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TL Mafia 4

Forum Index > TL Mafia
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Malongo
Profile Blog Joined November 2005
Chile3479 Posts
Last Edited: 2009-02-21 02:25:40
February 21 2009 02:25 GMT
#4
first!
Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
Malongo
Profile Blog Joined November 2005
Chile3479 Posts
February 21 2009 03:09 GMT
#15
wait... no mandatory vote? no inactives list?
Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
Malongo
Profile Blog Joined November 2005
Chile3479 Posts
February 21 2009 21:11 GMT
#72
if my count is right there are 54 people signed.
Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
Malongo
Profile Blog Joined November 2005
Chile3479 Posts
February 25 2009 19:55 GMT
#114
On February 25 2009 21:51 Scaramanga wrote:
Show nested quote +
On February 25 2009 21:43 redtooth wrote:
On February 25 2009 19:31 Scaramanga wrote:
My recomendation for next game is that everyone smurfs, then admins ban the accounts after the game and so on or something like that, it just removes the expectations from last games, like ace being fucked on the first day no matter what role he is (godfather rofl)

what you guys think?

that just totally eliminates any behaviour analysis we could have done. we literally have to just blindly "guess" who is what instead of making educated guesses based on who is acting weird and stuff.

I think it'll be OK if some people do it (I'm sure we can spot ver's essay posts no matter what his ID is) but everyone doing it would eliminate an important aspect of the game.
'

Imo it makes it more like a proper game mafia from scratch, it just eliminates whats happened in previous games so we dont get the same old dt's check ace etc etc. So yeah you could tell ver from his posting or he could change it around or he'll get butraped, im saying we should do this because well there arnt too many vets playing this time around because they all get raped early on, e.g. plexa, caller, camilito, bloodyc0bbler, ace, ver, and a few others arnt playing this time around or are smurfing already
Btw behavior analysis isnt solid, clue analysis is much more solid and this type of game puts more empysis on it
just my view point,

It actually sounds like a nice idea, since ideally there should be no info from previous games.

Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
Malongo
Profile Blog Joined November 2005
Chile3479 Posts
February 27 2009 21:55 GMT
#133
On February 28 2009 06:52 Night[Mare wrote:
here we goooooooooo

Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
Malongo
Profile Blog Joined November 2005
Chile3479 Posts
February 28 2009 07:12 GMT
#170
On February 28 2009 15:52 Scooter wrote:
Show nested quote +
On February 28 2009 15:47 Pyrrhuloxia wrote:
On February 28 2009 15:45 Scooter wrote:
On February 28 2009 13:46 Chuiu wrote:

Late one evening a police officer on a patrol noticed something quite suspicious. He noted several people entering what was thought of an abandoned building. Many of them bore a crest on their arm and a few looked like criminals previously incarcerated for crimes. He wasn't about to approach without backup though and radioed for a second officer to assist him. Once Officer BloodyC0bbler arrived they met up and began towards the building. They didn't even cross the street before Chuiu noticed someone on the side of the building. Thinking it was a lookout they moved to intercept him first. Right before they turned the corner of the building to talk to the man two people from behind shoved them forward. They stumbled and turned around to see a sharp looking man and a rather benign looking man. To the side stood the lookout and he moved over to the other two and handed them a couple bats. Chuiu and BloodyC0bbler pulled out their guns but before they could aim the two men had swung their bats knocking the guns far off to the side. Pulling out their batons they inched their way towards their guns to rearm themselves, it was obvious their opponents were swifter and they would have to try to get the upper hand with firearms again. But they didn't make it more than a foot before the two assailants disarmed them and knocked them to the ground with two hits of their bats.


biggest most obvious clue imo.

Yeah if someone knows how to check who has had temp bans or whatnot they should maybe make a report.


I thought it meant Mafia in previous games, but I like your analysis.

I completely disagree with you two, since from what ive read chuius clues point to 1 person at a time not mass people. (please correct me if im wrong). The closest i can think about this is RoL aka Monkeyspanker.
Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
Malongo
Profile Blog Joined November 2005
Chile3479 Posts
February 28 2009 10:33 GMT
#183
Im gonna play this game in random mode (aka instinctively selecting my vote), since last game (callers game) i proved scientifically my absolute inability to do clue analisis. So expect me to join the mob most of the time
Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
Malongo
Profile Blog Joined November 2005
Chile3479 Posts
February 28 2009 22:59 GMT
#383
my fucking god, i go out for less than a day and 10 more pages. started reading.
Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
Malongo
Profile Blog Joined November 2005
Chile3479 Posts
March 01 2009 00:16 GMT
#403
OK i just finished reading the thread. Dyno is indeed confirmed yet i have some suggestions to make to keep the plan going (plan for this day = lynch inertinept+ sanctuary veteran)

1- Veterans please use dyno to clean you NOW. You can confirm your role anytimewith him via extra vote but We wont have another santuary to protect them all at the same time so this is VETERANS free night. And you will have your extra life next nights, also you are going to win this game.

2- Mad Haters (yeah i remember you guys nobody calls you): Place your bombs tonight (theres no point in holding them and wasting a resource of the town) but place them on inactives and ASK DYNO before placing them (so they dont overlap)

3- DTs: PM your findings to dyno as soon as you have them and hopefully dyno will POST them assigned to a key number each roleclaimed DT (so we can have the info public so cluechecks dont overlap and at the same time having an eye on those "roleclaimed dts".

4- Dyno our loved captain: please ask random roleclaimed townies to vote in separate lists of people. We can easily extend our inner confirmed circle this way: example i assume there are at least 5 vets and all will be confirmed once the votes come via dyno. Dyno asks any number of them to cast the secret vote on X player (to confirm them vet and all them different players) and the other vote on a special list. Then asks X amount of players to vote in the special list. This way we will have a number of players confirmed clean (some vets) with others that want to get confirmed in a list. The best use for our checklists is not to get a 1 of 5 or so mafia BUT TO GET A NONMAFIA. Checklists are always suspect of the PE doing them anyways, so getting a clean list just leaves the PE to get confirmed. If you do this PLEASE make sure you do more than a list and a list with at least 1 vet inside and non the same role every player to confirm because this list will be highly risky to mafia later in the game. Having more than a list and a vet inside each list protects our next to confirm players from mafia.


I vote to lynch inertinept
and sanctuary for veterans
but i will change my vote as soon if needed for a cleananse list.

Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
Malongo
Profile Blog Joined November 2005
Chile3479 Posts
March 01 2009 02:45 GMT
#425
On March 01 2009 11:05 fusionsdf wrote:
4 only works if you make a bunch of lists (i.e. tell everyone to vote the way you want) and role check one of those. Its also important that only dyno/cleared people know which list was checked, and who is confirmed. Otherwise mafia will just go after the checked list knowing that there is probably a bunch of blues, and we know they are innocent.

Thats exactly the idea, making 3 or so small lists will force mafia to risk theyr game on those lists, theres no point in making checklists on large votes just to get as an example for this time:
2/35 mafia voted to lynch inertinept, LARGE LISTS ARE USELESS small lists accomplish:

-force mafia to risk their votes if getting involved in small lists (since the people is pmd from a clean head to vote for a random guy) the head knows who was not pmd to vote the random guy=> high risk to mafia to get involved.

-getting the most benefit for a votelist in the case they dont risk a mafia there: getting 6 or so more people clean for a votelist is HUGE FOR THE TOWN. I think there are already 5 players (vets) that will get clean as a start voting in separated single votelist with their secret vote.

-force mafia to "guess" what are in those votelists, those players can be anything from puregreen to vets wasting mafia hits, to bombers or PE that already used their checklists (In the future lynchs). Moreover mafia doesnt know wich list will be clean or not so they dont know where to attack either. Thats why i ask to make this lists with a mix of players to get cleaned + 1 vet.

-we force mafia to vote for the MOB because: they cant vote smalls lists (they are pmd people so again high risk if you vote for a small lists without getting pmd to do so), they cant abstain/not vote/vote for a single guy because they will be again high suspects.

-Please dyno take note of this plan, this is largely the best way to use our checklists, as LTT pointed rolecheck are nonimportant compared to this: why to rolecheck a guy if i can get 6 guys clean inmediatly? why to checklist a large checklist that will contain at least 1 mafia? And also note that for the first day we can do this with at least 2 PE, since once they use the power they are single townies, mafia cant hit them so risk again to confirm the list.
Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
Malongo
Profile Blog Joined November 2005
Chile3479 Posts
March 01 2009 02:48 GMT
#426
On March 01 2009 11:29 3clipse wrote:
Show nested quote +
On March 01 2009 11:21 Monoxide wrote:
On March 01 2009 11:12 3clipse wrote:
You guys really think we should be using vet sanctuary so early?

So far, 22 people think so.

Well most people are afraid to dissent lest they be labelled Mafia. I'm just trying to give things some second thought (though it's too late to vote it out now anyway).

Anyone that even proposes not to do it (like you) or doesnt vote is a highly mafia suspect. Why wouldnt you want to protect the head that is already confirmed clean? why wouldnt you use the power before we start dying? jeez.
Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
Malongo
Profile Blog Joined November 2005
Chile3479 Posts
March 01 2009 03:36 GMT
#434
On March 01 2009 12:30 redtooth wrote:
Show nested quote +
On March 01 2009 12:02 Dyno. wrote:
[image loading]


Rofl. Good luck with that.

People, start switching your votes from inertinept to another list. Let's get a blue_arrow list started (he hasn't responded to our accusations and it's unlikely the vote will shift enough to get him killed). As mentioned before many times, large lists are absolutely useless. It would be much better to get multiple small lists and try to minimizethe number of people actually voting for inertinept.

I change my vote to blue_arrow
I highly suggest you either follow suit or get your own lists started. Don't make too many lists, however. ~8 people per list is fine IMO. Don't switch over too much so that inertinept ends up not getting killed. That would be terrible, especially considering we don't have vigilantes.

I ask you not to do so unless you are pmd to do so. Random lists will give mafia the chance to hide there, small lists with pmd people are more valuable.
Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
Malongo
Profile Blog Joined November 2005
Chile3479 Posts
March 01 2009 03:38 GMT
#435
At least qatol is reading my posts
Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
Malongo
Profile Blog Joined November 2005
Chile3479 Posts
March 01 2009 04:44 GMT
#442
On March 01 2009 13:27 LTT wrote:
The following is the list of those who have not sent their role:

malongo
inertinept
Ra.Xor.2
aZnvaLiaNce
Fishball
motbob
RebirthOfLeGenD
Pyrrhuloxia
triflejack
pandabearguy
HeRoS)Pink
lakrismamma
Phrujbaz
fearus
Teejing
chaoser
CynanMachae
MasterOfChaos
Night[Mare
ulszz
Athos
d_so

hey LTT i sent my pm to the captain long ago. Bolded people that is strangely silent in this game.
Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
Malongo
Profile Blog Joined November 2005
Chile3479 Posts
March 01 2009 05:02 GMT
#447
On March 01 2009 13:50 Pyrrhuloxia wrote:
Lol how the fuck am I being silent I've posted a ton on this forum at every opportunity. Also how the fuck am I on that list I PMed Dyno. at least 6 hours ago and just PMed him again.

Lol my bad i was bolding Rol just over you. He went silent after the day post.
Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
Malongo
Profile Blog Joined November 2005
Chile3479 Posts
March 01 2009 05:11 GMT
#452
sweet 8 veterans omg WE GOT THIS.
Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
Malongo
Profile Blog Joined November 2005
Chile3479 Posts
March 01 2009 05:44 GMT
#465
On March 01 2009 14:36 d_so wrote:
Show nested quote +
On March 01 2009 14:32 LTT wrote:
On March 01 2009 14:29 d_so wrote:
On March 01 2009 14:21 Monoxide wrote:
each veteran has 2 votes given 1 in the form of "veteran" and 1 in the form of themselves


right, that means we have 8 vets.

i really wish the vets hadn't used up all their extra votes today. i mean, yeah, it's nice you have that extra vote, but now mafia knows there are at least 8 vets they have to contend with.

also, we are using our town skill, sanctuary, an ability we can only use ONCE per game... on the very first turn? Why? If anything, use a paramedic to watch over dyno tonight, and since he should already know who the other vets are, if he were to die the next next turn, just transfer the list over to the next vet.

imo we should save sanctuary.


It also protects all of the vets who don't have the extra night life tonight. This is the perfect time to confirm them. That is why they are all voting. This was all part of the plan outlined like 10 pages ago. :x


this is what doesnt make sense to me though: these extra votes are being put to no good use. we have an overwhelming majority for one lynch and all these votes are doing is showing how many vets we have. plus, we're wasting sanctuary because at this stage of the game it's impossible for mafia to know who the vets are.

i ono man seems wasteful to me

setting up an 8 people network that cant be killed this night, that are all confirmed townie side and will have an extra life for the rest of the game and mafia doesnt know who they are?????? WASTEFUL? are you kidding me? these extra votes are priceless, plus they can extra vote anytime they want. And you propose not to use santuary vet? santuary vet is the reason the vets can come to extra vote and reveal to dyno.
Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
Malongo
Profile Blog Joined November 2005
Chile3479 Posts
Last Edited: 2009-03-01 06:01:44
March 01 2009 06:01 GMT
#474
On March 01 2009 14:56 LTT wrote:
Show nested quote +
On March 01 2009 14:55 d_so wrote:
adding to my previous post:

Backlash: On the following day whenever a player uses a special ability it works as if the mafia used the ability on the player instead. Quick summary: clue checks do nothing, medic covers random mafia players, veterans vote for their targets but random mafia will gain extra lives, private eyes are revealed to mafia or their vote check goes to show how many private eyes voted for the player, and mad hatters place a bomb on themselves. These happen if and only if the players in question use their abilities and no player will be notified of the change until the day after.



Night lives... We aren't killing at night. An extra life doesn't prevent Veterans from being lynched once...

this is nonsense how can backslash affect the ability that is not triggered? i mean the vets choose all to extra-vote not to gain the extra life. Ergo no mafia wins an extra life even this night.
Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
Malongo
Profile Blog Joined November 2005
Chile3479 Posts
March 01 2009 07:02 GMT
#486
I really hope this changes are motivated by PMs from er director. If not they are just well... better for us more suspects.
Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
Malongo
Profile Blog Joined November 2005
Chile3479 Posts
March 02 2009 01:53 GMT
#536
Happy Birthday chaoser!!
By the way my username is M A L O N G O not molongo, malonge or other variations ok?
Help me! im still improving my English. An eye for an eye makes the whole world blind. M. G.
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