
TL Mafia 3 [Night 5]
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Well that's only my opinion | ||
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On November 03 2008 07:05 Scorch wrote: What if we lynch someone with a meaningless name and profile, like ulszz, KH1031, ZBiR or KF91? If one of these is mafia, the clues will have to be so obscure that they'll be hard to pin down. Of course that only makes sense as long as we don't really have anything better to do. I like this idea only for the first lynch since its the only lynch that we can *waste*(gonna help the town in the late game having one less meaningless name/profile in the game) this game, poeple with nothing in their profile are so hard to catch. | ||
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-Folca might just be a townie trying to have fun in this early mafia game before going inactive ( for being just a townie. (remember me last game :D) -We have a strong leader accused of being mafia by an unknow player saying he's a DT. I think the best thing to do for now is to lynch ace ## I vote to lynch Ace | ||
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On November 04 2008 00:29 Ace wrote: Having a public available DT when there's a suicide bomber means that the DT won't be available for much longer. this is why we should not vote for folca since we can get a *sure* mafia this lynch (you or decaf) if the mafia is stupid enough to sacrifice their suicide bomber on someone who's a known DT then Folca would have been more useful than he should have been ( 2 mafia dead in 1 nights pretty good ratio) | ||
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On November 04 2008 00:54 Ace wrote: ok let's assume folca is innocent. wouldn't the medics have to chance his protection? Remember the medics probably dont know who each other, so it would all be on blind trust. Knowing that, they can even bank on the fact that all the medics wont protect Folca out of fear and just stack hits to kill him. Either way, how does that justify killing decaf when no one can say with certainty he is mafia? Well I dont really want to lynch decaf on those clues since its not really that strong, I would go for someone like KH91 because its hard to find clues against him and On November 03 2008 21:18 KF91 wrote: I abstain from voting. | ||
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we would have killed 1 mafia and kept all 3 of our DTs | ||
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On November 04 2008 14:33 Alventenie wrote: Sigh, you cannot use vigilantes on night 1. Hence why lynching folca doesnt do anything except say, hey we lynch Ace tomorrow. well this is the result of a town without mayor, poeple make poor decision on their own. + why would you waste a vigi on Ace this early in the game?, it would leave clues behind and we would lose 1 vigi + 1DT to kill one mafia? is that really good? | ||
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on day 2 , we should not waste our lynch on him why? 1) eveeryone will vote for Ace so there wont be any information with the vote count thats almost certain , so we would have lost 2 day/night circle to kill 1 mafia? not that good to me. 2) we should ask vigi to kill him at night (remember that even if 3 vigi goes on him, 2 of them wont work and wont be lost) What im trying to say is that we will lose important information from the day 2 lynch if we kill ace cuz as we have seen today almost none of us respected the instruction we had all agreed on and we will also lose information on voting pattern | ||
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On November 04 2008 23:16 ZBiR wrote: That's a good idea, however it should be certain that a vigilante will frag him (and of course no one is saying that he, as a vigi, will do it). Probably it's gonna be dependant on clues we'll get tonight, if there's something more going for Aznvaliance, Midnightgladius or Decafchicken we should follow it and act as you say. dont worry about a vigi going after ace, if we could kill on day 1 ,ace would already die tonigt and yeah, we have to wait for a second set of clues before thinking who do we lynch tomorrow | ||
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On November 04 2008 23:25 ZBiR wrote: You know that posting like this somewhat suggests you're a vigi ![]() Unless you're a vet I'd advise not doing it ![]() have you read the last 5-6 pages? if it wasnt from the rules * can't use vigi on night #1 * they would have sent a vigi on ace | ||
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On November 05 2008 01:03 Empyrean wrote: Honestly, I think vigis should definitely target Ace, as he's a sure mafia. We don't need to waste 48 hours of discussion on him for lynching...instead, we should wait for night clues, use those 48 hours to do analysis and then lynch someone new. My suggestion for vigis is to kill Ace, decaf, and MidnightGladius. I also suspect BloodyCobbler, but that may be just me. well that might be difficult to do 1) yes Ace is sure to die to vigi's hand no need to waste a lynch on him 2) vigi doesnt know who are the other vigi's are, they might taget the same 3) also we should wait for the set of clues #2 before pointing fingers at bloodycobbler/decaf/midnightgladius | ||
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On November 05 2008 01:09 Empyrean wrote: Then we waste our vigi hits, since their powers aren't being used. And as for vigis being confused about who to hit, Chuiu says "If your hit overlaps with another Vigilante I will cancel all other hits but the first one and will notify anyone who's hit didn't go through the following day and you will be able to use it again." So it's not like they're wasting hit power, they just wouldn't use it for that night. but think about it, if all vigi think that the other vigi will go on ace, then none will go on him, Ace will still be alive on day #3 , we can't allow that + if decaf/midnight are just simple townie we will have wasted 2 vigi hits + 2 of them will be easy for the mafia to kill(clues left behind) before they use their kill #2 | ||
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On November 05 2008 02:58 mikeymoo wrote: My only problem with the MidnightGladius suspicion is that Ace could have possibly over-protected him, knowing that his time was up and that he wanted to leave a false trail. I mean, it doesn't seem like that to me, but it is a possibility. What if ace was protecting decaf and midnight only to get Folca lynched? I mean, if ace is mafia and decaf and/or midnight are unknown townies (doesnt have their role known), he would probably want to kill a blue instead of some useless green. I dunno if decaf/MG are innocent or not (not enough clues yet) just pointing out what ace could have done to get a blue with him + bringing suspicion on 2 other townies Like I said earlier we should wait for set of clues #2 before accusing poeple and try to get them killed. | ||
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On November 05 2008 11:41 ZBiR wrote: Is one (probably) green townie's life worth more than a day more for a mafioso? I'm not so sure of that. And I'm not saying they're surefire targets, just that it's good to consider them in this light. What you seem to forget is that 1) mafia would have had to waste a kill on folca if not 2 2) if mafia would have let him alive , he could have rolcheck another player | ||
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Since the mafia seems to target the townies that are posting the most, if you are posting a lot and you are a vigi you should go after someone tonight before we waste 2 vigi kills (remember that 1 vigi kill used on a townie isnt that much of a waste since at least we will know he was innocent and we wont waste a day's lynch on him and you might also get a mafia which is good) #I vote to lynch ace | ||
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On November 07 2008 05:42 XCetron wrote: No way, if you're a vigil, go kill ace since if the other ones kill him too at least you get a refund. Lynching Ace now and the vigils are blind at night and what if they kill someone important, THEN we'll lose someone important + clues for mafia to go after vigils. Ok let me explain the situation to you for exemple if we kill *insert a name here* for today's lynch and he turns green, we gain totally nothing. and vigi would be oblige to get ace at night so we won't be able to kill any other possible mafia or known mafia. So that means we will lose another day just because of ace toying with us. If we kill ace now , Vigi wont be oblige to kill anyone tonight, so that means no clues for the mafia. If we find anything on another player after the days post, vigi would still be able to go on that player. Also lets be honest, this set of clues is hard to analyse, so why not just kill ace as soon as we can and have a 99.9% chances of getting a mafia. | ||
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because i was asked to do so | ||
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