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TL Mafia XXXVIII

Forum Index > TL Mafia
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1 2 3 4 Next All
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
March 25 2011 23:32 GMT
#18
/in.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 01 2011 21:46 GMT
#86
On April 02 2011 06:43 BrownBear wrote:
Show nested quote +
On April 01 2011 10:23 tnkted wrote:
Its thursday, when was BB posting something in Sports n Games? I wanted to read what all the noobies were saying.


Oh yeah, I should probably do that.

I will hold off until it's not April Fools Day though.


But Great Post Day would be the perfect day to make a great post in Sports n' Games...
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 06 2011 18:22 GMT
#193
This seems like a very unhealthy relationship
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 07 2011 18:29 GMT
#206
I'm praying that with 40 people everyone's active.

You should send out reminder PM's. :p
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 08 2011 23:47 GMT
#294
/confirm

On April 09 2011 08:26 Robellicose wrote:
woot got my pm. First TL mafia for me! although reading that insane mafia, I'm worried that my post count is going to be dwarfed by all you super active vets...


Don't worry too much, this shouldn't be as active as insane, because, well, Insane was Insane.

Hopefully people won't spam that much in this game, and I'd even like to put in a request that people try to limit their posting unless they have something relevant/meaningful to add to the conversation.

People who just quote others, and say "I agree", or repeat the same things as others have already brought up, are perfect examples of "contributing without contributing", and that's a scum-tell.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 08 2011 23:48 GMT
#295
And by active I mean spammy. (In reference to Insane)
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 09 2011 00:22 GMT
#303
Well this isn't technically night because no one takes actions. That said, there isn't much to talk about because we can't start mayoral campaigns. This means we're limited to mostly talking about general strategy and trying to establish a town policy, like no spam/try to contribute and add to the conversation, and other guidelines we'd like to put into place.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 09 2011 01:52 GMT
#315
On April 09 2011 10:17 GGQ wrote:
Show nested quote +
On April 09 2011 08:47 Mr. Wiggles wrote:
/confirm

On April 09 2011 08:26 Robellicose wrote:
woot got my pm. First TL mafia for me! although reading that insane mafia, I'm worried that my post count is going to be dwarfed by all you super active vets...


Don't worry too much, this shouldn't be as active as insane, because, well, Insane was Insane.

Hopefully people won't spam that much in this game, and I'd even like to put in a request that people try to limit their posting unless they have something relevant/meaningful to add to the conversation.

People who just quote others, and say "I agree", or repeat the same things as others have already brought up, are perfect examples of "contributing without contributing", and that's a scum-tell.


I agree about not spamming for sure, but telling people to "limit their posting unless they have something relevant/meaningful to add" can be intimidating for first time players of forum mafia. If you're a first time player, don't be afraid to get your thoughts out there in the thread, even if your thoughts aren't as deep or valuable as other players' thoughts. You're only gonna learn by trying. Plus, if your posting style makes us see that you're green, we won't have to waste time lynching you :D.


Well if you're posting your own thoughts, then that's meaningful AND relevant, haha. But 9000 posts of cats in top hats and monocles wouldn't be. And saying "I agree" after every post isn't really contributing. If you want to agree with someone, at least add your own thought process as to why, and give some kind of explanation. That way you can look for mafia trying to make stuff up too.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 09 2011 17:25 GMT
#351
My thoughts on inactives:

Don't lynch inactives, lynch lurkers.

I guess it depends on your definition of inactive, but inactive for me, is someone who's not even playing the game, and has little to no posts. For me, the better choice is to pressure lurkers, who come in and post a couple times, then disappear. I think these are the people we should really be afraid of. They're a lot more dangerous, because by maintaining only a slight activity threshold to appease the town, they're easily able to hide amongst the masses. So personally, I'd rather lynch the guy who comes in twice a cycle to post a couple sentences, than Johnny-No-Posts who's not even playing the game.

Lurkers want to hide behind a minimum of activity, inactives aren't even playing. (<--- My Take)

I'm going to watch for people acting like that.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 09 2011 17:26 GMT
#352
On April 10 2011 02:19 BrownBear wrote:
Show nested quote +
On April 10 2011 02:06 redFF wrote:
Yeah lynching an inactive is always a solid way to start as opposed to accidentally lynching an active townie.


I guess this wasn't obvious in the OP, but remember there is a Mayoral election Day 1!


Yeah, but the mayor still needs to figure out who to lynch. :p
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 09 2011 17:28 GMT
#353
On April 10 2011 01:51 Robellicose wrote:
Show nested quote +
On April 10 2011 01:27 Kavdragon wrote:
Do we lynch an inactive day one?

My thoughts: I think that we should lynch an inactive. People who are active can actually be read/analyzed later on, but inactives will always be an there in the back of our mind. This also pressures inactive players to become more active.


I'd probably agree with this statement. Unless someone red/black goofs up and it's horrifically obvious that we can lynch them. And whilst I've not played/read a game that used a pardoner, we'll have to be pretty damned careful that we get one of us into the position - imagine a successful lynch of the godfather being blocked by some asshole mafia pardoner. man that would piss me off...


The thing about the pardoner is that he better have a damned good reason when he pardons someone if it's not town consensus. He can only pardon once. If he does that randomly when town is voting out a scummy player, like the GF in your example, then we just caught two scum anyways, because the pardoner's revealed himself as anti-town, and the person he saved was already the lynch target.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 09 2011 19:22 GMT
#371
On April 10 2011 04:07 GGQ wrote:
Show nested quote +
On April 10 2011 04:04 kitaman27 wrote:
On April 10 2011 03:53 Kavdragon wrote:
On April 10 2011 03:18 GMarshal wrote:
Also, I just realized, Assassins have a huge incentive to run as other assassins are out to kill them, and being mayor makes them really, really hard to kill


On the note of assassins, from what I understand, they are playing an entirely different game than us. Their win condition does not interfere with ours, and the only effect they will have is the collateral damage they will incur when they miss.

Do you think that we should hunt for them as well? The arguments that come to mind are that killing one will lower the KP during the night. On the other hand it distracts us from the only people that can beat us: the mafia.


No reason to lynch an assassin. Just analyze them and leave them to die by the other assassins.


I agree with this, and want to point out that one way to tell the difference between mafia and assassins is that mafia know each other and assassins only know themselves. So while both will want to avoid notice and will seem anti-town, the mafia will be the ones who seem to have extra information that they are hiding.


Also, I think mafia would be more prone to trying to manipulate the town, whereas assassins would probably leave town be while focusing on finding the other assassins. So if you have two players kind've the same, but one is trying to manipulate the lynches and the other isn't, then you can differentiate them.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 10 2011 06:05 GMT
#557
As others have said, I think voting a black in is lose-lose. There's no guarantee he'll do anything to really help us, and then we lose our mayor/pardoner.

Also, as far as medicing him goes, I think we can just drop the discussion on that until Day 2. Assassins can't do anything night one, so unless mafia wants to hit him, there's no need to waste a medic on him. If he still wants to negotiate for kills later, then we can do that when he's actually in a position to kill. However, just to add to that quickly, he's actually useless to town if he's not mayor/pardoner, because if he says he's hitting a town chosen target, mafia can just RB him, because he's outed himself publicly. So, we don't want him in office, and he can't help us out of office.

So, overall, I don't think he can help town much, besides giving all the other assassins a non-town target for night 2.

Right now, I'm most comfortable picking either GMarshal or Dr.H for mayor. I've gotten the strongest town reads from them, and they've both shown they're not afraid of trying to look for scum and lead town in the right direction.

^ My thoughts.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 10 2011 18:42 GMT
#643
On April 11 2011 03:34 GMarshal wrote:
Alright protact I see you points, I'm not going to vote for you, but I won't actively oppose you either. I do not think you have the town's best interests at heart and I think that your whole "I'm in it for the glory" spiel is an attempt to manipulate the town. But you *are* one of the best analysts around, and I wouldn't object to having you by my side as a pardoner, assuming you actually wanted to help the town. Frankly I'm torn so I think it best to let the town choose

Regarding my "I'll lynch the most inactive player" I think I'm going to redact that to "I'll lynch the player who I feel is lurking the most" by lurking I mean posting content-less posts while trying to appear pro town. Is that ok with everyone? Or would you guys prefer if I just hit the most inactive person?



Don't hit the most inactive, that's stupid. The most inactive is likely not even playing the game, or they're just going to get Modkilled. If we want to do a policy lynch on activity, do it on a lurker. You call a lurker someone contributing without contributing, but with the amount of newer players in the game, that might not be the best deciding factor for day 1. I'd say lynch someone who was really active earlier in the game, like pregame, or night 0, and who has completely disappeared with only a minimum of posts by the end of day 1.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 10 2011 18:55 GMT
#655
On April 11 2011 03:47 GMarshal wrote:
Also, @Dr.H I'm willing to consider a kav lynch, if you provide me with solid reasoning, I have a 70% town read on kav atm, can you point out what he has said that makes you think he is scum? It dosn't have to be terribly detailed, just the salient points of why.

As of right now the two lurker lynches I am considering are jackal and wiggles, I'd like to hear thoughts for and against.



How am I lurking? I'm just not rehashing the exact same points as everyone else over and over again. I was going to bring up some of the reasons I thought a black mayor wouldn't be optimal, but they were already raised by others, so instead of just repeating what's already been said three times I mentioned that protac isn't going to be useful to us at all if he doesn't get elected, so we shouldn't waste medics on him, just leave him for the other assassins to use hits on, keeping them off of town.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 10 2011 19:05 GMT
#665
On April 11 2011 03:59 chaoser wrote:
There's no way Prot is mafia btw. He says he has 2 KP and a check. He can't be roleblocked. He either does it or he doesn't. No way mafia would claim assassin to be sent into office only to be proven he can't do the things he says he can do.


Mafia has 4 kp, they could probably afford to spend one on nights 2+3, and fake a DT check on night four. Also, protac has mentioned nothing of how he would use said KP. Depending on the chosen method, it would be either easier or harder for it to be a mafia fake. So we'd just get into a ton of WIFOM on days 3+4, over whether he hit vets or mediced targets or not. And that's only if we know his targets, or get to pick his targets, and still, town would be loath to lynch the mayor so early.

protac, how would your KP be aimed?

Are you notified if you're medic protected?
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 10 2011 19:06 GMT
#668
On April 11 2011 04:05 urashimakt wrote:
Show nested quote +
On April 11 2011 03:59 chaoser wrote:
There's no way Prot is mafia btw. He says he has 2 KP and a check. He can't be roleblocked. He either does it or he doesn't. No way mafia would claim assassin to be sent into office only to be proven he can't do the things he says he can do.

Are you sure assassins can't be roleblocked? I went back and double checked that and I can't confirm it.


The mayor can't be roleblocked. Meaning he can't claim being roleblocked if his hit doesn't go through.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 10 2011 19:10 GMT
#670
On April 11 2011 04:05 Mr. Wiggles wrote:
Show nested quote +
On April 11 2011 03:59 chaoser wrote:
There's no way Prot is mafia btw. He says he has 2 KP and a check. He can't be roleblocked. He either does it or he doesn't. No way mafia would claim assassin to be sent into office only to be proven he can't do the things he says he can do.


Mafia has 4 kp, they could probably afford to spend one on nights 2+3, and fake a DT check on night four. Also, protac has mentioned nothing of how he would use said KP. Depending on the chosen method, it would be either easier or harder for it to be a mafia fake. So we'd just get into a ton of WIFOM on days 3+4, over whether he mafia hit vets or mediced targets or not. And that's only if we know his targets, or get to pick his targets, and still, town would be loath to lynch the mayor so early.

protac, how would your KP be aimed?

Are you notified if you're medic protected?


And now that I think of it, there's other assassin, who may or may not be using their KP on the same night, on different or similar targets. So, there's no way to tell if mafia used all four hits or not. Meaning, it's easy for red to use one of their KPs as the "assassin" KP.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 10 2011 19:22 GMT
#677
There's no hidden roles, are there?
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 10 2011 19:32 GMT
#682
On April 11 2011 04:27 BrownBear wrote:
Show nested quote +
On April 11 2011 04:22 Mr. Wiggles wrote:
There's no hidden roles, are there?


Actually, all roles are hidden

(no there aren't)


KK, thanks. Wanted to make sure AirbladeOrange couldn't be some kind of Village Idiot.

Also, Airblade, why do you want to get lynched? Are you just making fun of Dr. H?
you gotta dance
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