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[M][N] Murder on the Cruise Trip Mafia

Forum Index > TL Mafia
Post a Reply
1 2 3 4 5 24 25 26 Next All
justanothertownie
Profile Joined July 2013
16318 Posts
September 21 2016 14:27 GMT
#19
Tempting. Maybe we could both try to mislynch each other this time marv :D
justanothertownie
Profile Joined July 2013
16318 Posts
September 21 2016 14:28 GMT
#21
On September 21 2016 23:28 Grackaroni wrote:
Let this be a study on the effect of Marvellosity on mafia signups.

/in
justanothertownie
Profile Joined July 2013
16318 Posts
September 22 2016 12:33 GMT
#30
Asshole.
justanothertownie
Profile Joined July 2013
16318 Posts
September 23 2016 10:36 GMT
#34
Your OP is really good. If you still seek improvement - it is great to implement links to the hosts profile/pm but linking their filters would be even better than the profiles.
justanothertownie
Profile Joined July 2013
16318 Posts
September 24 2016 10:14 GMT
#48
On September 24 2016 06:21 Palmar wrote:
No need, mafia is so random, it's like poker.

Even consistently good players are just slightly more often right or good than terrible ones, because it's such a marginal game.

And no, my comment was sarcastic, there's absolutely nothing wrong with playing in this game as a newbie.

Indeed. Bring her back!

The thing with the "stacked" list is that many peope on this player list won't be able to put in the same amount of time they did years ago. And there is also marv who has always been shittier.

Good thing the other new guys joined. They left a very good first impression.
justanothertownie
Profile Joined July 2013
16318 Posts
September 28 2016 08:52 GMT
#72
On September 28 2016 16:46 Koshi wrote:
Show nested quote +
On September 28 2016 11:21 scott31337 wrote:
On September 14 2016 05:56 beentheredonethat wrote:
Setup Rolls

Role distribution will be randomized as in all of my games.

Round 1:
First roll: Determine first player to receive town PR. Second roll: Determine first power role.
Round 2:
First roll: Determine second player to receive town PR. Second roll: Determine second power role.

Round 3-5:
Roll roles for Scum players.

All role combinations are possible.

Voting

Use the voting thread!
Votes in game thread will not be counted. Remember to
##unvote as votes without ##unvote will not be counted. There will be no notification if the vote is invalid.


Activity

Remember, a minimum of 5 (five) posts is required per day phase.


So does this mean there could be two of the same town power roles?

10 vs 3
9 vs 3 ml
8 vs 3 nk
7 vs 3 ml
6 vs 3 nk
5 vs 3 ml
4 vs 3 nk into lylo

I think that if a 3 men mafia team needs to win after a 5th ml when town didn't play their roles superb is not balanced. I am not sure if both vet getting shot and doc saving 1 person is superb play. Not bad play though. But 5 ml is insane!!! Such a long game as well. Town leaders being alive for a long time. Blueclaims... Not balanced imo.

2 veterans I could live with if rb cancels the vest. It was so last game you hosted so that is fine.
2 docs is imbalanced.
2 vigis I can live with. But pretty insane.
2 cops are maybe even more imbalanced than 2 docs.

Random all roles is fun and stuff. But you want to keep your game balanced. Like cop + vigi puts so much pressure on the mafia team to look extremely good. Town gets a lynch, a copcheck and a vigi shot before Day 2. And on Day 2 could potentially claim 2 blue roles (they are unlynchable). That is information on 6 players by the start of D2 in a 13 player game, at least 2 of those are dead. And mafia wins on 3rd ml on 3rd day but still...

Maybe introduce a miller? So mafia has an out when they get redchecked. Or a framer instead of gf. Or both.


If you really 100% random and have potential double roles on all I think I will out. 2 any roles are always good enough for town with a chance to become batshit crazy.

I agree with this guy. He is a balance expert after all.
justanothertownie
Profile Joined July 2013
16318 Posts
September 28 2016 14:31 GMT
#85
On September 28 2016 21:31 beentheredonethat wrote:
Show nested quote +
On September 28 2016 21:12 Koshi wrote:
On September 28 2016 19:00 beentheredonethat wrote:
On September 28 2016 11:21 scott31337 wrote:
On September 14 2016 05:56 beentheredonethat wrote:
Setup Rolls

Role distribution will be randomized as in all of my games.

Round 1:
First roll: Determine first player to receive town PR. Second roll: Determine first power role.
Round 2:
First roll: Determine second player to receive town PR. Second roll: Determine second power role.

Round 3-5:
Roll roles for Scum players.

All role combinations are possible.


So does this mean there could be two of the same town power roles?

No. Good catch, thank you. Once a power role has been rolled, it will not be rolled again. I have added the information to the OP.

+ Show Spoiler +
On September 28 2016 16:46 Koshi wrote:
Show nested quote +
On September 28 2016 11:21 scott31337 wrote:
On September 14 2016 05:56 beentheredonethat wrote:
Setup Rolls

Role distribution will be randomized as in all of my games.

Round 1:
First roll: Determine first player to receive town PR. Second roll: Determine first power role.
Round 2:
First roll: Determine second player to receive town PR. Second roll: Determine second power role.

Round 3-5:
Roll roles for Scum players.

All role combinations are possible.

Voting

Use the voting thread!
Votes in game thread will not be counted. Remember to
##unvote as votes without ##unvote will not be counted. There will be no notification if the vote is invalid.


Activity

Remember, a minimum of 5 (five) posts is required per day phase.


So does this mean there could be two of the same town power roles?

10 vs 3
9 vs 3 ml
8 vs 3 nk
7 vs 3 ml
6 vs 3 nk
5 vs 3 ml
4 vs 3 nk into lylo

I think that if a 3 men mafia team needs to win after a 5th ml when town didn't play their roles superb is not balanced. I am not sure if both vet getting shot and doc saving 1 person is superb play. Not bad play though. But 5 ml is insane!!! Such a long game as well. Town leaders being alive for a long time. Blueclaims... Not balanced imo.

2 veterans I could live with if rb cancels the vest. It was so last game you hosted so that is fine.
2 docs is imbalanced.
2 vigis I can live with. But pretty insane.
2 cops are maybe even more imbalanced than 2 docs.

Random all roles is fun and stuff. But you want to keep your game balanced. Like cop + vigi puts so much pressure on the mafia team to look extremely good. Town gets a lynch, a copcheck and a vigi shot before Day 2. And on Day 2 could potentially claim 2 blue roles (they are unlynchable). That is information on 6 players by the start of D2 in a 13 player game, at least 2 of those are dead. And mafia wins on 3rd ml on 3rd day but still...

Maybe introduce a miller? So mafia has an out when they get redchecked. Or a framer instead of gf. Or both.


If you really 100% random and have potential double roles on all I think I will out. 2 any roles are always good enough for town with a chance to become batshit crazy.


As said above, no double roles will be included. Any combination of roles is possible but no duplicate roles.

I am pretty sure you don't want to random the mafia roles but you will want to adjust them to counter the town roles.
medic/cop
medic/vet
medic/vigi
cop/vet
cop/vigi
vet/vigi

Only medic/vet is a pretty crappy set-up. Especially if mafia rolls gf/framer/goon.


Also no love for unaware miller



/confirm.

I was aware of this when I gave my setup to foolishness and specifically asked for how to deal with that. The risk of having setups like vet/doc vs. gf and framer is there but I take this risk as I think that having this possibility in will increase speculations. After all, it's a guessing game.

A guessing game, yeah. But the "guessing" here does not stand for "set up guessing". Randomizing things is generally a good idea but not if it results in a broken game balance.
justanothertownie
Profile Joined July 2013
16318 Posts
September 30 2016 19:18 GMT
#97
Sorry.

/confirm
justanothertownie
Profile Joined July 2013
16318 Posts
September 30 2016 19:23 GMT
#98
KP is factional, right? If that is the case then setup 1-3 seem ok to me.

4 is very swingy. Not sure if it isn't pretty townfavored too.
justanothertownie
Profile Joined July 2013
16318 Posts
October 01 2016 10:58 GMT
#101
On October 01 2016 19:18 marvellosity wrote:
Show nested quote +
On October 01 2016 04:23 justanothertownie wrote:
KP is factional, right? If that is the case then setup 1-3 seem ok to me.

4 is very swingy. Not sure if it isn't pretty townfavored too.

Swingy is fine. Town loses a ml if they hit town and don't gain one if they hit mafia

Could make the cop parity in setup 4 though

Yeah, the lost mislynch is the only reason I wasn't sure. Because like koshi said town possibly gains a lot of information on day2 already. Even if the vig misses you have 1 or 2 (if cop claims) confirmed townies, a question mark erased and a cop check.

Not a fan of swingy minis in general but balance wise it might be fine. Especially with a parity cop instead of a regular one.
justanothertownie
Profile Joined July 2013
16318 Posts
October 01 2016 20:54 GMT
#107
On October 02 2016 05:13 marvellosity wrote:
Show nested quote +
On October 01 2016 19:58 justanothertownie wrote:
On October 01 2016 19:18 marvellosity wrote:
On October 01 2016 04:23 justanothertownie wrote:
KP is factional, right? If that is the case then setup 1-3 seem ok to me.

4 is very swingy. Not sure if it isn't pretty townfavored too.

Swingy is fine. Town loses a ml if they hit town and don't gain one if they hit mafia

Could make the cop parity in setup 4 though

Yeah, the lost mislynch is the only reason I wasn't sure. Because like koshi said town possibly gains a lot of information on day2 already. Even if the vig misses you have 1 or 2 (if cop claims) confirmed townies, a question mark erased and a cop check.

Not a fan of swingy minis in general but balance wise it might be fine. Especially with a parity cop instead of a regular one.

tangentially, i've always quite liked the idea of a mafia vigi in 13 player setups when there's a town vigi

mafia having an extra shot takes away a ml for town, but then if town vigi hits mafia it's obviously good news anyway, and then if town vigi hits town you don't lose an extra mislynch.

i'd play in a 10-3 open setup with one vigi per side

That is a quite mafia favored setup. I probably wouldn't play it but to each his own.
justanothertownie
Profile Joined July 2013
16318 Posts
October 02 2016 11:44 GMT
#110
Disclaimer:

I will have far less time on my hands than I used to spend on mafia games since I got a PhD scholarship and am working on that more than full time now. Do not expect my activity or involvement to be even similar - I have also decided to care far less about this game (we will see if that works at all) because otherwise I can't play anymore. And since the d1 deadline seems to be on a wednesday evening I will almost certainly miss that too.

Still looking forward to playing. Really nice playerlist.
justanothertownie
Profile Joined July 2013
16318 Posts
October 04 2016 08:15 GMT
#190
On October 04 2016 15:17 marvellosity wrote:
Up to here

Intriguing.
justanothertownie
Profile Joined July 2013
16318 Posts
October 04 2016 09:24 GMT
#191
On October 04 2016 15:40 Holyflare wrote:
nEVERuNLUCKY probably bs confirmed himself town and koshi is either abusing it and bsing or is also town. Calix bad or mafia for even voting that way.

More wishy washy statements on koshi to come.

I don't think nu really confirmed himself town here. But on the other hand why bother as mafia? I am eagerly awaiting wishy washy statements on Koshi.
justanothertownie
Profile Joined July 2013
16318 Posts
October 04 2016 09:34 GMT
#193
I will have to refamiliarize myself with Stutters meta but so far he seems the scummiest to me. His filter consists exclusively of questions that lead nowhere and aren't followed up upon. Totally disconnected from the thread.
justanothertownie
Profile Joined July 2013
16318 Posts
October 04 2016 09:37 GMT
#195
On October 04 2016 18:34 Koshi wrote:
Show nested quote +
On October 04 2016 15:40 Holyflare wrote:
nEVERuNLUCKY probably bs confirmed himself town and koshi is either abusing it and bsing or is also town. Calix bad or mafia for even voting that way.

More wishy washy statements on koshi to come.

I am dismissing the entire event.

A jury in a murder case also has to sometimes dismiss extreme good looking evidence because it is obtained outside the law. I always imagined that was the hardest thing to do and that in reality the jury wouldn't dismiss it at all. But I will completely dismiss it.

I encourage the other judges to follow my example.

A reasonable stance your honor.
justanothertownie
Profile Joined July 2013
16318 Posts
October 04 2016 11:36 GMT
#224
On October 04 2016 19:02 Calix wrote:
He was pretty lurkish, unresponsive and making terrible posts in the last game we were in and he was town so not sure how AI that is for him. Will keep your point in mind though.

He is indeed known to lurk and I of course remember that. But especially as a low volume poster your posts should have a purpose. I don't see him getting anywhere or actually being interested in what he says.
justanothertownie
Profile Joined July 2013
16318 Posts
October 04 2016 11:38 GMT
#225
On October 04 2016 19:55 Holyflare wrote:
Simply, I find it quite hilarious that someone that proposes they can read NU so well and he's the easiest mafia in the world to spot and that he gets lynched every game day 1 as mafia is trying to shit all over NU this early instead of seeing whether he follows this obvious pattern of play.

Is this actually a thing? Calix?
Because then your approach is indeed hard to understand.
justanothertownie
Profile Joined July 2013
16318 Posts
October 04 2016 11:39 GMT
#228
On October 04 2016 20:23 marvellosity wrote:
nu (he directly asked to be called nu, everyone do it)

Way ahead of you bro.
justanothertownie
Profile Joined July 2013
16318 Posts
October 04 2016 11:44 GMT
#233
On October 04 2016 20:42 marvellosity wrote:
Show nested quote +
On October 04 2016 20:38 Superbia wrote:
General complaint:

I agree that this PM shit is really really fucking dumb.

The fact that people are already drawing conclusions based on someone who claims he can be mod confirmed is also really fucking dumb. Like conjecture regarding PMs is already happening.

This why you never bring this shit up. You're either soft claiming a role or you're really talking about again-the-rules shit like an absolute dumb ass. Either way it's fucking dumb because people are now talking about PMs and inferring based on it.

I wanted a nice, high-level game. Not PM garbage.

Thx4listening.

yes, unfortunately i did read this completely unnecessary pointless post.

It's content is pointless. The hostile/aggressive attitude on the other hand is somewhat interesting.
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