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Team Melee Mini Mafia II

Forum Index > TL Mafia
Post a Reply
1 2 Next All
BrownBear
Profile Joined March 2010
United States6894 Posts
August 11 2010 15:38 GMT
#23
In on a team with whoever will take me
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
August 11 2010 22:08 GMT
#27
Hahaha alright. Pandain and I are a team.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
August 12 2010 01:32 GMT
#38
lolwut.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
August 29 2010 16:07 GMT
#99
I'm going to have to /out as well, due to being modkilled in PYP2, so I can use this towards my ban.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
August 30 2010 00:41 GMT
#102
But I missed the vote. So... what?
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
August 30 2010 15:40 GMT
#104
hah, well I guess I have no ban. Sweet. Also, thanks for the clarification, Qatol.

/in again.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
September 15 2010 14:29 GMT
#137
On September 15 2010 11:39 LSB wrote:
... Just as Caller's game finishes.

Wow, every game seems to flow nicely.

I get killed in XXX, Penalty Mafia starts.
Penalty Mafia ends, PyP immediately starts.

Last day of PyP, Callers game starts.

Callers game has 1 night/day max, this game starts!
=D!


And if enough people sign up, this game ends, mine will start!
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
September 18 2010 20:19 GMT
#163
Alright, it's go time.

Let's hear some wild and crazy plans now.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
September 18 2010 20:20 GMT
#164
Actually, question: Where's the role list in the OP? Or is it super secret?
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
September 19 2010 04:29 GMT
#181
3 person team is stronger assuming all 3 people maintain activity and don't get modkilled. Last game, I was on a 3-person team, and both Jspazz and storm got modkilled, so I had no voting power whatsoever.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
September 19 2010 16:54 GMT
#193
Minigames are intended to be short, quick, and brutal. We really have to rely on analysis in order to drop at least 1 mafia member early (preferably today), because like LSB said, we miss 2 in a row and we're done.

That said, if we drop a scum, that gives us a ton more breathing room (1v6 instead of 2v6 gives us an extra day or two). Of course, the danger here is, what do we have to analyze?

Besides Incog's post, that is. Which does make some assumptions that aren't necessarily true.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
September 19 2010 18:57 GMT
#202
On September 20 2010 02:53 YellowInk wrote:
Show nested quote +
On September 20 2010 02:02 LSB wrote:
On September 19 2010 14:22 YellowInk wrote:
I think we should hang Ace and Bill Murray.

Why?
Bill Murray frequently plays in a way that is destructive to town productivity when he is town. Among all the histories of those I know playing, he gives me the greatest reason to hang given a blind choice.


In a larger, nonteam game I'd agree with you. This game, two problems: A) policy lynches are bad because we have so little margin for error, and B) It's not fair to Ace, who is capable of being very very helpful to town if he's town. That should balance out the BM-spam a little bit.

Besides, I want to see the team dynamic ^^
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BrownBear
Profile Joined March 2010
United States6894 Posts
September 19 2010 22:13 GMT
#209
The RVS is just to get conversation started, and to get rasta/foolishness talking, if I understand BC correctly. I highly doubt that will end up turning into a lynch, because that would be just plain silly.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
September 20 2010 05:15 GMT
#224
On September 20 2010 09:32 SouthRawrea wrote:
So this is a really basic game of mafia. If the scenario is 2 mafia 6 townies, we're best of lynching from day 1, no buts or ifs. If we have only have a doctor the scenario is the same, lynch from day 1. The only difference is that we have a better chance of survival. The thing about a cop only scenario is that if mafia claims cop and the real cop counterclaims, we'll end up in a scenario where we'll have 1 mafia, 3 townies with the cop most likely dead. We'll most likely have 1 confirmed, 2 townies and 1 mafia at the end in which case we have a 1/3 shot at winning. Now what the mafia has to be careful of is if we have both a cop and a doctor in which case our chances of winning rise significantly because we'll be able to protect the confirmed cop after we realize that we were duped by the mafia fakecop. Now our two possible options are: 1) Lynch right away or 2) Wait a day for a possible guilty report and proceed to lynch regardless if cop outs himself. If we lynch right away for a scenario where we have a cop, we have a slight chance of outting our cop but it's nothing significant. In the end because we end the game on a mylo, it won't make a difference. However if we wait a day in a situation where we do not have a cop, it'll reduce our chances of winning. It doesn't really matter what we choose to do because we don't the setup of the game.

TL;DR We can choose NL or Lynch but it all depends on which of the game setups we have. Since we don't know which one it is, it doesn't matter which we pick.


This was a really long, elegant way of saying absolutely jack shit.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
September 20 2010 17:15 GMT
#237
There's a bit of an interesting dynamic starting to come out here.


On September 20 2010 15:30 Pyrrhuloxia wrote:
Show nested quote +
On September 20 2010 14:15 BrownBear wrote:
On September 20 2010 09:32 SouthRawrea wrote:
So this is a really basic game of mafia. If the scenario is 2 mafia 6 townies, we're best of lynching from day 1, no buts or ifs. If we have only have a doctor the scenario is the same, lynch from day 1. The only difference is that we have a better chance of survival. The thing about a cop only scenario is that if mafia claims cop and the real cop counterclaims, we'll end up in a scenario where we'll have 1 mafia, 3 townies with the cop most likely dead. We'll most likely have 1 confirmed, 2 townies and 1 mafia at the end in which case we have a 1/3 shot at winning. Now what the mafia has to be careful of is if we have both a cop and a doctor in which case our chances of winning rise significantly because we'll be able to protect the confirmed cop after we realize that we were duped by the mafia fakecop. Now our two possible options are: 1) Lynch right away or 2) Wait a day for a possible guilty report and proceed to lynch regardless if cop outs himself. If we lynch right away for a scenario where we have a cop, we have a slight chance of outting our cop but it's nothing significant. In the end because we end the game on a mylo, it won't make a difference. However if we wait a day in a situation where we do not have a cop, it'll reduce our chances of winning. It doesn't really matter what we choose to do because we don't the setup of the game.

TL;DR We can choose NL or Lynch but it all depends on which of the game setups we have. Since we don't know which one it is, it doesn't matter which we pick.


This was a really long, elegant way of saying absolutely jack shit.

That's all SR ever posts. I don't think he posts any better when townie. I think he thinks he is contributing a lot but... he just manages to state the obvious and make it mind bangingly esoteric. Very unnerving.


This could be a slip, or it could be Pyrry trying to gently suggest SR as mafia to us. This early in the game, I would be astonished if Pyrry slipped up that spectacularly, so I think he's trying to plant the SR-scum idea in our heads (inception?).


On September 20 2010 14:51 rastaban wrote:
Just caught up on all that has happened, but it doesn't look like I missed too much. I think it is a good idea if we have the medic protect the more active people but I think a medic list is a bad idea.


Care to explain why? Foolishness has come out and posted some content, but if this is all you have to show for yourself...


On September 20 2010 08:52 Incognito wrote:
Show nested quote +
On September 20 2010 03:57 BrownBear wrote:
In a larger, nonteam game I'd agree with you. This game, two problems: A) policy lynches are bad because we have so little margin for error, and B) It's not fair to Ace, who is capable of being very very helpful to town if he's town. That should balance out the BM-spam a little bit.

Besides, I want to see the team dynamic ^^


A deep hard analysis (cursory glance) of Ace's current posts shows that he doesn't really care about the game. Let's not play this game waiting for something to happen. Ace's capability says nothing about whether or not we should lynch him. If you're useless, you're useless, regardless of your usual skill level. What we care about is current play, not potential play. If your play is sucks, prepare to be lynched. That is all.

At least a couple people seem to have caught my logical inconsistency. I'm sitting here wondering why they haven't directly said anything meaningful about it.


So you were fishing, interesting. I don't really see anything meaningful to say about it, though. You assume something that isn't true, yes, but it's way too early to start jumping on small things like that and screaming "mafia". Especially if you're town, it just pits people against each other while mafia stands back and laughs.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
September 20 2010 17:17 GMT
#238
To be honest, i don't think any bandwagoning should happen yet. Of course, we probably shouldn't use our no-lynch, as that's giving mafia a free day to whack one of us. When you look at what's been posted so far, there isn't enough evidence to go on, so let's wait for some more posting before we vote. New posts = more to analyze = better chance of catching scum day one. If we do happen to use our no-lynch, i don't think it changes the two-mislynch-lose thing we have going. Even so, we shouldn't waste it yet.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
September 20 2010 18:09 GMT
#241
On September 21 2010 02:39 rastaban wrote:
@BB, I disagree with you saying a no lynch is bad, I think it actually makes sense. Maybe I am wrong but I think it should be discussed.

I played SC2 all yesterday so thats why I didn't get much done in this thread. sorry

Regarding the slip up, I don't think we should bandwagon on it but I think we shouldn't dismiss it either. In PYP DTA slipped up day one by mentioning exactly how many members there were and it was forgotten. While the makes assumptions the mafia knows it to be true, so even though that game DTA was defended since everyone assumed there were 4 mafia they would have been less likely to say it being as they at least a little bit know that things could be slightly different.

That said I don't even know that this is a slip up since for it to be one then both players would have to be scum. It seems he is replying tho the BB's insinuated accusation that since the post is bad he is scum. Pyrr says well he doesn't post any better when he is town.

So I guess the TLDR would be that we shouldn't weight it too heavy but keep it in mind and if one is red the other is more likely to be red as well.


I'm not saying that he is clearly scum because of this slip, although I could see how it could be insinuated. I'm merely saying exactly what you said - it bears watching.

Also, the way you pitch the no-lynch actually makes sense. I was disagreeing with the concept of giving mafia a free kill on us, but you do raise a good point. I'd like to hear others' opinions on this as well.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
September 20 2010 19:49 GMT
#247
On September 21 2010 04:43 SouthRawrea wrote:
So you're saying I'm posting nothing when really what I'm doing is making a post that shows that there is really no plan that we can come up with? Then pray, tell me what sort of content-filled posts you can make this early in the game? @Pyrr


When you read the thread, it should become obvious what is content and what isn't. What you post isn't content. What Incognito posts is. It's like night and day.

Also,

[Vote]No Lynch

rasta and LSB have very good points, so I'll stick with this plan for now. I know it's a reversal of my earlier position, but I believe their logic is sound.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
September 20 2010 19:53 GMT
#251
On September 21 2010 04:08 LSB wrote:
Show nested quote +
On September 21 2010 02:15 BrownBear wrote:
There's a bit of an interesting dynamic starting to come out here.

On September 20 2010 15:30 Pyrrhuloxia wrote:
That's all SR ever posts. I don't think he posts any better when townie. I think he thinks he is contributing a lot but... he just manages to state the obvious and make it mind bangingly esoteric. Very unnerving.


This could be a slip, or it could be Pyrry trying to gently suggest SR as mafia to us. This early in the game, I would be astonished if Pyrry slipped up that spectacularly, so I think he's trying to plant the SR-scum idea in our heads (inception?).

That's not a slip up. We are pretty certain that team 2 is mafia. I just want a few more posts from them.


Then tell us more, instead of trying to breadcrumb it to us.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
September 20 2010 19:54 GMT
#252
Dammit Ace, you're faster than me
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