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Tails vs co0

Forum Index > Replays
Post a Reply
airtown
Profile Blog Joined May 2009
United States410 Posts
June 06 2010 02:45 GMT
#1
Why do I so often see toss go 2 gate, then only build 3 goons before expanding. I don't really get the point of it at all, since you have to cut probes or delay goons or range to do it.
http://www.gwu.edu/~nsarchiv/news/20010430/northwoods.pdf
city42
Profile Joined October 2007
1656 Posts
June 06 2010 05:56 GMT
#2
On June 06 2010 11:45 4iner wrote:
Why do I so often see toss go 2 gate, then only build 3 goons before expanding. I don't really get the point of it at all, since you have to cut probes or delay goons or range to do it.

I can't see the replay so I'll assume you're talking about 10/15 or some similar build. The reason why you expand after 3 goons is quite simple. The terran MUST assume that you'll keep making dragoons, otherwise he risks getting run over. Scouting is almost impossible for the T since there are 3 goons out very quickly. Since you can resume probes immediately after starting goons #2 and #3, you'll never really be behind economically if you just expand while forcing the terran to play defensively and inch his way out. Of course, you can't do this if you suspect 2 fact.

I have no idea what led you to believe that you delay goons or range with a 10/15, because it's designed to pump out 3 ranged goons as fast as possible. There's no either/or about it, you simply cut probes for earlier goons.
deathgod6
Profile Blog Joined January 2008
United States5064 Posts
June 06 2010 07:23 GMT
#3
Oh Protoss with their silly recalls and arbiters. GG.
4.0 GPA = A rank 5.0 GPA = Olympic --------- Bisu, Best, Fantasy. i ♥ oov. They can get in my BoxeR anyday.
ZBiR
Profile Blog Joined August 2003
Poland1092 Posts
June 06 2010 10:22 GMT
#4
+ Show Spoiler +
Good game, although protoss became so dumb at the end it's painful.
IntoTheWow
Profile Blog Joined May 2004
is awesome32277 Posts
June 07 2010 00:19 GMT
#5
Protoss did fine, even in the end.

Terran just got cocky and offensive gg'd when the game was 30% done Lol
Moderator<:3-/-<
jimminy_kriket
Profile Blog Joined February 2007
Canada5513 Posts
June 07 2010 02:34 GMT
#6
I think i could have done better with that reaver.
life of lively to live to life of full life thx to shield battery
HowitZer
Profile Joined February 2003
United States1610 Posts
June 07 2010 03:24 GMT
#7
Good game. Terran had to rebuild his base twice.
Human teleportation, molecular decimation, breakdown and reformation is inherently purging. It makes a man acute.
Jayde
Profile Joined July 2009
Marshall Islands104 Posts
June 07 2010 14:31 GMT
#8
Wow, great game.

If any Terrans want a good reference for turtling - I'd recommend this replay!

+ Show Spoiler +
As a protoss player, you are forced to look in dismay at the amazing web buildings/tanks/mines towards the end
Starcraft: Brood War <3
ZBiR
Profile Blog Joined August 2003
Poland1092 Posts
June 07 2010 17:57 GMT
#9
On June 07 2010 09:19 IntoTheWow wrote:
Protoss did fine, even in the end.

Terran just got cocky and offensive gg'd when the game was 30% done Lol

Having 350 minerals with 50 more to come soon, spending it on something and continuing distance mining instead of getting a nexus was fine? Then wasting probes by allowing them to walk right next to a sieged tank? Sorry, but in my opinion, that's kinda dumb.
bITt.mAN
Profile Blog Joined March 2009
Switzerland3693 Posts
June 07 2010 21:58 GMT
#10
Oh man, Toss' decision making PAINED me this game, talk about facepalm
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
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