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Kingmaker - A New Game

Forum Index > TL Mafia
Post a Reply
1 2 Next All
BrownBear
Profile Joined March 2010
United States6894 Posts
November 08 2010 05:54 GMT
#7
/in.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
November 09 2010 03:32 GMT
#52
Sup, Pandain.

So for right now, we are just waiting for someone to be all "yo sup, I'm the king for today"?
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
November 09 2010 03:36 GMT
#54
Well, I'm looking at the "lynch an inactive" plan, and I don't really think it's that smart, given that we especially don't want to get anywhere near LYLO. I think we really should be trying to drop an Assassin right now: it's totally doable this stage in the game, and if we fall into the "hurr durr lets just lynch inactive" trap TL town usually falls into, it's going to bite us in the ass.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
November 09 2010 03:43 GMT
#58
Well, obviously, but I'm too used to seeing a bunch of people vote on an inactive, go AFK for the rest of the cycle, and then the poor guy dies, even if he shows up.

I'm just saying, king should be using his judgement here. If town wants to kill a dude "for being inactive" but the dude has posted, should king go ahead and kill the dude? Not unless the king thinks he's actually an assassin, or the king himself is an assassin.

Part of the awesome part of having a King is that the king reveals a lot about HIS role by how he acts. If we force him to be our puppet, that doesn't tell us much at all. Giving the kings a bit more leeway might actually make an Assassin-King work in our favor - we thrust him into the spotlight, make him more likely to screw up, and thus stand a better chance of catching him.

I'm in favor of ADVISING the king, but not forcing him to follow our orders. Gives us more to work with.

Also, whoever is the king should be held to a VERY HIGH standard of activity, for the same reason: we know they're king, but we want to know as much more about them as we can.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
November 09 2010 03:44 GMT
#59
Above post was in response to LSB. Forgot to quote.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
November 09 2010 03:47 GMT
#64
I think he wants you to start doing more than just pressure lynching - propose ideas, debate strategy, that kind of thing. Basically, do what others are doing.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
November 09 2010 03:52 GMT
#69
Hmm... more ideas.

So the Kingmaker knows who he chose as King. Obviously, we all want the king to claim in thread. Thus, stands to reason that a king who doesn't claim until he executes is basically scum.

I'm trying to think if there's any merit to the Kingmaker claiming and posting who he chose as king in order to force the king out... obviously though, an Assassin King can delay with Excalibur/Merlin.

Actually, question - does a king using Merlin/Excalibur mean he remains king next cycle, or is a new king chosen?
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
November 09 2010 17:31 GMT
#90
On November 09 2010 16:22 DoctorHelvetica wrote:
I agree. The king should not roleclaim. This way the mafia can not manipulate the king directly and he can participate in the town discussion without being pushed in a direction intentionally.


Read my earlier post about why the king should roleclaim.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
November 09 2010 20:47 GMT
#110
Let's hear Coag defend himself before we go ahead and execute.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
November 09 2010 21:58 GMT
#115
On November 10 2010 05:50 DoctorHelvetica wrote:
Show nested quote +
On November 10 2010 05:47 BrownBear wrote:
Let's hear Coag defend himself before we go ahead and execute.

how can you defend being inactive and bad


Because we don't want to lynch based off of JUST being inactive and bad?

-----

Player 1: "Hey, Player 2 is inactive and terrible. I'm king. I'm going to kill him before the end of the day because of this."

Players 3-9: "Well, Player 2 is inactive and bad. I guess I don't have any problems with killing him..."

Player 1: "Awesome! EXECUTE PLAYER 2!!!"

Player 2 flips green

Player 1: "Well, shit. At least he was inactive and bad. Now, lets look at the posts today and analyze... wait... fuck."

-----

That shit ain't gonna fly here. If no better option exists at or near the end of the day, go ahead and lynch Coag, but under no circumstances should you be executing people until the last possible minute.

If anyone turns this into Bang Bang Mafia I will make it my personal goal to get them executed as soon as possible.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
November 09 2010 22:03 GMT
#117
Yeah, but we still have something like 30 hours left in the day.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
November 09 2010 22:07 GMT
#119
On November 09 2010 13:30 Coagulation wrote:
so whos king?

oh and bite me pandain.


Coag's first post (of 2) this game. The "bite me Pandain" is in reference to Pandain trying to pressure-vote him.


On November 09 2010 16:34 Coagulation wrote:
Show nested quote +
And no, I do not agree with the King not revealing himself once chosen. We need to find out what the king is thinking. We have a different king each day, and the game setup does not have any day kills. So there is absolutely no disadvantage to the king being revealed to the towns, and it will only give the Assassins, with their ability to PM, an even better chance to plot behind their backs. Remember - there are -no- PMs for townies!


the only ones that really "need to find out what the king is thinking" are the assassins.



Coag's second post (of 2). This is kind of just blatantly wrong. Town absolutely needs to figure out what the king's thinking and logic is. Kingmaker is not infallible, an Assassin-King could absolutely be chosen, and it's town's duty to not only advise the king on a scummy player to lynch, but also attempt to figure out the King's role. If the king is acting scummy/not agreeing with town/being evasive/executing without fully discussing why or explaining himself... chances are he's got something to hide.

The thing I can't tell here is whether this is Coag deliberately trying to mislead town, or whether it's just Coag being an idiot.

Analysis is hard when the player doesn't give you anything to analyze.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
November 09 2010 22:42 GMT
#129
influEnce. Not influInce.

Jesus.

I have to admit, though, LSB has been kinda making me wonder all game... he's not playing the way I've come to expect out of him. Not enough to make me say "YO LETS KILL DIS MOTHAFUCKA" but enough to worry about him. A lot.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
November 09 2010 22:54 GMT
#135
On November 10 2010 07:47 Coagulation wrote:
if scum is king
then there is nothing we can do about making his decision help town anyway regardless.

we will see who he is after the lynch right?
at that point he would probably be in alot of trouble if he didnt use his head and play pro town.
its a double edged sword but i think the benefits outweigh the cons.


Are you kidding? If we scumhunt properly, we can get a scum king to work for us, or out himself as scum as well. It's a win-win situation.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
November 11 2010 02:09 GMT
#151
I don't think Coag is the new Bill Murray... I think we're too focused on him honestly. I'd have him as a execute-if-we-have-no-better-options candidate.

Honestly, I'd go with Hesmyrr or LSB over Coag.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
November 11 2010 02:22 GMT
#153
It's more of a meta-thing, but I feel like he's posting out of character, and a lot of his posts just rehash stuff already said, ask other people for their opinion, or correct other people, rather than add new content. He could be a mafia flying under the radar, or I could just be paranoid.

Either way, I'll look at his posts later. Tired now.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
November 11 2010 16:56 GMT
#165
Mk, well, night discussion was kind of a wash...
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
November 13 2010 19:11 GMT
#188
On November 13 2010 22:30 LSB wrote:
All right. Orgolove, do you have anything else against Amber[LighT] besides that he voted for the voting system?

Because in a nutshell that's all you said.

Speaking of while. Don't let Brownbear be unnoticed. He have been dodging all day and hasn't be responding or contributing at all
##VOTE: Brownbear


Apologies, I've been busy as fuck. I'll be writing up a defense post later.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
November 13 2010 21:24 GMT
#189
On November 12 2010 23:35 LSB wrote:
FOS: Brownbear
GRRR MAFIA BLAH BLAH GRRR

SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
November 13 2010 21:34 GMT
#191
woops, did not mean to hit post there. my bad. Let me flesh out my point...

So far, I don't see a logical reason to kill Amber. However, there's some fun little gems...

On November 12 2010 22:55 Amber[LighT] wrote:
BLAH BLAH ORGOLOVE BLAH BLAH

I'd like to hear more from BrownBear & Hesmyrr since they're playing on the fairly quiet side.


And then 2 posts later...

On November 12 2010 23:35 LSB wrote:
FOS: Brownbear
GRRR MAFIA BLAH BLAH GRRR


And currently, LSB has completely ignored, to the point where he hasn't even acknowledged, the bandwagon forming on Amber so that he can continue to dump suspicion on me. There are connections, they're actually pretty obvious.

Note, LSB, I never actually said you were red. I said you have given me a bad vibe all game. It's hard to throw up hard analysis based on gut feelings, because falling into that trap is a bad way to play the game.

A couple of your posts...

On November 09 2010 12:13 LSB wrote:
Show nested quote +
On November 09 2010 12:09 orgolove wrote:
Another thing to note is the setup. As Ace did not reveal the number of each roles, we have to figure it out ourselves. Compared to the standard setups, there's 2 disadvantages to the town:

1. a red could randomly be chosen as the mayor, leading to an auto -1 town. Actually, eventually one of the reds WILL be chosen as a mayor since the kingmaker is forced to switch his choice every day to a different player.

That's why you look to my idea about the king following the town's decision. That way even if an assassin is chosen as king, nothing will happen. http://www.teamliquid.net/forum/viewmessage.php?topic_id=167304&currentpage=2#27

Show nested quote +
2. there is no reliable detective. This is huge.

The biggest problem with no detective is that there is no easy way to check the alignment of inactives. This is why on the first day we should lynch an inactive. http://www.teamliquid.net/forum/viewmessage.php?topic_id=167304&currentpage=2#30


This is not a very good argument for lynching an inactive. This is a game of 9 people, where we really cannot afford to slip up much at all, so under no circumstances should we be just "lynching an inactive because we have nothing better to do" we should be finding something better to do. Let's be honest, it's a pretty poor argument, but you say it in such certain terms. Generally, the people I've seen going "This is what we should do" about stupid shit are more likely than not to be mafia trying to mislead town.

So, I never FoS'd you or said "HEY GUYS LSB IS RED" I just said you were giving me a bad feeling. And now you're connected (kinda tenuously, but still) to Amber, who's been coming under some hard suspicion.

It doesn't really add up to me.
SUNSFANNED
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