TL Mafia XXII
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Roffles
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Pitcairn19291 Posts
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Roffles
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Pitcairn19291 Posts
On April 16 2010 02:17 Qatol wrote: I'd like to call attention to this thread because time zones/conversion are always at least a minor inconvenience to everyone. It should be very helpful for telling people when the day/night ends. TL has a clock that runs on KST. As long as everyone is on the same clock, I think there shouldn't be any issues. | ||
Roffles
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Pitcairn19291 Posts
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Roffles
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Pitcairn19291 Posts
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Roffles
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Pitcairn19291 Posts
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Roffles
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Pitcairn19291 Posts
On April 19 2010 09:08 CynanMachae wrote: The problem with killing someone suspicious on Day 1 is that we really don't have much info to work with. Sure, if someone really put himself forward with some really bad play, but most of the time you'll end up with a townie anyway. And lynching a random inactive put some incencitive for those inactives to start posting. If they start posting, mafia can't hide among them, and we get info to work with. Sounds logical and safe. And tiebreakers. 7 hours FML. | ||
Roffles
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Pitcairn19291 Posts
Too behind to post anything useful besides "U Guys Mad". | ||
Roffles
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Pitcairn19291 Posts
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