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Hello everybody, this is CrystalDrag from BroodWarMaps.Net... This is an inversion of some map that isn't worth mentioning. :D
*Basics Name : The original name of (4)Fighting Spirit was (4)Silver Wing. As this map has much more jungle used, replacing "Silver" with "Nature" seemed appropriate. Dimensions : 128x128 Players : 4 Symmetry : Rotational Tileset : Jungle Latest Version : 1.01
*Features Inversion : This map is an inverted (4)Fighting Spirit. Main choke : Is able to be walled in with one barracks and one supply depot to be zergling tight. Third Expansions : From the low ground, each ramp is wallable with three pylons. It is not possible to siege the gas or CC/Hatchery/Nexus from the high ground Unbuildable Terrain : A wall cannot be formed on the high ground of the thirds' ramps. Some of the high dirt in the centre is unbuildable. On the pathways from naturals to thirds, there is some unbuildable terrain of both dirt and jungle. Middle : Identical to (4)Fighting Spirit) in terms of resources, terrain, ruins, and unwalkable doodads.
*Map Download Melee : Version 1.01 Observer : Version 1.01
Poll: RatingGood (15) 75% Bad (3) 15% Neutral (2) 10% 20 total votes Your vote: Rating (Vote): Good (Vote): Neutral (Vote): Bad
Feedback, bug reports, etc. is welcome.
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Looks sexy
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For being FS related, and being a inverse-map, its surprisingly good looking
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Silver Wing sounds like an asian shmup or something. Or a japanese role playing game.
Hell, Nature Wing sounds like that, too.
Edit: Voted good
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Should try to get smb to use this to mix it up!
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if its reversed shouldn't the high ground next to the middle minerals(the raised wall things) actually be water? otherwise its nice
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On December 06 2013 14:44 arb wrote: if its reversed shouldn't the high ground next to the middle minerals(the raised wall things) actually be water? otherwise its nice Transitioning from high dirt to water takes a huge amount of space, especially horizontally. Like 8 grids wide. He probably wanted to keep it as faithful to the original dimensions as possible, not to mention it's more balanced this way.
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Yes I tried to keep the middle as simliar as possible. And also it would be much too vulnerable if you could see over.
I hope that after much FS, some tournaments or such would use this as an alternative to fighting spirit
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On December 06 2013 12:24 vOdToasT wrote: Silver Wing sounds like an asian shmup or something. Or a japanese role playing game.
Hell, Nature Wing sounds like that, too.
Edit: Voted good It even has more embarrassing origin, as the name was due to mapmaker wanting the old programers to stretch out their silver wings and be revived. Even Fighting Spirit was named so in honour of old progamers whose fighting spirit crashed ever so brightly in the past.
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Has anyone played PvT on this map yet? If so, what do you think?
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Sighting Fprint looks like a pretty cool inversion.
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We should have a channel just for map testing
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On December 06 2013 12:24 vOdToasT wrote: Silver Wing sounds like an asian shmup or something. Or a japanese role playing game.
Hell, Nature Wing sounds like that, too.
Edit: Voted good Or maybe a Pokémon?
I don't know why it seemed so hard to place which map it was an inverted version of without looking further down the opening post. Actually, correction, "some map that isn't worth mentioning." threw me and made me think it had to be Aztec or some similarly or even more commonly forgotten map.
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that is a hard 4th expansion to take..
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United States9662 Posts
On January 21 2015 23:41 XenOsky- wrote: that is a hard 4th expansion to take.. what 4th are you talking about? there are a million 4th options you can take on this map.
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On January 22 2015 04:05 FlaShFTW wrote:Show nested quote +On January 21 2015 23:41 XenOsky- wrote: that is a hard 4th expansion to take.. what 4th are you talking about? there are a million 4th options you can take on this map. He propably means any besides your own first three bases. taking bases in zvt will be tough.
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Russian Federation376 Posts
nice, all wall work in pvz ^^
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