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PvT Opening 3 zealot cyber core

Forum Index > Brood War Strategy
Post a Reply
Jukado
Profile Blog Joined May 2011
805 Posts
Last Edited: 2013-06-21 10:11:07
June 20 2013 12:32 GMT
#1
This is a discussion thread for the 3/4 zealot then cyber core PvT opening.
Here are some example games:

http://www.teamliquid.net/tlpd/korean/games/125078_Bisu_vs_Last/vod


(4 zealot)
http://www.teamliquid.net/tlpd/korean/games/116555_Bisu_vs_Light/vod


http://www.teamliquid.net/tlpd/korean/games/105192_Bisu_vs_firebathero/vod


http://www.teamliquid.net/tlpd/korean/games/104408_Horang2_vs_Light/vod



8 pylon
10 gate
12 pylon
12 zealot (1st)
17 zealot (2nd)
19 pylon
20 gas
20 zealot (3rd)
23 cyber
24 put 3 on gas
24 zealot (4th) Only if Rax expand. Otherwise wait.

(Below assumes he didnt rax expo)

25/33 You have 270 minerals, 70 gas, cyber is at 80 percent. You are not making a 4th zealot.
26/33 pylon
27 goon (1st)
29 range
30 send probe to nat
31/41 nexus (starts a second before the goon finishes)(if vult is coming, wait a tick for your goon to cover the probe)
32/41 goon (2nd)
34 pylon
36 goon (3rd)
38 robo
39 send probes to nat
40 goon (4th)

Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
t0ssboy
Profile Joined August 2011
Bulgaria681 Posts
June 20 2013 14:38 GMT
#2
Exact Build order please.I might try it on the ladder.
Courage is doing what you are afraid to do.There can be no courage if there is no fear.
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
June 20 2013 23:26 GMT
#3
yes can we get a BO? =D
FromShouri
Profile Blog Joined April 2012
United States862 Posts
June 21 2013 15:28 GMT
#4
Mmmmm im curious how this holds up against some of the more aggressive t builds since you wont have goons to whittle marines and snipe mines as theyre laid....i see the general idea is mostly against rax expo but i always found light goon pressure and quicker third to be a stronger counter.
Limited Edition, lets do some simple addition, $50 for a T-Shirt is just some ignorant bitch shit.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19391 Posts
June 21 2013 15:40 GMT
#5
This is meant to punish fast expand by Terran, otherwise a ramp map pretty much makes those zealots useless on 1 Base Terran. That's why you don't see this build happen that often. It's hard to justify 300 minerals+time invested in those lots. Better to build other useful stuff.

@1base Terran
A best case scenario is to follow up with 2 goons and try and bust the wall up the ramp. The vision will also allow goons to pick of rines if a bunker hasn't been built by the ramp. I haven't watched the vods yet but I would put money one of the vods has that scenario in there. It's all about busting in right before that first tank pops. SCVs will also die or at least be pulled and forced to repair if the situation becomes critical for the T. Often the scouting probe is mixed in to help lead the charge if it's still alive.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
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