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Q&A w/ Chris Sigaty & David Kim

Forum Index > News
388 CommentsPost a Reply
1 2 3 4 5 18 19 20 Next All

Q&A w/ Chris Sigaty & David Kim

Text byKennigit
Graphics byKennigit
October 22nd, 2011 02:45 GMT
[image loading]

This afternoon we attended a sit down Q&A session with Chris Sigaty (Lead Producer) and David Kim (Game Balance Designer) to discuss Wings of Liberty, Heart of the Swarm, Esports, LAN, Replays and more.

A full video and text transcript will probably be available soon from other community sites - we've selected some of the points/answers that are most relevant to the progaming community. A bunch of guys were recording it, so can get exact quotes etc in the next few days.

Note: Some of this may sound negative/cut and dry. The full Q&A was an hour long but i tried to extract the information that affects us most in day-to-day esports life. In the greater picture, they were more "giving" on other questions about things like separate ladders hots/wol, custom map stuff, Blizzard Dota etc.

"The List" implies features they want but haven't got in yet. They could be patched in, expansioned in, warped in, or never make it in. The list is as solid as a rock and vaporous as a cloud, but they did confirm that it does actually exist.


LAN
No Lan. Chris said that he doesn't foresee LAN during the SC2 life cycle (from WoL -> end of life). With regards to esports they are very aware of the issues and see them when they happen (although that doesn't really help the problem ;o). He also said they are more positive about the idea of having some sort of offline server capability for the MLGs, GSLs etc of the world....but they have no current plans to implement one. My question was basically, at what point do the interests of the esports industry start to outweigh the reasoning they've given us in the past for no offline play ("the list", IP protection, business etc).
tl;dr: it could happen next year, it could happen in 3 years, but it wont be related to an expansion release.

Clan Support
Its on "the list". They want it. They are working on it. Unclear whether it will make HotS - could be released after. But yes, its coming.

Group Replays
Its on "the list". They realize the game needs it and in general they want a more meaningful way to distribute replays across battle.net.

HLTV/Dota2 Viewing
I asked Chris about the amazing spectating abilities of Dota2 (allows you to jump into a top level game from the client and start watching...even while you are waiting for a game in ladder queue). He nodded intently as i explained how the feature worked and said that its something he really wants at some point (maybe Legacy of the Void). In general they want better ways to bridge the gap from general fans to competitive gaming through battle.net.

Blizzard Arcade
The new name for the market place to release premium blizzard content and user content. Blizzard Dota will be the first major Blizzard release which will come around HotS. They will have some ranking/rating features and will have a system to make sure only good user-submitted content is being charged for.

WoL vs HotS Balance
Asked David about how he "balances" (sorry LOL) the concerns of balancing WoL vs filling those holes with HotS features, abilities and units. He said he considers WoL to be pretty balanced and that they only want to make tiny changes to fix problems that they see. HotS is effectively a reset on the balance process, but they feel overall it will be an even better game filling many of the issues they saw with the original.

He feels that the beta will give the design team much more substantial data than WoL because there's such a rich pool of pros to work with. He thinks pros will adapt to the changes pretty quickly and be able to give solid feedback.

Saving Multiplayer Games/Reconnect ala LoL/Dota2 etc
They have talked about it. They like the idea of it but it hasn't made it in yet (watching group replays is more important to them right now). Didn't commit but its something they are looking at.




As you can see, some of the answers are non-committal, but this is the nature of press conferences. More details on Blizzard Arcade and Blizzard Dota will be released tomorrow.

We will also have a 1 on 1 interview with Dustin Browder at 11am so be sure to tweet me your questions tonight and ill try include some @Kennigit.

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TheCtd400
Profile Blog Joined March 2011
United States136 Posts
October 22 2011 02:47 GMT
#2
Nice! Replay sharing and clans!!!
That awkward moment when you realize you've cancelled stim/combat shield because you lifted the barracks. | Thorzain Fighting!!!
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
October 22 2011 02:48 GMT
#3
Sadly this sounds like typical Blizzard about Bnet 0.2, vague and non committal to actually improving it any time soon/
astroorion
Profile Blog Joined September 2010
United States1022 Posts
October 22 2011 02:48 GMT
#4
I want to see this list they have and what actions they are taking to try and complete all of the things on the list
MLG Admin | Astro.631 NA
andeh
Profile Blog Joined August 2009
United States904 Posts
Last Edited: 2011-10-22 02:49:35
October 22 2011 02:49 GMT
#5
sadly nothing new

too bad they cant tell us what hots will have
Tropical Bob
Profile Joined August 2010
United States127 Posts
October 22 2011 02:49 GMT
#6
On October 22 2011 11:45 Kennigit wrote:
LAN
No Lan. Chris said that he doesn't foresee LAN during the SC2 life cycle (from WoL -> end of life). With regards to esports they are very aware of the issues and see them when they happen (although that doesn't really help the problem ;o). He also said they are more positive about the idea of having some sort of offline server capability for the MLGs, GSLs etc of the world....but they have no current plans to implement one.
tl;dr: it could happen next year, it could happen in 3 years, but it wont be related to an expansion release.

Fucking stupid.

User was warned for this post
McFeser
Profile Joined July 2011
United States2458 Posts
October 22 2011 02:49 GMT
#7
No Lan is just wierd
Promethelax still hasn't changed his quote
KhAmun
Profile Blog Joined September 2010
United States1005 Posts
October 22 2011 02:50 GMT
#8
Man I was hoping that this would be more extensive, but good information nonetheless. I can't wait for the interview with DB!
Tomken
Profile Joined January 2010
Norway1144 Posts
October 22 2011 02:50 GMT
#9
I guess LAN gonna come when last expansion have been out for a year.
MBCGame HERO FIGHTING!!!~
Thrax
Profile Joined October 2010
Canada1755 Posts
October 22 2011 02:51 GMT
#10
It's a start. They know what the community cares about, and most of those things are on their "list". Let's see what they actually end up doing.
ZOMGitsTHEEND
Profile Joined June 2011
Canada202 Posts
October 22 2011 02:51 GMT
#11
i sorta understand the no lan part even though it makes me sad... they don't want so many people to pirate the game. i mean look at cs 1.6. its in every school library and computer lab basically. im assuming that having the game pirated will get blizzard to lose money
Fandango
Profile Joined October 2011
291 Posts
October 22 2011 02:51 GMT
#12
Ugh at the LAN thing, where the hell are the BNet2.0 server emulators that work well enough for Blizzard to not be able to play the "well it prevents piracy see" card and actually give in an add it. Damnit pirating underworld, the one time you're needed to send a message that would help legitimate customers and you go and not get it done in over a year
Nazeron
Profile Joined September 2010
Canada1046 Posts
October 22 2011 02:51 GMT
#13
nice, except for the no lan things still FFS
(╯°□°)╯︵ ┻━┻ ¯\_(ツ)_/¯
ThinJ
Profile Joined April 2011
United States58 Posts
October 22 2011 02:52 GMT
#14
As someone who was at a 40-50 person lan last weekend that was unable to run its SC2 tournament because the internet took a dump.. the no LAN comment is still incredibly disappointing.
Mostly a lurker.
TheSurgeonTV
Profile Blog Joined November 2010
United States131 Posts
October 22 2011 02:53 GMT
#15
What is Clans?

User was warned for this post
Bringing Starcraft Main Stream
Wunder
Profile Blog Joined April 2010
United Kingdom2950 Posts
October 22 2011 02:53 GMT
#16
This is great! It sounds like they're focused on the group replays and Blizzard Arcade more than anything now, and seems like they aren't going to implement the DOTA2tv stuff until much later, which is alright I suppose.

Great write-up and thanks for the info.
Writer@joonjoewong
Sisko
Profile Joined May 2010
United States121 Posts
October 22 2011 02:53 GMT
#17
So basically "We admit that most other games are light years ahead of us in critical features that players want and expect of a 5A produced game, but have no real plans to implement any of them."
eugalp
Profile Joined August 2011
United States203 Posts
October 22 2011 02:53 GMT
#18
Anything about having multiple ladder accounts per person?
"More GG more skill" - White-Ra
Snijjer
Profile Joined September 2011
United States989 Posts
October 22 2011 02:54 GMT
#19
I'm pretty excited about group replay watching. Great way to get better.
Dental Floss
Profile Joined September 2009
United States1015 Posts
October 22 2011 02:55 GMT
#20
Its really weird that they see group replays being less important than the marketplace. Its such basic functionality!
Kim Tae Gyun.... never forget Perfectman RIP
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