• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:59
CET 02:59
KST 10:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation12Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
RSL Season 3 - RO16 Groups C & D Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation TL.net Map Contest #21: Winners RSL Season 3 - RO16 Groups A & B Preview Mech is the composition that needs teleportation t
Tourneys
RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion What happened to TvZ on Retro? Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers PvZ map balance How to stay on top of macro?
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Clair Obscur - Expedition 33 Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1985 users

Nal_rA's Hallucination - Ganzi's Perfection

Forum Index > BW General
97 CommentsPost a Reply
1 2 3 4 5 Next All
konadora *
Profile Blog Joined February 2009
Singapore66357 Posts
Last Edited: 2009-05-09 17:20:01
May 09 2009 16:43 GMT
#1
Nal_rA's Hallucination - Ganzi's Perfection


[image loading]


▶ 23rd April 2009 - 2009 MSL Survivor Tournament Season 1
◆ Group 8 Game 1, Byzantium 3, (Z)Jaedong vs (T)GanZi

Hello, this is (P)Nal_rA.

The match I will be focusing on today will be the perfect play Ganzi showed against the current strongest zerg, Jaedong.

Ganzi's build was 1 fact 1 star cc, while Jaedong went no pool 3 hatchery.

It has been a long time since a Terran went fast barracks against a Zerg opponent, and Jaedong made use of that fact well to his advantage. The result was Jaedong starting off with 12 hatch, followed by getting 2 more drones and getting his 3rd hatchery at 13 supply.

Ganzi built a starport after his first factory was completed, and did not immediately focus on building vultures, and instead, calmly scouted his opponent's build with his scouting SCV, after which he got his expansion and then started to build vultures.

The decisions that Jaedong makes after this are the key points that determined who would eventually emerge victorious.

Jaedong decided to pressure his opponent, who was going mech after going 3 hatcheries, and despite the timing being slower than a two-hatchery attack, which isn't that significantly huge, it can be compensated with masses of hydras.

The distance wasn't that far, and and (Jaedong) was successful in showing his opponent the lair timing. From that point onwards, if Jaedong went hardcore 3 hatchery hydra-ling attack, he could have pushed all the way in and at least could have forced Ganzi to lift his command center at his nat.

But Jaedong decided to do otherwise. When Jaedong went to pressure Ganzi with hydralisks, he could have had two thoughts, one in which if the pressure was successful then he would build more hydralisks and continue the pressure, and the other being if the initial pressure wasn't that successful, he would immediately get lair tech and drag the game to mid-macro-orientated game.

Jaedong doesn't always play according to the builds he had prepared, so whether his decision to pressure early game with hydralisks, and whether he decided to change his build in the last minute when he could have pushed into Ganzi's base, only Jaedong himself knows.

Jaedong started off well, but what slowly turned the game around was Ganzi's build order and his great on-the-spot thinking. Ganzi built a command center at his expo after finishing his factory, and if he had gotten his additional factories or a starport late, the game would have leaned in Jaedong's favor.

[image loading]

◆ Ganzi immediately goes to hunt overlords with his first wraith.


After getting a starport, he got another expansion, and because he built a wraith very fast, the game didn't go according to Jaedong's thoughts. As soon as the wraith was built, it started killing all the overlords nearby, starting off with the overlord near his main, followed by an overlord in the center of the map and ending with another overlord killed at Jaedong's mineral-only expo, killing a total of 3 overlords, which blocked Jaedong's supply.

If you see Jaedong's minimap, he did not actually scout the starport itself, but he should have scouted a building being built beside the command center, as it was within the range of the first overlord. Since there wouldn't be a good reason for the second factory to be built there, Jaedong could have guessed that it was a starport.

But he must not have confirmed that a wraith was being built. If he had known about the wraith's existence, he could have avoiding losing his overlords and getting his supply blocked, but he did not, and I think that's why he could attack while having 3 hatcheries.

While his overlords were being killed, Jaedong's spontaneous reaction becomes slower. After his first overlord died, his supply was 30/27. His supply was blocked for 21 seconds.

Right before the overlord in the center of the map died, the overlord which Jaedong built earlier spawned, so his supply become 30/35. Under this situation, he could have gotten 5 more hydras, but given the lack of time between the time the overlord spawned and the death of the overlord in the middle of the map, this was quite difficult.

[image loading]

◆ Strong Terran defense against mutalisks


I also felt that the placement of the turrets were exceptionally perfect, and although Jaedong started off with a good economy, his decisions and his opponent's decisions clashed, and it made me feel as though Jaedong's early economic advantage was no longer there.

While Jaedong might have been regretting his tech switch to mutalisks, Ganzi confidently attacked with his main army. In Ganzi's eyes, the number of mutalisks wasn't small, and because of that, he would have thought that "lurker timing will definitely be late".

Even if lurkers were out quickly, or if he wants being contained, he could have pushed out using his comsat scan. Ganzi did not hesitate to attack, and it was a move that helped him win the battle... no, the game.

All Jaedong could hope for was for Ganzi to make a mistake. Ganzi didn't lose his focus, and made use of the high ground to his advantage in the battle.

Jaedong must have felt lost at this point. Jaedong knew that his opponent was pushing out because Ganzi was at an advantage, and the only thing Jaedong could do was to win the battle without much casualties on his side so as to create a comeback, but Ganzi, who was at an advantage, did not choose the narrow path at 12 o clock between the two hills, and instead chose to make use of the higher ground and tanks to push the battle to his advantage. It was this moment when Jaedong lost all hope.

Not letting his guard down despite his advantage, Ganzi made great use of the higher ground so that even if he were to lose to battle, he would not lose without doing a ton of damage on Jaedong's army as well, and his great decision-making with the mindset of "the outcome will be decided by me" is much admirable.

Jaedong continued to make small micro mistakes during the battle. Ganzi's army size and positioning was good that he would definitely score points in the battle, and because of this, Jaedong had to completely obliterate Ganzi's army, but he mis-microed at such an important timing.

[image loading]

◆ A perfectly-timed attack gave Ganzi his win


Jaedong's units were ready and ready to face Ganzi's, so he had to build up his army size, so Jaedong had no choice but to wait, and he attacked with many lurkers and mutalisks at the 12 o clock side and with many zerglings and a handful of lurkers on the other side.

There were around 9 mutalisks, 11 lurkers and 3 control groups of zerglings, and if Jaedong had attacked with a dozen lings and 5 lurkers from the 12 o clock end and with the rest of the army at the other end instead, he could have achieved a much more favorable outcome.

But having only a split second to do this, it would have been too difficult. He should have attacked with 3 lurkers and 2 dozen lings from the 1 o clock end at the same time, but due to mistake in micro, the 2 dozen lings went ahead first and melted before the lurkers reached the army, and Jaedong's army, including his mutalisks, was obliterated.

Ganzi's focus, as he waited for Jaedong to attack, while also paying close attention to his main by building more factories as he switched tech, followed by his 2nd expansion, facing Jaedong as his opponent was great, and this game can only be described as "perfect".

It was such a great game that if you ask "Where there any areas that could have been improved on or were lacking?", I might have to say "none at all".

I hope Ganzi will continue to show such great games through hard practice, and Jaedong is now a player strong without a doubt ^^

Adding on, I want to say thanks to SKTelecom T1's iloveoOv playing coach, who continues to research and create new builds, increase the effectiveness of strategies, and showed that he can still win games, making Starcraft much more exciting to watch.

Written by: MBCGame Caster Nal_rA
Arranged by: Reporter Shim Hyun - lovesh73@fomos.co.kr

Source: Fomos.kr

Damn, so long to write >___>

Anyway, enjoy! Feedback and corrections welcome!
Facebook Twitter Reddit
POGGERS
Saracen
Profile Blog Joined December 2007
United States5139 Posts
May 09 2009 16:51 GMT
#2
woah this is great
konadora *
Profile Blog Joined February 2009
Singapore66357 Posts
May 09 2009 16:52 GMT
#3
I took like a whole day to translate this, although it was also because I kept on procrastinating, watching PL, playing SC with GTR, playing dota with friends, etc etc >__>

Started on this like yesterday =/
POGGERS
tonight
Profile Blog Joined November 2006
United States11130 Posts
May 09 2009 16:57 GMT
#4
A very nice and easy read.
if I come without a thing, then I come with all I need @tonightsend
besseriym
Profile Joined February 2009
United States42 Posts
May 09 2009 17:00 GMT
#5
Oh wow, that was an interesting read...I rather enjoyed it. Thanks for translating this!
Whoa...people still play Starcraft?!?!?...awesome. ^^
lokiM
Profile Blog Joined June 2008
United States3407 Posts
May 09 2009 17:00 GMT
#6
thanks for doing these, the overlord killing was really what fucked him IMO; after that he just played sloppy
You can't fight the feeling.
EAGER-beaver
Profile Joined March 2004
Canada2799 Posts
May 09 2009 17:01 GMT
#7
Seriously awesome article konadora, thanks so much!
Simon and Garfunkel rock my face off
Trezeguet
Profile Blog Joined January 2009
United States2656 Posts
May 09 2009 17:02 GMT
#8
*picks up jaw off floor*
konadora *
Profile Blog Joined February 2009
Singapore66357 Posts
May 09 2009 17:07 GMT
#9
On May 10 2009 02:00 lokiM wrote:
thanks for doing these, the overlord killing was really what fucked him IMO; after that he just played sloppy

Yeah I was watching the VOD as I was translating this (didn't want to mis-translate due to assumptions), and I was like, "wtf, 1 overlord. 2 overlords. 3 OVERLORDS?"
POGGERS
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
May 09 2009 17:07 GMT
#10
Thanks for the translation, this is REALLY awesome. Games like this give okay players the confidence to be great players. =)
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
pyrogenetix
Profile Blog Joined March 2006
China5098 Posts
May 09 2009 17:22 GMT
#11
thanks so much for the translation!
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
kasumimi
Profile Blog Joined October 2007
Greece460 Posts
May 09 2009 17:23 GMT
#12
Good job, thanks!
Nanoo
Profile Joined March 2009
229 Posts
May 09 2009 17:23 GMT
#13
thx konadora...

well, it's very nice and most important EASY to read...

Nal_ra just like a doctor who can clearly tell the patients bout their ill without using medical vocab...

dunno its coz of ur translation or Nal_ra public writin skill...guess both

il0seonpurpose
Profile Blog Joined January 2007
Korea (South)5638 Posts
May 09 2009 17:25 GMT
#14
Wow, epic read, thanks.
Shizuru~
Profile Blog Joined April 2009
Malaysia1676 Posts
May 09 2009 17:26 GMT
#15
very insightful articles by the great Kang min himself..

and thank you konadora for this translation, and so much more that u did...
imperfect
Profile Blog Joined July 2008
Canada1652 Posts
May 09 2009 17:30 GMT
#16
really nice! thanks for the translations.

i really like these.. there's so much more to the game than what i always see.
blind bisu free and anytime fanboy.
konadora *
Profile Blog Joined February 2009
Singapore66357 Posts
May 09 2009 17:32 GMT
#17
On May 10 2009 02:23 Nanoo wrote:
thx konadora...

well, it's very nice and most important EASY to read...

Nal_ra just like a doctor who can clearly tell the patients bout their ill without using medical vocab...

dunno its coz of ur translation or Nal_ra public writin skill...guess both


I try to phrase all my translations as easy to read as possible without losing its original meaning, but I didn't have to do that for this. Most of the parts were very easy to translate and well explained without difficulty terminologies. Nal_rA is a pretty good 해설자 (Caster, literally "Explainer") IMO.
POGGERS
eshlow
Profile Joined June 2008
United States5210 Posts
May 09 2009 17:35 GMT
#18
Thanks!

Great to hear analysis from kang min.


Adding on, I want to say thanks to SKTelecom T1's iloveoOv playing coach, who continues to research and create new builds, increase the effectiveness of strategies, and showed that he can still win games, making Starcraft much more exciting to watch.


Oov is still the terran mastermind, eh?
Overcoming Gravity: A Systematic Approach to Gymnastics and Bodyweight Strength
miseiler
Profile Blog Joined October 2008
United States1389 Posts
May 09 2009 17:36 GMT
#19
What a game! I was so excited to see GanZi play well. Apparently I wasn't the only one!

Thanks for the translation.
"Jinro soo manly wearing only a T-Shirt while the Koreans freeze in their jackets" -- Double_O
"He's from Sweden, man. We have to fight polar bears on our way to school." -- Yusername
Mykill
Profile Blog Joined February 2009
Canada3402 Posts
May 09 2009 17:37 GMT
#20
wow awesome article.
thanks for translations
[~~The Impossible Leads To Invention~~] CJ Entusman #52 The problem with internet quotations is that they are hard to verify -Abraham Lincoln c.1863
1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 1m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft323
NeuroSwarm 94
SpeCial 64
trigger 32
Vindicta 10
RuFF_SC2 0
StarCraft: Brood War
Shuttle 818
NaDa 52
Sexy 48
Bale 5
Dota 2
LuMiX1
Counter-Strike
fl0m1322
Super Smash Bros
C9.Mang0181
Other Games
summit1g11830
gofns9005
shahzam412
JimRising 350
Maynarde117
ViBE116
Models4
Organizations
Other Games
gamesdonequick694
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 81
• davetesta19
• Sammyuel 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21225
Other Games
• Scarra499
Upcoming Events
CranKy Ducklings
8h 1m
RSL Revival
8h 1m
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
10h 1m
Cure vs Reynor
Classic vs herO
IPSL
15h 1m
ZZZero vs rasowy
Napoleon vs KameZerg
OSC
17h 1m
BSL 21
18h 1m
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
1d 8h
RSL Revival
1d 8h
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
1d 10h
WardiTV Korean Royale
1d 10h
[ Show More ]
BSL 21
1d 18h
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
1d 18h
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
1d 21h
Wardi Open
2 days
Monday Night Weeklies
2 days
WardiTV Korean Royale
3 days
BSL: GosuLeague
3 days
The PondCast
4 days
Replay Cast
4 days
RSL Revival
5 days
BSL: GosuLeague
5 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.