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Werewolves Invade TeamLiquid

Forum Index > TL Mafia
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1 2 Next All
Sknowman
Profile Joined August 2011
55 Posts
August 08 2011 21:40 GMT
#20
/in
Sknowman
Profile Joined August 2011
55 Posts
August 08 2011 21:48 GMT
#21
Traits should be an interesting addition.
Sknowman
Profile Joined August 2011
55 Posts
August 09 2011 01:19 GMT
#30
On August 09 2011 08:43 GMarshal wrote:He *really* likes werewolves? :-P


I believe that's the a qualification required to play this game.
Sknowman
Profile Joined August 2011
55 Posts
August 09 2011 22:07 GMT
#45
On August 10 2011 06:38 slam500 wrote:
my one last question is that the rules say both
Show nested quote +
1. Posting after death. (Ghosting) You may have one polite goodbye post, but it may not contain any potentially game-changing information.

and
Show nested quote +
SPECTATORS AND GHOSTS MAY HAUNT, TAUNT AND FLAUNT, BUT NEVER REVEAL ANY INFORMATION (COMPILATION INCLUDED)

so can ghosts post multiple times to "haunt taunt and flaunt"? or not?


Haunt and flaunt one time.
Sknowman
Profile Joined August 2011
55 Posts
August 11 2011 02:21 GMT
#75
On August 11 2011 09:09 Nisani201 wrote:
Actually, me and Palmar are changing places. So I will now be the super-active one, while Palmar will post very little and be scummy.


Why...?
Sknowman
Profile Joined August 2011
55 Posts
August 12 2011 17:34 GMT
#90
I agree with the start vote. I wanna play.
Sknowman
Profile Joined August 2011
55 Posts
August 13 2011 22:16 GMT
#117
Can somebody explain the concurrent thing in more detail? Cyriandor's explanation was like this:

Explanation>>>>>>>>>>>>>>>>>>>>>

My head
Sknowman
Profile Joined August 2011
55 Posts
August 13 2011 22:53 GMT
#120
On August 14 2011 07:24 chaos13 wrote:
From what I understand, there is no 24 hour night cycle. Actions are sent in during the day phase, and they lynch and any subsequent night actions happen at the same time.

So it goes

Day 1
-48 hours
-During this time we must all vote on a lynch, and any night actions must be sent in.

"Night Post"
-Learn lynch results as usual
-Learn mafia night kills as would USUALLY happen after another 24 hours
-Day 2 begins


So a full cycle is only 48 hours. We just don't have to put up with a 24 hour period of waiting for night to end.


K Koo'. Thanks.

On August 14 2011 07:28 Jackal58 wrote:Do I sknow you from somewhere else?


You sknow me as a fucking git.
Sknowman
Profile Joined August 2011
55 Posts
August 14 2011 12:18 GMT
#145
/confirm.

I need to read the OP again.
Sknowman
Profile Joined August 2011
55 Posts
August 14 2011 12:25 GMT
#146
Since the traits are listed in black, are they 3rd party?
Sknowman
Profile Joined August 2011
55 Posts
August 14 2011 16:23 GMT
#152
Can people be assigned only a trait or role?
Sknowman
Profile Joined August 2011
55 Posts
August 14 2011 21:50 GMT
#207
DropBear's plan: Don't agree with role/traitclaiming. I never support claiming, especially in PM games, it causes confusion and is not worth the potential risk. The rest of his plan seems to be him saying not to do things that people generally tend to avoid the first few nights (Multilynch, cells).

A pretty empty plan for the most part. Could be a godfather-mayor type thing, putting town in his hands from the beginning.

On August 15 2011 06:01 GreYMisT wrote:
I also agree with Claiming the above Traits. Claiming Rabid fanboy is a good call too. i didn't think about that. The only problem with that is that the second in command might be a member of the Mafia, and we will have just given them additional power. Im not sure exactly into who's hands that would play out though.

I also agree with your plan on Voting and cells. the last thing we need in this game is multitown kills and dissenting factions within the town.


I don't like this post. He says "I AGREE! :D" Way to contribute.
Sknowman
Profile Joined August 2011
55 Posts
August 14 2011 21:55 GMT
#211
On August 15 2011 06:43 DropBear wrote:
It is less likely for Mafiosos to be paired with Townies as rivals. Mafia and Townies are already opposed. Mafia are not going to be paired with themselves either, its hard enough being a mafioso as it is without completely disrupting the team. I would be very confident that any rivals are Town/Town.

If we do get a Townie/Mafioso rival pairing, the townie should claim now. If the Mafioso denies the pairing, they will be killed for lying as soon as the townie flips. If he ignores the claim, he will be offed as well. He has to confirm the claim or he is dead. The mafioso in the pair can't win unless that person dies, so he can't just bring them to endgame. He's under pressure to stay hidden but he absolutely has to take out his rival as well. Pressure on scum is a good thing

How do you feel about the other claims I suggested?


Not true. I've played with Mafia/Town rivals before. The whole point of that is that the town rival has to defend this rival without the town suspecting him as scum, or decide to give himself up (which would be stupid).

I don't support the other claims. Maybe the Rabid Fanboy leader, but if he's scum then why claim? I don't like claiming.
Sknowman
Profile Joined August 2011
55 Posts
August 14 2011 22:02 GMT
#214
On August 15 2011 06:57 GreYMisT wrote:
No, i agreed with some of the overall idea, but if you notice in the post I actually give a reason why role claiming the Rabid fanboy could be detrimental as his death could inadvertantly give the maifia power.

I would like to state that i feel as though claiming rivals might not be the best idea now that i think about it. I feel as though it might cause more harm and confusion than ultimate good.


Yes, but the Rabid fanboy leader could be scum from the start. Point is WIFOM.
Sknowman
Profile Joined August 2011
55 Posts
August 14 2011 22:24 GMT
#222
On August 15 2011 07:16 Forumite wrote:
EBWOP

In case it wasn´t clear, I´m against mass claiming.


You weren't. In fact, you didn't provide a stance at all.
Sknowman
Profile Joined August 2011
55 Posts
August 14 2011 22:53 GMT
#234
On August 15 2011 07:47 Navillus wrote:
Also on claiming I'm not policy opposed to claims but I think that for it to work someone needs to figure out exactly who should claim, what we do with them when they do, and what we do with people who should have claimed and didn't. This has not been done and it doesn't look like it will be done so I'm against claiming here, especially because in this game we can't know if someone should have claimed and didn't until it's probably too late we know the traits that need claiming not the people so overall I don't think anyone should claim today just for the sake of claiming.


Thanks for contributing nothing and trying to confuse the fuck out us.
Sknowman
Profile Joined August 2011
55 Posts
August 14 2011 23:33 GMT
#257
Dude, I think we should hold off discussion on Varp's FoS on Slam until Slam gets a chance to defend himself.
Sknowman
Profile Joined August 2011
55 Posts
August 15 2011 00:22 GMT
#259
On August 15 2011 08:55 Forumite wrote:
Show nested quote +
On August 15 2011 08:33 Sknowman wrote:
Dude, I think we should hold off discussion on Varp's FoS on Slam until Slam gets a chance to defend himself.
Sounds good, great idea Sknowman.


Tycker du att jag är smart?
Sknowman
Profile Joined August 2011
55 Posts
August 15 2011 00:56 GMT
#262
On August 15 2011 09:52 Jackal58 wrote:So if a townie thief targets a scum he becomes scum And then he targets a townie and becomes townie. And then he outs the entire scum team. Damn wish I was the thief.


I would imagine he can only use that once then, considering he'd have to take on that person's role from who he steals.
Sknowman
Profile Joined August 2011
55 Posts
August 15 2011 01:11 GMT
#265
Guess so.
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