• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:52
CEST 11:52
KST 18:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64PIG STY FESTIVAL 8.0! (13 - 23 August)14Neeb returns to progaming; rejoins ONSYDE18
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) StarCraft 2 at SC4ALL II Invite #4/8 - Percival Protoss AoE skill expression 5.0.16 patch for SC2 goes live (8 worker start) StarCraft 2 at SC4ALL II Invite #3/8 - Clem
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) Tasteless Time Warp: SC Evo Showmatch (May 25) SC4ALL II announced - $10,000 prize pool, Dec 5-6
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch Mutation # 535 Assembly of Vengeance
Brood War
General
ASL 22 Proposed Map Pool Recent recommended BW games Making an Online Broodwar Manager Game ASL22 General Discussion [Personal Project Share] Terran Defense v0.60
Tourneys
KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues Escore Tournament - Season 3 SC4ALL II: Brood War - $2500 - Dec 5-6
Strategy
Odyssey Mineral Stack Saturation Any training maps people recommend? Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Diablo 2 thread General RTS Discussion Thread Nintendo Switch Thread ZeroSpace Early Access is Now Live!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Iain M Banks Says He Has Cancer And Months To Live US Politics Mega-thread European Politico-economics QA Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread
Fan Clubs
The Clem Fan Club INnoVation Fan Club The Scarlett Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
NBA General Discussion Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5499 users

Imperial Mafia

Forum Index > TL Mafia
Post a Reply
1 2 3 4 5 9 10 11 Next All
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
December 26 2014 09:57 GMT
#4
/in
I had a good night of sleep.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
December 28 2014 03:44 GMT
#64
Balance is a simple counting game.

For 20 people scum should win after 4 misslynches. If they got 1kp + x shot vigi, it is acceptable they can win after night 3 if they hit with all kp and townvigi shot town.

And if you like to use strong roles, I suggest some outs to prevent blues from winning games alone. Sane cop begs for an unaware miller and gf. Or withour miller/gf for sure a framer. Framer is such a beautiful role.

Doc is fine. Just make sure that scum actually can kill people. Because 1 kp is not a lot. Imo in big games scum should have 2 at least for the first 2 nights.

Doc(notification given on safe)/cop/vigi/veteran(rb + shot = ded) vs 3shot-vigi/framer/rb (notification given on rb)/goon/goon

15 vs 5
14 vs 5
11 vs 5
10 vs 5
8 vs 5
7 vs 5
5 vs 5 ( scum wins end of n3)


This is without modkills. And scum hitting everything.

If town lynches the framer first scum got rb left.
if town lynches the rb first scum got framer left.
no 2 protection roles so double stacking is an option.
if the 3 shot vigi gets lynched first scum is pretty fucked. But they shouldnt let that happen. You could argue that scum can have a 2 shot and a 1 shot vigi. I dont know if I like that.


I have no access to computer till tomorrow. Also it's almost 5 am.
I had a good night of sleep.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
December 28 2014 03:47 GMT
#65
You probably want to count what happens when town actually lynches scum. And how 2 vs 1 lylo can happen. I am too tired now.
I had a good night of sleep.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
December 28 2014 03:52 GMT
#67
Like count how devestating it is for scum when the cop is some lynchbait mofo and he reveals on d4 his 3 checks. If it is too devestating add a miller.

Ugh need sleep.
I had a good night of sleep.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
December 28 2014 03:58 GMT
#68
On December 28 2014 12:52 Vivax wrote:
I'm no big fan of notifications, Palmar game style. It can really make the game harder for scum than it already is. Best to keep options open for fakeclaims and direct the game towards being solved by content analysis rather than setup/roles/notifications etc. and it also ensures that scum can forge creative claims, it's up to town to fall for it or not.

Yeah the doc save notification is a double punishment for scum that can or should be removed. It is a good mechanic in a game that is scum favored.

The rb notification is acceptable in this set-up. Scum got 2 ways to fuck with towns powerroles. The rb is very powerful against all the prs. But the drawback is a notification.
But this way scum can also decide not to rb and claim rb for towncred. Sweet town cred.
I had a good night of sleep.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
December 28 2014 04:00 GMT
#69
Giving a free frame and free rb is just silly.
But yeah, try to estimate the cop strenght to see if rb should be silent.
I had a good night of sleep.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
Last Edited: 2014-12-29 21:41:02
December 29 2014 21:32 GMT
#144
I think your set-up is too boring. Game is going to go on for a million years like this. You are also lacking a scum.

15 vs 6
14 vs 6
13 vs 6
12 vs 6
11 vs 6
10 vs 6
9 vs 6
8 vs 6
7 vs 6
6 vs 6 (after lynch D5)

Hmm 5 misslynches is not terrible because town needs 6 correct lynches. I have no clue how to speed it up. Vigis don't work because it just makes it harder on town.

Maybe 2 shot town vigi and 1 shot scum vigi?
I had a good night of sleep.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
December 29 2014 21:44 GMT
#145
Cuz no vigi in history of vigis shoots twice scum.
I had a good night of sleep.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
Last Edited: 2014-12-29 22:11:45
December 29 2014 22:09 GMT
#150
16 vs 5
15 vs 5 ml
13 vs 5
13 vs 4
11 vs 4
11 vs 3
9 vs 3
8 vs 3 ml
6 vs 3
5 vs 3 ml
3 vs 3 at the end of n5 with 3 ml vs 2 correct lynches.

Not balanced.

Even with a doc save somewhere you have 4 vs 3 going into d6 and the doc needs to save again.

losing after 3 ml when you need 5 correct lynches is imbalanced. That means you need to go 2 ml and 5 correct to win. That is insane.
I had a good night of sleep.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
December 29 2014 22:12 GMT
#151
On December 30 2014 06:48 TheChyz wrote:
I like the KP of scum being 2. I think it speeds up the game well enough. Maybe even 1 town vigi along with that since lynching scum perfectly would still take some time.

Town vigis don't shoot scum. Rule nr. 1 when you balance games.
I had a good night of sleep.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
December 29 2014 23:01 GMT
#154
Yeah you can have 2 static kp vs 3 save roles. But this game is supposed to be low on blues.

15 vs 6 with a 2 shot town vigi and a 1 shot scum vigi is balanced I think. And the prs currently in the OP.

If the town vigi hits 2 towns scum wins after 3ml when there are no saves. (town needs 6 correct lynches)
If the town vigi hits 1 scum/1town scum wins with 4 ml when there are no saves. (town needs 5 correct lynches)
If the town vigi hits 2 scums the game ends with 5 ml when there are no saves (town needs 4 correct lynches)
I had a good night of sleep.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
December 29 2014 23:11 GMT
#156
Not really. A normal vig mostly shoots people that would be lynched otherwise, or at least are serious lynchbait. And if he doesn't... Bad luck for town if the doc doesn't save.

The town vig can always consider not shooting the second shot.
I had a good night of sleep.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
December 29 2014 23:15 GMT
#158
WE ALL CAN'T BE LIKE YOU JAT.
I had a good night of sleep.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
December 29 2014 23:17 GMT
#159
I shot Kush that game. And I told you people that HF was scum with him.

And I would have shot Kush n1 if MZ didn't fakeclaim vig n1.

And I am pretty sure I didn't tell people I was vigi n1. Probably n2.
I had a good night of sleep.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
December 29 2014 23:20 GMT
#161
oh. In that case. What a scrub telling scum he is vig.
I had a good night of sleep.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
December 30 2014 21:38 GMT
#185
ofc you can still in.
I had a good night of sleep.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
December 30 2014 23:10 GMT
#189
Remove one of your cohost cuz we need +1. Also pretty nice.
I had a good night of sleep.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
Last Edited: 2014-12-31 00:27:30
December 31 2014 00:26 GMT
#201
The game was balanced around 21 people btw.

On December 30 2014 08:01 Koshi wrote:
Yeah you can have 2 static kp vs 3 save roles. But this game is supposed to be low on blues.

15 vs 6 with a 2 shot town vigi and a 1 shot scum vigi is balanced I think. And the prs currently in the OP.

If the town vigi hits 2 towns scum wins after 3ml when there are no saves. (town needs 6 correct lynches)
If the town vigi hits 1 scum/1town scum wins with 4 ml when there are no saves. (town needs 5 correct lynches)
If the town vigi hits 2 scums the game ends with 5 ml when there are no saves (town needs 4 correct lynches)


Now with 14 vs 6 if town hits 1 scum / 1 town, town still loses with 3 ml and they need 5 correct lynches.


So... this game got a lot harder on town.

Unless you make it 15 vs 5 but I dnu how that works. Ugh counting again.
I had a good night of sleep.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
December 31 2014 00:29 GMT
#207
Too many powerroles. Then scum needs to work around 5 of their own and 5 powerroles.
I had a good night of sleep.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
December 31 2014 00:31 GMT
#213
ohyeah 6 scum. I keep saying 5.
I had a good night of sleep.
1 2 3 4 5 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
09:00
Season 6 - Playoffs Day 5
herO vs SHINLIVE!
Clem vs Solar
Serral vs Rogue
Tasteless916
Ryung 778
IntoTheiNu 610
ComeBackTV 407
RotterdaM344
IndyStarCraft 113
Rex76
CranKy Ducklings39
CranKy Ducklings SOOP7
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 916
Ryung 778
RotterdaM 344
IndyStarCraft 113
Rex 76
StarCraft: Brood War
Larva 364
BeSt 335
firebathero 196
EffOrt 168
ZerO 106
Dewaltoss 103
Pusan 93
Leta 91
Mind 66
Sexy 55
[ Show more ]
sorry 55
sSak 45
HiyA 15
Barracks 14
Terrorterran 3
Dota 2
XcaliburYe140
League of Legends
JimRising 406
Counter-Strike
fl0m4821
Super Smash Bros
Mew2King97
Other Games
singsing284
Livibee74
ZerO(Twitch)8
Organizations
Other Games
gamesdonequick673
BasetradeTV112
StarCraft: Brood War
lovetv 11
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH292
• 3DClanTV 83
• StrangeGG 50
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2195
League of Legends
• Jankos1622
Upcoming Events
Ladder Legends
8h 8m
Ladder Legends
10h 8m
RSL Revival
23h 8m
OSC
1d 3h
OSC
1d 14h
WardiTV Weekly
2 days
The Patches Monday
2 days
Sparkling Tuna Cup
3 days
PiG Sty Festival
3 days
PiGosaur Cup
3 days
[ Show More ]
Replay Cast
3 days
Kung Fu Cup
4 days
Replay Cast
4 days
The PondCast
5 days
Replay Cast
5 days
Liquipedia Results

Completed

Escore Tournament S3: W6
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.