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[G] Walling on Match Point

Forum Index > Brood War Strategy
Post a Reply
Necosarius
Profile Blog Joined September 2009
Sweden4042 Posts
November 10 2009 20:36 GMT
#1
This is only for TvP people. All walls are zealot-tight and some of them can let a marine through. I've made walls with supplies only and walls with supplies + barracks to be able to escape with your SCVs in case of a drop/recall.

Mains
+ Show Spoiler +

1
[image loading]

7
[image loading]


Naturals
+ Show Spoiler +

1 nat
[image loading]


7 nat
[image loading]


Mineral only
+ Show Spoiler +

1 min only - Zealots wont be able to run directly in to your mineral line.
[image loading]


7 min only - Same here, zealots wont be able to run in to your mineral line. And yes, a scan does fit in.
[image loading]




Highground expansions

11
+ Show Spoiler +


With supplies! Remember that SCVs wont be able to escape
+ Show Spoiler +
[image loading]


And the backdoor
[image loading]


With a barracks to let those poor SCVs escape
+ Show Spoiler +

[image loading]


Backdoor
[image loading]





5
+ Show Spoiler +


With supplies! Remember that SCVs wont be able to escape
+ Show Spoiler +
[image loading]


Backdoor
[image loading]


With a barracks to let those poor SCVs escape
+ Show Spoiler +

[image loading]


Backdoor
[image loading]



Lowground expansions

+ Show Spoiler +

12
[image loading]


You can use a barracks here as well!
[image loading]


6
[image loading]


You can't use a barracks to wall in here. Your SCVs will be doomed if you get dropped or recalled


If you know how to make walls you will notice that many of these walls can be adjusted to be zergling-tight! I hope this will help some terrans out there.

Oh and I noticed one thing as well:
+ Show Spoiler +

If you spawn at 7 you will be able to wall off the entrance between you natural and you mineral only using 4 supplies...
[image loading]


or 3 supplies + barracks. You can simply wall in at your natural and when you want to take your third, you lift your first barracks and land it right here.
[image loading]


If you want to wall off your entrance when you spawn at 1 you will have to use A LOT of supply depots! And if you walled in your nat you probably want to mine the mineral patch and destroy those depots next to it, or you army may get stuck. Probably not worth it.

[image loading]



2on2
Profile Joined April 2009
United States142 Posts
November 10 2009 20:44 GMT
#2
Nice guide, i appreciate your efforts =)
Khalleb
Profile Blog Joined March 2009
Canada1909 Posts
November 10 2009 23:46 GMT
#3
i like how the last wall look :D
Liquid'Nony: "I only needed one probe to take down idra. I had to upgrade to a zealot for strelok."
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
November 10 2009 23:56 GMT
#4
awesome guide, ty
Yhamm is the god of predictions
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
November 11 2009 00:02 GMT
#5
[image loading]


That one is so funny. Would laugh my ass off if I saw it in a game.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
Boundz(DarKo)
Profile Joined March 2009
5311 Posts
November 11 2009 00:10 GMT
#6
On November 11 2009 09:02 Holgerius wrote:
[image loading]


That one is so funny. Would laugh my ass off if I saw it in a game.

I'd shit my pants if I were a protoss going 2gate.
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