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TL Mafia 4

Forum Index > TL Mafia
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dreamflower
Profile Blog Joined December 2008
United States312 Posts
February 21 2009 03:12 GMT
#16
Please sign me up.
"When the gods wish to punish us, they answer our prayers." -Oscar Wilde
dreamflower
Profile Blog Joined December 2008
United States312 Posts
February 28 2009 06:11 GMT
#150
On February 28 2009 14:30 Pyrrhuloxia wrote:
I dunno what the proper strat should be for game one. I kind of want to kill a smurf because they annoy me but if they are mafia the clues will probably be obvious due to lack of material (especially if Chuiu wants to curb this in the future). Additionally, if someone has taken to smurfing they probably are a good player so if clues don't point to them we'll want them around. Mafia probably has a huge incentive to kill a bunch of smurfs that aren't in their group so we shouldn't waste time going after them except if a select few smurfs suspiciously survive after the Mafia kills a bunch of smurfs.


I'm confused. Are you arguing in favor of or against killing off a smurf?

In any case, I don't think we should lynch newly signed-up players just on the suspicion that they might be an experienced player masquerading under a pseudonym. (And not just because, as someone who's a newcomer to TL Mafia, I could easily be accused of smurfdom.) First of all, like you said, we wouldn't want to risk killing off a good player who simply doesn't want to be sniped right away before they get a chance to enjoy the game. Second, the inexperienced or unhelpful players are going to give themselves away pretty quickly, particularly in a game that moves this fast and requires this much detailed reading. Until then, it isn't entirely fair to assume that a low post count equates to low contributing ability right off the bat.
"When the gods wish to punish us, they answer our prayers." -Oscar Wilde
dreamflower
Profile Blog Joined December 2008
United States312 Posts
February 28 2009 18:13 GMT
#318
I vote for inertinept.

As for a town ability, I still feel it's too early to be using Sanctuary, which can only be used once, on the first very night. With the Mafia having only a kill power of 5, the town lacking vigilantes in addition to lynching, and the not-entirely implausible assumption that there's more than one veteran, I think this will actually be a pretty long game. Especially on the first night, when the Mafia has a much lower probability of hitting a Medic than just about any other night, I would think.

But I'm very open to arguments against that, as long as the arguers use small words, short sentences and easy-to-understand metaphors.
"When the gods wish to punish us, they answer our prayers." -Oscar Wilde
dreamflower
Profile Blog Joined December 2008
United States312 Posts
March 01 2009 19:54 GMT
#527
Yeah, I think that's the way Mafia games should be; they should depend more on clue analysis and behavior observation. But hey, if you can get substantiating evidence from list checks and vote checks that you know are trustworthy, that'll make it even easier to catch Mafia. So, right now, I guess we're just finishing up on establishing a list of people that can be trusted.
"When the gods wish to punish us, they answer our prayers." -Oscar Wilde
dreamflower
Profile Blog Joined December 2008
United States312 Posts
March 03 2009 04:31 GMT
#647
This has to be a record for quickest end to a game of Mafia.
"When the gods wish to punish us, they answer our prayers." -Oscar Wilde
dreamflower
Profile Blog Joined December 2008
United States312 Posts
March 03 2009 04:51 GMT
#680
Boy, I don't know which is more fun: watching the game unfold or listening to the aftermath, with all the praising, finger-pointing, and "Chuiu, you should have done this or that" going on.

Whether the town's strategy was original or not, it still worked and nailed enough mafia to end the game the first morning. I agree that veterans should only have extra lives, though. The idea of a circle of confirmed townies able to coordinate the different roles, because all the blues know they can trust them, doesn't give the Mafia much of a chance, unless they have some special roles of their own.
"When the gods wish to punish us, they answer our prayers." -Oscar Wilde
dreamflower
Profile Blog Joined December 2008
United States312 Posts
March 03 2009 05:04 GMT
#698
On March 03 2009 13:55 Qatol wrote:
Show nested quote +
On March 03 2009 13:51 Chuiu wrote:
Also, no one got Day 1 clues right.

Were those things even clues? We were guessing on them while having a list of most of the mafia and still couldn't get them. Could you post the clues please?


Yeah, I'm curious to hear what the clues were. I'm sure we were looking a lot of things that weren't meant to be clues and probably missing things that were.
"When the gods wish to punish us, they answer our prayers." -Oscar Wilde
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