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Team Mini Mafia III BCE

Forum Index > TL Mafia
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1 2 3 4 Next All
aidnai
Profile Joined January 2010
United States1159 Posts
December 15 2010 21:19 GMT
#27
Time to revive interest in this?

/in
n00b

don't worry KJ I don't feel intimidated by some terms.
aidnai
Profile Joined January 2010
United States1159 Posts
December 21 2010 17:12 GMT
#34
^^ One hand washes the other...

+ Show Spoiler +
it's a great metaphor I just heard on some TV show
aidnai
Profile Joined January 2010
United States1159 Posts
December 24 2010 16:39 GMT
#78
^^Hahaha. I'm coming inside for your daily beating now, see you soon <3
aidnai
Profile Joined January 2010
United States1159 Posts
Last Edited: 2010-12-29 17:03:11
December 29 2010 16:10 GMT
#90
uh... i'd rather not be on your team tough guy. Don't you think it'd be more fun to analyse each other than analyse with each other?

edit for clarity (and because it feels naughty in a mafia forum): tough guy = kavdragon
aidnai
Profile Joined January 2010
United States1159 Posts
January 03 2011 21:22 GMT
#132
Here we go again!

Since I didn't get it and Kav explained it to me, I'll assume someone else could benefit from an explanation as well: The colors on the banner are supposed to represent teams.

Decon: I think it'd be silly to have a roleblocker and no roles to block, no? Setup 2 is the least likely imo. However, town circle is still out (no pm's).

A few rules to clear up:
Are we expected to stop communicating with our senior/junior partner if they are modkilled?
Do we vote to lynch teams, or individuals?
aidnai
Profile Joined January 2010
United States1159 Posts
January 03 2011 21:36 GMT
#133
EBWOP

A few rules to clear up:
Are we expected to stop communicating with our senior/junior partner if they are modkilled?
Do we vote to lynch teams, or individuals?

aidnai
Profile Joined January 2010
United States1159 Posts
January 04 2011 00:34 GMT
#138
Well, I guess i'm not gonna wait around for my buddy to show up before I post anything.

@Deconduo: ok, if any setup is equally likely, than I agree we should "assume" setup 2 -- no blues. It's never good to rely on blues too much anyway.

LSB, I'm pretty sick of the day 1 let's lynch inactives campaign...but with almost no activity so far, we might have to. Maybe everyone is trying to coordinate with their partner before diving in head first? I know Kav and I have had internet availability issues at home as well, I might be stuck posting from work only for a bit
aidnai
Profile Joined January 2010
United States1159 Posts
January 04 2011 17:25 GMT
#158
On January 05 2011 01:43 Ace wrote:
You should just vote for whoever you think will not help you win the game.


This is an interesting perspective. I'm used to hearing that killing bad townies is still killing townies. A lot of the skill in scumhunting is in differentiating scum/bad townie, afterall.

On January 04 2011 17:29 orgolove wrote:
...
I'm not going to post any votes until there's something more concrete to go on.

The idea is, use your vote to make something concrete happen.

I hope we avoid lynching the most vocal/active players this game. Pressure inactives, if someone presents a good lynch great, but let's not kill someone who will be active for the rest of the game.

I'll add some pressure for now.
Vote: TheMango/Gmarshal/Foolishness
aidnai
Profile Joined January 2010
United States1159 Posts
January 04 2011 18:46 GMT
#164
^^ I sent an email (as well as a pm) to KJ and haven't heard anything yet 0.0

not that there's a whole lot of anything to discuss with him anyway.
aidnai
Profile Joined January 2010
United States1159 Posts
January 04 2011 22:19 GMT
#177
Is this the way it's gonna be? learning games so sad... I'll be very sad if we don't have any more bootcamps because of this (and salem). PYP3 is more active, and it hasn't even started yet lol.

I don't want Gmarshal to actually die. He's one of the only actives at this point. So I'll switch to beneather/BC for lack of anything better...

##unvote
##Vote Beneather/BC


sorry about the ## thing before RoL
aidnai
Profile Joined January 2010
United States1159 Posts
January 04 2011 23:26 GMT
#182
On January 04 2011 17:29 orgolove wrote:
I apologize for being busy.


So we're having a day 1 lynch without any starting information huh. An open setup with unknown roleblockers gives a disadvantage to the town, but as the saying goes, "a challenge means god's afraid of your progress"


All right, lets see.
...

Looking at the past two pages, there's nothing to analyze. There's only been two votes, and the only discussion has been whether to lynch inactives.


no. Bad idea. In a game such as this, planning to lynch an inactive just allows the reds to guide the discussion to whichever inactive green they know isn't a part of them and leads to the town's disadvantage.

I'm not going to post any votes until there's something more concrete to go on.


Considering this is Orgolove's only post since the day post, I figure you must mean this one meapak?
aidnai
Profile Joined January 2010
United States1159 Posts
January 04 2011 23:41 GMT
#184
you want his phone number? i'll pm it lol, if that's legal.

Anyway, I think ace is harder to read than you make him out to be. And meapak did give a reason (sort of) for voting orgolove.
aidnai
Profile Joined January 2010
United States1159 Posts
January 04 2011 23:55 GMT
#186
so...a taste of his own medicine then?

Nah, I'm at work, he's at school. I sent him a text, but he could be commuting right now.
aidnai
Profile Joined January 2010
United States1159 Posts
January 05 2011 01:02 GMT
#198
I agree with you ace. Wanna lynch Nemesis?
aidnai
Profile Joined January 2010
United States1159 Posts
January 05 2011 01:04 GMT
#199
Although we should probably note that your team is currently 'pushing his wagon' lol.
aidnai
Profile Joined January 2010
United States1159 Posts
January 05 2011 01:15 GMT
#202
Yeah, the last shitty analysis I saw from LSB was in HP mafia, directed at me. He was scum that time...but he wanted to get lynched as I recall, so...hmm.

Even though LSB is pulling at straws with that 'analysis', I don't want to lynch him.
1) he's so pro-town he sucks at being scum.
2) if we kill him activity will grind to a halt and the game will end with less than 20 pages.
aidnai
Profile Joined January 2010
United States1159 Posts
January 05 2011 01:30 GMT
#204
On January 05 2011 02:31 Ace wrote:
Yes it's still killing a townie but it gets you closer to your win condition. Doing it later in the game has major consequences but it's Day 1 and I don't see people trying to really do much.

Alas I can't vote. Oh well.


Since you're around Ace, I do want to hear more about this. How does lynching bad townies get us closer to our win condition? It's just one less townie for the mafia to kill, as far as I'm concerned.
aidnai
Profile Joined January 2010
United States1159 Posts
January 05 2011 03:17 GMT
#219
I hope this isn't too late

##Unvote Beneather/BC
##Vote GMarshal/Foolishness/whoever
aidnai
Profile Joined January 2010
United States1159 Posts
January 05 2011 03:31 GMT
#221
After reading and thinking, wanted to post my vote as quickly as possible.

The reason I'm switching my vote off beneather is that he posted an analysis of me (quoted below) that makes me think he is town. Also, if he flips red, it will obviously mean nothing. So why would he bother writing it at all? Finally, they did nothing scummy to earn my vote in the first place, the problem was, they did nothing at all. Now that beneather has posted, it's time to move on.

The reason I'm switching to Gmarshal/Foolishness/TheMango (sorry about forgetting you in my vote) is because I'm following my senior's analysis on this one, and that's the only way to save beneather I believe.

RoL, please let my vote count or extend day or something. The inactivity is making this hard

On January 05 2011 11:55 Beneather wrote:
There is really nothing I could do about being lynched. Since the people that already voted hasn't been here to change their decision.

There's really no information on who to vote for since there hasn't been much activity in this game.
Also aidnai is supporting different people then all of a sudden against them very confusing.

Show nested quote +
On January 05 2011 10:02 aidnai wrote:
I agree with you ace. Wanna lynch Nemesis?

Show nested quote +
On January 05 2011 10:04 aidnai wrote:
Although we should probably note that your team is currently 'pushing his wagon' lol.


These post show that he agrees with what Ace is saying and just spamming away 1 line post etc.

Show nested quote +
On January 05 2011 10:15 aidnai wrote:
Yeah, the last shitty analysis I saw from LSB was in HP mafia, directed at me. He was scum that time...but he wanted to get lynched as I recall, so...hmm.

Even though LSB is pulling at straws with that 'analysis', I don't want to lynch him.
1) he's so pro-town he sucks at being scum.
2) if we kill him activity will grind to a halt and the game will end with less than 20 pages.


Here he is protecting Ace from LSB's attack on Ace saying that he's too pro-town that he sucks at being a mafia. So basically he's saying that LSB is scum. But don't kill him because that would make less activity. This doesn't make sense because aren't we looking to lynch mafia. If we get a mafia then we're one step closer to win the game. If we get a mafia on day 1 we'll get more activity and so on. I'm not saying LSB is a mafia I'm just saying what aidnai is saying completely is going left to right.

Show nested quote +
On January 05 2011 10:30 aidnai wrote:
On January 05 2011 02:31 Ace wrote:
Yes it's still killing a townie but it gets you closer to your win condition. Doing it later in the game has major consequences but it's Day 1 and I don't see people trying to really do much.

Alas I can't vote. Oh well.


Since you're around Ace, I do want to hear more about this. How does lynching bad townies get us closer to our win condition? It's just one less townie for the mafia to kill, as far as I'm concerned.


Alright this post confuses me as lynching a bad town really confuses a town if he's a scum or if he's just a bad town. That's what we have to choose between to find scum. But aidnai is just saying that it is 1 less town that the mafia kills but that gets the closer to their own objective of out numbering the town. I believe the more town we have from not lynching them in Days is better for it will take longer for the Mafia to kill the town. It will also give the town more time to find these mafias. Yes lynching an inactive is good for the beginning but wouldn't it be better to lynch someone that is acting scummy. Near the end the DT's should have role checked the inactives to see if their scum. I think that's a better way of doing it because there is not other way of finding if their scum or towny since they're inactive.


My comments on this to beneather:
First, I was around this afternoon, so if you had posted earlier, i could have changed my vote earlier. Like you, I was forced to post without input from my senior. Unlike you, I was actively pushing and trying to generate some discussion. I'm not flipflopping around, either. I think Nemesis' vote was fishy to say the least, and even though I don't trust LSB or Ace per se, I don't think they are scum either.
aidnai
Profile Joined January 2010
United States1159 Posts
January 05 2011 18:20 GMT
#245
yeah, nice of you guys (orgo, mango) to show up now...

I got a really bad feeling from Nemesis' vote on orgolove yesterday.
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