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TL Mafia XXXIV: Pokemafia

Forum Index > TL Mafia
Post a Reply
BrownBear
Profile Joined March 2010
United States6894 Posts
December 07 2010 19:53 GMT
#55
If you need more replacements feel free to use me ^^
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
December 08 2010 00:34 GMT
#61
On December 08 2010 06:27 DoctorHelvetica wrote:
yes if u r only in hp as well youre fine.

bb do you want to be a replacement or a normal signup?


Sign me up as a replacement please!
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
December 11 2010 17:28 GMT
#415
I have received the PM, so no need to let me slide for inactive-modkill anyway.

Seeing as I just showed up and don't really know what is going on, I am voting for myself atm, I will read the thread and see what I can see.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
December 12 2010 18:34 GMT
#483
iiiinteresting. It seems like town decided (again) to bandwagon onto an "inactive" then all went AFK and didn't switch onto a far more scummy person. Oh well, fairly standard for TL day 1, I guess.

I'm still torn as to whether an Alakazam should check zeks tonight, and report back. On one hand, we do want to be 100% sure. On the other, he's proven to be a decent lynch target already, and we really don't want to waste an Alakazam this early...

Gah.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
December 13 2010 01:50 GMT
#516
On December 13 2010 07:56 DarthThienAn wrote:
My point is that, we're not here to lynch people we don't like. We're here to lynch mafia.


Heh, remember policy lynches? Those were fun.

As for not noticing ken's activity... well, herp de derp. I are tired.


On December 13 2010 07:55 Infundibulum wrote:

I actually think Brocket might be a smurf and he's playing the newbie card to cover that up. Some of the questions are downright silly ("the mafia know who's on their team, right?")


Who gives a crap. The endless "WHO ARE TEH SMURF" arguments don't really help us find mafia.


On December 13 2010 06:24 Gabriel wrote:
Show nested quote +
On December 13 2010 06:23 zeks wrote:
On December 13 2010 06:06 LSB wrote:

AFAIK Zeks is also increadibly scummy in the other games he plays.


What other games have I been scum in?

LOL are you just agreeing you are scum?


No... stop. He didn't say he was scum, that would be retarded. zeks is not retarded.


On December 12 2010 15:33 Gabriel wrote:
What is done, is done. Right now the best for us is Gabriel's random lists (absolutely random and out of nowhere).

Rolecheck list:
+ Show Spoiler +

Eiii
DCLXVI
Hesmyrr


Protection list:
+ Show Spoiler +

node
d3_crescentia
jcarlsoniv


Voltorb list:
+ Show Spoiler +

tree.hugger
dimnsab
deconduo




Again, why? This is just spam and serves no purpose except to clog up the thread. (I applaud your tenacity with the bbcode though )

At this point, though, I find it hard to paint anyone as definitively scum - zeks has some arguments for him, but has also been this scummy in the past (and been a town). Gabriel is misleading/wrong most of the time, but if he were actually scum, there's no way in hell he'd be this active. Unless that's part of his grand scheme?

w/e, those are the two guys I'm currently looking at. Maybe they'll post more and help me paint a better picture.


On December 13 2010 00:26 flamewheel wrote:
obligatory lol post


This was what I was gonna do before I got subbed in ^^
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
December 13 2010 03:27 GMT
#522
Youch. So tree.hugger either voltorb'd one of the two other deaths (probably jcarlson) or he forgot to place one.

Well, that sucks.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
December 13 2010 18:41 GMT
#555
On December 13 2010 12:34 chaoser wrote:
Show nested quote +
On December 13 2010 12:27 BrownBear wrote:
Youch. So tree.hugger either voltorb'd one of the two other deaths (probably jcarlson) or he forgot to place one.

Well, that sucks.


Pretty sure if someone died from voltorb's they would be reported as such. It was stated that no one died from the one that exploded. That's generally how mad hatters work. Kinda strange that you didn't know that...you've played enough games lol


I was assuming night hit took priority over voltorbsplosion. I could be wrong, though, forgot about the existence of Mewtwo.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
December 14 2010 23:32 GMT
#638
I am here, voting for myself again because I'm not superconvinced by any arguments so far. That said, having Hesmyrr as a (mostly) confirmed town voice is nice.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
December 16 2010 07:34 GMT
#770
JEeesus christ, what is happening this game.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
December 19 2010 20:38 GMT
#1020
The chances of Node being mafia and just doing this to bury us are pretty low.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
December 19 2010 23:12 GMT
#1028
On December 20 2010 07:24 Kavdragon wrote:
Ok, to make sure we are all on the same page, here's the situation: We are currently at 8/5/1. By lynch, or M2's night kill, we must kill two mafia two days in a row to survive. Here is my bubble, let me know if I did anything wrong. (http://img26.imageshack.us/img26/5751/mafiaendgame.jpg if you want to see it un-resized, and not blurry)

[image loading]

This means that we cannot lynch M2. (For at least two nights, anyways)


Show nested quote +
On December 20 2010 05:40 BrownBear wrote:
##Vote: DCLXVI
##Vote: d3_crescentia
##Vote: Double Lynch


You appear to have slipped sir. Vote Brownbear.

I waited to post this to see if anyone would vote D3, Brownbear didn't disappoint.
Also, this may or may not make DCLXVI less suspicious. You decide.



I disagree with you, but then, I'm biased against town alliances w/ 3rd parties. They never work out well for anyone.

Personally, my view is that if we know who MewTwo is, we should lynch him. End of story.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
December 19 2010 23:15 GMT
#1029
On December 20 2010 06:47 LSB wrote:
If you checked brocket, why didn't you try to stop us from Nightkilling him?


because TR would just nightkill him?
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
December 19 2010 23:29 GMT
#1032
On December 20 2010 08:22 LSB wrote:
Show nested quote +
On December 20 2010 08:12 BrownBear wrote:
On December 20 2010 07:24 Kavdragon wrote:
Ok, to make sure we are all on the same page, here's the situation: We are currently at 8/5/1. By lynch, or M2's night kill, we must kill two mafia two days in a row to survive. Here is my bubble, let me know if I did anything wrong. (http://img26.imageshack.us/img26/5751/mafiaendgame.jpg if you want to see it un-resized, and not blurry)

[image loading]

This means that we cannot lynch M2. (For at least two nights, anyways)


On December 20 2010 05:40 BrownBear wrote:
##Vote: DCLXVI
##Vote: d3_crescentia
##Vote: Double Lynch


You appear to have slipped sir. Vote Brownbear.

I waited to post this to see if anyone would vote D3, Brownbear didn't disappoint.
Also, this may or may not make DCLXVI less suspicious. You decide.



I disagree with you, but then, I'm biased against town alliances w/ 3rd parties. They never work out well for anyone.

Personally, my view is that if we know who MewTwo is, we should lynch him. End of story.

What do you think we should do today if we don't work with MewTwo then?
Also, how will the numbers look like?


Mewtwo has failed to net us a single TR kill so far. I highly doubt that he will.

Lets say we lynch a TR and Mewtwo today. That will put us, after night kills, at 7 to 4.

Now, let's say we lynch 2 TRs today, That's 2 kills from them, then a kill from Mewtwo which will put us at either 7 to 3 or 6 to 3. However, that's relying on Mewtwo to actually hit a TR - something I highly doubt will happen.

Or how about 1 TR, 1 Town. We have 8 town to 4 TR and mewtwo left, that's 4 nightkills, unless we get HUGELY lucky, we could be put in a 4-4 situation where we'd be absolutely fucked.

We're basically in LYLO at this point, we need to kill off the anti-town players we know. And we know d3 is anti-town.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
December 20 2010 01:21 GMT
#1041
On December 20 2010 09:50 Kavdragon wrote:
Show nested quote +
On December 20 2010 08:12 BrownBear wrote:
On December 20 2010 07:24 Kavdragon wrote:
Ok, to make sure we are all on the same page, here's the situation: We are currently at 8/5/1. By lynch, or M2's night kill, we must kill two mafia two days in a row to survive. Here is my bubble, let me know if I did anything wrong. (http://img26.imageshack.us/img26/5751/mafiaendgame.jpg if you want to see it un-resized, and not blurry)

[image loading]

This means that we cannot lynch M2. (For at least two nights, anyways)


On December 20 2010 05:40 BrownBear wrote:
##Vote: DCLXVI
##Vote: d3_crescentia
##Vote: Double Lynch


You appear to have slipped sir. Vote Brownbear.

I waited to post this to see if anyone would vote D3, Brownbear didn't disappoint.
Also, this may or may not make DCLXVI less suspicious. You decide.



I disagree with you, but then, I'm biased against town alliances w/ 3rd parties. They never work out well for anyone.

Personally, my view is that if we know who MewTwo is, we should lynch him. End of story.


You dissagree with what? Look at the possible outcomes. Now compare that with these outcomes, assuming that we lynch D3:
[image loading]


Brownbear's "Don't work with third parties" policy is handing his mafia a win. I would agree that normally third parties shouldn't be allied with, but we kinda screwed up earlier in the game, and we are in a tight spot now. We have to work with D3, or we lower our chances of survival by a good deal. Lynch Redbear.



Greenbear, fool. Have you forgotten DTA already?
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
December 20 2010 05:46 GMT
#1045
On December 20 2010 13:29 Kavdragon wrote:
Show nested quote +
On December 20 2010 08:29 BrownBear wrote:
On December 20 2010 08:22 LSB wrote:
On December 20 2010 08:12 BrownBear wrote:
On December 20 2010 07:24 Kavdragon wrote:
Ok, to make sure we are all on the same page, here's the situation: We are currently at 8/5/1. By lynch, or M2's night kill, we must kill two mafia two days in a row to survive. Here is my bubble, let me know if I did anything wrong. (http://img26.imageshack.us/img26/5751/mafiaendgame.jpg if you want to see it un-resized, and not blurry)

[image loading]

This means that we cannot lynch M2. (For at least two nights, anyways)


On December 20 2010 05:40 BrownBear wrote:
##Vote: DCLXVI
##Vote: d3_crescentia
##Vote: Double Lynch


You appear to have slipped sir. Vote Brownbear.

I waited to post this to see if anyone would vote D3, Brownbear didn't disappoint.
Also, this may or may not make DCLXVI less suspicious. You decide.



I disagree with you, but then, I'm biased against town alliances w/ 3rd parties. They never work out well for anyone.

Personally, my view is that if we know who MewTwo is, we should lynch him. End of story.

What do you think we should do today if we don't work with MewTwo then?
Also, how will the numbers look like?


Mewtwo has failed to net us a single TR kill so far. I highly doubt that he will.

Lets say we lynch a TR and Mewtwo today. That will put us, after night kills, at 7 to 4.
No. After night kills we will be at 6 to 4.

Now, let's say we lynch 2 TRs today, That's 2 kills from them, then a kill from Mewtwo which will put us at either 7 to 3 or 6 to 3. However, that's relying on Mewtwo to actually hit a TR - something I highly doubt will happen.
Again, no. If we lynch two TR today, then it's 8/3/1. After night kills it's 6/2/1 or 5/3/1.

Or how about 1 TR, 1 Town. We have 8 town to 4 TR and mewtwo left, that's 4 nightkills, unless we get HUGELY lucky, we could be put in a 4-4 situation where we'd be absolutely fucked.
I think you are under the assumption that there are 9 town. There are 8. In the case of lynching 1TR and 1 Town, we wold be looking at 7 to 4. After night kills, 5 to 4 or 6 to 3. That situation would depend on D3's ability to snipe a mafia.

We're basically in LYLO at this point, we need to kill off the anti-town players we know. And we know d3 is anti-town.

D3 is working with us for now. I agree that he needs to go eventually, but if we assume him to be hostile, then we can assume that we've lost as well.




Your math is fail, I'm afraid. Lynch one TR, that drops them to 4, which drops their KP to 2. Thus, we will have one more town then your projections.

Honestly, I don't know how you could have missed that, unless you were deliberately trying to mislead town.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
December 20 2010 18:21 GMT
#1052
On December 20 2010 15:01 d3_crescentia wrote:
That makes it 6/4/0 if we lynch 1TR/1M2. Are YOU trying to mislead town?


I count 9 Pokealliance remaining, so unless I'm missing something huge...
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
December 22 2010 19:51 GMT
#1167
Noone listened to me and town proceeded to self-destruct T_T
SUNSFANNED
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