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FF6 O_o - Page 11

Blogs > illu
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tonight
Profile Blog Joined November 2006
United States11130 Posts
October 03 2010 19:30 GMT
#201
Sounds good then. Have fun with your planned activities.
if I come without a thing, then I come with all I need @tonightsend
illu
Profile Blog Joined December 2008
Canada2531 Posts
October 04 2010 00:41 GMT
#202
Part 12:

+ Show Spoiler +

After the discoveries in the Magitek Research Facility, Locke went back to see Terra.

[image loading]


Terra reacted to something and called out to "Father". Then there was a flashback.

[image loading]


Yep. The Espers' World.

I would like to make a comment here. At this point in game my characters were only about level 20ish, but I had already explored most of the world. This implied that there must be other worlds out there that are playable, kind of like:
+ Show Spoiler +
In FF4 you start out on earth... then you can go underearth and to the moon later on, so there are actually three worlds in that game.

So I thought later on I would be able to explore the Espers' World next. To my greatest disappointment that didn't seem to happen (and considering what happened next, it's probably impossible to visit the Espers' World). Anyways, just a rant here.

The flashback goes as follows. In the Espers' World, there was one Esper called Maduin. Recall during the exploration of the MagiTek Research Facility, Maduin's Magicite was recovered - so there was some connection there. Anyways, one day, someone managed to go through the gate that separated the Espers' World and Humans' World - a girl called Madonna.

[image loading]


She was pretty weak at the time and some of the kind-hearted Espers took care of her. However, due to the War of the Magi which happened almost 1000 years ago, many Espers did not like Humans.

[image loading]


Thus she was given the chance to go back to Humans' World.

[image loading]


But Madonna decided to stay in Espers' World. Eventually Maduin and Madonna fell in love, and she gave birth to a baby - half Human, half Esper.

[image loading]

[image loading]


Yep. That baby was Terra. Basically Terra was a hybrid.

Some time later, bad news struck as Humans managed to break through the gate and arrived at the Espers' World - following Madonna's footsteps.

[image loading]


But this time, the Humans came with an evil purpose.

[image loading]


As the Humans plundered the village, there was growing hatred toward Madonna since she was perceived by the Espers to be a spy sent by the Humans. Probably because of this, Madonna took Terra and secretly left Maduin and the other Espers.

[image loading]


Meanwhile, the Espers were not found helpless. The Elder decided to cast a barrier to sever the link between the Humans' and the Espers' World at the Gate, thus halting the Humans' advances. However, Madonna was going to leave through the gate as well! Maduin decided to stop her, which he managed to do just in front of the gate.

[image loading]


However, the Gate was closing and Maduin, Madonna, as well as Terra were sucked into the Gate and landed in Humans' world. At that place, they met Emperor Gestahl. As Madonna found herself dying, she spoke her final words to ask Gestahl to take care of Terra in the ultimate twist and irony.

[image loading]

[image loading]


The flashback ended at this point and Terra recovered.

[image loading]


It was hinted here that Celes got her power in a similar manner.

[image loading]


I kind of missed an important point when I read this sentence. It was obvious at this point that Kefka also got his powers in a similar manner to Celes - which explains why he could use Ice 2 during the siege on Narshe. This means that Kefka and Celes had similar origins and sources of power. Of course, I did not realize it until it was spelt out for me word by word much later.

At this point I was able to form a group and explore (with an airship!). There were many places to go.

1)
[image loading]


Maranda does not have a lot of interesting things, except there is a girl who was worried because her boyfriend hadn't replied to any of her letters.

[image loading]


2) Tzen
[image loading]


Tzen was a poor town under Imperial control. Nothing worth mentioning here either, except on the top right corner of the town, there was a person hidden in the trees (it was not really hidden, he was easy to notice because he walked back and forth and I could see that). For 3000 gil, a new Esper was received.

[image loading]


As you may know, Seraph(im) in Abrahamian religions is described as a holy six-winged angel. In the game, Seraphim teaches a variety of useful White Magic spells. Since most of my characters were bad at magic, it was nice to learn White Magic (say Cure) as a substitute for using potions. Unfortunately it does not provide any level-up bonuses. O well. Moving on.

3) Imperial Base
[image loading]

Nothing to do here. When Terra walked close to a soldier, a fight would initiate. However, after the battle was finished (despite the result), Terra would be kicked out of the base. Rather sad, really.

[image loading]


4) Thamasa
[image loading]

A recurring item in FF is the Soul of Thamasa. It has almost always been an item that allows a character to cast more powerful spells at the cost of more mana. However, it seemed that every NPC in Thamasa was either high, or drunk. Most would only say "...Right!", and occasionally "I've never seen you before". The vendors refused to sell anything.

And oh yea, the Inn was a total rip-off.

[image loading]


In another house, there was this old man who stood in front of a doorway.

[image loading]


I really thought there was some sort of secret here.... I tried a variety of things here.... but nothing happened.

I also went to many other towns, esp. the ones which I couldn't visit before, and the ones which Sabin and others visited in Sabin's scenario. Nothing came up.

The next stop was Narshe.
:]
Tabbris
Profile Blog Joined June 2010
Bangladesh2839 Posts
Last Edited: 2010-10-04 00:45:22
October 04 2010 00:43 GMT
#203
Go get moogle. Go the the room with all the treasures in nihil or w/e then go to were you first found the esper at the beginning of the game


Some of the best espers are in the auction house at the town with the opera
illu
Profile Blog Joined December 2008
Canada2531 Posts
October 04 2010 00:46 GMT
#204
On October 04 2010 09:43 Tabbris wrote:
Go get moogle. Go the the room with all the treasures in nihil or w/e then go to were you first found the esper at the beginning of the game


Some of the best espers are in the auction house at the town with the opera


Unfortunately, while I was banned for a week, I advanced quite far in the story so I have already gotten Moogle... but not at the time and place you mentioned
:]
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
October 04 2010 00:48 GMT
#205
I always went to Maranda and Tzen before Vector in my playthroughs. Cure magic is pretty useful when you finally do get into it. Plus Maranda had good equipment for the time.

I guess its kind of disappointing you don't get to go to the Esper world, but the twist they throw you instead of that more than made up for it IMO
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
illu
Profile Blog Joined December 2008
Canada2531 Posts
October 04 2010 00:51 GMT
#206
On October 04 2010 09:48 Sentenal wrote:
I always went to Maranda and Tzen before Vector in my playthroughs. Cure magic is pretty useful when you finally do get into it. Plus Maranda had good equipment for the time.

I guess its kind of disappointing you don't get to go to the Esper world, but the twist they throw you instead of that more than made up for it IMO


Ah, so I was right about the Espers' World being not playable.

I guess if they want to do a remake (or a sequel) they can make the Espers' World available....

This game NEEDS a remake, by the way. I want to make a point about that later on....
:]
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
October 04 2010 01:34 GMT
#207
They did do a remake of FF4, so odds are there could be a DS remake of FF6.
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
illu
Profile Blog Joined December 2008
Canada2531 Posts
October 04 2010 02:09 GMT
#208
On October 04 2010 10:34 Sentenal wrote:
They did do a remake of FF4, so odds are there could be a DS remake of FF6.


I am hoping for something that is 3D... :D

I believe they are currently making a DS remake of FF5 O_o
:]
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
October 04 2010 03:24 GMT
#209
i was totally psyched for this update, lol
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
October 04 2010 04:07 GMT
#210
I never played FF6, but damn the series has a nice soundtrack. All the FF's will eventually be remade. Excluding everything after and including 10-2, I hope.
There is no one like you in the universe.
illu
Profile Blog Joined December 2008
Canada2531 Posts
October 04 2010 04:17 GMT
#211
Part 13:

+ Show Spoiler +


Upon returning to Narshe, a Returner told Terra that they were waiting for her.

[image loading]

In the Elder's House in Narshe, Arvis discussed a plan to overthrow the Empire.

[image loading]

However, apparently there wasn't enough manpower. The Returners formulated a plan: they would open the gate (as seen in the flashback) so the Espers could attack the Empire from the East. Terra felt somewhat uneasy about it.

[image loading]

But eventually she agreed to help.

At Narshe, a Moogle got abducted by a wolf.

[image loading]

But I could not for the life of me figure out how to save the Moogle. O well, moving on. Back at the Elder's House, Arvis told Terra how to get to the Gate.

[image loading]

He actually referred to the Imperial Camp, as seen from the previous section. Upon arrival, things looked odd.

[image loading]

There were no soldiers!!! It was quite easy to find the entrance to the cave.

[image loading]

As you can expect, there are random encounters in the cave. It's not really hard, although I was quite annoyed at the fact that everything absorbed fire - while my freshly returned Terra had no extra spells with her except Fire, Fire 2, Bolt, and Poison.

There was a thief in the cave that said something interesting. I think I kind of forgot about him afterwards

[image loading]

O well. There is nothing else worth mentioning about the cave, except it was somewhat complex. To advance further usually required flipping some switches.
[image loading]
[image loading]
[image loading]
[image loading]

But there were also tons of treasures to loot :D

[image loading]

This Atma's Weapon turned out to be invaluable later on.

Anyways, Terra and others finally reached the end of the cave.

[image loading]

Before them, the Gate to the Espers' World.

[image loading]

Terra went forward to attempt to open the Gate.

[image loading]

At this time, Kefka showed up! A battle ensued.

[image loading]

I am still not sure what I should do here. Basically, it was so easy that I didn't really need to do much. The instruction said to keep Kefka busy. The reality was (as far as I can tell) to survive two moves from Kefka, which was laughable. Anyways, after the silly battle, Terra opened the Gate - Espers flooded out of it as a result and knocked down everyone nearby.

[image loading]

[image loading]

After that, the Gate magically sealed itself.

[image loading]

What happened was that the Espers went berserk and ruined everything. As the group returned to the airship and attempted to escape, the Espers severely damaged the airship and Setzer had to do an emergency landing - on the Southern Continent (Empire).

[image loading]

With no abilities to fly, there weren't many options. After strolling around a bit, everyone ended up at Vector - the capital of th Empire - only to find it in ruins.

[image loading]

One of the Emperor's servants delivered a message to Terra in Vector that the Emperor wanted to see them (WHAT IS HE UP TO??!!)

In the palace, Cid explained that the Emperor had a change of heart and wished to make truce.

[image loading]

There were a few annoying things to do here. I will quickly mention all of them. First of all, the Emperor asked Terra to talk to as many soldiers as possible. I managed to do a bit more than 10. As a reward South Figaro and Doma were once again available to visit.

Afterwards, as everyone was having a royal diner, there were some choices to be made and some questions to be answered.

[image loading]

I frankly don't remember the ones I picked. I think I just picked something randomly. It didn't seem to affect what would happen later on, as far as I can tell. The Emperor also apologized for Kefka's actions at Castle Doma and said that Kefka was imprisoned for his actions.

After all of the political craps, the Emperor mentioned that all the Espers that ran amok had gathered on an island. For some reason Terra's powers were needed - probably to make peace with them.

[image loading]

With the airship in disservice, the Empire would be providing the transportation. Also it seemed that General Leo would be with the party, as well.

[image loading]

Interesting! In Sabin's scenario it was already revealed that Leo was a nice guy. Unfortunately, I didn't get to name him, which meant that Leo could not be a permanent member of the team.

However, only Locke and Terra were allowed to go. In fear of a trap (doh), everyone else must stay, including Edgar. This was extremely frustrating as I just lost my best damage output.

Anyways, with only Terra and Locke, walking around the South Continent was very difficult. Luckily there was a (hidden) Chocobo forest nearby which would prevent any random encounters. Way to go!

[image loading]

Upon arrival, General Leo introduced yet another General who would be accompany them.

[image loading]

And this person was....



....



....



....



....



....



....



....



....



....



....


Celes!
[image loading]

Rant below:
+ Show Spoiler +
OK. Wait a minute. WHAT THE HECK IS GOING ON.

Now look. I don't know who wrote the script for the game, but it's obviously flawed at this point. At the MagiTek Research Facility, Celes mysteriously disappeared. That was fine, she disappeared to save Locke and others, then Locke misunderstood her. However, her return was so plain and so uninspiring that it made me question if the writer was lacking sleep when he wrote it. It made no attempts whatsoever at explaining what really happened to Celes or how she got back. All of a sudden, all of my extravagant theories about where Celes was went poof (I used to think that perhaps Celes disappeared into the Espers' World somehow and everyone would meet her later on in a surprise encounter).


Locke tried to talk to her and apologize. Celes just ignored him and ran away.

[image loading]

Poor Locke. Poor poor Locke. Anyways, Leo told everyone to rest for the day before embarking on the long and difficult trip tomorrow. At night, while Terra was sleeping, Locke went to see Celes.

[image loading]

As expected, Celes was angry at Locke for not trusting her.

[image loading]

But Celes did not listen to him and quickly left.

[image loading]

Poor Locke; although I suppose in a way he deserved it.

O yea, Shadow got back, as well. I didn't care about him too much, though.

I think this is a good place to stop.
:]
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
October 04 2010 04:42 GMT
#212
FYI the answers at the Empire dinner + the number of soldiers you talk to gets tallied up into a score. The gift you get at the end depends on what your score was.
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
Last Edited: 2010-10-04 05:36:16
October 04 2010 04:54 GMT
#213
At Narshe, the Wolf who kidnapped the Moggle runs all the way up to where the Esper is, and at a point you get to choose between Mog, and getting the Golden Hairpin. It seems you went with the Golden Hairpin.

Also, earlier Celes just used Warp Magic to get rid of all the Imperial Soldiers, which ended up taking her away as well. I don't know why you would expect Celes to have been somehow teleported between worlds or something that extravagant, when it was obvious that Kefka was still around, even after being teleported.
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
illu
Profile Blog Joined December 2008
Canada2531 Posts
Last Edited: 2010-10-04 05:25:29
October 04 2010 05:21 GMT
#214
On October 04 2010 13:54 Sentenal wrote:
At Narshe, the Wolf who kidnapped the Moggle runs all the way up to where the Esper is, and at a point you get to choose between Moo, and getting the Golden Hairpin. It seems you went with the Golden Hairpin.

Also, earlier Celes just used Warp Magic to get rid of all the Imperial Soldiers, which ended up taking her away as well. I don't know why you would expect Celes to have been somehow teleported between worlds or something that extravagant, when it was obvious that Kefka was still around, even after being teleported.


But what you said also had some plot holes. If Celes casted warp, Kefka and Celes would still be together after the spell. How would Celes get rid of Kefka who was hostile to Celes (as seen during the siege of Narshe)? Kefka gained some power while in the MagiTek Research Facility; thus Celes was probably no match for Kefka and his soliders by herself. Yet she came out of the ordeal unhurt. Wasn't that odd? Worst yet the game didn't seem to have explained how she pulled it off.

Also, instead assuming Celes and Kefka were evenly matched (which was possible; they had similar origins), then why didn't Celes just tried to fight Kefka off instead of pulling that trick?

Furthermore, why didn't Celes warp Locke and the others instead? It would have been much easier and safer.

As for the wolf, I think you are right. I did receive the Golden Hairpin somewhere. It was extremely useful.


EDIT: so yeah. I felt that there should be some intricate plots around the great feat Celes performed; this is why I felt Celes might have landed in somewhere extravagant. She didn't, too bad. But at least there should be some explanations of how she did it, but I didn't see any.
:]
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
October 04 2010 05:35 GMT
#215
On October 04 2010 14:21 illu wrote:
Show nested quote +
On October 04 2010 13:54 Sentenal wrote:
At Narshe, the Wolf who kidnapped the Moggle runs all the way up to where the Esper is, and at a point you get to choose between Moo, and getting the Golden Hairpin. It seems you went with the Golden Hairpin.

Also, earlier Celes just used Warp Magic to get rid of all the Imperial Soldiers, which ended up taking her away as well. I don't know why you would expect Celes to have been somehow teleported between worlds or something that extravagant, when it was obvious that Kefka was still around, even after being teleported.


But what you said also had some plot holes. If Celes casted warp, Kefka and Celes would still be together after the spell. How would Celes get rid of Kefka who was hostile to Celes (as seen during the siege of Narshe)? Kefka gained some power while in the MagiTek Research Facility; thus Celes was probably no match for Kefka and his soliders by herself. Yet she came out of the ordeal unhurt. Wasn't that odd? Worst yet the game didn't seem to have explained how she pulled it off.

Also, instead assuming Celes and Kefka were evenly matched (which was possible; they had similar origins), then why didn't Celes just tried to fight Kefka off instead of pulling that trick?

Furthermore, why didn't Celes warp Locke and the others instead? It would have been much easier and safer.

As for the wolf, I think you are right. I did receive the Golden Hairpin somewhere. It was extremely useful.


EDIT: so yeah. I felt that there should be some intricate plots around the great feat Celes performed; this is why I felt Celes might have landed in somewhere extravagant. She didn't, too bad. But at least there should be some explanations of how she did it, but I didn't see any.

Celes is still an Imperial general, so probably got imprisoned afterwards. And then was freed when the Emperor had his... change of heart. I don't know the mechanics of how her spell worked, but I can only imagine what she did was the best course of action. Basically she just "magiced" everyone away, which is more or less what the game presented. Nothing more, nothing less.
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
coltrane
Profile Blog Joined June 2008
Chile988 Posts
Last Edited: 2010-10-04 05:45:08
October 04 2010 05:40 GMT
#216
wow, this game is so incredible good.

I wont spoil anything, I will wait for your next update, and if you need any help I can offer many advises regarding party and equipment

Well, maybe... + Show Spoiler +
maybe you wanna go to thamasa again
Jävla skit
illu
Profile Blog Joined December 2008
Canada2531 Posts
Last Edited: 2010-10-04 06:22:06
October 04 2010 06:21 GMT
#217
On October 04 2010 14:35 Sentenal wrote:
Show nested quote +
On October 04 2010 14:21 illu wrote:
On October 04 2010 13:54 Sentenal wrote:
At Narshe, the Wolf who kidnapped the Moggle runs all the way up to where the Esper is, and at a point you get to choose between Moo, and getting the Golden Hairpin. It seems you went with the Golden Hairpin.

Also, earlier Celes just used Warp Magic to get rid of all the Imperial Soldiers, which ended up taking her away as well. I don't know why you would expect Celes to have been somehow teleported between worlds or something that extravagant, when it was obvious that Kefka was still around, even after being teleported.


But what you said also had some plot holes. If Celes casted warp, Kefka and Celes would still be together after the spell. How would Celes get rid of Kefka who was hostile to Celes (as seen during the siege of Narshe)? Kefka gained some power while in the MagiTek Research Facility; thus Celes was probably no match for Kefka and his soliders by herself. Yet she came out of the ordeal unhurt. Wasn't that odd? Worst yet the game didn't seem to have explained how she pulled it off.

Also, instead assuming Celes and Kefka were evenly matched (which was possible; they had similar origins), then why didn't Celes just tried to fight Kefka off instead of pulling that trick?

Furthermore, why didn't Celes warp Locke and the others instead? It would have been much easier and safer.

As for the wolf, I think you are right. I did receive the Golden Hairpin somewhere. It was extremely useful.


EDIT: so yeah. I felt that there should be some intricate plots around the great feat Celes performed; this is why I felt Celes might have landed in somewhere extravagant. She didn't, too bad. But at least there should be some explanations of how she did it, but I didn't see any.

Celes is still an Imperial general, so probably got imprisoned afterwards. And then was freed when the Emperor had his... change of heart. I don't know the mechanics of how her spell worked, but I can only imagine what she did was the best course of action. Basically she just "magiced" everyone away, which is more or less what the game presented. Nothing more, nothing less.


But we know that the Emperor did NOT have his change of heart and Kefka was probably not imprisoned. In that case, it is plausible to think that they might try to lock up Celes since she has foiled their plans twice already. But Celes was safe and sound. That was odd.

I suppose one other possibility is that Celes teleported Kefka and his minions away, subdued and imprisoned him, then the Emperor made her a General again to assist Terra and others. However, the problem is still that if she could subdue Kefka in the first place, why bother teleporting? She could have showed Locke her intentions right in front of him.

The best thing I can think of is the following. Locke accused of Celes of spying on the Returners. Celes, being the proud person that she was, refused to show her intentions in front of him. Therefore she chose to teleport Kefka away and subdue him in privacy where Locke could not see.

Maybe I am just being too picky. I am sorry.
:]
Dfgj
Profile Joined May 2008
Singapore5922 Posts
October 04 2010 09:34 GMT
#218
On October 04 2010 15:21 illu wrote:
Show nested quote +
On October 04 2010 14:35 Sentenal wrote:
On October 04 2010 14:21 illu wrote:
On October 04 2010 13:54 Sentenal wrote:
At Narshe, the Wolf who kidnapped the Moggle runs all the way up to where the Esper is, and at a point you get to choose between Moo, and getting the Golden Hairpin. It seems you went with the Golden Hairpin.

Also, earlier Celes just used Warp Magic to get rid of all the Imperial Soldiers, which ended up taking her away as well. I don't know why you would expect Celes to have been somehow teleported between worlds or something that extravagant, when it was obvious that Kefka was still around, even after being teleported.


But what you said also had some plot holes. If Celes casted warp, Kefka and Celes would still be together after the spell. How would Celes get rid of Kefka who was hostile to Celes (as seen during the siege of Narshe)? Kefka gained some power while in the MagiTek Research Facility; thus Celes was probably no match for Kefka and his soliders by herself. Yet she came out of the ordeal unhurt. Wasn't that odd? Worst yet the game didn't seem to have explained how she pulled it off.

Also, instead assuming Celes and Kefka were evenly matched (which was possible; they had similar origins), then why didn't Celes just tried to fight Kefka off instead of pulling that trick?

Furthermore, why didn't Celes warp Locke and the others instead? It would have been much easier and safer.

As for the wolf, I think you are right. I did receive the Golden Hairpin somewhere. It was extremely useful.


EDIT: so yeah. I felt that there should be some intricate plots around the great feat Celes performed; this is why I felt Celes might have landed in somewhere extravagant. She didn't, too bad. But at least there should be some explanations of how she did it, but I didn't see any.

Celes is still an Imperial general, so probably got imprisoned afterwards. And then was freed when the Emperor had his... change of heart. I don't know the mechanics of how her spell worked, but I can only imagine what she did was the best course of action. Basically she just "magiced" everyone away, which is more or less what the game presented. Nothing more, nothing less.


But we know that the Emperor did NOT have his change of heart and Kefka was probably not imprisoned. In that case, it is plausible to think that they might try to lock up Celes since she has foiled their plans twice already. But Celes was safe and sound. That was odd.

I suppose one other possibility is that Celes teleported Kefka and his minions away, subdued and imprisoned him, then the Emperor made her a General again to assist Terra and others. However, the problem is still that if she could subdue Kefka in the first place, why bother teleporting? She could have showed Locke her intentions right in front of him.

The best thing I can think of is the following. Locke accused of Celes of spying on the Returners. Celes, being the proud person that she was, refused to show her intentions in front of him. Therefore she chose to teleport Kefka away and subdue him in privacy where Locke could not see.

Maybe I am just being too picky. I am sorry.

Kefka was imprisoned, you can find him in the jail during the 'talk to soldiers' part. Everything that needs to look accurate does so, and thus Celes is also released and reinstated as her 'crime' was to oppose Kefka's atrocities. Thus returning as an Imperial general is actually quite sensible and realistic, as she and Leo are the highest representatives of the Empire besides Gestahl - there's no need for drama, and the normality of it works with the subsequent Celes/Locke scenes quite well.

The point of her earlier scene is to show that she's willing to sacrifice herself to save Locke, as a way to earn his trust. She's a young woman, and emotionally unstable. Weirder things happen.
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
October 04 2010 13:44 GMT
#219
Wait, you...
+ Show Spoiler +
picked the golden hairpin over mog??????

mogs dances are ridiculously powerful!
Moderator
myopia
Profile Blog Joined June 2009
United States2928 Posts
October 04 2010 15:02 GMT
#220
Nooooooo and the hairpin isn't even that good of an item.

Not only is he cute and awesome, Mog is (iirc) like the best hero for the collosseum because of his base dodge and mblock stats

it's my first day
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