• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:55
CEST 21:55
KST 04:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League24Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1265.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
Server Blocker Terran AddOns placement SCII needs to put more weight on strategy and tact How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
Rollback Netcode in Brood War GG Lan Fest Sofia, Bulgaria [this November] [Megathread] Daily Funny Videos [Recap] Hive ZvZ in MonstarZ vs Dreams [ASL22] Finals Preview: Sweet Victory!
Tourneys
[$1250] International ShieldBattery League [ASL22] Grand Finals 2v2v2v2 Tournament Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Dawn of War IV Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread The Chess Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10797 users

Kingmaker - A New Game

Forum Index > TL Mafia
Post a Reply
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
November 08 2010 06:07 GMT
#8
/in
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
November 09 2010 04:30 GMT
#74
so whos king?

oh and bite me pandain.
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
November 09 2010 07:34 GMT
#82
And no, I do not agree with the King not revealing himself once chosen. We need to find out what the king is thinking. We have a different king each day, and the game setup does not have any day kills. So there is absolutely no disadvantage to the king being revealed to the towns, and it will only give the Assassins, with their ability to PM, an even better chance to plot behind their backs. Remember - there are -no- PMs for townies!


the only ones that really "need to find out what the king is thinking" are the assassins.

Coagulation
Profile Blog Joined July 2006
United States9633 Posts
November 09 2010 22:14 GMT
#120
SORRY

i have to admit i was gonna try and lay a little low because previose games a i posted alot and apparently was a fucking liability to the town.

now im just trying to pace myself and play it slow and you fuckers are talking about lynching me.
dont worry i will start posting a mile a minute now
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
November 09 2010 22:19 GMT
#122
the only ones that really "need to find out what the king is thinking" are the assassins.

when i said that i was implying that they have less majority then town does
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
November 09 2010 22:23 GMT
#123
On November 10 2010 07:18 DoctorHelvetica wrote:
why don't you just offer something of value instead


im not sure at this point i really have noticed anything out of the ordinary yet to contribute to the towns analysis.

i will say im town do not waste a lynch. i dont know how much thats worth on its own at this point but it definitely needs said.
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
November 09 2010 22:35 GMT
#126
On November 10 2010 04:04 LSB wrote:
If coagulation doesn't do anything else besides the two posts that he has right now, I'm willing to support you.

Coagulation. If your town, please start giving input on the few ideas that have been presented. I want to hear your opinion on

1) Lynching inactives http://www.teamliquid.net/forum/viewmessage.php?topic_id=167304&currentpage=2#30
generally from what i have seen so far lynching inactives only gets a town role killed.
i dont think lynching an inactive is the way to go in any mafia game and i have never ever used it as a reason. if your lynching inactives you might as well just lynch the most active.

2) Old plan, should the king be forced to follow the town's opinion? http://www.teamliquid.net/forum/viewmessage.php?topic_id=167304&currentpage=2#27
no the king needs to vote who he feels he personally needs to vote. this is the best aspect of the game that puts it in towns favor. a vote outside the influince of the scums grasp is.
3) New plan, do you agree? Disagree? http://www.teamliquid.net/forum/viewmessage.php?topic_id=167304&currentpage=6#101
I dont think the king should be forced to role claim. i think it only gives the scum extra information that they can use when there is absolutely no reason at all that town needs to know who the king is during a lynch debate.
In fact, it would be best if everyone made sure they have addressed, or will address these three issues

Coagulation
Profile Blog Joined July 2006
United States9633 Posts
November 09 2010 22:39 GMT
#127
ebwop made it easier to read and fixed typos
+ Show Spoiler +
On November 10 2010 04:04 LSB wrote:
If coagulation doesn't do anything else besides the two posts that he has right now, I'm willing to support you.

Coagulation. If your town, please start giving input on the few ideas that have been presented. I want to hear your opinion on

1) Lynching inactives http://www.teamliquid.net/forum/viewmessage.php?topic_id=167304&currentpage=2#30
generally from what i have seen so far lynching inactives only gets a town role killed.
i dont think lynching an inactive is the way to go in any mafia game and i have never ever used it as a reason. if your lynching inactives you might as well just lynch the most active.

2) Old plan, should the king be forced to follow the town's opinion? http://www.teamliquid.net/forum/viewmessage.php?topic_id=167304&currentpage=2#27
no the king needs to vote who he feels he personally needs to vote. this is the best aspect of the game that puts it in towns favor. a vote outside the influince of the scums grasp
3) New plan, do you agree? Disagree? http://www.teamliquid.net/forum/viewmessage.php?topic_id=167304&currentpage=6#101
I dont think the king should be forced to role claim. i think it only gives the scum extra information that they can use when there is absolutely no reason at all that town needs to know who the king is during a lynch debate.
In fact, it would be best if everyone made sure they have addressed, or will address these three issues

Coagulation
Profile Blog Joined July 2006
United States9633 Posts
November 09 2010 22:47 GMT
#131
if scum is king
then there is nothing we can do about making his decision help town anyway regardless.

we will see who he is after the lynch right?
at that point he would probably be in alot of trouble if he didnt use his head and play pro town.
its a double edged sword but i think the benefits outweigh the cons.
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
November 09 2010 22:51 GMT
#133
again im pro town dont waste a lynch on me. also i will be more active now so you guys can all watch me carefully if thats the problem.

Coagulation
Profile Blog Joined July 2006
United States9633 Posts
November 09 2010 22:55 GMT
#136
On November 10 2010 07:50 LSB wrote:
Show nested quote +
On November 10 2010 07:47 Coagulation wrote:
if scum is king
then there is nothing we can do about making his decision help town anyway regardless.

we will see who he is after the lynch right?
at that point he would probably be in alot of trouble if he didnt use his head and play pro town.
its a double edged sword but i think the benefits outweigh the cons.

Basically your saying if the king lynches a green, he's probably scum and should be executed the day after?



nonono not at all.

theres a difference between lynching a green on accident that had scummy behaviors
and just lynching a green randomly who was clearly town roled
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
November 10 2010 04:14 GMT
#140
On November 10 2010 09:15 LSB wrote:
Show nested quote +
On November 10 2010 07:55 Coagulation wrote:
On November 10 2010 07:50 LSB wrote:
On November 10 2010 07:47 Coagulation wrote:
if scum is king
then there is nothing we can do about making his decision help town anyway regardless.

we will see who he is after the lynch right?
at that point he would probably be in alot of trouble if he didnt use his head and play pro town.
its a double edged sword but i think the benefits outweigh the cons.

Basically your saying if the king lynches a green, he's probably scum and should be executed the day after?



nonono not at all.

theres a difference between lynching a green on accident that had scummy behaviors
and just lynching a green randomly who was clearly town roled

Show nested quote +
On November 10 2010 02:59 LSB wrote:
On November 09 2010 19:29 CubEdIn wrote:
On November 09 2010 18:56 Hesmyrr wrote:
WTF are you keep talking about. So if there is 5-3 split and king goes, "oh guy with 3 votes seem more suspicious imma hammer him" do you have any idea what chaos would ensure thereafter? At the point where king makes a decision where town opinion is not so decisive as your example, everything goes to shit whether the king turns out to be town or not. Like I said, if the king has valid excuse behind his push, then it should be enough to convince the majority into believing his case.

In fact please explain how "t should be pretty obvious if he goes with the general "stream of thought" that the town is going with, or if he just chooses to lynch someone who seems completely random to the town" somehow turns into support for the statement "I disagree that king should listen to town."


Yeah that's pretty much what I'm saying.

I'm sorry, but the king is a cool role. Why do we have to spoil it?
It's the player's chance.
IF there's a 5-4 vote split, (king's vote is on the 4) the king can lynch whoever he wants, no? That's fair, the imbalance is not that big.

If there's a 5-3 vote split (assuming one player died), then the king has one of those 3 votes. So in fact, it's just a 5-2 vote split (not counting king's vote), so the imbalance is fairly obvious. King has the option of going with the majority, or taking a huge risk and killing the "2-vote". If the 2-vote turns blue, then the king will have a lot to explain for, and it won't be an easy way out. Also, the other 2 voters will be in trouble.

So no, given the fact that there are only 9 players, I don't think there's any way for the king to explain un-town-like moves.
I fail to imagine a scenario where the king could justify a "gut feeling" blue kill, unless the votes are actually quite close (note the 5-4 split I was talking about earlier).


Remember, it is quiet easy to state a few reasons why someone is probably scum. In every single game, scum are accused, town are accused. Take this post in the Micro Game http://www.teamliquid.net/forum/viewmessage.php?topic_id=161868&currentpage=8#145
Each are reasons why the king could have killed someone.

If we allow the king to go against majority, all that's going to happen is the assassins are going to be able to crowned, write up an analysis against a random player. Post the analysis and get the town to waste a lynch.

I don't buy the 'the king should have fun' argument. Remember, the problem is that the King is a very big danger and hold lots of power. Play to win, not to 'roleplay'





how about its 100% Circumstantial.
Each scenario that occurs and actions chosen will need to be dissected and analyzed and acted upon based on the situation at hand.

there is no 1 overall general strategy that we can adhere to and have a perfect resolution every time.

is this better?
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
November 10 2010 22:30 GMT
#144
i think we should use random lynch
random lynch would have a higher chance of hitting a red than lynching me im gonna tell you this right now im not a fucking red dont waste the lynch on me its just gonna slow town down.

Coagulation
Profile Blog Joined July 2006
United States9633 Posts
November 10 2010 23:21 GMT
#146
what happens if the kingmaker is killed?
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
November 11 2010 02:02 GMT
#150
what have i done this game to be a nuisance? i dont understand.. you guys asked me to answer some questions i did.
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
November 11 2010 04:35 GMT
#164
On November 11 2010 10:01 DoctorHelvetica wrote:
I feel bad for Coag though, if this keeps up he'll be day 1 lynch in every game he plays.


On November 11 2010 11:02 Coagulation wrote:
what have i done this game to be a nuisance? i dont understand...





Coagulation
Profile Blog Joined July 2006
United States9633 Posts
November 15 2010 23:36 GMT
#249
serves u fucks right for killing me day 1
Please log in or register to reply.
Live Events Refresh
BSL Open Qualifier
04:00
Pro & Gosu - Last Chance #1
ZZZero.O89
LiquipediaDiscussion
AI Arena Tournament
01:00
Swiss - Round 6
Laughngamez YouTube
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 58
MindelVK 22
EmSc Tv 13
Nina 9
StarCraft: Brood War
Britney 18646
Shuttle 523
White-Ra 155
Dewaltoss 94
ZZZero.O 89
Mind 71
910 58
Barracks 40
soO 14
Dota 2
canceldota123
League of Legends
JimRising 416
Counter-Strike
fl0m5883
Heroes of the Storm
Grubby2964
Other Games
summit1g6153
FrodaN896
B2W.Neo754
Khaldor515
byalli405
Liquid`Hasu263
KnowMe206
crisheroes154
ToD86
Organizations
Other Games
gamesdonequick726
StarCraft 2
angryscii 35
EmSc Tv 13
EmSc2Tv 13
[ Show 25 non-featured ]
StarCraft 2
• printf 96
• 3DClanTV 55
• Adnapsc2 42
• Reevou 8
• musti20045 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Airneanach40
• Azhi_Dahaki28
• blackmanpl 27
• 80smullet 16
• Michael_bg 5
• FirePhoenix3
• Pr0nogo 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 4809
League of Legends
• Nemesis2845
• Jankos2028
Other Games
• imaqtpie805
• Shiphtur519
Upcoming Events
Sparkling Tuna Cup
14h 5m
OSC
17h 5m
IPSL
20h 5m
BSL Open Qualifier
23h 5m
WardiTV Weekly
1d 15h
IntoTheTV X SOOP
2 days
PiGosaur Cup
3 days
The PondCast
3 days
Kung Fu Cup
3 days
IntoTheTV X SOOP
4 days
[ Show More ]
FEL
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Copium Cup

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.