• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:24
CEST 21:24
KST 04:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026) - RO8 Preview3[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)5Code S Season 1 (2026) - RO4 & Finals Preview5
Community News
Weekly Cups (May 18-25): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League4Weekly Cups (May 11-17): Classic wins double0Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1
StarCraft 2
General
Code S Season 2 (2026) - RO8 Preview Weekly Cups (May 18-25): MaxPax wins doubles herO wins GSL Code S Season 1 (2026) Code S Season 2 (2026) - RO12 Preview Weekly Cups (May 11-17): Classic wins double
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 527 Hell Train The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion Pros React To: ASL S21 Finals 25 Years Since Brood War Patch 1.08 [ASL21] Finals Preview: Two Legacies
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 Small VOD Thread 2.0
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Dawn of War IV ZeroSpace Megathread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread Dating: How's your luck? European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software)
TL Community
The Automated Ban List
Blogs
Customization Drives Loyalty…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2581 users

Looking at La Mancha

Blogs > Musoeun
Post a Reply
Musoeun
Profile Blog Joined March 2009
United States4324 Posts
January 08 2011 02:06 GMT
#1
With just a few hours until WL kicks off, I thought I'd take a quick look and see if I can add anything to the discussion of La Mancha.

[image loading]


(1) is the main; (2) is the natural.
(3) and (4) are possible 3rd base locations (I'll get to this).
(5) is the easiest (only?) staging area
(6) is the ridges, marked just because

(A) and (B) are the two big areas map-based strategic play will develop around:

For A, this is a vulnerability once you move out, or for getting yourself surrounded while chilling at (5).
B is fairly obvious - how do you assault (and defend) the middle ridges?

After writing the rest of this up, I was thinking about this for a minute, and in many ways the map it seems most like is Chupung-Ryeong. Maybe a side of (T)Destination for good measure. This is really most true for cross-positions, with close positions really going to alter how the map plays.

Matchups:

PvT: This should be a fairly standard PvT map. The relatively small middle is going to make breaking Terran pushes a little weird - a lot of bend-but-don't-break and good arbiter play will be required, or Terran sets up shop at (5) and gg. With relatively small paths, though, it looks like a good arbiter map. From Terran's side, tank drops are right out, but vultures are going to have fun with all the vulnerable bases. At the same time, all the chokes are pretty small, so that will minimize the defense required on both sides. All in all, more like Desti or HBR for this matchup than SCR - feels like Protoss advantage. I think.

PvZ: This looks like it will be really position-dependent. For a P10 vs Z2/Z5 game, Protoss can take expansions (2)->(4)->(3) fairly confidently, or at least with no more worry than usual. A P10 vs Z7 game, on the other hand, forces (2)->(3)->top right main/nat - if the game lasts that long, because a Zerg who's taken 4 can either swarm under a Protoss pre-storm army with an attack through (A) and (B), or attack (3) and then break (2) when the army moves. On the Zerg side, the bases are a little farther away than absolutely preferable, and random zealot attacks could be a problem. But basically, it's like Fighting Spirit or Colosseum with all the Protossy good parts taken out. Z >>> P.

TvZ: The biggest thing here is going to be the relatively distant third. Weird as it sounds, the saving grace for Zerg is probably the ridges in the middle - or more properly, the ridge formation in toto. The spread between ridges is too wide at (B) to really control (5) properly for a Terran. Late-game feels like it will favor Zerg, but the trick is getting there. This will probably be a pretty normal TvZ map.

Overall: I predict this is initially a Terran map, but once it's figured out and Zerg can hold to late-game, it will be all Zerg all the time. I've explained some of what I see, but I'm not the best analyst.

Don't Shoot the Penguins. | Dance, 성은, dance! | Killer FanKlub | Action sucks. | Storm Terran hwaiting.
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
January 08 2011 02:09 GMT
#2
Hmm, I don't know totally for sure myself but I remember somebody bringing it up--the middle of the map seems to be unbuildable? So that would make it a lot easier for Protoss to break a push since a Terran can't turret up.
Writerdamn, i was two days from retirement
[NyC]HoBbes
Profile Blog Joined January 2010
United States803 Posts
January 08 2011 02:44 GMT
#3
I'm inclined to love this map just based on the awesomeness of the name
Where'er you walk cool gales shall fan the glade
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2011-01-08 02:57:28
January 08 2011 02:56 GMT
#4
lolwut

This is just reskinned fighting spirit with some ridges in the middle....

In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Weasel-
Profile Joined June 2009
Canada1556 Posts
January 08 2011 03:20 GMT
#5
This is a 4-player HBR more than anything (although the layout and accessibility of the thirds is pretty different). I expect it to play out like HBR.

Looks really fun.
aike
Profile Blog Joined July 2010
United States1629 Posts
January 08 2011 03:42 GMT
#6
On January 08 2011 11:09 flamewheel wrote:
Hmm, I don't know totally for sure myself but I remember somebody bringing it up--the middle of the map seems to be unbuildable? So that would make it a lot easier for Protoss to break a push since a Terran can't turret up.


all of the orange ground that you can see has fuzzy little rock looking things on it are unbuildable, so at the bases of the ridges and a few other places.
Wahaha
sob3k
Profile Blog Joined August 2009
United States7572 Posts
January 08 2011 03:46 GMT
#7
On January 08 2011 12:20 Weasel- wrote:
This is a 4-player HBR more than anything (although the layout and accessibility of the thirds is pretty different). I expect it to play out like HBR.

Looks really fun.


Dude, the only similarity to HBR is the center ridges....The expo layout is actually almost identical to FS
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
xxpack09
Profile Blog Joined September 2010
United States2160 Posts
January 08 2011 09:38 GMT
#8
On January 08 2011 12:46 sob3k wrote:
Show nested quote +
On January 08 2011 12:20 Weasel- wrote:
This is a 4-player HBR more than anything (although the layout and accessibility of the thirds is pretty different). I expect it to play out like HBR.

Looks really fun.


Dude, the only similarity to HBR is the center ridges....The expo layout is actually almost identical to FS


Look at Match Point

Now look at Benzene

Nearly identical expo layout.

And yet... the maps play out vastly differently.

Terrain is incredibly important, moreso than expo layout in how a map plays.
Comeh
Profile Blog Joined July 2008
United States18919 Posts
Last Edited: 2011-01-08 10:14:12
January 08 2011 10:11 GMT
#9
On January 08 2011 11:56 sob3k wrote:
lolwut

This is just reskinned fighting spirit with some ridges in the middle....


Really, there aren't a lot of similarities to FS here. - to keep it brief, notice the size of chokes, the high ground differences, the route to the third, the way the middle works.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
January 08 2011 10:40 GMT
#10
Guys its just luna with a new center. Sheesh
Administrator~ Spirit will set you free ~
Please log in or register to reply.
Live Events Refresh
Next event in 4h 37m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 779
SteadfastSC 197
IndyStarCraft 168
LamboSC2 161
ProTech92
UpATreeSC 88
mouzHeroMarine 44
MindelVK 20
StarCraft: Brood War
Britney 16050
Calm 3381
Horang2 423
ggaemo 216
Mini 192
Dewaltoss 136
firebathero 133
Soulkey 128
ajuk12(nOOB) 20
NaDa 9
Dota 2
canceldota50
Counter-Strike
fl0m1955
edward128
Heroes of the Storm
Liquid`Hasu417
Other Games
Grubby4580
summit1g3848
singsing1710
FrodaN1649
Liquid`RaSZi1270
Beastyqt677
B2W.Neo551
ceh9534
Dendi462
Hui .189
ArmadaUGS114
hungrybox96
Organizations
Counter-Strike
PGL379
Other Games
BasetradeTV326
StarCraft 2
angryscii 26
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 82
• Reevou 2
• Kozan
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2660
League of Legends
• TFBlade420
Other Games
• imaqtpie1197
• WagamamaTV282
• Shiphtur250
• Scarra122
Upcoming Events
PiGosaur Cup
4h 37m
GSL
14h 7m
herO vs Classic
Cure vs Clem
uThermal 2v2 Circuit
19h 37m
Replay Cast
1d 4h
GSL
1d 14h
Maru vs SHIN
Zoun vs Rogue
WardiTV Spring Champion…
1d 16h
SKillous vs Strange
Lambo vs Strange
Ryung vs Strange
Lambo vs Ryung
Ryung vs SKillous
Lambo vs SKillous
OSC
1d 23h
Replay Cast
2 days
Maestros of the Game
2 days
Replay Cast
3 days
[ Show More ]
RSL Revival
3 days
Lambo vs SHIN
Solar vs Rogue
herO vs Clem
Maestros of the Game
3 days
IPSL
3 days
ZZZero vs WorsT
Julia vs eOnzErG
Replay Cast
4 days
RSL Revival
4 days
Maestros of the Game
4 days
IPSL
4 days
Dragon vs Artosis
dxtr13 vs Hawk
BSL
4 days
Wardi Open
5 days
Monday Night Weeklies
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
WardiTV Spring Champion…
6 days
Maestros of the Game
6 days
Liquipedia Results

Completed

ASL Season 21
2026 GSL S1
Heroes Pulsing #1

Ongoing

2026 KK StarCraft Pro League
BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
YSL S3
Acropolis #4
CSCL: Masked Kings S4
SCTL 2026 Spring
WardiTV Spring 2026
2026 GSL S2
RSL Revival: Season 5
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals

Upcoming

Escore Tournament S2: King of Kings
BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.