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gamer culture ( I <3 you guys )

Blogs > -fj.
Post a Reply
-fj.
Profile Blog Joined April 2009
Samoa462 Posts
Last Edited: 2009-09-15 06:40:56
September 15 2009 06:34 GMT
#1
...becoming skilled is a legitimate pursuit that is challenging, rewarding and respected by others; gamers are brought up out of the gutter and made into stars, teams, friends, and their discourse rises with them.

Read on: http://forestjohnson.blogspot.com/2009/09/method-for-networking-state.html


I hope I actually get time to work on that some time btw.. I think ESPORTS has room for and could benefit greatly from some good indie games.

*****
Psyonic_Reaver
Profile Blog Joined June 2007
United States4342 Posts
September 15 2009 07:10 GMT
#2
Good luck!
So wait? I'm bad? =(
jfazz
Profile Joined September 2009
Australia672 Posts
September 15 2009 09:01 GMT
#3
Looks interesting, keep up the good work!
Victory needs no explanation, defeat allows none
Blyf
Profile Blog Joined December 2007
Denmark408 Posts
September 15 2009 09:21 GMT
#4
Good read. I too would like to make a living out of making RTS games...
"ignorance more frequently begets confidence than does knowledge" - Charles Darwin --- wtf? begets isn't a word. quit trying to make up words, fuckface. - Some idiot --- D3 Evelynn main with a side of Ashe/Tristana
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
September 15 2009 10:38 GMT
#5
read it :D didn't understand really^^
Tropics
Profile Joined August 2007
United Kingdom1132 Posts
September 15 2009 14:42 GMT
#6
The ICCup version of starcraft includes a hack that forces the game to never slow down or introduce an artificial latency with unit commmands, however this can cause the game state to become grossly desynchronized and introduce artifacts like teleporting units in some cases.


i dont think this has ever happened

-fj.
Profile Blog Joined April 2009
Samoa462 Posts
September 15 2009 14:49 GMT
#7
I seem to remember Idra or someone bitching about playing vs a top chinese player under laggy conditions with lan latency on and having scourge hit his shuttle / dropship from about 5 tiles away, but I have actually never seen it happen. The most interesting networking glitch I've seen is a siege tank shooting a zealot as it runs up to attack, and hitting the zealot at the same time that the zealot reaches the tank.
Foucault
Profile Blog Joined May 2009
Sweden2826 Posts
September 15 2009 16:36 GMT
#8
On September 15 2009 23:49 -fj. wrote:
I seem to remember Idra or someone bitching about playing vs a top chinese player under laggy conditions with lan latency on and having scourge hit his shuttle / dropship from about 5 tiles away, but I have actually never seen it happen. The most interesting networking glitch I've seen is a siege tank shooting a zealot as it runs up to attack, and hitting the zealot at the same time that the zealot reaches the tank.


Yeah I've had this happened too. Lag spikes where scourges will hit your science vessels from far away or irradiates going off after 3 seconds
I know that deep inside of you there's a humongous set of testicles just waiting to pop out. Let 'em pop bro. //////////////////// AKA JensOfSweden // Lee Yoon Yeol forever.
SonuvBob
Profile Blog Joined October 2006
Aiur21550 Posts
Last Edited: 2009-09-15 20:26:00
September 15 2009 20:24 GMT
#9
The jumpy stuff just happens when the latency setting is too low, it can happen on bnet too (just not as often, since bnet's lowest latency setting is around 500ms). All the latency plugin does is lower the latency setting, which just hides the effects of lag less.

If you have a shitty connection to your opponent, weird things will happen regardless. :p
Administrator
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-09-15 21:39:36
September 15 2009 21:30 GMT
#10
When I micro, I do so really really fast a lot of times. clicking zerglings around trying to surround and move and attack repeatedly. SO MANY TIMES when I do this it will cause the units to just freeze (that dumb glitch where units don't respond to commands) until I spam S or H a few times and then run away. Which causes me to lose the surround or lose like half my lings.
This happens on b.net and I'm pretty sure It's happened with Lan Latency Chaos launcher too.

Also, I have had a drone teleport to make a structure on b.net.


Btw, What is the difference in latency when you use #LL, #L1, and #L2 I always use L2 unless the person lives close to me (don't even know if i'm doing it right).
..and then I would, ya know, check em'. (Aka SpoR)
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