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TL Mafia XXXVI

Forum Index > TL Mafia
Post a Reply
1 2 3 4 Next All
BrownBear
Profile Joined March 2010
United States6894 Posts
January 17 2011 18:02 GMT
#42
/in. Let's do this.
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BrownBear
Profile Joined March 2010
United States6894 Posts
January 19 2011 21:38 GMT
#83
aww, happy bday pandain! yay!
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BrownBear
Profile Joined March 2010
United States6894 Posts
January 21 2011 20:53 GMT
#164
lol... every time we hit 32.
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BrownBear
Profile Joined March 2010
United States6894 Posts
January 23 2011 15:38 GMT
#303
/confirm, and lol @ the mayoral campaigns. Good to see nobody's freaking out yet.
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BrownBear
Profile Joined March 2010
United States6894 Posts
January 23 2011 17:52 GMT
#307
On January 24 2011 02:39 Qatol wrote:
Show nested quote +
On January 23 2011 18:13 RebirthOfLeGenD wrote:
also why does everyone keep talking about Qatol? Hes not even in the game o.O?

Clearly it is because I'm so important I am a suspect even in games I'm not playing in.


Quiet, scum
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BrownBear
Profile Joined March 2010
United States6894 Posts
January 23 2011 17:54 GMT
#308
On January 23 2011 23:52 Jackal58 wrote:
So not having played in a game yet with an elected mayor and body guards isn't being selected as body guard a death sentence on night 1?


The Bodyguard role is hidden, so nobody knows who's selected (except maybe the mayor? Pretty sure even he doesn't know, but not sure.)
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BrownBear
Profile Joined March 2010
United States6894 Posts
January 23 2011 18:14 GMT
#310
Oh hey, look at that. Derp. I'm too used to standard play.

Then yeah, I have a question: How is that balanced?
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BrownBear
Profile Joined March 2010
United States6894 Posts
January 23 2011 18:34 GMT
#313
On January 24 2011 03:27 Amber[LighT] wrote:
Show nested quote +
On January 24 2011 03:14 BrownBear wrote:
Oh hey, look at that. Derp. I'm too used to standard play.

Then yeah, I have a question: How is that balanced?


If a pro-town mayor picks scum bodyguards then the mayor is pretty safe from mafia hits imo...


Interesting idea. I think the mayor would have to pick 2 scum as his bodyguards in that case - I'm not convinced mafia wouldn't just sacrifice a goon to take out a really powerful blue role. If the mayor can get the GF/roleblocker as his bodyguard, he's probably guaranteed safe for a little while.

On the flipside, if he picks DTs/medics/whoever, he's screwing town over.

So prospective mayors, take note: I want to see some theorycrafting on who you're going to pick as your bodyguards, and why. Before anyone really starts voting, we should start talking about bodyguard selection.
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BrownBear
Profile Joined March 2010
United States6894 Posts
January 23 2011 19:43 GMT
#316
I mean, the risk that our mayor is scum is always one we have to take, given that we're electing on day 1, when we have very little to go on. That's why the mayoral candidate should be postulating on these things, and be very active, so it increases the chance that he'll slip up if he's scum.
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BrownBear
Profile Joined March 2010
United States6894 Posts
January 24 2011 00:08 GMT
#350
On January 24 2011 08:53 CubEdIn wrote:
Just adding one thing: A lot of things may be worth sacrificing to kill a red, but the census ability is probably on the bottom of that list.


Agreed. I really think mafia would sacrifice a goon for the mayor - all the more reason why we shouldn't let them.


On January 24 2011 08:53 CubEdIn wrote:
If the picks go wrong and mayor is dealt with during the first night, we will have absolutely 0 information from census. So the best scenario would be hope that one of the picks is a blue-vet. That way, it will take at least 3KPs to get to the mayor (assuming that the other BG is red).


Actually, a thought provoking idea. Would it be worth it to have veterans claim, and select them as bodyguards? I'm not convinced that it would work that well, but I'd like to hear some debate on it.

Actually, our best best case scenario is to have the SK picked as a bodyguard...

On January 24 2011 08:53 CubEdIn wrote:
And it's not really worth saying what we should risk sacrificing for a scum until we figure out a way to pick BGs. Because if we're gonna pick volunteers, I'm pretty sure neither will be a scum.


Which is the baseline scenario, which isn't great for us, but isn't terrible either. It gives us at least a day of census.

So, I want to ask this question, and propose this discussion point:

Should we have veterans claim and be used as bodyguards?

And also:

What about trying to get the Serial Killer as a bodyguard?
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BrownBear
Profile Joined March 2010
United States6894 Posts
January 24 2011 00:11 GMT
#351
I also just noticed something else. The mayor's role:

You are the elected leader of the town. Elections will take place on day 1. When elected, you will publicly select two bodyguards to protect you for the rest of the game. While bodyguards are alive, you cannot be targeted by night hits or the roleblocker. Role checks on you will return “Mayor”.

You have the power of Census. Every night, you have the ability to determine the number of any alignment or role in the game. For instance, you can check the number of mafia total, OR the number of godfathers, OR the number of roleblockers in the game. The valid alignments are Town (returns the number of vanilla townies), Special Town, Mafia, and Serial Killer. All roles listed here can be counted. For the purposes of census, bodyguards, the mayor, and godfathers count as their original alignments and roles.

Normally, the Mayor cant be targeted by DTs either, but it seems like that was purposefully left out.

Mod Question: Can the mayor be DT checked/medic protected/mason recruited?
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BrownBear
Profile Joined March 2010
United States6894 Posts
January 24 2011 16:58 GMT
#481
I'm comfortable with RoL for the time being... at least, more comfortable than I am with anyone else except Dr H, and he's thrown support behind RoL.

It's no offense to Kav or kitaman, I just don't know their playstyles as well.


On January 25 2011 01:39 darmousseh wrote:
Who should be volunteering as bodyguards? Those with blue abilities or just normal townies?



Nobody should be volunteering yet, I don't think volunteering is a good strategy. If we volunteer greens, it lowers the number of people in the pool of potential blues, so mafia can easily bluesnipe. If we volunteer blues, it's basically saying "HEY MAFIA FREE BLUES GO GO GO"

Blues' greatest asset is their anonymity and the ability to hide amongst the greens, and we want to preserve that as long as possible.
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BrownBear
Profile Joined March 2010
United States6894 Posts
January 24 2011 17:52 GMT
#485
I highly recommend everyone set up a spreadsheet now, with the following:

Each player in the game
What role they've soft/hardclaimed (includes mayor/bodyguard)
Profile picture
Public Profile
Quote/Signature
Random notes about them
Links to important posts theyve made. (i.e. contradictions, good analysis, etc.)

If you start cataloguing this now, it gets a lot easier, and it really helps you analyze people later in the game. Also, it's a good habit to get into, for any mafia game, if you want to improve. You WILL catch shit you might have missed otherwise.
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BrownBear
Profile Joined March 2010
United States6894 Posts
January 24 2011 20:56 GMT
#500
Hi d3! Hi Deconduo!

So will DocH and Pandain's profiles be used throughout the whole game, or just for today?
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
January 24 2011 23:55 GMT
#539
Who is aidinai? More importantly, why has he managed to completely derail town with one useless post?

Let's focus more on the mayoral debate. For one, I wonder why RoL voted Kav without giving reason. Maybe he's just not voting for himself, either because he doesn't think he can, or because he is being polite. Or maybe he's decided he doesn't want the mayoral position that much after all. If so, why?
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
January 25 2011 01:37 GMT
#552
I would think RoL would have posted saying "NVM guys, my bad, don't want to be mayor after all..." Perhaps he's feeling apathetic about this game as well? If so, why is he still playing? Apathy shouldn't be tolerated.

I'll switch over to Kav in a second. Let's not just all agree on killing ON right now though. More discussion/analysis = better chance of killing someone. Also, ON isn't really doing a good job of defending himself if he actually is scum. Typically scum are more active in their defense, and will usually try to deflect suspicion onto someone else, or highlight someone else's scummy behavior. Basically, draw suspicion away from them, not act like the suspicion is no big deal. That speaks apathetic townie to me, not scum.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
January 25 2011 02:17 GMT
#564
On January 25 2011 10:47 Meapak_Ziphh wrote:
Show nested quote +
On January 25 2011 10:37 BrownBear wrote:
I would think RoL would have posted saying "NVM guys, my bad, don't want to be mayor after all..." Perhaps he's feeling apathetic about this game as well? If so, why is he still playing? Apathy shouldn't be tolerated.

I'll switch over to Kav in a second. Let's not just all agree on killing ON right now though. More discussion/analysis = better chance of killing someone. Also, ON isn't really doing a good job of defending himself if he actually is scum. Typically scum are more active in their defense, and will usually try to deflect suspicion onto someone else, or highlight someone else's scummy behavior. Basically, draw suspicion away from them, not act like the suspicion is no big deal. That speaks apathetic townie to me, not scum.

I agree that we shouldn't be 100% locked into lynching ON but as Ilovejonn (can I abbreviate to ILJ?) pointed out, ON has done a couple of weakish and scummish defenses of himself. Right now I'm inclined to say he's a SK rather than mafia but either would be a good kill. However I will (and I hope Kav does as well) continue to look around to make sure we have the best fit for the clue.


Honestly, if we become convinced he's SK, we should just make him a bodyguard, and lynch him at our leisure.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
January 25 2011 07:45 GMT
#598
RoL has the better plan for the mayorship IMO. However, Kav has been more far more active than RoL.

Makes this tough. I wish we had more than 2 serious candidates.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
January 25 2011 18:05 GMT
#612
On January 26 2011 03:01 Meapak_Ziphh wrote:
Show nested quote +
On January 26 2011 02:54 Amber[LighT] wrote:
On January 24 2011 12:29 Amber[LighT] wrote:
wow t.t

##Vote DrHelvetica

##Vote DoctorHelvetica

hmmm? You know he's not playing right? Is this an invalid vote?


Amber, you are clearly on top of your shit this game -.-
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
January 25 2011 18:06 GMT
#614
On January 26 2011 03:02 Kavdragon wrote:
Show nested quote +
On January 25 2011 02:15 Amber[LighT] wrote:
On January 25 2011 01:39 darmousseh wrote:
Who should be volunteering as bodyguards? Those with blue abilities or just normal townies?


Lol I don't think volunteering bodyguards based upon roles is a smart idea... IMO there is no real formula or requirement for who should be bodyguards.

I think the idea of picking people and saying "well we need to protect these guys now" is bad as it's isolating the other 20+ people who could potentially be targets, because lets face it, mafia isn't going to stack kills to get at the mayor in the first 2 nights. Aside from the easy time it will be for townies to analyze players who discount the importance of bodyguards and the mayors role if the above plan was proposed, we are creating a narrow window of playstyle from the town that will end up costing us more hits at night than we want. IE- Risk is not worth the reward in this scenario.

The mayoral candidates should also not consider the bodyguards as throwaway individuals. The candidates need to get their thinking caps on and pick players who are "almost targets." These would be the players that mafia _could_ target on night one. This could be because of posting habits. It could be because of personal "hatred" towards other players. It could be because killing these people will incite blame in someone else.

You also have to think about the clues. Everyone's profile is full of information, so certain kills could be skewed towards a certain player. Players who could be implicated on some "rough around the edges clues" are going to stay around longer. They might be good bodyguard targets. How will the candidates decide this? Take a few minutes to look at the profiles of EVERY player and see what connections can be made. If you can find similarities in profile content between a few players then you should note it and possibly use them as your bodyguards. Then again I don't know how mafia is going to treat the breadcrumb trail of clues so this could just be speculation.

This type of discussion should be reserved until day 2, but if I was running I would consider picking people who would be less likely night 1 targets (for example: RoL shouldn't pick DrH and vice-versa).


The bolded parts are a seeming contradiction, but the rest of it simply doesn't make sense. I'd be interested in what your opinions are on these topics, but I can't understand what you are trying to say. Your plan seems like a way of clumping the mafia's targets into a small group of people to get them all killed easily...


I'm pretty sure his overarching point is "figure out who the mafia would conceivably target night one, then don't pick them as bodyguards." Which still doesn't make any sense, because making someone a bodyguard is painting a huge fucking target above their head.
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