• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:59
CEST 12:59
KST 19:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22
Community News
Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event11Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced9
StarCraft 2
General
Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event StarCraft Evolution League (SC Evo Biweekly) 2026 GSL Season 2 Qualifiers $1,400 SEL Season 3 Ladder Invitational
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
AI Question Using AI to optimize marketing campaigns [ASL21] Ro8 Preview Pt2: Progenitors ASL21 General Discussion Why there arent any 256x256 pro maps?
Tourneys
[ASL21] Ro8 Day 4 [ASL21] Ro8 Day 3 [Megathread] Daily Proleagues [ASL21] Ro8 Day 2
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV OutLive 25 (RTS Game) Daigo vs Menard Best of 10 Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread European Politico-economics QA Mega-thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Movie Stars In Video Games: …
TrAiDoS
ramps on octagon
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1502 users

Death Factory Mafia 2

Forum Index > TL Mafia
Post a Reply
1 2 3 Next All
MrZentor
Profile Joined December 2010
United States1648 Posts
March 28 2012 00:25 GMT
#24
/in if you'll let me.

I am in Sum of All Fears Mafia, but because I'm on Spring Break, I'll have plenty of time for this also.

Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
March 30 2012 20:52 GMT
#68
I'd prefer for the game to start as soon as possible. It would allow me to be much more active for a longer period of time.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
March 31 2012 13:51 GMT
#93
/confirm
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
April 01 2012 04:39 GMT
#109
Are you going to be as awesomely trollful as usual?
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
April 01 2012 04:57 GMT
#117
On April 01 2012 13:44 Mattchew wrote:
also, we should pop palmar to the blue item and then pull him back to safety. with syllogism and VE here it shouldn't be too hard to tell if he is a good toy or bad.

bedtime gn


If we do that, we need to make sure it's really well planned out. We need to know who is going to vote for Palmar, so two people don't accidentally vote at the same time and push him over the edge.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
April 01 2012 14:52 GMT
#159
Here are a few of my positions.

1. Pushing Palmar to get the item is extremely risky. If we use scum to push him up there, they will have an excuse not to vote. If we use towns to push him to the item, the scum will have a proportionally higher votecount to the rest of town. Since we don't know much about who is scum and who isn't, except for that really weird dt check, we would probably have a mix of scum and town. Basically, I think we push Palmar to the item, we should go for a no lynch and instead vote on how the item will be used, or we could push Palmar with some votes, have all people do unofficial votes on who to kill, and force all people with remaining official votes to vote for that person.

I will underline things worse than the lynch, italicize things just as good as the lynch, and bold things better than the lynch. This is assuming we vote on how it's used.

A 1 shot medic kit - It can not be used on your self. It works for the following night and day cycle.
A 1 shot gun - Can be used that same day or the following night.
A magnifying glass = Reveals the alignment of 1 player to you.
A Teleportation Device - Instantly swap positions with any player on the queue for that day only.
A Refresher Orb that renews all PoPs for everyone and special abilities for the day phase.
An Etch-A-Sketch that allows you target a player and draw them, thereby granting yourself a copy of their powers + your own. Mafia players can not copy powers from their allies.
So we have a 50% chance of getting something worse than the lynch, 16.7% same, and 33.3% chance of better.

2. Random PoPing to Coordinated Poping. If we all push the person who we think is scummiest and pull the person who we think it most innocent, we will get good reads on each other, but the lynch might not be successful. If we have a "town leader" and coordinate our pushes on to one person, we won't get good reads on each other, but we will have a successful lynch. Right now I'd rather go for the random Poping, because I just died in a game in which Coordinated Poping lead to failure.

On April 01 2012 20:52 Dirkzor wrote:
Weird claim by BM. Believing it would make myself or Zentor scum i guess? So lets kill zentor? =)

I don't understand why you would use your power now when you could have used it later to give so much more information.

I don't think we should push anyone to the item and back. It could be worthless and as people have already said it removes reponsibility from the people doing the pushing/pulling. I find it odd that palmar wants to go for the item.

Prplhz: How did you come the conclusion that Snarfs was in anyway confirmed town?!?! Mod confirmed makes even less sense then you just calling him confirmed town?!


If you look at the starting positions and his claim, you'll see that he moved past snarf and VE and into the empty space. That's three moves.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
April 01 2012 14:58 GMT
#160
Clarification: by random poping, I mean each person votes for whomever they think is scummiest, and they explain their reasons.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
April 01 2012 15:34 GMT
#163
I think you misunderstood me. I don't want to have Palmar get the item, because of the tons of risks. I was showing that if he did get the item, we should each unofficially vote somebody and have the people with official votes vote for that person. That way scum doesn't have more votes.

Each person unofficially voting for somebody would be decided by themselves, so we can get a good read on each person.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
April 01 2012 16:16 GMT
#169
On April 02 2012 01:05 Dirkzor wrote:
Show nested quote +
On April 02 2012 00:34 MrZentor wrote:
I think you misunderstood me. I don't want to have Palmar get the item, because of the tons of risks. I was showing that if he did get the item, we should each unofficially vote somebody and have the people with official votes vote for that person. That way scum doesn't have more votes.

Each person unofficially voting for somebody would be decided by themselves, so we can get a good read on each person.


You are going to make this a long game if all your posts are this hard to understand.


Okay, let me try to explain this one more time.

1. If we want an innocent person to try to get the item, which I think is a bad idea now, but it might be a good idea later, then we need to make it so that mafia don't have a larger vote count proportionally to the town, because town used half of its votes to get the innocent person to the item and back.

2. To achieve this goal, we should have each person do an "unofficial PoP". This would allow us to get a good read on each person, and it would allow the town to have all of its votes; it would also force any mafia who helped get the innocent person to the item to back to give their reads. Then we would have all the people, who still have their PoPs, officially vote for the person we unofficially decided to kill.

3. I think this would be the best way to have an innocent person get the item and for us to still have the lynch.

I hope I articulated this better than last time.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
April 02 2012 01:36 GMT
#262
I'm angry at the people who pulled Palmar toward the item. You're forcing us to either make him get the item or waste pushes to get him out of the red slots. You say that because it requires pulls to get him to the item, you can still push scum toward death, but you're forcing other people to push him back to safety.

It's rash, and it forces others to clean up your mess.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
April 03 2012 22:57 GMT
#787
Hey guys!

I'm sorry I couldn't get on yesterday; a bunch of crazy IRL stuff came up. -.-

Right now, I'm way behind in the reading, but once I'm done reading, I'll post my thoughts.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
April 04 2012 00:49 GMT
#792
First I'll discuss why we didn't get anything done the first day, then how we should fix it, and finally, who to kill.

The first half of the day went pretty well. We discussed how we should vote, if Palmar should get the item, and a few suspicions. It started to fall apart when some people started pulling Palmar to the item before we had decided if that was a good idea. The second day was chaos. There were tons of roleclaims. People wasted their PoPs. Risk.nuke said at least one of sbrubbles, syllogism, and Cephiro was scum. Palmar got stuck at the top. The town got together and saved Palmar at the cost some PoPs. They tried to lynch the three people risk.nuke had said, but because they couldn't decide on who to kill, it was a no lynch. Finally, mafia got VE into the redzone. Now the mafia have another kill, and we don't have much information.

We need to decide on what people we're going to kill before we start pushing them, so no PoPs get wasted. In fact, I don't want to see any PoPs on the first half of the day unless you're sure you won't be able to be there during the second half of the day, or we agreed to use some PoPs to get the item or to confirm a role claim. A PoP is best used near the end of the day, because it's when you have to most information.

I probably sound like a huge hypocrite saying this when I didn't use my PoPs yesterday, but I had planned on being able to get on the computer yesterday, and the events that arose were unforeseeable.



Of cephiro, syllogism, and sbrubbles, cephiro seems the most innocent. He has been extremely active and has been very cooperative. His overreaction to the idea of Palmar getting the item is a little suspicious.

Sbrubbles started by lurking, but recently he has been active and made some good posts.

Syllogism is the scummiest. He threw away his vote and spent several pages bickering with WBG.



Right now I'm a little suspicious of Tobon; I'll probably post a case on him when I've had more time to digest the information.



On April 04 2012 08:09 Acrofales wrote:
EBWOP: MrZentor is back. Hope more activity means we can expect a clarification on why you didn't PoP.

In case you missed my other post or the beginning of this post, I had a bunch of crazy stuff come up, so I didn't have access to a computer to PoP.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
April 04 2012 22:19 GMT
#1055
I like Ceph's plan to get the item and kill syllogism.
##push Cephiro

Also, we should kill BL for obvious reasons.
##pull Bluelightz
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
April 04 2012 23:46 GMT
#1089
The first thing I noted when rereading Tobon's posts is his first post after getting his role.

On April 01 2012 13:42 Tobon wrote:
Hiya, I too, am a good toy.

How do we want to do this? There was an attempt at using a voting system in Death Factory 1 in order to help coordinate the pushes/pulls, but it fell by the wayside pretty quickly as toys started exploring using their powers. Can we start with a couple easy ground rules, like PoPing someone off the ends of the queue or into the fire zone is extremely anti-town without a majority in favor?

He said this after WBG had claimed that he was a good toy with his first post. While this seems like something WBG would do, Tobon following his trend shows that he is afraid of doing something that differs from the norm. Also, it shows that he may already feel some guilt as scum.

On April 02 2012 13:52 Tobon wrote:
Show nested quote +
On April 02 2012 12:01 Nemesis wrote:
Time to actually give out my scumreads so far:
Right now I'm looking at Tobon.

First thing he does is proposing the secondary voting system. While that by itself is not really scummy even though I disagree with it, his next posts I find are rather bad.

Already explained that I wasn't suggesting it, I was bringing it up to start discussion. In the same sentence that I "proposed" it, I also said that it failed to go anywhere.

Show nested quote +
On April 02 2012 12:01 Nemesis wrote:
On April 01 2012 23:45 Tobon wrote:
On April 01 2012 19:50 Palmar wrote:
just remember to reverse your action because apparently I'm some weird toy that gets pulled when pushed, and pushed while pulled.


Nothing is for sure here, but in DFM1, this was the power of the evil Mirror Toy, who could also reverse ends of the entire queue once per game. So (a) be aware that the queue flipping power probably exists, and also (b) I'd be a a bit suspicious of Palmar, although I doubt Ace would make it so easy for us by repeating scum roles.

Note how he takes an extremely neutral stance here. He finds Palmar suspicious for his role which is similar to a role in the previous game, but then he adds that it is unlikely that Ace would give scum the same roles. This sounds to me like a scum trying to put suspicion onto someone while avoiding responsibility for it.

Just overly wordy on my part. The important point is that Palmar very likely has the entire queue flip once-per-game power.

Show nested quote +
On April 02 2012 12:01 Nemesis wrote:
On April 02 2012 02:54 Tobon wrote:
So cascade's pull happened. Palmar's role is confirmed, although his alignment is still unknown.

Again he stresses how we don't know Palmar's alignment.

Yeah, so?

I'd shrug and chalk this up to pressure except for the push. The push was completely wasteful. There's no feeling I've noticed on anyone else's part that I might be scum, so why would you throw away your push with more than 24 hours to go? Shouldn't you be trying to build a case or convince other people, while seeing what other people do as well, and then use your PoPs more productively nearer the deadline?

As it is, this really comes across as an excuse to use up your push so you won't be responsible for going against majority town's choice when it comes.

FoS: Nemesis.


Tobon says he was just bringing up the idea of a secondary voting system to generate discussion but thought it was a bad idea. Why would you bring up an idea that you thought was bad? There are a ton of bad ideas out there and discussing something that you know is a bad idea is just a huge waste of time.

On April 02 2012 14:23 Tobon wrote:
BTW, at present I agree with VE's read and I'm fine with pushing Blue into the fire. I'd also be fine at this point with burning our lurkers. I'd just rather save my PoPs for closer to the end of day to see what more happens.

I'm also provisionally believing BM, which means he, VE and Snarfs are provisionally town. I like Acrofales's filter so far, Cephiro's too, although I wish there was more of it. Null reads on others. More talk from more people needed. Come on good toys, more activity!


He brings up another horrible idea, except this time he thinks it's a good idea. They already had several good suspects at that time, such as BL, so why would you spend your PoPs on killing lurkers? Killing lurkers should only be an option when you run out of suspects or when the lurker's few posts seem scummy.

On April 04 2012 02:45 Tobon wrote:
Show nested quote +
On April 04 2012 02:27 risk.nuke wrote:
I'm thinking it might be better to ignore sburbbles ceph and syllogism for now.

Even if one of them dies and flip scum, it doesn't actually say anything about the others alignment.
It's good enough that we just have the information that there is evil toys in there.


Um... what? If one of them dies and flips scum, we're that much closer to winning this thing. The point of the game, remember?

(Total WIFOM time, but this post makes me doubt risk's claim for the first time. It's really dumb. It makes me wonder why the red light that we saw is a different one than the one in DFM1. Much less cop-esque. Much more evil-looking.)

However: I think both Sburbbles and Syllo are scummy enough that I'd be perfectly happy with pulling off whichever one of the two ends up closest to the bottom of the queue when our placement is randomized at the beginning of day 2.

He also doubts risk's claim. There is really no reason to doubt risk, because there hasn't been any information that goes against him or anything he claimed. It seems like Tobon is trying to instill doubt over risk's claim in order to save his scum buddy(s).

On April 04 2012 13:38 Tobon wrote:
Now, that having been said: Assuming that your power is some sort of swapping ability, so you end up safe and someone else ends up in the fire zone, doesn't it require the same number (well, similar number, since we don't know actual positions) of PoPs to get you there as it would require to get the presumed scum there? So is the advantage only that you get the item as well? Or is there something more clever going on here?

And I suppose feel free not to answer if it reveals too much, I just want to know if we could fry scum with the same PoPs and save your power for a day when you could see what you were doing...

He pushes Cephiro to reveal more about his role, which I don't think is necessary, because currently Cephiro seems like the most townie person, so we should trust him.

All of these things make me suspect that Tobon is scum.



On April 05 2012 07:30 wherebugsgo wrote:
Show nested quote +
On April 04 2012 09:49 MrZentor wrote:
First I'll discuss why we didn't get anything done the first day, then how we should fix it, and finally, who to kill.

The first half of the day went pretty well. We discussed how we should vote, if Palmar should get the item, and a few suspicions. It started to fall apart when some people started pulling Palmar to the item before we had decided if that was a good idea. The second day was chaos. There were tons of roleclaims. People wasted their PoPs. Risk.nuke said at least one of sbrubbles, syllogism, and Cephiro was scum. Palmar got stuck at the top. The town got together and saved Palmar at the cost some PoPs. They tried to lynch the three people risk.nuke had said, but because they couldn't decide on who to kill, it was a no lynch. Finally, mafia got VE into the redzone. Now the mafia have another kill, and we don't have much information.

We need to decide on what people we're going to kill before we start pushing them, so no PoPs get wasted. In fact, I don't want to see any PoPs on the first half of the day unless you're sure you won't be able to be there during the second half of the day, or we agreed to use some PoPs to get the item or to confirm a role claim. A PoP is best used near the end of the day, because it's when you have to most information.

I probably sound like a huge hypocrite saying this when I didn't use my PoPs yesterday, but I had planned on being able to get on the computer yesterday, and the events that arose were unforeseeable.



Of cephiro, syllogism, and sbrubbles, cephiro seems the most innocent. He has been extremely active and has been very cooperative. His overreaction to the idea of Palmar getting the item is a little suspicious.

Sbrubbles started by lurking, but recently he has been active and made some good posts.

Syllogism is the scummiest. He threw away his vote and spent several pages bickering with WBG.



Right now I'm a little suspicious of Tobon; I'll probably post a case on him when I've had more time to digest the information.



On April 04 2012 08:09 Acrofales wrote:
EBWOP: MrZentor is back. Hope more activity means we can expect a clarification on why you didn't PoP.

In case you missed my other post or the beginning of this post, I had a bunch of crazy stuff come up, so I didn't have access to a computer to PoP.


This is a great post by Zentor that does a whole lot of absolutely nothing.

I agree that Zentor looks pretty bad and we should consider killing him as well.


I disagree. It shows that I feel town should be more organized, how we should organize our PoPs, my stance on the risk detective thing, an explanation for my absence, one of my suspects, and a promise for a case on him.

Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
April 05 2012 00:08 GMT
#1091
On April 05 2012 09:05 Tobon wrote:
"I am a good toy" is a scum tell?
Mr.Zentor is one of the lurkers we should burn, yes.
Risk.nuke (what little filter we have from him) is acting dumb. That makes me question my assumptions, yes.
I explicitly tell Cephiro not to claim, I just wonder (as several of us have) whether it'd just be easier / more efficient to push scum directly. I'm not the only one who has been uncomfortable supporting a plan that I know no details of. It's too late for that now that he has gotten all the pushes, though - I'm ready to push him further (if necessary) as soon as we get updated.

I stand behind all those quoted bits, and I think they are all obviously towny.


Defending yourself before you're attacked and blindly following other people is a scum tell. Him not posting much isn't much of a reason to doubt him. You wanted more information on Cephiro; I know you didn't want him to all or claim(at least you said you didn't) You don't need to know the details of the plain if you trust Cephiro is town.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
April 05 2012 00:45 GMT
#1101
Could we kill Tobon?
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
April 05 2012 00:56 GMT
#1111
On April 05 2012 09:50 Tobon wrote:
Show nested quote +
On April 05 2012 09:45 MrZentor wrote:
Could we kill Tobon?
Isn't it interesting that MrZentor had plenty of time to write a long ramble-y nothing post (as wbg commented) and also enough time to troll through my filter to find me "feeling guilty" 18 freaking minutes into the start of the game, but didn't have enough time to read through the current thread and find all the instructions NOT to continue pushing Cephiro? Who is now frozen in possible danger?


My push on him didn't even count, retard.

You can act like scum 18 minutes into the game.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
April 05 2012 00:59 GMT
#1117
On April 05 2012 09:57 Cephiro wrote:
Show nested quote +
On April 05 2012 09:56 MrZentor wrote:
My push on him didn't even count, retard.

You can act like scum 18 minutes into the game.


You could not have known that it didn't count unless you were scum. So why are you trying to back yourself up with that claim?


I thought it counted at the time, but I was pmed by the host that it didn't.
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
April 05 2012 01:05 GMT
#1125
You guys do know that 2 people pushed Cephiro after I did, right?
Falling’s just like flying, except there’s a more permanent destination.
MrZentor
Profile Joined December 2010
United States1648 Posts
April 05 2012 20:48 GMT
#1273
I'm going to use my push on Syllogism, because there is no other good push candidate, and I really want him to die today.

##Push Syllogism
Falling’s just like flying, except there’s a more permanent destination.
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
10:00
Ro8 Match 4
Snow vs FlashLIVE!
Afreeca ASL 21059
StarCastTV_EN679
LiquipediaDiscussion
Sparkling Tuna Cup
10:00
Weekly #130 (TLMC 22 Edition)
ByuN vs YoungYakov
herO vs TBD
CranKy Ducklings123
StrangeGG93
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko230
Rex 45
TKL 5
StarCraft: Brood War
Calm 14062
Sea 7850
Bisu 7451
BeSt 2644
Horang2 1312
Mini 1014
Light 876
EffOrt 805
Pusan 498
Hyun 401
[ Show more ]
Zeus 390
actioN 259
Leta 216
ZerO 209
Mind 123
ToSsGirL 94
PianO 93
hero 86
Aegong 81
Killer 60
Sharp 57
Hm[arnc] 57
Backho 53
sSak 40
JulyZerg 30
Sexy 26
NaDa 23
Nal_rA 14
Bale 14
Terrorterran 14
Sacsri 12
IntoTheRainbow 11
Noble 10
ajuk12(nOOB) 8
SilentControl 7
Dota 2
NeuroSwarm96
BananaSlamJamma75
XcaliburYe72
ODPixel53
Counter-Strike
olofmeister2481
byalli1072
x6flipin327
allub215
Super Smash Bros
Mew2King187
Other Games
singsing1569
Sick279
monkeys_forever132
B2W.Neo94
Organizations
Other Games
gamesdonequick536
StarCraft: Brood War
UltimateBattle 307
Dota 2
PGL Dota 2 - Main Stream40
StarCraft: Brood War
lovetv 15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP19
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1004
• Stunt453
Other Games
• WagamamaTV187
Upcoming Events
WardiTV Invitational
2m
SHIN vs Nicoract
Solar vs Nice
WardiTV79
Rex45
PiGosaur Cup
13h 2m
GSL
22h 32m
Classic vs Cure
Maru vs Rogue
GSL
1d 22h
SHIN vs Zoun
ByuN vs herO
OSC
2 days
OSC
2 days
Replay Cast
2 days
Escore
2 days
The PondCast
2 days
WardiTV Invitational
3 days
Zoun vs Ryung
Lambo vs ShoWTimE
[ Show More ]
OSC
3 days
Replay Cast
3 days
CranKy Ducklings
3 days
RSL Revival
3 days
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
4 days
Krystianer vs TriGGeR
Cure vs Rogue
uThermal 2v2 Circuit
4 days
BSL
4 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
RSL Revival
4 days
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
5 days
BSL
5 days
GSL
5 days
Afreeca Starleague
5 days
Afreeca Starleague
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-05-02
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

YSL S3
Escore Tournament S2: W6
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.