest (only?) staging area
(6) is the ridges, marked just because

(A) and (B) are the two big areas map-based strategic play will develop around:

For A, this is a vulnerability once you move out, or for getting yourself surrounded while chilling at (5).
B is fairly obvious - how do you assault (and defend) the middle ridges?

After writing the rest of this up, I was thinking about this for a minute, and in many ways the map it seems most like is Chupung-Ryeong. Maybe a side of (T)Destination for good measure. This is really most true for cross-positions, with close positions really going to alter how the map plays.

Matchups:

PvT: This should be a fairly standard PvT map. The relatively small middle is going to make breaking Terran pushes a little weird - a lot of bend-but-don't-break and good arbiter play will be required, or Terran sets up shop at (5) and gg. With relatively small paths, though, it looks like a good arbiter map. From Terran's side, tank drops are right out, but vultures are going to have fun with all the vulnerable bases. At the same time, all the chokes are pretty small, so that will minimize the defense required on both sides. All in all, more like Desti or HBR for this matchup than SCR - feels like Protoss advantage. I think.

PvZ: This looks like it will be really position-dependent. For a P10 vs Z2/Z5 game, Protoss can take expansions (2)->(4)->(3) fairly confidently, or at least with no more worry than usual. A P10 vs Z7 game, on the other hand, forces (2)->(3)->top right main/nat - if the game lasts that long, because a Zerg who's taken 4 can either swarm under a Protoss pre-storm army with an attack through (A) and (B), or attack (3) and then break (2) when the army moves. On the Zerg side, the bases are a little farther away than absolutely preferable, and random zealot attacks could be a problem. But basically, it's like Fighting Spirit or Colosseum with all the Protossy good parts taken out. Z >>> P.

TvZ: The biggest thing here is going to be the relatively distant third. Weird as it sounds, the saving grace for Zerg is probably the ridges in the middle - or more properly, the ridge formation in toto. The spread between ridges is too wide at (B) to really control (5) properly for a Terran. Late-game feels like it will favor Zerg, but the trick is getting there. This will probably be a pretty normal TvZ map.

Overall: I predict this is initially a Terran map, but once it's figured out and Zerg can hold to late-game, it will be all Zerg all the time. I've explained some of what I see, but I'm not the best analyst.

Don't Shoot the Penguins. | Dance, 성은, dance! | Killer FanKlub | Action sucks. | Storm Terran hwaiting.
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
January 08 2011 02:09 GMT
#2
Hmm, I don't know totally for sure myself but I remember somebody bringing it up--the middle of the map seems to be unbuildable? So that would make it a lot easier for Protoss to break a push since a Terran can't turret up.
Writerdamn, i was two days from retirement
[NyC]HoBbes
Profile Blog Joined January 2010
United States803 Posts
January 08 2011 02:44 GMT
#3
I'm inclined to love this map just based on the awesomeness of the name
Where'er you walk cool gales shall fan the glade
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2011-01-08 02:57:28
January 08 2011 02:56 GMT
#4
lolwut

This is just reskinned fighting spirit with some ridges in the middle....

In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Weasel-
Profile Joined June 2009
Canada1556 Posts
January 08 2011 03:20 GMT
#5
This is a 4-player HBR more than anything (although the layout and accessibility of the thirds is pretty different). I expect it to play out like HBR.

Looks really fun.
aike
Profile Blog Joined July 2010
United States1629 Posts
January 08 2011 03:42 GMT
#6
On January 08 2011 11:09 flamewheel wrote:
Hmm, I don't know totally for sure myself but I remember somebody bringing it up--the middle of the map seems to be unbuildable? So that would make it a lot easier for Protoss to break a push since a Terran can't turret up.


all of the orange ground that you can see has fuzzy little rock looking things on it are unbuildable, so at the bases of the ridges and a few other places.
Wahaha
sob3k
Profile Blog Joined August 2009
United States7572 Posts
January 08 2011 03:46 GMT
#7
On January 08 2011 12:20 Weasel- wrote:
This is a 4-player HBR more than anything (although the layout and accessibility of the thirds is pretty different). I expect it to play out like HBR.

Looks really fun.


Dude, the only similarity to HBR is the center ridges....The expo layout is actually almost identical to FS
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
xxpack09
Profile Blog Joined September 2010
United States2160 Posts
January 08 2011 09:38 GMT
#8
On January 08 2011 12:46 sob3k wrote:
Show nested quote +
On January 08 2011 12:20 Weasel- wrote:
This is a 4-player HBR more than anything (although the layout and accessibility of the thirds is pretty different). I expect it to play out like HBR.

Looks really fun.


Dude, the only similarity to HBR is the center ridges....The expo layout is actually almost identical to FS


Look at Match Point

Now look at Benzene

Nearly identical expo layout.

And yet... the maps play out vastly differently.

Terrain is incredibly important, moreso than expo layout in how a map plays.
Comeh
Profile Blog Joined July 2008
United States18919 Posts
Last Edited: 2011-01-08 10:14:12
January 08 2011 10:11 GMT
#9
On January 08 2011 11:56 sob3k wrote:
lolwut

This is just reskinned fighting spirit with some ridges in the middle....


Really, there aren't a lot of similarities to FS here. - to keep it brief, notice the size of chokes, the high ground differences, the route to the third, the way the middle works.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
January 08 2011 10:40 GMT
#10
Guys its just luna with a new center. Sheesh
Administrator~ Spirit will set you free ~
Please log in or register to reply.
Live Events Refresh
Next event in 18h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 649
Harstem 209
MaxPax 170
Liquid`VortiX 90
trigger 37
mouzStarbuck 34
RushiSC 16
MindelVK 16
StarCraft: Brood War
Mini 1507
Jaedong 1372
EffOrt 1121
Shuttle 794
firebathero 741
Soma 656
Light 361
actioN 265
Snow 200
ggaemo 175
[ Show more ]
Rush 146
hero 140
PianO 105
Sharp 99
Movie 70
Hyun 60
JYJ 52
JulyZerg 49
ToSsGirL 38
scan(afreeca) 29
Terrorterran 25
GoRush 19
Sacsri 17
Shine 15
sorry 13
Dota 2
Gorgc7349
Dendi1354
League of Legends
Reynor80
Counter-Strike
ScreaM5313
fl0m1821
ceh9485
adren_tv45
Other Games
singsing2952
B2W.Neo1000
FrodaN339
DeMusliM336
QueenE75
Trikslyr52
Dewaltoss28
BEARDiaguz8
Organizations
Dota 2
PGL Dota 2 - Main Stream7632
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• HappyZerGling 54
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2101
• Nemesis1503
• TFBlade491
Upcoming Events
The PondCast
18h 6m
Douyu Cup 2020
1d 13h
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
OSC
2 days
Douyu Cup 2020
2 days
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Douyu Cup 2020
3 days
Maestros of the Game
3 days
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
3 days
Douyu Cup 2020
4 days
BSL22 NKC (BSL vs China)
4 days
Online Event
4 days
[ Show More ]
RSL Revival
5 days
RSL Revival
5 days
WardiTV Weekly
5 days
Liquipedia Results

Completed

Proleague 2026-06-19
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
SCTL 2026 Spring
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.