• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:41
CET 00:41
KST 08:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC25[BSL23] RO16 Group Stage17Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
Dark completes military service, returns to SC2 Greetings.. No more SC2 streamers on team liquid? Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
Starcraft:Brood War Discord Servers BW General Discussion List of top players active on ShieldBattery Recommended BW Settings for Mouse and Video [BSL23] RO16 Group Stage
Tourneys
[Megathread] Daily Proleagues [$1250] International ShieldBattery League KCM Race Survival 2026 Season 4 BWCL Season 65 Announcement
Strategy
Pluto's TvP 5Marine 2Medic Push Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22
Other Games
General Games
Nintendo Switch Thread List of Game Threads The PlayStation 5 Stormgate/Frost Giant Megathread Path of Exile
Dota 2
Can Game Data Analytics Help Players Improvements
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Trading/Investing Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Dating: How's your luck?
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12467 users

[O] Q&A 46 17/11/2008

Forum Index > SC2 General
Post a Reply
1 2 3 4 Next All
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33723 Posts
November 17 2008 20:01 GMT
#1
http://forums.battle.net/thread.html?topicId=12662133120&sid=3000
Chat with Devs: StarCraft II is definitely evolving to be even more intense than the original StarCraft, with the increased mobility of units with cliff traversing abilities, as well as new transport abilities. In response, the development team has buffed up the Terran Planetary Fortress to have splash damage as well, which has proven to hold off decently against raids now, especially with your SCVs fixing the command center at a very high rate.

As always, shoot the devs and I a w00t! if you are enjoying this Q&A batch!

---StarCraft II Q&A Batch 46---

1. In StarCraft II, will there be friendly fire? – Xigon(Battle.net)

Yes, friendly fire is still available in StarCraft II. You can take out cloaked units attacking your base by using friendly fire on your own unit and giving splash damage to cloaked enemy units, which has been executed by many players in the original StarCraft. For example, if you play Zerg, you can kill Dark Templar attacking your Hatchery, by targeting your Banelings to attack your Hatchery near the invading Dark Templar.

2. Trilogy is Beginning, mid and end, or is it the same story told from three points of view? – Lolod(Battle.net)

The stories will be sequential. The Zerg story will begin from the end of the Terran story, and Protoss story will begin from the end of the Zerg story.

3. Are there any special animations for units which are standing around doing nothing for a long time? (StarCraft 2 Source)

There will be multiple animations for units which are idle.

4. What is the optimum procedure for the new gas mechanic? Should a player mine both gases at the same time and cycle the inactive workers (when the geyser goes down) to the minerals? Or should a player mine only one geyser and alternate the workers between the two? (StarCraft 2 Forums)

It totally depends on what your strategy is in the game. For example, you can mine two at the same time and double up your gas supply to build up certain armies or tech up very quickly. Or if you need more continuous and stable gas supply for your strategy, you can switch off your workers between the two gases with your micro-controls.

5. What Protoss unit is now the best option to counter mass enemy air units? The Phoenix lost its overload ability which was really the only Protoss splash damage option other than Psi Storm. (StarCraft 2 Forums)

Against Zerg’s mass air units like Mutalisks, Archons and Psi Storm are still the best counters. Against Terran’s mass air units like Vikings and Banshees, Protoss can still use Phoenixes and focus fire. Vikings currently do additional damage to large ships, rather than light armor.

6. What kind of damage do spells deal? Is there a type “Spell” or don’t they have any specific attack type? (StarCraft 2 Source)

There isn’t a specific “spell” type of damage, but some do additional damage to current types already in the game. For example, Ghost’s Psi Round deals an additional 40 damage to Psionic units. There are ‘special’ cases though as well, seen when Psi Storms instantly kill Hallucinations and when a Yamato Cannon will not activate an Immortal’s hardened shields.


[StarCraft II Blue Roundup]

How useful Archon have in SC2?
i've heard they lost their splash damage and they lost Feedback ability for longtime ago
even the Archon have thier splash damage but what improvement Archon have from SC1 ?
against Terran , Archon easily defeated by ghost
against Zerg , Does Archon still have splash damage ?
now the protoss have Immortal with High HP equip with Harden Shield and have longer attack range
i think Archon need buff :/
(Pondpond, USWest)

Archons still have their splash damage and are still quite the beasts they were in the original StarCraft. There is no better feeling than watching a group of Archons instantly pop a stacked group of Mutalisks.

Question on Zerg
I read this interview about mbs.
They said let's say you have 3 baracks in one group
you have to press m three times to get 3 marines.
Now, let's say I have 3 hatcheries in one group,
do i have to press z 3 times for lings,
or do i have to press z for each larva=9times?
(Shaytan, USEast)

If you have three Hatcheries in one group, press your group number and hit 's' key, you will select all your Larva of three Hatcheries.
And you can hit 'z' as many as you want them to morph to Zerglings.
If you have nine Larvas, you need to hit 'z' nine times to morph all of them to Zerglings.

---End of Transmission---

- Karune
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
SilverskY
Profile Joined September 2008
Korea (South)3086 Posts
November 17 2008 20:12 GMT
#2
Question 3 is such a waste of space...
Graphics
-orb-
Profile Blog Joined September 2007
United States5770 Posts
November 17 2008 20:13 GMT
#3
LOL Look at the larva question at the end!

That makes macro with zerg actually harder and makes it impossible to instantly produce a large number of units! Imagine you want to build 9 mutalisks right as the spire finishes like in brood war... you'd have to hit M 9 times instead of 1.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Spartan
Profile Blog Joined July 2005
United States2030 Posts
November 17 2008 20:21 GMT
#4
On November 18 2008 05:13 -orb- wrote:
LOL Look at the larva question at the end!

That makes macro with zerg actually harder and makes it impossible to instantly produce a large number of units! Imagine you want to build 9 mutalisks right as the spire finishes like in brood war... you'd have to hit M 9 times instead of 3.

Fixed.
# http://nkspartan.com (web engineer)
# TL member since July 2005; CEO of Vile Gaming; President of Team Vile
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
November 17 2008 20:21 GMT
#5
Yeahhh, the MBS thing with Zerg seems a bit strange... But I guess on the bright side you have a lot of direct control of the exact number of which units you want to make later in the game. Grabbing all of your hatcheries + spamming out many different unit types in sequence would be kind of fun, haha.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
-orb-
Profile Blog Joined September 2007
United States5770 Posts
November 17 2008 20:25 GMT
#6
On November 18 2008 05:21 Spartan wrote:
Show nested quote +
On November 18 2008 05:13 -orb- wrote:
LOL Look at the larva question at the end!

That makes macro with zerg actually harder and makes it impossible to instantly produce a large number of units! Imagine you want to build 9 mutalisks right as the spire finishes like in brood war... you'd have to hit M 9 times instead of 3.

Fixed.


I guess it's pretty obvious you're not a zerg player... in brood war whenever pros go to make mutalisks they will select all nine larva and hotkey those larva so that when the spire is finished they just press that hotkey and then M and bam they have 9 mutalisks building all at the same time.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
maybenexttime
Profile Blog Joined November 2006
Poland5916 Posts
November 17 2008 20:26 GMT
#7
I hate the fact that you have to kill the whole CC to destroy the Survailance Station/Planetray Fortress.

That does not make ANY sense design wise. Gives less options to the players and to the devs to balance the PF.
fusionsdf
Profile Blog Joined June 2006
Canada15390 Posts
Last Edited: 2008-11-17 21:16:40
November 17 2008 20:30 GMT
#8
not complaining, but putting the date in the title is really nice for people who dont keep track of the Q&A numbers

thanks for the post though

edit: Thanks FA :D
SKT_Best: "I actually chose Protoss because it was so hard for me to defeat Protoss as a Terran. When I first started Brood War, my main race was Terran."
Savio
Profile Joined April 2008
United States1850 Posts
November 17 2008 20:31 GMT
#9
The game must be getting close to beta cause the number of changes is going down. Nothing big or new in this Q and A. In fact it was kind of a downer for me. I usually look forward to them like Christmas.
The inherent vice of capitalism is the unequal sharing of the blessings. The inherent blessing of socialism is the equal sharing of misery. – Winston Churchill
Love.Zelduck
Profile Joined February 2008
United States170 Posts
November 17 2008 20:33 GMT
#10
lol How did I miss this?
Wee QnA's!
Ki_Do
Profile Blog Joined July 2008
Korea (South)981 Posts
November 17 2008 20:37 GMT
#11
6 stupid questions
they totally dodged tl.net questions
i cant believe it
rly
nvm
I've got a point, and i'm ready to kill or die for it.
Centric
Profile Blog Joined March 2008
United States1989 Posts
November 17 2008 20:39 GMT
#12
Chat with Devs: StarCraft II is definitely evolving to be even more intense than the original StarCraft, with the increased mobility of units with cliff traversing abilities, as well as new transport abilities.

I call bullshit.

This gas mechanic thing is really getting on my nerves. I wish they would just kill it already.
Super serious.
maybenexttime
Profile Blog Joined November 2006
Poland5916 Posts
November 17 2008 20:41 GMT
#13
On November 18 2008 05:31 Savio wrote:
The game must be getting close to beta cause the number of changes is going down. Nothing big or new in this Q and A. In fact it was kind of a downer for me. I usually look forward to them like Christmas.


More like the quality of Q&As is going down. T___T

Seriously, whoever thought answering question #3 was a good idea was severely mistaken. O_o
Bozali
Profile Joined January 2008
Sweden155 Posts
November 17 2008 20:49 GMT
#14
What's up with question 3 and the last question. Doesn't really matter and is easily tried on in any version of SC2.

Otherwise, decent q&a.
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
November 17 2008 21:14 GMT
#15
I guess the only good thing about the gas mechanic is that it will allow for certain timing attacks.
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
November 17 2008 21:28 GMT
#16
First question was obvious.
Second question was already answered.
Third question was useless.
Fourth question was obvious.
Fifth question was decent.
Last question was obviously from a wc3 mapper and it seems like he talks from the restrictions of the wc3 mapeditor, but I think that you can alter all of these stuff in the sc2 editor already so its useless.
CrimsonLotus
Profile Blog Joined June 2008
Colombia1123 Posts
November 17 2008 21:30 GMT
#17
Such bad questions... No wonder, not even one is from TL lol.

And about the Archon, of course is about the same unit that in BW, but with Imbalisks, banelings, uber tanks and Thors its not gonna be as effective.

And about the Phoenix, in BW you had Storm, Archons and Corsairs to deal with Mutalisk, and yet they were clearily viable, and now we have the Archon, nerfed storm and a Corsair without splash... Oh man, PvZ is gonna be so fun.
444 444 444 444
Augury
Profile Blog Joined September 2008
United States758 Posts
November 17 2008 21:30 GMT
#18
MBS for zerg isn't that bad, it's:

7smmmmmmmmm(incredibly easy to do)

vs.

5sm6sm7sm(hands are moving and you're using multiple fingers.)

That's also considering that it's early game and you can put all of your hatches in control groups and not have to worry about units. Zerg definitely benefits the least from MBS, but it's still benefitial. Then again MBS in its current form isn't an issue without automine. Having both features is just overkill, unless you create a new reason for players to have to macro.
ilovehnk
Profile Joined October 2008
475 Posts
November 17 2008 22:51 GMT
#19
can't believe they still have this Q&A bs.......
Hikou Shinketsushuu
arb
Profile Blog Joined April 2008
Noobville17922 Posts
November 17 2008 23:08 GMT
#20
How useful Archon have in SC2?
i've heard they lost their splash damage and they lost Feedback ability for longtime ago
even the Archon have thier splash damage but what improvement Archon have from SC1 ?
against Terran , Archon easily defeated by ghost
against Zerg , Does Archon still have splash damage ?
now the protoss have Immortal with High HP equip with Harden Shield and have longer attack range
i think Archon need buff :/
(Pondpond, USWest)



Does no one spellcheck or try to make shit coherent?
Artillery spawned from the forges of Hell
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
OSC
08:00
OSC Elite Rising Star #21
ArT vs MindelVK
MiniZergUA vs TBD
Shameless vs TBD
CranKy Ducklings60
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 137
StarCraft: Brood War
GuemChi 576
Artosis 551
Barracks 61
Counter-Strike
Fnx 1163
Super Smash Bros
PPMD52
Other Games
tarik_tv5551
summit1g4869
Grubby2763
shahzam487
PiGStarcraft298
C9.Mang0146
NeuroSwarm97
Mew2King52
ViBE24
[ Show 12 non-featured ]
StarCraft 2
• musti20045 55
• CranKy Ducklings SOOP11
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 22
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1052
Upcoming Events
Ultimate Battle
12h 19m
OSC
14h 19m
OSC
23h 49m
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
1d 10h
WardiTV Invitational
1d 12h
ByuN vs SHIN
MaxPax vs Solar
Clem vs TBD
herO vs TBD
Lambo vs TBD
Rogue vs TBD
IPSL
1d 17h
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
1d 20h
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
2 days
WardiTV Invitational
2 days
IPSL
2 days
Art_Of_Turtle vs KameZerg
Radley vs George
[ Show More ]
BSL
2 days
Artosis vs Dewalt
Ret vs Tech
WardiTV Weekly
3 days
PiGosaur Cup
5 days
The PondCast
5 days
GSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-11-11
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Proleague 2026-11-12
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.